Merge branch 'master' into beacon
This commit is contained in:
commit
8bd5de72ea
371 changed files with 33138 additions and 12950 deletions
|
|
@ -1,5 +1,19 @@
|
|||
//! Leverage advanced concepts like custom widgets.
|
||||
pub use crate::application::Application;
|
||||
pub mod subscription {
|
||||
//! Write your own subscriptions.
|
||||
pub use crate::runtime::futures::subscription::{
|
||||
Event, EventStream, Hasher, MacOS, PlatformSpecific, Recipe,
|
||||
from_recipe, into_recipes,
|
||||
};
|
||||
}
|
||||
|
||||
pub mod widget {
|
||||
//! Create custom widgets and operate on them.
|
||||
pub use crate::core::widget::*;
|
||||
pub use crate::runtime::task::widget as operate;
|
||||
}
|
||||
|
||||
pub use crate::core::Shell;
|
||||
pub use crate::core::clipboard::{self, Clipboard};
|
||||
pub use crate::core::image;
|
||||
pub use crate::core::layout::{self, Layout};
|
||||
|
|
@ -8,14 +22,8 @@ pub use crate::core::overlay::{self, Overlay};
|
|||
pub use crate::core::renderer::{self, Renderer};
|
||||
pub use crate::core::svg;
|
||||
pub use crate::core::text::{self, Text};
|
||||
pub use crate::core::widget::{self, Widget};
|
||||
pub use crate::core::Shell;
|
||||
pub use crate::renderer::graphics;
|
||||
|
||||
pub use iced_debug as debug;
|
||||
|
||||
pub mod subscription {
|
||||
//! Write your own subscriptions.
|
||||
pub use crate::runtime::futures::subscription::{
|
||||
EventStream, Hasher, Recipe,
|
||||
};
|
||||
}
|
||||
pub use widget::Widget;
|
||||
|
|
|
|||
|
|
@ -1,287 +1,485 @@
|
|||
//! Build interactive cross-platform applications.
|
||||
use crate::core::text;
|
||||
use crate::graphics::compositor;
|
||||
use crate::shell::application;
|
||||
use crate::{Command, Element, Executor, Settings, Subscription};
|
||||
//! Create and run iced applications step by step.
|
||||
//!
|
||||
//! # Example
|
||||
//! ```no_run
|
||||
//! use iced::widget::{button, column, text, Column};
|
||||
//! use iced::Theme;
|
||||
//!
|
||||
//! pub fn main() -> iced::Result {
|
||||
//! iced::application("A counter", update, view)
|
||||
//! .theme(|_| Theme::Dark)
|
||||
//! .centered()
|
||||
//! .run()
|
||||
//! }
|
||||
//!
|
||||
//! #[derive(Debug, Clone)]
|
||||
//! enum Message {
|
||||
//! Increment,
|
||||
//! }
|
||||
//!
|
||||
//! fn update(value: &mut u64, message: Message) {
|
||||
//! match message {
|
||||
//! Message::Increment => *value += 1,
|
||||
//! }
|
||||
//! }
|
||||
//!
|
||||
//! fn view(value: &u64) -> Column<Message> {
|
||||
//! column![
|
||||
//! text(value),
|
||||
//! button("+").on_press(Message::Increment),
|
||||
//! ]
|
||||
//! }
|
||||
//! ```
|
||||
use crate::program::{self, Program};
|
||||
use crate::theme;
|
||||
use crate::window;
|
||||
use crate::{
|
||||
Element, Executor, Font, Result, Settings, Size, Subscription, Task,
|
||||
};
|
||||
|
||||
pub use application::{Appearance, DefaultStyle};
|
||||
use std::borrow::Cow;
|
||||
|
||||
/// An interactive cross-platform application.
|
||||
///
|
||||
/// This trait is the main entrypoint of Iced. Once implemented, you can run
|
||||
/// your GUI application by simply calling [`run`](#method.run).
|
||||
///
|
||||
/// - On native platforms, it will run in its own window.
|
||||
/// - On the web, it will take control of the `<title>` and the `<body>` of the
|
||||
/// document.
|
||||
///
|
||||
/// An [`Application`] can execute asynchronous actions by returning a
|
||||
/// [`Command`] in some of its methods.
|
||||
///
|
||||
/// When using an [`Application`] with the `debug` feature enabled, a debug view
|
||||
/// can be toggled by pressing `F12`.
|
||||
///
|
||||
/// # Examples
|
||||
/// [The repository has a bunch of examples] that use the [`Application`] trait:
|
||||
///
|
||||
/// - [`clock`], an application that uses the [`Canvas`] widget to draw a clock
|
||||
/// and its hands to display the current time.
|
||||
/// - [`download_progress`], a basic application that asynchronously downloads
|
||||
/// a dummy file of 100 MB and tracks the download progress.
|
||||
/// - [`events`], a log of native events displayed using a conditional
|
||||
/// [`Subscription`].
|
||||
/// - [`game_of_life`], an interactive version of the [Game of Life], invented
|
||||
/// by [John Horton Conway].
|
||||
/// - [`pokedex`], an application that displays a random Pokédex entry (sprite
|
||||
/// included!) by using the [PokéAPI].
|
||||
/// - [`solar_system`], an animated solar system drawn using the [`Canvas`] widget
|
||||
/// and showcasing how to compose different transforms.
|
||||
/// - [`stopwatch`], a watch with start/stop and reset buttons showcasing how
|
||||
/// to listen to time.
|
||||
/// - [`todos`], a todos tracker inspired by [TodoMVC].
