Implement reactive-rendering for scrollable
This commit is contained in:
parent
908af3fed7
commit
7fbc195b11
1 changed files with 362 additions and 325 deletions
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@ -81,6 +81,7 @@ pub struct Scrollable<
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content: Element<'a, Message, Theme, Renderer>,
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on_scroll: Option<Box<dyn Fn(Viewport) -> Message + 'a>>,
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class: Theme::Class<'a>,
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last_status: Option<Status>,
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}
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impl<'a, Message, Theme, Renderer> Scrollable<'a, Message, Theme, Renderer>
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@ -108,6 +109,7 @@ where
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content: content.into(),
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on_scroll: None,
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class: Theme::default(),
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last_status: None,
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}
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.validate()
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}
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@ -531,6 +533,8 @@ where
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let (mouse_over_y_scrollbar, mouse_over_x_scrollbar) =
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scrollbars.is_mouse_over(cursor);
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let last_offsets = (state.offset_x, state.offset_y);
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if let Some(last_scrolled) = state.last_scrolled {
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let clear_transaction = match event {
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Event::Mouse(
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@ -549,309 +553,65 @@ where
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}
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}
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if let Some(scroller_grabbed_at) = state.y_scroller_grabbed_at {
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match event {
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Event::Mouse(mouse::Event::CursorMoved { .. })
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| Event::Touch(touch::Event::FingerMoved { .. }) => {
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if let Some(scrollbar) = scrollbars.y {
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let Some(cursor_position) = cursor.position() else {
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return event::Status::Ignored;
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};
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state.scroll_y_to(
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scrollbar.scroll_percentage_y(
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scroller_grabbed_at,
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cursor_position,
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),
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bounds,
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content_bounds,
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);
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let _ = notify_scroll(
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state,
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&self.on_scroll,
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bounds,
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content_bounds,
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shell,
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);
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return event::Status::Captured;
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}
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}
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_ => {}
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}
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} else if mouse_over_y_scrollbar {
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match event {
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Event::Mouse(mouse::Event::ButtonPressed(
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mouse::Button::Left,
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))
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| Event::Touch(touch::Event::FingerPressed { .. }) => {
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let Some(cursor_position) = cursor.position() else {
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return event::Status::Ignored;
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};
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if let (Some(scroller_grabbed_at), Some(scrollbar)) = (
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scrollbars.grab_y_scroller(cursor_position),
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scrollbars.y,
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) {
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state.scroll_y_to(
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scrollbar.scroll_percentage_y(
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scroller_grabbed_at,
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cursor_position,
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),
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bounds,
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content_bounds,
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);
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state.y_scroller_grabbed_at = Some(scroller_grabbed_at);
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let _ = notify_scroll(
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state,
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&self.on_scroll,
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bounds,
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content_bounds,
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shell,
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);
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}
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return event::Status::Captured;
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}
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_ => {}
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}
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}
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if let Some(scroller_grabbed_at) = state.x_scroller_grabbed_at {
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match event {
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Event::Mouse(mouse::Event::CursorMoved { .. })
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| Event::Touch(touch::Event::FingerMoved { .. }) => {
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let Some(cursor_position) = cursor.position() else {
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return event::Status::Ignored;
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};
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if let Some(scrollbar) = scrollbars.x {
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state.scroll_x_to(
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scrollbar.scroll_percentage_x(
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scroller_grabbed_at,
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cursor_position,
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),
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bounds,
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content_bounds,
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);
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let _ = notify_scroll(
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state,
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&self.on_scroll,
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bounds,
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content_bounds,
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shell,
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);
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}
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return event::Status::Captured;
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}
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_ => {}
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}
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} else if mouse_over_x_scrollbar {
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match event {
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Event::Mouse(mouse::Event::ButtonPressed(
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mouse::Button::Left,
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))
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| Event::Touch(touch::Event::FingerPressed { .. }) => {
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let Some(cursor_position) = cursor.position() else {
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return event::Status::Ignored;
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};
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if let (Some(scroller_grabbed_at), Some(scrollbar)) = (
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scrollbars.grab_x_scroller(cursor_position),
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scrollbars.x,
