Split text measurements cache from rendering cache
This speeds up layouting in the most common scenario considerably!
🎉
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parent
d4d14b68f4
commit
860a6923bb
9 changed files with 53 additions and 24 deletions
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@ -1,6 +1,6 @@
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//! Display images in your user interface.
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use crate::{Align, Length, Rectangle};
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use crate::{Length, Rectangle};
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/// A frame that displays an image while keeping aspect ratio.
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///
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@ -1,6 +1,6 @@
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use iced::{
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button, scrollable, Align, Application, Button, Column, Container, Element,
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Image, Length, Scrollable, Text,
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button, scrollable, Align, Application, Button, Container, Element, Image,
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Length, Scrollable, Text,
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};
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pub fn main() {
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@ -26,6 +26,15 @@ mod windowed;
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pub use debugger::Debugger;
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pub use windowed::{Target, Windowed};
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pub trait Renderer {
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use crate::{layout, Element};
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pub trait Renderer: Sized {
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type Output;
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fn layout<'a, Message>(
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&mut self,
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element: &Element<'a, Message, Self>,
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) -> layout::Node {
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element.layout(self, &layout::Limits::NONE)
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}
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}
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@ -97,7 +97,7 @@ where
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pub fn build<E: Into<Element<'a, Message, Renderer>>>(
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root: E,
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cache: Cache,
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renderer: &Renderer,
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renderer: &mut Renderer,
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) -> Self {
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let root = root.into();
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@ -110,7 +110,7 @@ where
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cache.layout
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} else {
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let layout_start = std::time::Instant::now();
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let layout = root.layout(renderer, &layout::Limits::NONE);
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let layout = renderer.layout(&root);
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dbg!(std::time::Instant::now() - layout_start);
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layout
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@ -10,6 +10,7 @@ repository = "https://github.com/hecrj/iced"
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[dependencies]
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iced_native = { version = "0.1.0-alpha", path = "../native" }
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wgpu = "0.4"
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glyph_brush = "0.6"
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wgpu_glyph = { version = "0.5", git = "https://github.com/hecrj/wgpu_glyph", branch = "feature/scissoring" }
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raw-window-handle = "0.3"
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image = "0.22"
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@ -22,8 +22,8 @@ pub struct Renderer {
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queue: Queue,
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quad_pipeline: quad::Pipeline,
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image_pipeline: crate::image::Pipeline,
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glyph_brush: RefCell<wgpu_glyph::GlyphBrush<'static, ()>>,
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text_pipeline: wgpu_glyph::GlyphBrush<'static, ()>,
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text_measurements: RefCell<glyph_brush::GlyphBrush<'static, ()>>,
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}
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pub struct Layer<'a> {
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@ -73,11 +73,14 @@ impl Renderer {
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let fonts = vec![default_font, mono_font];
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let glyph_brush =
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wgpu_glyph::GlyphBrushBuilder::using_fonts_bytes(fonts)
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let text_pipeline =
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wgpu_glyph::GlyphBrushBuilder::using_fonts_bytes(fonts.clone())
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.initial_cache_size((2048, 2048))
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.build(&mut device, TextureFormat::Bgra8UnormSrgb);
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let text_measurements =
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glyph_brush::GlyphBrushBuilder::using_fonts_bytes(fonts).build();
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let quad_pipeline = quad::Pipeline::new(&mut device);
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let image_pipeline = crate::image::Pipeline::new(&mut device);
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@ -86,8 +89,8 @@ impl Renderer {
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queue,
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quad_pipeline,
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image_pipeline,
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glyph_brush: RefCell::new(glyph_brush),
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text_pipeline,
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text_measurements: RefCell::new(text_measurements),
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}
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}
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@ -293,8 +296,7 @@ impl Renderer {
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let first = layers.first().unwrap();
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let mut overlay = Layer::new(first.bounds, Vector::new(0, 0));
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let font_id =
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wgpu_glyph::FontId(self.glyph_brush.borrow().fonts().len() - 1);
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let font_id = wgpu_glyph::FontId(self.text_pipeline.fonts().len() - 1);
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let scale = wgpu_glyph::Scale { x: 20.0, y: 20.0 };
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for (i, line) in lines.iter().enumerate() {
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@ -361,8 +363,6 @@ impl Renderer {
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}
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if layer.text.len() > 0 {
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let mut glyph_brush = self.glyph_brush.borrow_mut();
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for text in layer.text.iter() {
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// Target physical coordinates directly to avoid blurry text
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let text = wgpu_glyph::Section {
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@ -378,10 +378,10 @@ impl Renderer {
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..*text
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};
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glyph_brush.queue(text);
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self.text_pipeline.queue(text);
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}
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glyph_brush
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self.text_pipeline
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.draw_queued_with_transform_and_scissoring(
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&mut self.device,
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encoder,
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@ -401,6 +401,25 @@ impl Renderer {
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impl iced_native::Renderer for Renderer {
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type Output = (Primitive, MouseCursor);
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fn layout<'a, Message>(
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&mut self,
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element: &iced_native::Element<'a, Message, Self>,
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) -> iced_native::layout::Node {
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let node = element.layout(self, &iced_native::layout::Limits::NONE);
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// Trim measurements cache
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// TODO: We should probably use a `GlyphCalculator` for this. However,
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// it uses a lifetimed `GlyphCalculatorGuard` with side-effects on drop.
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// This makes stuff quite inconvenient. A manual method for trimming the
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// cache would make our lives easier.
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self.text_measurements
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.borrow_mut()
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.process_queued(|_, _| {}, |_| {})
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.expect("Trim text measurements");
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node
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}
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}
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impl Windowed for Renderer {
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@ -22,7 +22,7 @@ impl text::Renderer for Renderer {
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};
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let (width, height) = if let Some(bounds) =
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self.glyph_brush.borrow_mut().glyph_bounds(§ion)
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self.text_measurements.borrow_mut().glyph_bounds(§ion)
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{
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(bounds.width().ceil(), bounds.height().ceil())
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} else {
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@ -78,7 +78,7 @@ impl text_input::Renderer for Renderer {
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.to_string();
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let mut text_value_width = self
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.glyph_brush
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.text_measurements
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.borrow_mut()
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.glyph_bounds(Section {
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text: text_before_cursor,
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@ -94,7 +94,7 @@ impl text_input::Renderer for Renderer {
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if spaces_at_the_end > 0 {
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let space_width = {
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let glyph_brush = self.glyph_brush.borrow();
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let glyph_brush = self.text_measurements.borrow();
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// TODO: Select appropriate font
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let font = &glyph_brush.fonts()[0];
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@ -61,7 +61,7 @@ pub trait Application {
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let user_interface = UserInterface::build(
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document(&mut self, size, &mut debug),
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Cache::default(),
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&renderer,
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&mut renderer,
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);
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debug.layout_finished();
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@ -87,7 +87,7 @@ pub trait Application {
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let mut user_interface = UserInterface::build(
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document(&mut self, size, &mut debug),
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cache.take().unwrap(),
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&renderer,
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&mut renderer,
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);
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debug.layout_finished();
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@ -130,7 +130,7 @@ pub trait Application {
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let user_interface = UserInterface::build(
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document(&mut self, size, &mut debug),
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temp_cache,
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&renderer,
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&mut renderer,
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);
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debug.layout_finished();
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