Fix unused Instant in game_of_life example
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878134883e
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1 changed files with 3 additions and 3 deletions
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@ -43,7 +43,7 @@ struct GameOfLife {
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#[derive(Debug, Clone)]
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enum Message {
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Grid(grid::Message, usize),
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Tick(Instant),
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Tick,
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TogglePlayback,
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ToggleGrid(bool),
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Next,
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@ -79,7 +79,7 @@ impl Application for GameOfLife {
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self.grid.update(message);
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}
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}
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Message::Tick(_) | Message::Next => {
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Message::Tick | Message::Next => {
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self.queued_ticks = (self.queued_ticks + 1).min(self.speed);
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if let Some(task) = self.grid.tick(self.queued_ticks) {
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@ -125,7 +125,7 @@ impl Application for GameOfLife {
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fn subscription(&self) -> Subscription<Message> {
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if self.is_playing {
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time::every(Duration::from_millis(1000 / self.speed as u64))
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.map(Message::Tick)
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.map(|_| Message::Tick)
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} else {
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Subscription::none()
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}
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