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) {
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state.scroll_x_to(
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scrollbar.scroll_percentage_x(
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scroller_grabbed_at,
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cursor_position,
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),
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bounds,
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content_bounds,
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);
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state.x_scroller_grabbed_at = Some(scroller_grabbed_at);
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let _ = notify_scroll(
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state,
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&self.on_scroll,
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bounds,
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content_bounds,
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shell,
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);
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return event::Status::Captured;
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}
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}
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_ => {}
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}
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}
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let content_status = if state.last_scrolled.is_some()
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&& matches!(event, Event::Mouse(mouse::Event::WheelScrolled { .. }))
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{
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event::Status::Ignored
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} else {
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let cursor = match cursor_over_scrollable {
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Some(cursor_position)
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if !(mouse_over_x_scrollbar || mouse_over_y_scrollbar) =>
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{
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mouse::Cursor::Available(
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cursor_position
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+ state.translation(
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self.direction,
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bounds,
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content_bounds,
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),
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)
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}
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_ => mouse::Cursor::Unavailable,
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};
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let translation =
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state.translation(self.direction, bounds, content_bounds);
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self.content.as_widget_mut().on_event(
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&mut tree.children[0],
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event.clone(),
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content,
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cursor,
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renderer,
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clipboard,
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shell,
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&Rectangle {
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y: bounds.y + translation.y,
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x: bounds.x + translation.x,
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..bounds
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},
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)
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};
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if matches!(
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event,
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Event::Mouse(mouse::Event::ButtonReleased(mouse::Button::Left))
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| Event::Touch(
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touch::Event::FingerLifted { .. }
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| touch::Event::FingerLost { .. }
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)
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) {
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state.scroll_area_touched_at = None;
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state.x_scroller_grabbed_at = None;
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state.y_scroller_grabbed_at = None;
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return content_status;
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}
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if let event::Status::Captured = content_status {
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return event::Status::Captured;
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}
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if let Event::Keyboard(keyboard::Event::ModifiersChanged(modifiers)) =
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event
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{
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state.keyboard_modifiers = modifiers;
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return event::Status::Ignored;
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}
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match event {
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Event::Mouse(mouse::Event::WheelScrolled { delta }) => {
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if cursor_over_scrollable.is_none() {
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return event::Status::Ignored;
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}
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let delta = match delta {
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mouse::ScrollDelta::Lines { x, y } => {
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let is_shift_pressed = state.keyboard_modifiers.shift();
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// macOS automatically inverts the axes when Shift is pressed
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let (x, y) =
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if cfg!(target_os = "macos") && is_shift_pressed {
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(y, x)
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} else {
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(x, y)
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};
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let is_vertical = match self.direction {
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Direction::Vertical(_) => true,
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Direction::Horizontal(_) => false,
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Direction::Both { .. } => !is_shift_pressed,
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};
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let movement = if is_vertical {
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Vector::new(x, y)
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} else {
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Vector::new(y, x)
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};
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// TODO: Configurable speed/friction (?)
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-movement * 60.0
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}
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mouse::ScrollDelta::Pixels { x, y } => -Vector::new(x, y),
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};
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state.scroll(
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self.direction.align(delta),
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bounds,
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content_bounds,
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);
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let has_scrolled = notify_scroll(
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state,
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&self.on_scroll,
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bounds,
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content_bounds,
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shell,
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);
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let in_transaction = state.last_scrolled.is_some();
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if has_scrolled || in_transaction {
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event::Status::Captured
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} else {
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event::Status::Ignored
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}
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}
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Event::Touch(event)
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if state.scroll_area_touched_at.is_some()