|
||||
///
|
||||
/// [The repository has a bunch of examples]: https://github.com/iced-rs/iced/tree/0.12/examples
|
||||
/// [`clock`]: https://github.com/iced-rs/iced/tree/0.12/examples/clock
|
||||
/// [`download_progress`]: https://github.com/iced-rs/iced/tree/0.12/examples/download_progress
|
||||
/// [`events`]: https://github.com/iced-rs/iced/tree/0.12/examples/events
|
||||
/// [`game_of_life`]: https://github.com/iced-rs/iced/tree/0.12/examples/game_of_life
|
||||
/// [`pokedex`]: https://github.com/iced-rs/iced/tree/0.12/examples/pokedex
|
||||
/// [`solar_system`]: https://github.com/iced-rs/iced/tree/0.12/examples/solar_system
|
||||
/// [`stopwatch`]: https://github.com/iced-rs/iced/tree/0.12/examples/stopwatch
|
||||
/// [`todos`]: https://github.com/iced-rs/iced/tree/0.12/examples/todos
|
||||
/// [`Sandbox`]: crate::Sandbox
|
||||
/// [`Canvas`]: crate::widget::Canvas
|
||||
/// [PokéAPI]: https://pokeapi.co/
|
||||
/// [TodoMVC]: http://todomvc.com/
|
||||
///
|
||||
/// ## A simple "Hello, world!"
|
||||
///
|
||||
/// If you just want to get started, here is a simple [`Application`] that
|
||||
/// says "Hello, world!":
|
||||
/// Creates an iced [`Application`] given its title, update, and view logic.
|
||||
///
|
||||
/// # Example
|
||||
/// ```no_run
|
||||
/// use iced::advanced::Application;
|
||||
/// use iced::executor;
|
||||
/// use iced::{Command, Element, Settings, Theme, Renderer};
|
||||
/// use iced::widget::{button, column, text, Column};
|
||||
///
|
||||
/// pub fn main() -> iced::Result {
|
||||
/// Hello::run(Settings::default())
|
||||
/// iced::application("A counter", update, view).run()
|
||||
/// }
|
||||
///
|
||||
/// struct Hello;
|
||||
/// #[derive(Debug, Clone)]
|
||||
/// enum Message {
|
||||
/// Increment,
|
||||
/// }
|
||||
///
|
||||
/// impl Application for Hello {
|
||||
/// type Executor = executor::Default;
|
||||
/// type Flags = ();
|
||||
/// type Message = ();
|
||||
/// type Theme = Theme;
|
||||
/// type Renderer = Renderer;
|
||||
///
|
||||
/// fn new(_flags: ()) -> (Hello, Command<Self::Message>) {
|
||||
/// (Hello, Command::none())
|
||||
/// fn update(value: &mut u64, message: Message) {
|
||||
/// match message {
|
||||
/// Message::Increment => *value += 1,
|
||||
/// }
|
||||
/// }
|
||||
///
|
||||
/// fn title(&self) -> String {
|
||||
/// String::from("A cool application")
|
||||
/// }
|
||||
///
|
||||
/// fn update(&mut self, _message: Self::Message) -> Command<Self::Message> {
|
||||
/// Command::none()
|
||||
/// }
|
||||
///
|
||||
/// fn view(&self) -> Element<Self::Message> {
|
||||
/// "Hello, world!".into()
|
||||
/// }
|
||||
/// fn view(value: &u64) -> Column<Message> {
|
||||
/// column![
|
||||
/// text(value),
|
||||
/// button("+").on_press(Message::Increment),
|
||||
/// ]
|
||||
/// }
|
||||
/// ```
|
||||
pub trait Application: Sized
|
||||
pub fn application<State, Message, Theme, Renderer>(
|
||||
title: impl Title<State>,
|
||||
update: impl Update<State, Message>,
|
||||
view: impl for<'a> self::View<'a, State, Message, Theme, Renderer>,
|
||||
) -> Application<impl Program<State = State, Message = Message, Theme = Theme>>
|
||||
where
|
||||
Self::Theme: DefaultStyle,
|
||||
State: 'static,
|
||||
Message: Send + std::fmt::Debug + 'static,
|
||||
Theme: Default + theme::Base,
|
||||
Renderer: program::Renderer,
|
||||
{
|
||||
/// The [`Executor`] that will run commands and subscriptions.
|
||||
///
|
||||
/// The [default executor] can be a good starting point!
|
||||
///
|
||||
/// [`Executor`]: Self::Executor
|
||||
/// [default executor]: crate::executor::Default
|
||||
type Executor: Executor;
|
||||
use std::marker::PhantomData;
|
||||
|
||||
/// The type of __messages__ your [`Application`] will produce.
|
||||
type Message: std::fmt::Debug + Send;
|
||||
|
||||
/// The theme of your [`Application`].
|
||||
type Theme: Default;
|
||||
|
||||
/// The renderer of your [`Application`].
|
||||
type Renderer: text::Renderer + compositor::Default;
|
||||
|
||||
/// The data needed to initialize your [`Application`].
|
||||
type Flags;
|
||||
|
||||
/// Returns the unique name of the [`Application`].
|
||||
fn name() -> &'static str {
|
||||
std::any::type_name::<Self>()
|
||||
struct Instance<State, Message, Theme, Renderer, Update, View> {
|
||||
update: Update,
|
||||
view: View,
|
||||
_state: PhantomData<State>,
|
||||
_message: PhantomData<Message>,
|
||||
_theme: PhantomData<Theme>,
|
||||
_renderer: PhantomData<Renderer>,
|
||||
}
|
||||
|
||||
/// Initializes the [`Application`] with the flags provided to
|
||||
/// [`run`] as part of the [`Settings`].
