Propagate mouse cursor movements in stack
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1 changed files with 6 additions and 1 deletions
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@ -216,6 +216,8 @@ where
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viewport: &Rectangle,
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) {
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let is_over = cursor.is_over(layout.bounds());
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let is_mouse_movement =
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matches!(event, Event::Mouse(mouse::Event::CursorMoved { .. }));
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for ((child, state), layout) in self
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.children
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@ -235,7 +237,10 @@ where
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viewport,
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);
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if is_over && cursor != mouse::Cursor::Unavailable {
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if is_over
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&& !is_mouse_movement
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&& cursor != mouse::Cursor::Unavailable
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{
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let interaction = child.as_widget().mouse_interaction(
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state, layout, cursor, viewport, renderer,
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);
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