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|| !mouse_over_y_scrollbar && !mouse_over_x_scrollbar =>
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{
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let mut update = || {
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if let Some(scroller_grabbed_at) = state.y_scroller_grabbed_at {
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match event {
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touch::Event::FingerPressed { .. } => {
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let Some(cursor_position) = cursor.position() else {
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return event::Status::Ignored;
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};
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state.scroll_area_touched_at = Some(cursor_position);
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}
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touch::Event::FingerMoved { .. } => {
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if let Some(scroll_box_touched_at) =
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state.scroll_area_touched_at
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{
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Event::Mouse(mouse::Event::CursorMoved { .. })
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| Event::Touch(touch::Event::FingerMoved { .. }) => {
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if let Some(scrollbar) = scrollbars.y {
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let Some(cursor_position) = cursor.position()
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else {
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return event::Status::Ignored;
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};
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let delta = Vector::new(
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scroll_box_touched_at.x - cursor_position.x,
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scroll_box_touched_at.y - cursor_position.y,
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);
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state.scroll(
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self.direction.align(delta),
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state.scroll_y_to(
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scrollbar.scroll_percentage_y(
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scroller_grabbed_at,
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cursor_position,
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),
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bounds,
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content_bounds,
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);
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state.scroll_area_touched_at =
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Some(cursor_position);
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let _ = notify_scroll(
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state,
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&self.on_scroll,
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bounds,
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content_bounds,
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shell,
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);
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return event::Status::Captured;
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}
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}
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_ => {}
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}
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} else if mouse_over_y_scrollbar {
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match event {
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Event::Mouse(mouse::Event::ButtonPressed(
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mouse::Button::Left,
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))
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| Event::Touch(touch::Event::FingerPressed { .. }) => {
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let Some(cursor_position) = cursor.position() else {
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return event::Status::Ignored;
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};
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if let (Some(scroller_grabbed_at), Some(scrollbar)) = (
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scrollbars.grab_y_scroller(cursor_position),
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scrollbars.y,
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) {
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state.scroll_y_to(
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scrollbar.scroll_percentage_y(
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scroller_grabbed_at,
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cursor_position,
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),
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bounds,
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content_bounds,
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);
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state.y_scroller_grabbed_at =
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Some(scroller_grabbed_at);
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// TODO: bubble up touch movements if not consumed.
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let _ = notify_scroll(
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state,
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&self.on_scroll,
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@ -860,25 +620,321 @@ where
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shell,
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);
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}
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return event::Status::Captured;
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}
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_ => {}
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}
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event::Status::Captured
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}
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Event::Window(window::Event::RedrawRequested(_)) => {
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let _ = notify_viewport(
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state,
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&self.on_scroll,
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bounds,
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content_bounds,
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shell,
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);
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if let Some(scroller_grabbed_at) = state.x_scroller_grabbed_at {
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match event {
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Event::Mouse(mouse::Event::CursorMoved { .. })
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| Event::Touch(touch::Event::FingerMoved { .. }) => {
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let Some(cursor_position) = cursor.position() else {
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return event::Status::Ignored;
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};
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if let Some(scrollbar) = scrollbars.x {
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state.scroll_x_to(
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scrollbar.scroll_percentage_x(
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scroller_grabbed_at,
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cursor_position,
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),
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bounds,
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content_bounds,
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);
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let _ = notify_scroll(
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state,
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&self.on_scroll,
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bounds,
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content_bounds,
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shell,
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);
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}
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return event::Status::Captured;
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}
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_ => {}
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}
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} else if mouse_over_x_scrollbar {
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match event {
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Event::Mouse(mouse::Event::ButtonPressed(
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mouse::Button::Left,
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))
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| Event::Touch(touch::Event::FingerPressed { .. }) => {
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let Some(cursor_position) = cursor.position() else {
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return event::Status::Ignored;
