Package examples and remove dev-dependencies
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04086a90c9
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30 changed files with 193 additions and 78 deletions
9
examples/styling/Cargo.toml
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9
examples/styling/Cargo.toml
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[package]
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name = "styling"
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version = "0.1.0"
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authors = ["Héctor Ramón Jiménez <hector0193@gmail.com>"]
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edition = "2018"
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publish = false
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[dependencies]
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iced = { path = "../.." }
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514
examples/styling/src/main.rs
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514
examples/styling/src/main.rs
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use iced::{
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button, scrollable, slider, text_input, Align, Button, Checkbox, Column,
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Container, Element, Length, ProgressBar, Radio, Row, Sandbox, Scrollable,
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Settings, Slider, Space, Text, TextInput,
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};
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pub fn main() {
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Styling::run(Settings::default())
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}
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#[derive(Default)]
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struct Styling {
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theme: style::Theme,
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scroll: scrollable::State,
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input: text_input::State,
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input_value: String,
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button: button::State,
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slider: slider::State,
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slider_value: f32,
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toggle_value: bool,
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}
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#[derive(Debug, Clone)]
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enum Message {
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ThemeChanged(style::Theme),
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InputChanged(String),
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ButtonPressed,
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SliderChanged(f32),
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CheckboxToggled(bool),
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}
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impl Sandbox for Styling {
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type Message = Message;
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fn new() -> Self {
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Styling::default()
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}
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fn title(&self) -> String {
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String::from("Styling - Iced")
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}
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fn update(&mut self, message: Message) {
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match message {
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Message::ThemeChanged(theme) => self.theme = theme,
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Message::InputChanged(value) => self.input_value = value,
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Message::ButtonPressed => (),
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Message::SliderChanged(value) => self.slider_value = value,
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Message::CheckboxToggled(value) => self.toggle_value = value,
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}
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}
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fn view(&mut self) -> Element<Message> {
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let choose_theme = style::Theme::ALL.iter().fold(
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Column::new().spacing(10).push(Text::new("Choose a theme:")),
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|column, theme| {
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column.push(
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Radio::new(
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*theme,
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&format!("{:?}", theme),
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Some(self.theme),
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Message::ThemeChanged,
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)
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.style(self.theme),
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)
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},
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);
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let text_input = TextInput::new(
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&mut self.input,
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"Type something...",
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&self.input_value,
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Message::InputChanged,
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)
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.padding(10)
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.size(20)
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.style(self.theme);
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let button = Button::new(&mut self.button, Text::new("Submit"))
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.padding(10)
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.on_press(Message::ButtonPressed)
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.style(self.theme);
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let slider = Slider::new(
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&mut self.slider,
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0.0..=100.0,
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self.slider_value,
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Message::SliderChanged,
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)
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.style(self.theme);
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let progress_bar =
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ProgressBar::new(0.0..=100.0, self.slider_value).style(self.theme);
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let scrollable = Scrollable::new(&mut self.scroll)
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.height(Length::Units(100))
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.style(self.theme)
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.push(Text::new("Scroll me!"))