|
||||
///
|
||||
/// Here is where you should return the initial state of your app.
|
||||
///
|
||||
/// Additionally, you can return a [`Command`] if you need to perform some
|
||||
/// async action in the background on startup. This is useful if you want to
|
||||
/// load state from a file, perform an initial HTTP request, etc.
|
||||
///
|
||||
/// [`run`]: Self::run
|
||||
fn new(flags: Self::Flags) -> (Self, Command<Self::Message>);
|
||||
impl<State, Message, Theme, Renderer, Update, View> Program
|
||||
for Instance<State, Message, Theme, Renderer, Update, View>
|
||||
where
|
||||
Message: Send + std::fmt::Debug + 'static,
|
||||
Theme: Default + theme::Base,
|
||||
Renderer: program::Renderer,
|
||||
Update: self::Update<State, Message>,
|
||||
View: for<'a> self::View<'a, State, Message, Theme, Renderer>,
|
||||
{
|
||||
type State = State;
|
||||
type Message = Message;
|
||||
type Theme = Theme;
|
||||
type Renderer = Renderer;
|
||||
type Executor = iced_futures::backend::default::Executor;
|
||||
|
||||
/// Returns the current title of the [`Application`].
|
||||
///
|
||||
/// This title can be dynamic! The runtime will automatically update the
|
||||
/// title of your application when necessary.
|
||||
fn title(&self) -> String;
|
||||
fn update(
|
||||
&self,
|
||||
state: &mut Self::State,
|
||||
message: Self::Message,
|
||||
) -> Task<Self::Message> {
|
||||
self.update.update(state, message).into()
|
||||
}
|
||||
|
||||
/// Handles a __message__ and updates the state of the [`Application`].
|
||||
///
|
||||
/// This is where you define your __update logic__. All the __messages__,
|
||||
/// produced by either user interactions or commands, will be handled by
|
||||
/// this method.
|
||||
///
|
||||
/// Any [`Command`] returned will be executed immediately in the background.
|
||||
fn update(&mut self, message: Self::Message) -> Command<Self::Message>;
|
||||
|
||||
/// Returns the widgets to display in the [`Application`].
|
||||
///
|
||||
/// These widgets can produce __messages__ based on user interaction.
|
||||
fn view(&self) -> Element<'_, Self::Message, Self::Theme, Self::Renderer>;
|
||||
|
||||
/// Returns the current [`Theme`] of the [`Application`].
|
||||
///
|
||||
/// [`Theme`]: Self::Theme
|
||||
fn theme(&self) -> Self::Theme {
|
||||
Self::Theme::default()
|
||||
fn view<'a>(
|
||||
&self,
|
||||
state: &'a Self::State,
|
||||
_window: window::Id,
|
||||
) -> Element<'a, Self::Message, Self::Theme, Self::Renderer> {
|
||||
self.view.view(state).into()
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns the current [`Appearance`] of the [`Application`].
|
||||
fn style(&self, theme: &Self::Theme) -> Appearance {
|
||||
theme.default_style()
|
||||
Application {
|
||||
raw: Instance {
|
||||
update,
|
||||
view,
|
||||
_state: PhantomData,
|
||||
_message: PhantomData,
|
||||
_theme: PhantomData,
|
||||
_renderer: PhantomData,
|
||||
},
|
||||
settings: Settings::default(),
|
||||
window: window::Settings::default(),
|
||||
}
|
||||
.title(title)
|
||||
}
|
||||
|
||||
/// Returns the event [`Subscription`] for the current state of the
|
||||
/// application.
|
||||
///
|
||||
/// A [`Subscription`] will be kept alive as long as you keep returning it,
|
||||
/// and the __messages__ produced will be handled by
|
||||
/// [`update`](#tymethod.update).
|
||||
///
|
||||
/// By default, this method returns an empty [`Subscription`].
|
||||
fn subscription(&self) -> Subscription<Self::Message> {
|
||||
Subscription::none()
|
||||
}
|
||||
|
||||
/// Returns the scale factor of the [`Application`].
|
||||
///
|
||||
/// It can be used to dynamically control the size of the UI at runtime
|
||||
/// (i.e. zooming).
|
||||
///
|
||||
/// For instance, a scale factor of `2.0` will make widgets twice as big,
|
||||
/// while a scale factor of `0.5` will shrink them to half their size.
|
||||
///
|
||||
/// By default, it returns `1.0`.
|
||||
fn scale_factor(&self) -> f64 {
|
||||
1.0
|
||||
}
|
||||
/// The underlying definition and configuration of an iced application.
|
||||
///
|
||||
/// You can use this API to create and run iced applications
|
||||
/// step by step—without coupling your logic to a trait
|
||||
/// or a specific type.
|
||||
///
|
||||
/// You can create an [`Application`] with the [`application`] helper.
|
||||
#[derive(Debug)]
|
||||
pub struct Application<P: Program> {
|
||||
raw: P,
|
||||
settings: Settings,
|
||||
window: window::Settings,
|
||||
}
|
||||
|
||||
impl<P: Program> Application<P> {
|
||||
/// Runs the [`Application`].
|
||||
///
|
||||
/// On native platforms, this method will take control of the current thread
|
||||
/// until the [`Application`] exits.
|
||||
/// The state of the [`Application`] must implement [`Default`].
|
||||
/// If your state does not implement [`Default`], use [`run_with`]
|
||||
/// instead.
