Simplify types in tiny_skia::layer
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3904f0b83a
commit
8708101c89
1 changed files with 12 additions and 16 deletions
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@ -1,12 +1,12 @@
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use crate::core::renderer::Quad;
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use crate::core::renderer::Quad;
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use crate::core::svg;
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use crate::core::svg;
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use crate::core::{
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use crate::core::{
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Background, Color, Image, Point, Radians, Rectangle, Transformation,
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self, Background, Color, Point, Radians, Rectangle, Transformation,
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};
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};
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use crate::graphics;
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use crate::graphics::damage;
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use crate::graphics::damage;
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use crate::graphics::layer;
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use crate::graphics::layer;
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use crate::graphics::text::{Editor, Paragraph, Text};
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use crate::graphics::text::{Editor, Paragraph, Text};
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use crate::graphics::{self, Image};
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use crate::Primitive;
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use crate::Primitive;
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use std::rc::Rc;
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use std::rc::Rc;
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@ -19,7 +19,7 @@ pub struct Layer {
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pub quads: Vec<(Quad, Background)>,
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pub quads: Vec<(Quad, Background)>,
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pub primitives: Vec<Item<Primitive>>,
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pub primitives: Vec<Item<Primitive>>,
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pub text: Vec<Item<Text>>,
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pub text: Vec<Item<Text>>,
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pub images: Vec<graphics::Image>,
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pub images: Vec<Image>,
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}
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}
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impl Layer {
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impl Layer {
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@ -73,7 +73,7 @@ impl Layer {
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pub fn draw_text(
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pub fn draw_text(
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&mut self,
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&mut self,
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text: crate::core::Text,
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text: core::Text,
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position: Point,
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position: Point,
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color: Color,
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color: Color,
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clip_bounds: Rectangle,
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clip_bounds: Rectangle,
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@ -116,16 +116,12 @@ impl Layer {
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.push(Item::Cached(text, clip_bounds, transformation));
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.push(Item::Cached(text, clip_bounds, transformation));
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}
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}
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pub fn draw_image(
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pub fn draw_image(&mut self, image: Image, transformation: Transformation) {
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&mut self,
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image: graphics::Image,
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transformation: Transformation,
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) {
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match image {
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match image {
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graphics::Image::Raster(raster, bounds) => {
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Image::Raster(raster, bounds) => {
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self.draw_raster(raster.clone(), bounds, transformation);
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self.draw_raster(raster.clone(), bounds, transformation);
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}
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}
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graphics::Image::Vector {
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Image::Vector {
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handle,
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handle,
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color,
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color,
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bounds,
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bounds,
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@ -146,11 +142,11 @@ impl Layer {
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pub fn draw_raster(
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pub fn draw_raster(
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&mut self,
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&mut self,
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image: Image,
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image: core::Image,
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bounds: Rectangle,
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bounds: Rectangle,
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transformation: Transformation,
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transformation: Transformation,
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) {
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) {
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let image = graphics::Image::Raster(image, bounds * transformation);
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let image = Image::Raster(image, bounds * transformation);
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self.images.push(image);
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self.images.push(image);
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}
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}
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@ -164,7 +160,7 @@ impl Layer {
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rotation: Radians,
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rotation: Radians,
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opacity: f32,
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opacity: f32,
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) {
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) {
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let svg = graphics::Image::Vector {
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let svg = Image::Vector {
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handle,
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handle,
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color,
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color,
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bounds: bounds * transformation,
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bounds: bounds * transformation,
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@ -281,7 +277,7 @@ impl Layer {
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&previous.images,
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&previous.images,
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¤t.images,
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¤t.images,
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|image| vec![image.bounds().expand(1.0)],
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|image| vec![image.bounds().expand(1.0)],
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graphics::Image::eq,
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Image::eq,
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);
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);
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damage.extend(text);
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damage.extend(text);
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@ -313,7 +309,7 @@ impl graphics::Layer for Layer {
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fn flush(&mut self) {}
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fn flush(&mut self) {}
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fn resize(&mut self, bounds: graphics::core::Rectangle) {
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fn resize(&mut self, bounds: Rectangle) {
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self.bounds = bounds;
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self.bounds = bounds;
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}
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}
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