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.push(Space::with_height(Length::Units(800)))
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.push(Text::new("You did it!"));
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let checkbox = Checkbox::new(
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self.toggle_value,
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"Toggle me!",
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Message::CheckboxToggled,
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)
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.style(self.theme);
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let content = Column::new()
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.spacing(20)
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.padding(20)
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.max_width(600)
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.push(choose_theme)
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.push(Row::new().spacing(10).push(text_input).push(button))
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.push(slider)
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.push(progress_bar)
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.push(
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Row::new()
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.spacing(10)
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.align_items(Align::Center)
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.push(scrollable)
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.push(checkbox),
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);
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Container::new(content)
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.width(Length::Fill)
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.height(Length::Fill)
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.center_x()
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.center_y()
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.style(self.theme)
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.into()
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}
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}
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mod style {
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use iced::{
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button, checkbox, container, progress_bar, radio, scrollable, slider,
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text_input,
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};
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub enum Theme {
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Light,
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Dark,
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}
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impl Theme {
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pub const ALL: [Theme; 2] = [Theme::Light, Theme::Dark];
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}
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impl Default for Theme {
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fn default() -> Theme {
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Theme::Light
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}
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}
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impl From<Theme> for Box<dyn container::StyleSheet> {
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fn from(theme: Theme) -> Self {
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match theme {
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Theme::Light => Default::default(),
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Theme::Dark => dark::Container.into(),
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}
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}
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}
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impl From<Theme> for Box<dyn radio::StyleSheet> {
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fn from(theme: Theme) -> Self {
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match theme {
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Theme::Light => Default::default(),
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Theme::Dark => dark::Radio.into(),
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}
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}
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}
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impl From<Theme> for Box<dyn text_input::StyleSheet> {
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fn from(theme: Theme) -> Self {
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match theme {
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Theme::Light => Default::default(),
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Theme::Dark => dark::TextInput.into(),
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}
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}
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}
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impl From<Theme> for Box<dyn button::StyleSheet> {
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fn from(theme: Theme) -> Self {
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match theme {
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Theme::Light => light::Button.into(),
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Theme::Dark => dark::Button.into(),
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}
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}
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}
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impl From<Theme> for Box<dyn scrollable::StyleSheet> {
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fn from(theme: Theme) -> Self {
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match theme {
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Theme::Light => Default::default(),
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Theme::Dark => dark::Scrollable.into(),
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}
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}
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}
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impl From<Theme> for Box<dyn slider::StyleSheet> {
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fn from(theme: Theme) -> Self {
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match theme {
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Theme::Light => Default::default(),
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Theme::Dark => dark::Slider.into(),
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}
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}
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}
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impl From<Theme> for Box<dyn progress_bar::StyleSheet> {
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fn from(theme: Theme) -> Self {
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match theme {
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Theme::Light => Default::default(),
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Theme::Dark => dark::ProgressBar.into(),
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}
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}
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}
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impl From<Theme> for Box<dyn checkbox::StyleSheet> {
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fn from(theme: Theme) -> Self {
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match theme {
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Theme::Light => Default::default(),
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Theme::Dark => dark::Checkbox.into(),
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}
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}
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}
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mod light {
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use iced::{button, Background, Color, Vector};
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pub struct Button;
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impl button::StyleSheet for Button {
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fn active(&self) -> button::Style {
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button::Style {
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background: Some(Background::Color(Color::from_rgb(
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0.11, 0.42, 0.87,
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))),
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border_radius: 12,
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shadow_offset: Vector::new(1.0, 1.0),
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text_color: Color::from_rgb8(0xEE, 0xEE, 0xEE),
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..button::Style::default()
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}
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}
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fn hovered(&self) -> button::Style {
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button::Style {
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text_color: Color::WHITE,
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shadow_offset: Vector::new(1.0, 2.0),
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..self.active()
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}
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}
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}
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}
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mod dark {
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use iced::{
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button, checkbox, container, progress_bar, radio, scrollable,
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slider, text_input, Background, Color,
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};
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const SURFACE: Color = Color::from_rgb(
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0x40 as f32 / 255.0,
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0x44 as f32 / 255.0,
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0x4B as f32 / 255.0,
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);
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const ACCENT: Color = Color::from_rgb(
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0x6F as f32 / 255.0,
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0xFF as f32 / 255.0,
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0xE9 as f32 / 255.0,
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);
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const ACTIVE: Color = Color::from_rgb(
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0x72 as f32 / 255.0,
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0x89 as f32 / 255.0,
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0xDA as f32 / 255.0,
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);
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const HOVERED: Color = Color::from_rgb(
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0x67 as f32 / 255.0,
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0x7B as f32 / 255.0,
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0xC4 as f32 / 255.0,
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);
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pub struct Container;
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impl container::StyleSheet for Container {
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fn style(&self) -> container::Style {
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container::Style {
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background: Some(Background::Color(Color::from_rgb8(
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0x36, 0x39, 0x3F,
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))),
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text_color: Some(Color::WHITE),
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..container::Style::default()
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}
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}
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}
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pub struct Radio;
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impl radio::StyleSheet for Radio {
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fn active(&self) -> radio::Style {
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radio::Style {