|
||||
///
|
||||
/// On the web platform, this method __will NOT return__ unless there is an
|
||||
/// [`Error`] during startup.
|
||||
///
|
||||
/// [`Error`]: crate::Error
|
||||
fn run(settings: Settings<Self::Flags>) -> crate::Result
|
||||
/// [`run_with`]: Self::run_with
|
||||
pub fn run(self) -> Result
|
||||
where
|
||||
Self: 'static,
|
||||
P::State: Default,
|
||||
{
|
||||
#[allow(clippy::needless_update)]
|
||||
let renderer_settings = crate::graphics::Settings {
|
||||
default_font: settings.default_font,
|
||||
default_text_size: settings.default_text_size,
|
||||
antialiasing: if settings.antialiasing {
|
||||
Some(crate::graphics::Antialiasing::MSAAx4)
|
||||
} else {
|
||||
None
|
||||
self.raw.run(self.settings, Some(self.window))
|
||||
}
|
||||
|
||||
/// Runs the [`Application`] with a closure that creates the initial state.
|
||||
pub fn run_with<I>(self, initialize: I) -> Result
|
||||
where
|
||||
Self: 'static,
|
||||
I: FnOnce() -> (P::State, Task<P::Message>) + 'static,
|
||||
{
|
||||
self.raw
|
||||
.run_with(self.settings, Some(self.window), initialize)
|
||||
}
|
||||
|
||||
/// Sets the [`Settings`] that will be used to run the [`Application`].
|
||||
pub fn settings(self, settings: Settings) -> Self {
|
||||
Self { settings, ..self }
|
||||
}
|
||||
|
||||
/// Sets the [`Settings::antialiasing`] of the [`Application`].
|
||||
pub fn antialiasing(self, antialiasing: bool) -> Self {
|
||||
Self {
|
||||
settings: Settings {
|
||||
antialiasing,
|
||||
..self.settings
|
||||
},
|
||||
..crate::graphics::Settings::default()
|
||||
};
|
||||
..self
|
||||
}
|
||||
}
|
||||
|
||||
Ok(crate::shell::application::run::<
|
||||
Instance<Self>,
|
||||
Self::Executor,
|
||||
<Self::Renderer as compositor::Default>::Compositor,
|
||||
>(settings.into(), renderer_settings)?)
|
||||
/// Sets the default [`Font`] of the [`Application`].
|
||||
pub fn default_font(self, default_font: Font) -> Self {
|
||||
Self {
|
||||
settings: Settings {
|
||||
default_font,
|
||||
..self.settings
|
||||
},
|
||||
..self
|
||||
}
|
||||
}
|
||||
|
||||
/// Adds a font to the list of fonts that will be loaded at the start of the [`Application`].
|
||||
pub fn font(mut self, font: impl Into<Cow<'static, [u8]>>) -> Self {
|
||||
self.settings.fonts.push(font.into());
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the [`window::Settings`] of the [`Application`].
|
||||
///
|
||||
/// Overwrites any previous [`window::Settings`].
|
||||
pub fn window(self, window: window::Settings) -> Self {
|
||||
Self { window, ..self }
|
||||
}
|
||||
|
||||
/// Sets the [`window::Settings::position`] to [`window::Position::Centered`] in the [`Application`].
|
||||
pub fn centered(self) -> Self {
|
||||
Self {
|
||||
window: window::Settings {
|
||||
position: window::Position::Centered,
|
||||
..self.window
|
||||
},
|
||||
..self
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets the [`window::Settings::exit_on_close_request`] of the [`Application`].
|
||||
pub fn exit_on_close_request(self, exit_on_close_request: bool) -> Self {
|
||||
Self {
|
||||
window: window::Settings {
|
||||
exit_on_close_request,
|
||||
..self.window
|
||||
},
|
||||
..self
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets the [`window::Settings::size`] of the [`Application`].
|
||||
pub fn window_size(self, size: impl Into<Size>) -> Self {
|
||||
Self {
|
||||
window: window::Settings {
|
||||
size: size.into(),
|
||||
..self.window
|
||||
},
|
||||
..self
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets the [`window::Settings::transparent`] of the [`Application`].
|
||||
pub fn transparent(self, transparent: bool) -> Self {
|
||||
Self {
|
||||
window: window::Settings {
|
||||
transparent,
|
||||
..self.window
|
||||
},
|
||||
..self
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets the [`window::Settings::resizable`] of the [`Application`].
|
||||
pub fn resizable(self, resizable: bool) -> Self {
|
||||
Self {
|
||||
window: window::Settings {
|
||||
resizable,
|
||||
..self.window
|
||||
},
|
||||
..self
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets the [`window::Settings::decorations`] of the [`Application`].
|
||||
pub fn decorations(self, decorations: bool) -> Self {
|
||||
Self {
|
||||
window: window::Settings {
|
||||
decorations,
|
||||
..self.window
|
||||
},
|
||||
..self
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets the [`window::Settings::position`] of the [`Application`].
|
||||
pub fn position(self, position: window::Position) -> Self {
|
||||
Self {
|
||||
window: window::Settings {
|
||||
position,
|
||||
..self.window
|
||||
},
|
||||
..self
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets the [`window::Settings::level`] of the [`Application`].
|
||||
pub fn level(self, level: window::Level) -> Self {
|
||||
Self {
|
||||
window: window::Settings {
|
||||
level,
|
||||
..self.window
|
||||
},
|
||||
..self
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets the [`Title`] of the [`Application`].