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};
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if let (Some(scroller_grabbed_at), Some(scrollbar)) = (
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scrollbars.grab_x_scroller(cursor_position),
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scrollbars.x,
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) {
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state.scroll_x_to(
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scrollbar.scroll_percentage_x(
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scroller_grabbed_at,
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cursor_position,
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),
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bounds,
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content_bounds,
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);
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state.x_scroller_grabbed_at =
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Some(scroller_grabbed_at);
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let _ = notify_scroll(
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state,
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&self.on_scroll,
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bounds,
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content_bounds,
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shell,
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);
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return event::Status::Captured;
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}
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}
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_ => {}
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}
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}
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let content_status = if state.last_scrolled.is_some()
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&& matches!(
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event,
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Event::Mouse(mouse::Event::WheelScrolled { .. })
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) {
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event::Status::Ignored
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} else {
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let cursor = match cursor_over_scrollable {
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Some(cursor_position)
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if !(mouse_over_x_scrollbar
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|| mouse_over_y_scrollbar) =>
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{
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mouse::Cursor::Available(
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cursor_position
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+ state.translation(
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self.direction,
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bounds,
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content_bounds,
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),
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)
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}
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_ => mouse::Cursor::Unavailable,
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};
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let translation =
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state.translation(self.direction, bounds, content_bounds);
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self.content.as_widget_mut().on_event(
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&mut tree.children[0],
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event.clone(),
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content,
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cursor,
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renderer,
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clipboard,
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shell,
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&Rectangle {
|
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y: bounds.y + translation.y,
|
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x: bounds.x + translation.x,
|
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..bounds
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},
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)
|
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};
|
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|
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if matches!(
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event,
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Event::Mouse(mouse::Event::ButtonReleased(mouse::Button::Left))
|
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| Event::Touch(
|
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touch::Event::FingerLifted { .. }
|
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| touch::Event::FingerLost { .. }
|
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)
|
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) {
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state.scroll_area_touched_at = None;
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state.x_scroller_grabbed_at = None;
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state.y_scroller_grabbed_at = None;
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return content_status;
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}
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_ => event::Status::Ignored,
|
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|
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if let event::Status::Captured = content_status {
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return event::Status::Captured;
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}
|
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|
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if let Event::Keyboard(keyboard::Event::ModifiersChanged(
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modifiers,
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)) = event
|
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{
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state.keyboard_modifiers = modifiers;
|
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|
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return event::Status::Ignored;
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}
|
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|
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match event {
|
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Event::Mouse(mouse::Event::WheelScrolled { delta }) => {
|
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if cursor_over_scrollable.is_none() {
|
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return event::Status::Ignored;
|
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}
|
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let delta = match delta {
|
||||
mouse::ScrollDelta::Lines { x, y } => {
|
||||
let is_shift_pressed =
|
||||
state.keyboard_modifiers.shift();
|
||||
|
||||
// macOS automatically inverts the axes when Shift is pressed
|
||||
let (x, y) = if cfg!(target_os = "macos")
|
||||
&& is_shift_pressed
|
||||
{
|
||||
(y, x)
|
||||
} else {
|
||||
(x, y)
|
||||
};
|
||||
|
||||
let is_vertical = match self.direction {
|
||||
Direction::Vertical(_) => true,
|
||||
Direction::Horizontal(_) => false,
|
||||
Direction::Both { .. } => !is_shift_pressed,
|
||||
};
|
||||
|
||||
let movement = if is_vertical {
|
||||
Vector::new(x, y)
|
||||
} else {
|
||||
Vector::new(y, x)
|
||||
};
|
||||
|
||||
// TODO: Configurable speed/friction (?)
|
||||
-movement * 60.0
|
||||
}
|
||||
mouse::ScrollDelta::Pixels { x, y } => {
|
||||
-Vector::new(x, y)
|
||||
}
|
||||
};
|
||||
|
||||
state.scroll(
|
||||
self.direction.align(delta),
|
||||
bounds,
|
||||
content_bounds,
|
||||
);
|
||||
|
||||
let has_scrolled = notify_scroll(
|
||||
state,
|
||||
&self.on_scroll,
|
||||
bounds,
|
||||
content_bounds,
|
||||
shell,
|
||||
);
|
||||
|
||||
let in_transaction = state.last_scrolled.is_some();
|
||||
|
||||
if has_scrolled || in_transaction {
|
||||
event::Status::Captured
|
||||
} else {
|
||||
event::Status::Ignored
|
||||
}
|
||||
}
|
||||
Event::Touch(event)
|
||||
if state.scroll_area_touched_at.is_some()
|
||||
|| !mouse_over_y_scrollbar
|
||||
&& !mouse_over_x_scrollbar =>
|
||||
{
|
||||
match event {
|
||||
touch::Event::FingerPressed { .. } => {
|
||||
let Some(cursor_position) = cursor.position()
|
||||
else {
|
||||
return event::Status::Ignored;
|
||||
};
|
||||
|
||||
state.scroll_area_touched_at =
|
||||
Some(cursor_position);
|
||||
}
|
||||
touch::Event::FingerMoved { .. } => {
|
||||
if let Some(scroll_box_touched_at) =
|
||||
state.scroll_area_touched_at
|
||||
{
|
||||
let Some(cursor_position) = cursor.position()
|
||||
else {
|
||||
return event::Status::Ignored;
|
||||
};
|
||||
|
||||
let delta = Vector::new(
|
||||
scroll_box_touched_at.x - cursor_position.x,
|
||||
scroll_box_touched_at.y - cursor_position.y,
|
||||
);
|
||||
|
||||
state.scroll(
|
||||
self.direction.align(delta),
|
||||
bounds,
|
||||
content_bounds,
|
||||
);
|
||||
|
||||
state.scroll_area_touched_at =
|
||||
Some(cursor_position);
|
||||
|
||||
// TODO: bubble up touch movements if not consumed.
