Convert Renderer::Theme to generic Widget type

This commit is contained in:
Héctor Ramón Jiménez 2024-01-21 17:56:01 +01:00
parent 545cc909c9
commit 7a50e9e8fb
No known key found for this signature in database
GPG key ID: 7CC46565708259A7
88 changed files with 1219 additions and 1153 deletions

View file

@ -11,20 +11,20 @@ use std::any::Any;
/// A generic [`Overlay`].
#[allow(missing_debug_implementations)]
pub struct Element<'a, Message, Renderer> {
pub struct Element<'a, Message, Theme, Renderer> {
position: Point,
translation: Vector,
overlay: Box<dyn Overlay<Message, Renderer> + 'a>,
overlay: Box<dyn Overlay<Message, Theme, Renderer> + 'a>,
}
impl<'a, Message, Renderer> Element<'a, Message, Renderer>
impl<'a, Message, Theme, Renderer> Element<'a, Message, Theme, Renderer>
where
Renderer: crate::Renderer,
{
/// Creates a new [`Element`] containing the given [`Overlay`].
pub fn new(
position: Point,
overlay: Box<dyn Overlay<Message, Renderer> + 'a>,
overlay: Box<dyn Overlay<Message, Theme, Renderer> + 'a>,
) -> Self {
Self {
position,
@ -46,9 +46,13 @@ where
}
/// Applies a transformation to the produced message of the [`Element`].
pub fn map<B>(self, f: &'a dyn Fn(Message) -> B) -> Element<'a, B, Renderer>
pub fn map<B>(
self,
f: &'a dyn Fn(Message) -> B,
) -> Element<'a, B, Theme, Renderer>
where
Message: 'a,
Theme: 'a,
Renderer: 'a,
B: 'a,
{
@ -104,7 +108,7 @@ where
pub fn draw(
&self,
renderer: &mut Renderer,
theme: &Renderer::Theme,
theme: &Theme,
style: &renderer::Style,
layout: Layout<'_>,
cursor: mouse::Cursor,
@ -137,26 +141,27 @@ where
&'b mut self,
layout: Layout<'_>,
renderer: &Renderer,
) -> Option<Element<'b, Message, Renderer>> {
) -> Option<Element<'b, Message, Theme, Renderer>> {
self.overlay.overlay(layout, renderer)
}
}
struct Map<'a, A, B, Renderer> {
content: Box<dyn Overlay<A, Renderer> + 'a>,
struct Map<'a, A, B, Theme, Renderer> {
content: Box<dyn Overlay<A, Theme, Renderer> + 'a>,
mapper: &'a dyn Fn(A) -> B,
}
impl<'a, A, B, Renderer> Map<'a, A, B, Renderer> {
impl<'a, A, B, Theme, Renderer> Map<'a, A, B, Theme, Renderer> {
pub fn new(
content: Box<dyn Overlay<A, Renderer> + 'a>,
content: Box<dyn Overlay<A, Theme, Renderer> + 'a>,
mapper: &'a dyn Fn(A) -> B,
) -> Map<'a, A, B, Renderer> {
) -> Map<'a, A, B, Theme, Renderer> {
Map { content, mapper }
}
}
impl<'a, A, B, Renderer> Overlay<B, Renderer> for Map<'a, A, B, Renderer>
impl<'a, A, B, Theme, Renderer> Overlay<B, Theme, Renderer>
for Map<'a, A, B, Theme, Renderer>
where
Renderer: crate::Renderer,
{
@ -269,7 +274,7 @@ where
fn draw(
&self,
renderer: &mut Renderer,
theme: &Renderer::Theme,
theme: &Theme,
style: &renderer::Style,
layout: Layout<'_>,
cursor: mouse::Cursor,
@ -290,7 +295,7 @@ where
&'b mut self,
layout: Layout<'_>,
renderer: &Renderer,
) -> Option<Element<'b, B, Renderer>> {
) -> Option<Element<'b, B, Theme, Renderer>> {
self.content
.overlay(layout, renderer)
.map(|overlay| overlay.map(self.mapper))

View file

@ -11,14 +11,15 @@ use crate::{
/// An [`Overlay`] container that displays multiple overlay [`overlay::Element`]
/// children.
#[allow(missing_debug_implementations)]
pub struct Group<'a, Message, Renderer> {
children: Vec<overlay::Element<'a, Message, Renderer>>,
pub struct Group<'a, Message, Theme, Renderer> {
children: Vec<overlay::Element<'a, Message, Theme, Renderer>>,
}
impl<'a, Message, Renderer> Group<'a, Message, Renderer>
impl<'a, Message, Theme, Renderer> Group<'a, Message, Theme, Renderer>
where
Renderer: 'a + crate::Renderer,
Message: 'a,
Theme: 'a,
Renderer: 'a + crate::Renderer,
{
/// Creates an empty [`Group`].
pub fn new() -> Self {
@ -27,7 +28,7 @@ where
/// Creates a [`Group`] with the given elements.
pub fn with_children(
children: Vec<overlay::Element<'a, Message, Renderer>>,
children: Vec<overlay::Element<'a, Message, Theme, Renderer>>,
) -> Self {
Group { children }
}
@ -35,30 +36,32 @@ where
/// Adds an [`overlay::Element`] to the [`Group`].
pub fn push(
mut self,
child: impl Into<overlay::Element<'a, Message, Renderer>>,
child: impl Into<overlay::Element<'a, Message, Theme, Renderer>>,
) -> Self {
self.children.push(child.into());
self
}
/// Turns the [`Group`] into an overlay [`overlay::Element`].
pub fn overlay(self) -> overlay::Element<'a, Message, Renderer> {
pub fn overlay(self) -> overlay::Element<'a, Message, Theme, Renderer> {
overlay::Element::new(Point::ORIGIN, Box::new(self))
}
}
impl<'a, Message, Renderer> Default for Group<'a, Message, Renderer>
impl<'a, Message, Theme, Renderer> Default
for Group<'a, Message, Theme, Renderer>
where
Renderer: 'a + crate::Renderer,
Message: 'a,
Theme: 'a,
Renderer: 'a + crate::Renderer,
{
fn default() -> Self {
Self::with_children(Vec::new())
}
}
impl<'a, Message, Renderer> Overlay<Message, Renderer>
for Group<'a, Message, Renderer>
impl<'a, Message, Theme, Renderer> Overlay<Message, Theme, Renderer>
for Group<'a, Message, Theme, Renderer>
where
Renderer: crate::Renderer,
{
@ -106,7 +109,7 @@ where
fn draw(
&self,
renderer: &mut Renderer,
theme: &<Renderer as crate::Renderer>::Theme,
theme: &Theme,
style: &renderer::Style,
layout: Layout<'_>,
cursor: mouse::Cursor,
@ -166,7 +169,7 @@ where
&'b mut self,
layout: Layout<'_>,
renderer: &Renderer,
) -> Option<overlay::Element<'b, Message, Renderer>> {
) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
let children = self
.children
.iter_mut()
@ -178,13 +181,14 @@ where
}
}
impl<'a, Message, Renderer> From<Group<'a, Message, Renderer>>
for overlay::Element<'a, Message, Renderer>
impl<'a, Message, Theme, Renderer> From<Group<'a, Message, Theme, Renderer>>
for overlay::Element<'a, Message, Theme, Renderer>
where
Renderer: 'a + crate::Renderer,
Message: 'a,
Theme: 'a,
Renderer: 'a + crate::Renderer,
{
fn from(group: Group<'a, Message, Renderer>) -> Self {
fn from(group: Group<'a, Message, Theme, Renderer>) -> Self {
group.overlay()
}
}