|
||||
pub(crate) fn title(
|
||||
self,
|
||||
title: impl Title<P::State>,
|
||||
) -> Application<
|
||||
impl Program<State = P::State, Message = P::Message, Theme = P::Theme>,
|
||||
> {
|
||||
Application {
|
||||
raw: program::with_title(self.raw, move |state, _window| {
|
||||
title.title(state)
|
||||
}),
|
||||
settings: self.settings,
|
||||
window: self.window,
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets the subscription logic of the [`Application`].
|
||||
pub fn subscription(
|
||||
self,
|
||||
f: impl Fn(&P::State) -> Subscription<P::Message>,
|
||||
) -> Application<
|
||||
impl Program<State = P::State, Message = P::Message, Theme = P::Theme>,
|
||||
> {
|
||||
Application {
|
||||
raw: program::with_subscription(self.raw, f),
|
||||
settings: self.settings,
|
||||
window: self.window,
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets the theme logic of the [`Application`].
|
||||
pub fn theme(
|
||||
self,
|
||||
f: impl Fn(&P::State) -> P::Theme,
|
||||
) -> Application<
|
||||
impl Program<State = P::State, Message = P::Message, Theme = P::Theme>,
|
||||
> {
|
||||
Application {
|
||||
raw: program::with_theme(self.raw, move |state, _window| f(state)),
|
||||
settings: self.settings,
|
||||
window: self.window,
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets the style logic of the [`Application`].
|
||||
pub fn style(
|
||||
self,
|
||||
f: impl Fn(&P::State, &P::Theme) -> theme::Style,
|
||||
) -> Application<
|
||||
impl Program<State = P::State, Message = P::Message, Theme = P::Theme>,
|
||||
> {
|
||||
Application {
|
||||
raw: program::with_style(self.raw, f),
|
||||
settings: self.settings,
|
||||
window: self.window,
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets the scale factor of the [`Application`].
|
||||
pub fn scale_factor(
|
||||
self,
|
||||
f: impl Fn(&P::State) -> f64,
|
||||
) -> Application<
|
||||
impl Program<State = P::State, Message = P::Message, Theme = P::Theme>,
|
||||
> {
|
||||
Application {
|
||||
raw: program::with_scale_factor(self.raw, move |state, _window| {
|
||||
f(state)
|
||||
}),
|
||||
settings: self.settings,
|
||||
window: self.window,
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets the executor of the [`Application`].
|
||||
pub fn executor<E>(
|
||||
self,
|
||||
) -> Application<
|
||||
impl Program<State = P::State, Message = P::Message, Theme = P::Theme>,
|
||||
>
|
||||
where
|
||||
E: Executor,
|
||||
{
|
||||
Application {
|
||||
raw: program::with_executor::<P, E>(self.raw),
|
||||
settings: self.settings,
|
||||
window: self.window,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
struct Instance<A>(A)
|
||||
where
|
||||
A: Application,
|
||||
A::Theme: DefaultStyle;
|
||||
/// The title logic of some [`Application`].
|
||||
///
|
||||
/// This trait is implemented both for `&static str` and
|
||||
/// any closure `Fn(&State) -> String`.
|
||||
///
|
||||
/// This trait allows the [`application`] builder to take any of them.
|
||||
pub trait Title<State> {
|
||||
/// Produces the title of the [`Application`].
|
||||
fn title(&self, state: &State) -> String;
|
||||
}
|
||||
|
||||
impl<A> crate::runtime::Program for Instance<A>
|
||||
impl<State> Title<State> for &'static str {
|
||||
fn title(&self, _state: &State) -> String {
|
||||
self.to_string()
|
||||
}
|
||||
}
|
||||
|
||||
impl<T, State> Title<State> for T
|
||||
where
|
||||
A: Application,
|
||||
A::Theme: DefaultStyle,
|
||||
T: Fn(&State) -> String,
|
||||
{
|
||||
type Message = A::Message;
|
||||
type Theme = A::Theme;
|
||||
type Renderer = A::Renderer;
|
||||
|
||||
fn update(&mut self, message: Self::Message) -> Command<Self::Message> {
|
||||
self.0.update(message)
|
||||
}
|
||||
|
||||
fn view(&self) -> Element<'_, Self::Message, Self::Theme, Self::Renderer> {
|
||||
self.0.view()
|
||||
fn title(&self, state: &State) -> String {
|
||||
self(state)
|
||||
}
|
||||
}
|
||||
|
||||
impl<A> application::Application for Instance<A>
|
||||
/// The update logic of some [`Application`].
|
||||
///
|
||||
/// This trait allows the [`application`] builder to take any closure that
|
||||
/// returns any `Into<Task<Message>>`.
|
||||
pub trait Update<State, Message> {
|
||||
/// Processes the message and updates the state of the [`Application`].