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background: Background::Color(SURFACE),
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dot_color: ACTIVE,
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border_width: 1,
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border_color: ACTIVE,
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}
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}
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fn hovered(&self) -> radio::Style {
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radio::Style {
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background: Background::Color(Color { a: 0.5, ..SURFACE }),
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..self.active()
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}
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}
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}
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pub struct TextInput;
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impl text_input::StyleSheet for TextInput {
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fn active(&self) -> text_input::Style {
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text_input::Style {
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background: Background::Color(SURFACE),
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border_radius: 2,
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border_width: 0,
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border_color: Color::TRANSPARENT,
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}
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}
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fn focused(&self) -> text_input::Style {
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text_input::Style {
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border_width: 1,
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border_color: ACCENT,
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..self.active()
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}
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}
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fn hovered(&self) -> text_input::Style {
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text_input::Style {
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border_width: 1,
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border_color: Color { a: 0.3, ..ACCENT },
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..self.focused()
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}
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}
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fn placeholder_color(&self) -> Color {
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Color::from_rgb(0.4, 0.4, 0.4)
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}
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fn value_color(&self) -> Color {
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Color::WHITE
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}
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}
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pub struct Button;
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impl button::StyleSheet for Button {
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fn active(&self) -> button::Style {
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button::Style {
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background: Some(Background::Color(ACTIVE)),
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border_radius: 3,
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text_color: Color::WHITE,
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..button::Style::default()
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}
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}
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fn hovered(&self) -> button::Style {
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button::Style {
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background: Some(Background::Color(HOVERED)),
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text_color: Color::WHITE,
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..self.active()
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}
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}
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fn pressed(&self) -> button::Style {
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button::Style {
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border_width: 1,
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border_color: Color::WHITE,
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..self.hovered()
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}
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}
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}
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pub struct Scrollable;
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impl scrollable::StyleSheet for Scrollable {
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fn active(&self) -> scrollable::Scrollbar {
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scrollable::Scrollbar {
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background: Some(Background::Color(SURFACE)),
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border_radius: 2,
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border_width: 0,
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border_color: Color::TRANSPARENT,
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scroller: scrollable::Scroller {
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color: ACTIVE,
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border_radius: 2,
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border_width: 0,
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border_color: Color::TRANSPARENT,
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},
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}
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}
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fn hovered(&self) -> scrollable::Scrollbar {
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let active = self.active();
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scrollable::Scrollbar {
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background: Some(Background::Color(Color {
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a: 0.5,
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..SURFACE
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})),
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scroller: scrollable::Scroller {
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color: HOVERED,
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..active.scroller
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},
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..active
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}
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}
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fn dragging(&self) -> scrollable::Scrollbar {
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let hovered = self.hovered();
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scrollable::Scrollbar {
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scroller: scrollable::Scroller {
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color: Color::from_rgb(0.85, 0.85, 0.85),
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..hovered.scroller
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},
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..hovered
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}
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}
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}
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pub struct Slider;
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impl slider::StyleSheet for Slider {
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fn active(&self) -> slider::Style {
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slider::Style {
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rail_colors: (ACTIVE, Color { a: 0.1, ..ACTIVE }),
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handle: slider::Handle {
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shape: slider::HandleShape::Circle { radius: 9 },
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color: ACTIVE,
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border_width: 0,
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border_color: Color::TRANSPARENT,
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},
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}
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}
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fn hovered(&self) -> slider::Style {
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let active = self.active();
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slider::Style {
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handle: slider::Handle {
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color: HOVERED,
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..active.handle
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},
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..active
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}
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}
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fn dragging(&self) -> slider::Style {
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let active = self.active();
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slider::Style {
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handle: slider::Handle {
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color: Color::from_rgb(0.85, 0.85, 0.85),
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..active.handle
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},
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..active
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}
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}
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}
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pub struct ProgressBar;
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impl progress_bar::StyleSheet for ProgressBar {
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fn style(&self) -> progress_bar::Style {
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progress_bar::Style {
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background: Background::Color(SURFACE),
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bar: Background::Color(ACTIVE),
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border_radius: 10,
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}
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}
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}
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pub struct Checkbox;
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impl checkbox::StyleSheet for Checkbox {
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fn active(&self, is_checked: bool) -> checkbox::Style {
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checkbox::Style {
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background: Background::Color(if is_checked {
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ACTIVE
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} else {
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SURFACE
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}),
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checkmark_color: Color::WHITE,
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border_radius: 2,
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border_width: 1,
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border_color: ACTIVE,
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}
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}
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fn hovered(&self, is_checked: bool) -> checkbox::Style {
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checkbox::Style {
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background: Background::Color(Color {
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a: 0.8,
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..if is_checked { ACTIVE } else { SURFACE }
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}),
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..self.active(is_checked)
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}
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}
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}
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}
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}
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