Remove unnecessary interpolate(flat) in quad.wgsl
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1 changed files with 1 additions and 1 deletions
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@ -152,7 +152,7 @@ struct GradientVertexInput {
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@location(3) @interpolate(flat) colors_3: vec4<u32>,
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@location(4) @interpolate(flat) colors_4: vec4<u32>,
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@location(5) @interpolate(flat) offsets: vec4<u32>,
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@location(6) @interpolate(flat) direction: vec4<f32>,
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@location(6) direction: vec4<f32>,
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@location(7) position_and_scale: vec4<f32>,
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@location(8) border_color: vec4<f32>,
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@location(9) border_radius: vec4<f32>,
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