|
||||
fn update(
|
||||
&self,
|
||||
state: &mut State,
|
||||
message: Message,
|
||||
) -> impl Into<Task<Message>>;
|
||||
}
|
||||
|
||||
impl<State, Message> Update<State, Message> for () {
|
||||
fn update(
|
||||
&self,
|
||||
_state: &mut State,
|
||||
_message: Message,
|
||||
) -> impl Into<Task<Message>> {
|
||||
}
|
||||
}
|
||||
|
||||
impl<T, State, Message, C> Update<State, Message> for T
|
||||
where
|
||||
A: Application,
|
||||
A::Theme: DefaultStyle,
|
||||
T: Fn(&mut State, Message) -> C,
|
||||
C: Into<Task<Message>>,
|
||||
{
|
||||
type Flags = A::Flags;
|
||||
|
||||
fn name() -> &'static str {
|
||||
A::name()
|
||||
}
|
||||
|
||||
fn new(flags: Self::Flags) -> (Self, Command<A::Message>) {
|
||||
let (app, command) = A::new(flags);
|
||||
|
||||
(Instance(app), command)
|
||||
}
|
||||
|
||||
fn title(&self) -> String {
|
||||
self.0.title()
|
||||
}
|
||||
|
||||
fn theme(&self) -> A::Theme {
|
||||
self.0.theme()
|
||||
}
|
||||
|
||||
fn style(&self, theme: &A::Theme) -> Appearance {
|
||||
self.0.style(theme)
|
||||
}
|
||||
|
||||
fn subscription(&self) -> Subscription<Self::Message> {
|
||||
self.0.subscription()
|
||||
}
|
||||
|
||||
fn scale_factor(&self) -> f64 {
|
||||
self.0.scale_factor()
|
||||
fn update(
|
||||
&self,
|
||||
state: &mut State,
|
||||
message: Message,
|
||||
) -> impl Into<Task<Message>> {
|
||||
self(state, message)
|
||||
}
|
||||
}
|
||||
|
||||
/// The view logic of some [`Application`].
|
||||
///
|
||||
/// This trait allows the [`application`] builder to take any closure that
|
||||
/// returns any `Into<Element<'_, Message>>`.
|
||||
pub trait View<'a, State, Message, Theme, Renderer> {
|
||||
/// Produces the widget of the [`Application`].
|
||||
fn view(
|
||||
&self,
|
||||
state: &'a State,
|
||||
) -> impl Into<Element<'a, Message, Theme, Renderer>>;
|
||||
}
|
||||
|
||||
impl<'a, T, State, Message, Theme, Renderer, Widget>
|
||||
View<'a, State, Message, Theme, Renderer> for T
|
||||
where
|
||||
T: Fn(&'a State) -> Widget,
|
||||
State: 'static,
|
||||
Widget: Into<Element<'a, Message, Theme, Renderer>>,
|
||||
{
|
||||
fn view(
|
||||
&self,
|
||||
state: &'a State,
|
||||
) -> impl Into<Element<'a, Message, Theme, Renderer>> {
|
||||
self(state)
|
||||
}
|
||||
}
|
||||
|
|
|
|||
295
src/daemon.rs
Normal file
295
src/daemon.rs
Normal file
|
|
@ -0,0 +1,295 @@
|
|||
//! Create and run daemons that run in the background.
|
||||
use crate::application;
|
||||
use crate::program::{self, Program};
|
||||
use crate::theme;
|
||||
use crate::window;
|
||||
use crate::{Element, Executor, Font, Result, Settings, Subscription, Task};
|
||||
|
||||
use std::borrow::Cow;
|
||||
|
||||
/// Creates an iced [`Daemon`] given its title, update, and view logic.
|
||||
///
|
||||
/// A [`Daemon`] will not open a window by default, but will run silently
|
||||
/// instead until a [`Task`] from [`window::open`] is returned by its update logic.
|
||||
///
|
||||
/// Furthermore, a [`Daemon`] will not stop running when all its windows are closed.
|
||||
/// In order to completely terminate a [`Daemon`], its process must be interrupted or
|
||||
/// its update logic must produce a [`Task`] from [`exit`].
|
||||
///
|
||||
/// [`exit`]: crate::exit
|
||||
pub fn daemon<State, Message, Theme, Renderer>(
|
||||
title: impl Title<State>,
|
||||
update: impl application::Update<State, Message>,
|
||||
view: impl for<'a> self::View<'a, State, Message, Theme, Renderer>,
|
||||
) -> Daemon<impl Program<State = State, Message = Message, Theme = Theme>>
|
||||
where
|
||||
State: 'static,
|
||||
Message: Send + std::fmt::Debug + 'static,
|
||||
Theme: Default + theme::Base,
|
||||
Renderer: program::Renderer,
|
||||
{
|
||||
use std::marker::PhantomData;
|
||||
|
||||
struct Instance<State, Message, Theme, Renderer, Update, View> {
|
||||
update: Update,
|
||||
view: View,
|
||||
_state: PhantomData<State>,
|
||||
_message: PhantomData<Message>,
|
||||
_theme: PhantomData<Theme>,
|
||||
_renderer: PhantomData<Renderer>,
|
||||
}
|
||||
|
||||
impl<State, Message, Theme, Renderer, Update, View> Program
|
||||
for Instance<State, Message, Theme, Renderer, Update, View>
|
||||
where
|
||||
Message: Send + std::fmt::Debug + 'static,
|
||||
Theme: Default + theme::Base,
|
||||
Renderer: program::Renderer,
|
||||
Update: application::Update<State, Message>,
|
||||
View: for<'a> self::View<'a, State, Message, Theme, Renderer>,
|
||||
{
|
||||
type State = State;
|
||||
type Message = Message;
|
||||
type Theme = Theme;
|
||||
type Renderer = Renderer;
|
||||
type Executor = iced_futures::backend::default::Executor;
|
||||
|
||||
fn update(
|
||||
&self,
|
||||
state: &mut Self::State,
|
||||
message: Self::Message,
|
||||
) -> Task<Self::Message> {
|
||||
self.update.update(state, message).into()
|
||||
}
|
||||
|
||||
fn view<'a>(
|
||||
&self,
|
||||
state: &'a Self::State,
|
||||
window: window::Id,
|
||||
) -> Element<'a, Self::Message, Self::Theme, Self::Renderer> {
|
||||
self.view.view(state, window).into()
|
||||
}
|
||||
}
|
||||
|
||||
Daemon {
|
||||
raw: Instance {
|
||||
update,
|
||||
view,
|
||||
_state: PhantomData,
|
||||
_message: PhantomData,
|
||||
_theme: PhantomData,
|
||||
_renderer: PhantomData,
|
||||
},
|
||||
settings: Settings::default(),
|
||||
}
|
||||
.title(title)
|
||||
}
|
||||
|
||||
/// The underlying definition and configuration of an iced daemon.
