Leverage DefaultStyle traits instead of Default
This commit is contained in:
parent
44f002f64a
commit
833538ee7f
30 changed files with 393 additions and 437 deletions
|
|
@ -11,7 +11,7 @@ use winit::window::Window;
|
|||
/// The state of a multi-windowed [`Application`].
|
||||
pub struct State<A: Application>
|
||||
where
|
||||
multi_window::Style<A::Theme>: Default,
|
||||
A::Theme: multi_window::DefaultStyle,
|
||||
{
|
||||
title: String,
|
||||
scale_factor: f64,
|
||||
|
|
@ -25,7 +25,7 @@ where
|
|||
|
||||
impl<A: Application> Debug for State<A>
|
||||
where
|
||||
multi_window::Style<A::Theme>: Default,
|
||||
A::Theme: multi_window::DefaultStyle,
|
||||
{
|
||||
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
|
||||
f.debug_struct("multi_window::State")
|
||||
|
|
@ -41,7 +41,7 @@ where
|
|||
|
||||
impl<A: Application> State<A>
|
||||
where
|
||||
multi_window::Style<A::Theme>: Default,
|
||||
A::Theme: multi_window::DefaultStyle,
|
||||
{
|
||||
/// Creates a new [`State`] for the provided [`Application`]'s `window`.
|
||||
pub fn new(
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@ use crate::core::mouse;
|
|||
use crate::core::window::Id;
|
||||
use crate::core::{Point, Size};
|
||||
use crate::graphics::Compositor;
|
||||
use crate::multi_window::{Application, State, Style};
|
||||
use crate::multi_window::{Application, DefaultStyle, State};
|
||||
|
||||
use std::collections::BTreeMap;
|
||||
use std::sync::Arc;
|
||||
|
|
@ -12,7 +12,7 @@ use winit::monitor::MonitorHandle;
|
|||
pub struct WindowManager<A: Application, C: Compositor>
|
||||
where
|
||||
C: Compositor<Renderer = A::Renderer>,
|
||||
Style<A::Theme>: Default,
|
||||
A::Theme: DefaultStyle,
|
||||
{
|
||||
aliases: BTreeMap<winit::window::WindowId, Id>,
|
||||
entries: BTreeMap<Id, Window<A, C>>,
|
||||
|
|
@ -22,7 +22,7 @@ impl<A, C> WindowManager<A, C>
|
|||
where
|
||||
A: Application,
|
||||
C: Compositor<Renderer = A::Renderer>,
|
||||
Style<A::Theme>: Default,
|
||||
A::Theme: DefaultStyle,
|
||||
{
|
||||
pub fn new() -> Self {
|
||||
Self {
|
||||
|
|
@ -108,7 +108,7 @@ impl<A, C> Default for WindowManager<A, C>
|
|||
where
|
||||
A: Application,
|
||||
C: Compositor<Renderer = A::Renderer>,
|
||||
Style<A::Theme>: Default,
|
||||
A::Theme: DefaultStyle,
|
||||
{
|
||||
fn default() -> Self {
|
||||
Self::new()
|
||||
|
|
@ -120,7 +120,7 @@ pub struct Window<A, C>
|
|||
where
|
||||
A: Application,
|
||||
C: Compositor<Renderer = A::Renderer>,
|
||||
Style<A::Theme>: Default,
|
||||
A::Theme: DefaultStyle,
|
||||
{
|
||||
pub raw: Arc<winit::window::Window>,
|
||||
pub state: State<A>,
|
||||
|
|
@ -135,7 +135,7 @@ impl<A, C> Window<A, C>
|
|||
where
|
||||
A: Application,
|
||||
C: Compositor<Renderer = A::Renderer>,
|
||||
Style<A::Theme>: Default,
|
||||
A::Theme: DefaultStyle,
|
||||
{
|
||||
pub fn position(&self) -> Option<Point> {
|
||||
self.raw
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue