Fix clippy lints in wgpu benchmark
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1 changed files with 3 additions and 3 deletions
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@ -15,10 +15,10 @@ criterion_group!(benches, wgpu_benchmark);
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#[allow(unused_results)]
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#[allow(unused_results)]
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pub fn wgpu_benchmark(c: &mut Criterion) {
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pub fn wgpu_benchmark(c: &mut Criterion) {
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c.bench_function("wgpu — canvas (light)", |b| {
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c.bench_function("wgpu — canvas (light)", |b| {
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benchmark(b, |_| scene(10))
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benchmark(b, |_| scene(10));
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});
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});
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c.bench_function("wgpu — canvas (heavy)", |b| {
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c.bench_function("wgpu — canvas (heavy)", |b| {
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benchmark(b, |_| scene(1_000))
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benchmark(b, |_| scene(1_000));
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});
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});
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c.bench_function("wgpu - layered text (light)", |b| {
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c.bench_function("wgpu - layered text (light)", |b| {
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@ -212,7 +212,7 @@ fn dynamic_text<'a, Message: 'a>(
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n: usize,
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n: usize,
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i: usize,
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i: usize,
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) -> Element<'a, Message, Theme, Renderer> {
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) -> Element<'a, Message, Theme, Renderer> {
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const LOREM_IPSUM: &'static str = include_str!("ipsum.txt");
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const LOREM_IPSUM: &str = include_str!("ipsum.txt");
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scrollable(
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scrollable(
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text(format!(
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text(format!(
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