Add graphics information to iced_winit

This commit is contained in:
Richard 2022-03-17 00:59:35 -03:00
parent 5356bb9bdb
commit 83ab27b5cb

View file

@ -167,17 +167,18 @@ where
let mut clipboard = Clipboard::connect(&window);
let (compositor, renderer) = C::new(compositor_settings, Some(&window))?;
run_command(
init_command,
&mut runtime,
&mut clipboard,
&mut proxy,
&window,
&compositor.get_information(),
);
runtime.track(subscription);
let (compositor, renderer) = C::new(compositor_settings, Some(&window))?;
let (mut sender, receiver) = mpsc::unbounded();
let mut instance = Box::pin(run_instance::<A, E, C>(
@ -262,6 +263,8 @@ async fn run_instance<A, E, C>(
physical_size.height,
);
let graphics_info = compositor.get_information();
let mut user_interface = ManuallyDrop::new(build_user_interface(
&mut application,
user_interface::Cache::default(),
@ -317,6 +320,7 @@ async fn run_instance<A, E, C>(
&mut debug,
&mut messages,
&window,
&graphics_info,
);
// Update window
@ -516,6 +520,7 @@ pub fn update<A: Application, E: Executor>(
debug: &mut Debug,
messages: &mut Vec<A::Message>,
window: &winit::window::Window,
graphics_info: &window::GraphicsInformation,
) {
for message in messages.drain(..) {
debug.log_message(&message);
@ -524,7 +529,7 @@ pub fn update<A: Application, E: Executor>(
let command = runtime.enter(|| application.update(message));
debug.update_finished();
run_command(command, runtime, clipboard, proxy, window);
run_command(command, runtime, clipboard, proxy, window, graphics_info);
}
let subscription = application.subscription();
@ -538,6 +543,7 @@ pub fn run_command<Message: 'static + std::fmt::Debug + Send, E: Executor>(
clipboard: &mut Clipboard,
proxy: &mut winit::event_loop::EventLoopProxy<Message>,
window: &winit::window::Window,
graphics_info: &window::GraphicsInformation,
) {
use iced_native::command;
use iced_native::system;
@ -591,6 +597,8 @@ pub fn run_command<Message: 'static + std::fmt::Debug + Send, E: Executor>(
cpu_brand: cpu.brand().into(),
cpu_cores: system.physical_core_count(),
memory_total: system.total_memory(),
graphics_adapter: graphics_info.adapter.clone(),
graphics_backend: graphics_info.backend.clone(),
};
Some(information)