|
||||
///
|
||||
/// You can use this API to create and run iced applications
|
||||
/// step by step—without coupling your logic to a trait
|
||||
/// or a specific type.
|
||||
///
|
||||
/// You can create a [`Daemon`] with the [`daemon`] helper.
|
||||
#[derive(Debug)]
|
||||
pub struct Daemon<P: Program> {
|
||||
raw: P,
|
||||
settings: Settings,
|
||||
}
|
||||
|
||||
impl<P: Program> Daemon<P> {
|
||||
/// Runs the [`Daemon`].
|
||||
///
|
||||
/// The state of the [`Daemon`] must implement [`Default`].
|
||||
/// If your state does not implement [`Default`], use [`run_with`]
|
||||
/// instead.
|
||||
///
|
||||
/// [`run_with`]: Self::run_with
|
||||
pub fn run(self) -> Result
|
||||
where
|
||||
Self: 'static,
|
||||
P::State: Default,
|
||||
{
|
||||
self.raw.run(self.settings, None)
|
||||
}
|
||||
|
||||
/// Runs the [`Daemon`] with a closure that creates the initial state.
|
||||
pub fn run_with<I>(self, initialize: I) -> Result
|
||||
where
|
||||
Self: 'static,
|
||||
I: FnOnce() -> (P::State, Task<P::Message>) + 'static,
|
||||
{
|
||||
self.raw.run_with(self.settings, None, initialize)
|
||||
}
|
||||
|
||||
/// Sets the [`Settings`] that will be used to run the [`Daemon`].
|
||||
pub fn settings(self, settings: Settings) -> Self {
|
||||
Self { settings, ..self }
|
||||
}
|
||||
|
||||
/// Sets the [`Settings::antialiasing`] of the [`Daemon`].
|
||||
pub fn antialiasing(self, antialiasing: bool) -> Self {
|
||||
Self {
|
||||
settings: Settings {
|
||||
antialiasing,
|
||||
..self.settings
|
||||
},
|
||||
..self
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets the default [`Font`] of the [`Daemon`].
|
||||
pub fn default_font(self, default_font: Font) -> Self {
|
||||
Self {
|
||||
settings: Settings {
|
||||
default_font,
|
||||
..self.settings
|
||||
},
|
||||
..self
|
||||
}
|
||||
}
|
||||
|
||||
/// Adds a font to the list of fonts that will be loaded at the start of the [`Daemon`].
|
||||
pub fn font(mut self, font: impl Into<Cow<'static, [u8]>>) -> Self {
|
||||
self.settings.fonts.push(font.into());
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the [`Title`] of the [`Daemon`].
|
||||
pub(crate) fn title(
|
||||
self,
|
||||
title: impl Title<P::State>,
|
||||
) -> Daemon<
|
||||
impl Program<State = P::State, Message = P::Message, Theme = P::Theme>,
|
||||
> {
|
||||
Daemon {
|
||||
raw: program::with_title(self.raw, move |state, window| {
|
||||
title.title(state, window)
|
||||
}),
|
||||
settings: self.settings,
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets the subscription logic of the [`Daemon`].
|
||||
pub fn subscription(
|
||||
self,
|
||||
f: impl Fn(&P::State) -> Subscription<P::Message>,
|
||||
) -> Daemon<
|
||||
impl Program<State = P::State, Message = P::Message, Theme = P::Theme>,
|
||||
> {
|
||||
Daemon {
|
||||
raw: program::with_subscription(self.raw, f),
|
||||
settings: self.settings,
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets the theme logic of the [`Daemon`].
|
||||
pub fn theme(
|
||||
self,
|
||||
f: impl Fn(&P::State, window::Id) -> P::Theme,
|
||||
) -> Daemon<
|
||||
impl Program<State = P::State, Message = P::Message, Theme = P::Theme>,
|
||||
> {
|
||||
Daemon {
|
||||
raw: program::with_theme(self.raw, f),
|
||||
settings: self.settings,
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets the style logic of the [`Daemon`].
|
||||
pub fn style(
|
||||
self,
|
||||
f: impl Fn(&P::State, &P::Theme) -> theme::Style,
|
||||
) -> Daemon<
|
||||
impl Program<State = P::State, Message = P::Message, Theme = P::Theme>,
|
||||
> {
|
||||
Daemon {
|
||||
raw: program::with_style(self.raw, f),
|
||||
settings: self.settings,
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets the scale factor of the [`Daemon`].
|
||||
pub fn scale_factor(
|
||||
self,
|
||||
f: impl Fn(&P::State, window::Id) -> f64,
|
||||
) -> Daemon<
|
||||
impl Program<State = P::State, Message = P::Message, Theme = P::Theme>,
|
||||
> {
|
||||
Daemon {
|
||||
raw: program::with_scale_factor(self.raw, f),
|
||||
settings: self.settings,
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets the executor of the [`Daemon`].