|
||||
let _ = notify_scroll(
|
||||
state,
|
||||
&self.on_scroll,
|
||||
bounds,
|
||||
content_bounds,
|
||||
shell,
|
||||
);
|
||||
}
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
|
||||
event::Status::Captured
|
||||
}
|
||||
Event::Window(window::Event::RedrawRequested(_)) => {
|
||||
let _ = notify_viewport(
|
||||
state,
|
||||
&self.on_scroll,
|
||||
bounds,
|
||||
content_bounds,
|
||||
shell,
|
||||
);
|
||||
|
||||
event::Status::Ignored
|
||||
}
|
||||
_ => event::Status::Ignored,
|
||||
}
|
||||
};
|
||||
|
||||
let event_status = update();
|
||||
|
||||
let status = if state.y_scroller_grabbed_at.is_some()
|
||||
|| state.x_scroller_grabbed_at.is_some()
|
||||
{
|
||||
Status::Dragged {
|
||||
is_horizontal_scrollbar_dragged: state
|
||||
.x_scroller_grabbed_at
|
||||
.is_some(),
|
||||
is_vertical_scrollbar_dragged: state
|
||||
.y_scroller_grabbed_at
|
||||
.is_some(),
|
||||
}
|
||||
} else if cursor_over_scrollable.is_some() {
|
||||
Status::Hovered {
|
||||
is_horizontal_scrollbar_hovered: mouse_over_x_scrollbar,
|
||||
is_vertical_scrollbar_hovered: mouse_over_y_scrollbar,
|
||||
}
|
||||
} else {
|
||||
Status::Active
|
||||
};
|
||||
|
||||
if let Event::Window(window::Event::RedrawRequested(_now)) = event {
|
||||
self.last_status = Some(status);
|
||||
}
|
||||
|
||||
if last_offsets != (state.offset_x, state.offset_y)
|
||||
|| self
|
||||
.last_status
|
||||
.is_some_and(|last_status| last_status != status)
|
||||
{
|
||||
shell.request_redraw(window::RedrawRequest::NextFrame);
|
||||
}
|
||||
|
||||
event_status
|
||||
}
|
||||
|
||||
fn draw(
|
||||
|
|
@ -920,27 +976,8 @@ where
|
|||
_ => mouse::Cursor::Unavailable,
|
||||
};
|
||||
|
||||
let status = if state.y_scroller_grabbed_at.is_some()
|
||||
|| state.x_scroller_grabbed_at.is_some()
|
||||
{
|
||||
Status::Dragged {
|
||||
is_horizontal_scrollbar_dragged: state
|
||||
.x_scroller_grabbed_at
|
||||
.is_some(),
|
||||
is_vertical_scrollbar_dragged: state
|
||||
.y_scroller_grabbed_at
|
||||
.is_some(),
|
||||
}
|
||||
} else if cursor_over_scrollable.is_some() {
|
||||
Status::Hovered {
|
||||
is_horizontal_scrollbar_hovered: mouse_over_x_scrollbar,
|
||||
is_vertical_scrollbar_hovered: mouse_over_y_scrollbar,
|
||||
}
|
||||
} else {
|
||||
Status::Active
|
||||
};
|
||||
|
||||
let style = theme.style(&self.class, status);
|
||||
let style = theme
|
||||
.style(&self.class, self.last_status.unwrap_or(Status::Active));
|
||||
|
||||
container::draw_background(renderer, &style.container, layout.bounds());
|
||||
|
||||
|
|
@ -1323,7 +1360,7 @@ impl operation::Scrollable for State {
|
|||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
#[derive(Debug, Clone, Copy, PartialEq)]
|
||||
enum Offset {
|
||||
Absolute(f32),
|
||||
Relative(f32),
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue