Make example work on web and update READMEs
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13 changed files with 101 additions and 32 deletions
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@ -11,31 +11,60 @@ you want to learn about a specific release, check out [the release list].
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A simple UI tour showcasing different widgets that can be built using Iced. It
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also shows how the library can be integrated into an existing system.
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The example is built on top of [`ggez`], a game library for Rust. Currently, it
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is using a [personal fork] to [add a `FontCache` type] and
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[fix some issues with HiDPI].
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The example can run both on native and web platforms, using the same GUI code!
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The native renderer of the example is built on top of [`ggez`], a game library
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for Rust. Currently, it is using a [personal fork] to [add a `FontCache` type]
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and [fix some issues with HiDPI].
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The web version uses `iced_web` directly. This crate is still a work in
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progress. In particular, the styling of elements is not finished yet
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(text color, alignment, sizing, etc).
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The implementation consists of different modules:
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- __[`tour`]__ contains the actual GUI code: __state__, __messages__,
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__update logic__ and __view logic__.
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- __[`renderer`]__ implements a simple renderer for each of the used widgets on
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top of the graphics module of [`ggez`].
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- __[`widget`]__ re-exposes Iced's built-in widgets with the renderer type parameter
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replaced with the implemented [`renderer`], for convenience.
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- __[`tour`]__ contains the actual cross-platform GUI code: __state__,
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__messages__, __update logic__ and __view logic__.
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- __[`iced_ggez`]__ implements a simple renderer for each of the used widgets
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on top of the graphics module of [`ggez`].
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- __[`widget`]__ conditionally re-exposes the correct platform widgets based
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on the target architecture.
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- __[`main`]__ integrates Iced with [`ggez`] and connects the [`tour`] with
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the [`renderer`].
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- __[`lib`]__ exposes the [`tour`] types and conditionally implements the
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WebAssembly entrypoint in the [`web`] module.
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The conditional compilation awkwardness from targetting both native and web
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platforms should be handled seamlessly by the `iced` crate in the near future!
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If you want to run it as a native app:
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```
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cargo run --package iced_ggez_tour
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cd examples/tour
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cargo run
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```
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If you want to run it on web, you will need [`wasm-pack`]:
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```
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cd examples/tour
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wasm-pack build --target web
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```
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Then, simply serve the directory with any HTTP server. For instance:
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```
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python3 -m http.server
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```
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[![Tour - Iced][gui_gif]][gui_gfycat]
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[`ggez`]: https://github.com/ggez/ggez
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[`tour`]: tour/src/tour.rs
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[`renderer`]: tour/src/renderer
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[`iced_ggez`]: tour/src/iced_ggez
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[`widget`]: tour/src/widget.rs
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[`main`]: tour/src/main.rs
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[`lib`]: tour/src/lib.rs
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[`web`]: tour/src/web.rs
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[personal fork]: https://github.com/hecrj/ggez
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[add a `FontCache` type]: https://github.com/ggez/ggez/pull/679
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[fix some issues with HiDPI]: https://github.com/hecrj/ggez/commit/dfe2fd2423c51a6daf42c75f66dfaeaacd439fb1
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@ -8,9 +8,12 @@ repository = "https://github.com/hecrj/iced"
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edition = "2018"
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publish = false
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[lib]
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crate-type = ["cdylib", "rlib"]
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[[bin]]
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name = "ggez"
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path = "src/iced_ggez/main.rs"
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name = "main"
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path = "src/main.rs"
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[dependencies]
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futures-preview = "=0.3.0-alpha.18"
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@ -3,31 +3,60 @@
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A simple UI tour showcasing different widgets that can be built using Iced. It
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also shows how the library can be integrated into an existing system.
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The example is built on top of [`ggez`], a game library for Rust. Currently, it
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is using a [personal fork] to [add a `FontCache` type] and
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[fix some issues with HiDPI].
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The example can run both on native and web platforms, using the same GUI code!
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The native renderer of the example is built on top of [`ggez`], a game library
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for Rust. Currently, it is using a [personal fork] to [add a `FontCache` type]
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and [fix some issues with HiDPI].
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The web version uses `iced_web` directly. This crate is still a work in
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progress. In particular, the styling of elements is not finished yet
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(text color, alignment, sizing, etc).
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The implementation consists of different modules:
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- __[`tour`]__ contains the actual GUI code: __state__, __messages__,
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__update logic__ and __view logic__.
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- __[`renderer`]__ implements a simple renderer for each of the used widgets on
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top of the graphics module of [`ggez`].
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- __[`widget`]__ re-exposes Iced's built-in widgets with the renderer type parameter
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replaced with the implemented [`renderer`], for convenience.
