Add ContentFit support to Svg widget
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parent
c910e23919
commit
83c0e0f7a8
2 changed files with 64 additions and 14 deletions
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@ -120,7 +120,6 @@ where
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_cursor_position: Point,
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_cursor_position: Point,
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_viewport: &Rectangle,
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_viewport: &Rectangle,
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) {
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) {
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// The raw w/h of the underlying image
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let (width, height) = renderer.dimensions(&self.handle);
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let (width, height) = renderer.dimensions(&self.handle);
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let image_size = Size::new(width as f32, height as f32);
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let image_size = Size::new(width as f32, height as f32);
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@ -2,7 +2,10 @@
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use crate::layout;
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use crate::layout;
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use crate::renderer;
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use crate::renderer;
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use crate::svg::{self, Handle};
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use crate::svg::{self, Handle};
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use crate::{Element, Hasher, Layout, Length, Point, Rectangle, Size, Widget};
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use crate::{
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ContentFit, Element, Hasher, Layout, Length, Point, Rectangle, Size,
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Vector, Widget,
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};
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use std::hash::Hash;
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use std::hash::Hash;
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use std::path::PathBuf;
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use std::path::PathBuf;
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@ -18,6 +21,7 @@ pub struct Svg {
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handle: Handle,
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handle: Handle,
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width: Length,
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width: Length,
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height: Length,
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height: Length,
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content_fit: ContentFit,
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}
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}
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impl Svg {
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impl Svg {
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@ -27,6 +31,7 @@ impl Svg {
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handle: handle.into(),
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handle: handle.into(),
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width: Length::Fill,
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width: Length::Fill,
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height: Length::Shrink,
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height: Length::Shrink,
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content_fit: ContentFit::Contain,
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}
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}
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}
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}
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@ -47,6 +52,16 @@ impl Svg {
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self.height = height;
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self.height = height;
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self
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self
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}
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}
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/// Sets the [`ContentFit`] of the [`Svg`].
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///
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/// Defaults to [`ContentFit::Contain`]
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pub fn content_fit(self, content_fit: ContentFit) -> Self {
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Self {
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content_fit,
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..self
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}
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}
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}
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}
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impl<Message, Renderer> Widget<Message, Renderer> for Svg
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impl<Message, Renderer> Widget<Message, Renderer> for Svg
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@ -66,24 +81,32 @@ where
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renderer: &Renderer,
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renderer: &Renderer,
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limits: &layout::Limits,
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limits: &layout::Limits,
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) -> layout::Node {
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) -> layout::Node {
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// The raw w/h of the underlying image
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let (width, height) = renderer.dimensions(&self.handle);
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let (width, height) = renderer.dimensions(&self.handle);
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let image_size = Size::new(width as f32, height as f32);
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let aspect_ratio = width as f32 / height as f32;
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// The size to be available to the widget prior to `Shrink`ing
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let raw_size = limits
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let mut size = limits
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.width(self.width)
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.width(self.width)
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.height(self.height)
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.height(self.height)
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.resolve(Size::new(width as f32, height as f32));
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.resolve(image_size);
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let viewport_aspect_ratio = size.width / size.height;
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// The uncropped size of the image when fit to the bounds above
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let full_size = self.content_fit.fit(image_size, raw_size);
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if viewport_aspect_ratio > aspect_ratio {
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// Shrink the widget to fit the resized image, if requested
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size.width = width as f32 * size.height / height as f32;
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let final_size = Size {
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} else {
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width: match self.width {
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size.height = height as f32 * size.width / width as f32;
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Length::Shrink => f32::min(raw_size.width, full_size.width),
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}
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_ => raw_size.width,
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},
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height: match self.height {
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Length::Shrink => f32::min(raw_size.height, full_size.height),
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_ => raw_size.height,
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},
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};
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layout::Node::new(size)
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layout::Node::new(final_size)
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}
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}
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fn draw(
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fn draw(
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@ -94,7 +117,35 @@ where
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_cursor_position: Point,
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_cursor_position: Point,
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_viewport: &Rectangle,
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_viewport: &Rectangle,
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) {
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) {
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renderer.draw(self.handle.clone(), layout.bounds())
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let (width, height) = renderer.dimensions(&self.handle);
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let image_size = Size::new(width as f32, height as f32);
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let adjusted_fit =
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self.content_fit.fit(image_size, layout.bounds().size());
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let bounds = layout.bounds();
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let render = |renderer: &mut Renderer| {
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let offset = Vector::new(
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(bounds.width - adjusted_fit.width).max(0.0) / 2.0,
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(bounds.height - adjusted_fit.height).max(0.0) / 2.0,
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);
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let bounds = Rectangle {
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width: adjusted_fit.width,
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height: adjusted_fit.height,
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..layout.bounds()
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};
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renderer.draw(self.handle.clone(), bounds + offset)
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};
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if adjusted_fit.width > bounds.width
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|| adjusted_fit.height > bounds.height
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{
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renderer.with_layer(layout.bounds(), render);
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} else {
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render(renderer)
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}
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}
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}
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fn hash_layout(&self, state: &mut Hasher) {
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fn hash_layout(&self, state: &mut Hasher) {
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