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- __[`tour`]__ contains the actual cross-platform GUI code: __state__,
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__messages__, __update logic__ and __view logic__.
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- __[`iced_ggez`]__ implements a simple renderer for each of the used widgets
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on top of the graphics module of [`ggez`].
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- __[`widget`]__ conditionally re-exposes the correct platform widgets based
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on the target architecture.
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- __[`main`]__ integrates Iced with [`ggez`] and connects the [`tour`] with
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the [`renderer`].
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- __[`lib`]__ exposes the [`tour`] types and conditionally implements the
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WebAssembly entrypoint in the [`web`] module.
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The conditional compilation awkwardness from targetting both native and web
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platforms should be handled seamlessly by the `iced` crate in the near future!
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If you want to run it as a native app:
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```
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cargo run --example tour
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cd examples/tour
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cargo run
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```
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If you want to run it on web, you will need [`wasm-pack`]:
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```
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cd examples/tour
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wasm-pack build --target web
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```
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Then, simply serve the directory with any HTTP server. For instance:
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```
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python3 -m http.server
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```
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[![Tour - Iced][gui_gif]][gui_gfycat]
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[`ggez`]: https://github.com/ggez/ggez
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[`tour`]: tour.rs
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[`renderer`]: renderer
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[`widget`]: widget.rs
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[`main`]: main.rs
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[`tour`]: src/tour.rs
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[`iced_ggez`]: src/iced_ggez
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[`widget`]: src/widget.rs
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[`main`]: src/main.rs
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[`lib`]: src/lib.rs
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[`web`]: src/web.rs
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[personal fork]: https://github.com/hecrj/ggez
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[add a `FontCache` type]: https://github.com/ggez/ggez/pull/679
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[fix some issues with HiDPI]: https://github.com/hecrj/ggez/commit/dfe2fd2423c51a6daf42c75f66dfaeaacd439fb1
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@ -16,7 +16,7 @@ impl Tour {
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steps: Steps::new(),
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back_button: button::State::new(),
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next_button: button::State::new(),
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debug: true,
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debug: false,
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}
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}
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@ -2,7 +2,7 @@ use crate::{Bus, Element, Widget};
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use dodrio::bumpalo;
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pub type Button<'a, Message> = iced_core::Button<'a, Message>;
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pub use iced_core::button::*;
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impl<'a, Message> Widget<Message> for Button<'a, Message>
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where
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@ -29,6 +29,8 @@ where
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});
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}
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// TODO: Complete styling
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node.finish()
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}
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}
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@ -20,6 +20,7 @@ where
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let event_bus = bus.clone();
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let msg = (self.on_toggle)(!self.is_checked);
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// TODO: Complete styling
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label(bump)
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.children(vec![
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input(bump)
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@ -18,6 +18,7 @@ impl<'a, Message> Widget<Message> for Column<'a, Message> {
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.map(|element| element.widget.node(bump, publish))
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.collect();
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// TODO: Complete styling
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div(bump)
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.attr("style", "display: flex; flex-direction: column")
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.children(children)
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@ -29,6 +29,8 @@ impl<'a, Message> Widget<Message> for Image<'a> {
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}
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}
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// TODO: Complete styling
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image.finish()
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}
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}
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@ -20,6 +20,7 @@ where
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let event_bus = bus.clone();
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let on_click = self.on_click;
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// TODO: Complete styling
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label(bump)
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.attr("style", "display: block")
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.children(vec![
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@ -18,6 +18,7 @@ impl<'a, Message> Widget<Message> for Row<'a, Message> {
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.map(|element| element.widget.node(bump, publish))
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.collect();
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// TODO: Complete styling
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div(bump)
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.attr("style", "display: flex; flex-direction: row")
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.children(children)
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@ -2,9 +2,7 @@ use crate::{Bus, Element, Widget};
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use dodrio::bumpalo;
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pub type Slider<'a, Message> = iced_core::Slider<'a, Message>;
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pub use iced_core::slider::State;
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pub use iced_core::slider::*;
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impl<'a, Message> Widget<Message> for Slider<'a, Message>
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where
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@ -28,6 +26,7 @@ where
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let event_bus = bus.clone();
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// TODO: Make `step` configurable
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// TODO: Complete styling
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label(bump)
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.children(vec![input(bump)
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.attr("type", "range")
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@ -14,6 +14,7 @@ impl<'a, Message> Widget<Message> for Text {
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let content = bumpalo::format!(in bump, "{}", self.content);
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let size = bumpalo::format!(in bump, "font-size: {}px", self.size.unwrap_or(20));
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// TODO: Complete styling
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p(bump)
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.attr("style", size.into_bump_str())
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.children(vec![text(content.into_bump_str())])
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