|
||||
pub fn executor<E>(
|
||||
self,
|
||||
) -> Daemon<
|
||||
impl Program<State = P::State, Message = P::Message, Theme = P::Theme>,
|
||||
>
|
||||
where
|
||||
E: Executor,
|
||||
{
|
||||
Daemon {
|
||||
raw: program::with_executor::<P, E>(self.raw),
|
||||
settings: self.settings,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// The title logic of some [`Daemon`].
|
||||
///
|
||||
/// This trait is implemented both for `&static str` and
|
||||
/// any closure `Fn(&State, window::Id) -> String`.
|
||||
///
|
||||
/// This trait allows the [`daemon`] builder to take any of them.
|
||||
pub trait Title<State> {
|
||||
/// Produces the title of the [`Daemon`].
|
||||
fn title(&self, state: &State, window: window::Id) -> String;
|
||||
}
|
||||
|
||||
impl<State> Title<State> for &'static str {
|
||||
fn title(&self, _state: &State, _window: window::Id) -> String {
|
||||
self.to_string()
|
||||
}
|
||||
}
|
||||
|
||||
impl<T, State> Title<State> for T
|
||||
where
|
||||
T: Fn(&State, window::Id) -> String,
|
||||
{
|
||||
fn title(&self, state: &State, window: window::Id) -> String {
|
||||
self(state, window)
|
||||
}
|
||||
}
|
||||
|
||||
/// The view logic of some [`Daemon`].
|
||||
///
|
||||
/// This trait allows the [`daemon`] builder to take any closure that
|
||||
/// returns any `Into<Element<'_, Message>>`.
|
||||
pub trait View<'a, State, Message, Theme, Renderer> {
|
||||
/// Produces the widget of the [`Daemon`].
|
||||
fn view(
|
||||
&self,
|
||||
state: &'a State,
|
||||
window: window::Id,
|
||||
) -> impl Into<Element<'a, Message, Theme, Renderer>>;
|
||||
}
|
||||
|
||||
impl<'a, T, State, Message, Theme, Renderer, Widget>
|
||||
View<'a, State, Message, Theme, Renderer> for T
|
||||
where
|
||||
T: Fn(&'a State, window::Id) -> Widget,
|
||||
State: 'static,
|
||||
Widget: Into<Element<'a, Message, Theme, Renderer>>,
|
||||
{
|
||||
fn view(
|
||||
&self,
|
||||
state: &'a State,
|
||||
window: window::Id,
|
||||
) -> impl Into<Element<'a, Message, Theme, Renderer>> {
|
||||
self(state, window)
|
||||
}
|
||||
}
|
||||
659
src/lib.rs
659
src/lib.rs
|
|
@ -1,170 +1,473 @@
|
|||
//! Iced is a cross-platform GUI library focused on simplicity and type-safety.
|
||||
//! iced is a cross-platform GUI library focused on simplicity and type-safety.
|
||||
//! Inspired by [Elm].
|
||||
//!
|
||||
//! # Features
|
||||
//! * Simple, easy-to-use, batteries-included API
|
||||
//! * Type-safe, reactive programming model
|
||||
//! * [Cross-platform support] (Windows, macOS, Linux, and the Web)
|
||||
//! * Responsive layout
|
||||
//! * Built-in widgets (including [text inputs], [scrollables], and more!)
|
||||
//! * Custom widget support (create your own!)
|
||||
//! * [Debug overlay with performance metrics]
|
||||
//! * First-class support for async actions (use futures!)
|
||||
//! * [Modular ecosystem] split into reusable parts:
|
||||
//! * A [renderer-agnostic native runtime] enabling integration with existing
|
||||
//! systems
|
||||
//! * A [built-in renderer] supporting Vulkan, Metal, DX11, and DX12
|
||||
//! * A [windowing shell]
|
||||
//! * A [web runtime] leveraging the DOM
|
||||
//! [Elm]: https://elm-lang.org/
|
||||
//!
|
||||
//! Check out the [repository] and the [examples] for more details!
|
||||
//! # Disclaimer
|
||||
//! iced is __experimental__ software. If you expect the documentation to hold your hand
|
||||
//! as you learn the ropes, you are in for a frustrating experience.
|
||||
//!
|
||||
//! [Cross-platform support]: https://github.com/iced-rs/iced/blob/master/docs/images/todos_desktop.jpg?raw=true
|
||||
//! [text inputs]: https://iced.rs/examples/text_input.mp4
|
||||
//! [scrollables]: https://iced.rs/examples/scrollable.mp4
|
||||
//! [Debug overlay with performance metrics]: https://iced.rs/examples/debug.mp4
|
||||
//! [Modular ecosystem]: https://github.com/iced-rs/iced/blob/master/ECOSYSTEM.md
|
||||
//! [renderer-agnostic native runtime]: https://github.com/iced-rs/iced/tree/0.12/runtime
|
||||
//! [`wgpu`]: https://github.com/gfx-rs/wgpu-rs
|
||||
//! [built-in renderer]: https://github.com/iced-rs/iced/tree/0.12/wgpu
|
||||
//! [windowing shell]: https://github.com/iced-rs/iced/tree/0.12/winit
|
||||
//! [`dodrio`]: https://github.com/fitzgen/dodrio
|
||||
//! [web runtime]: https://github.com/iced-rs/iced_web
|
||||
//! [examples]: https://github.com/iced-rs/iced/tree/0.12/examples
|
||||
//! [repository]: https://github.com/iced-rs/iced
|
||||
//! The library leverages Rust to its full extent: ownership, borrowing, lifetimes, futures,
|
||||
//! streams, first-class functions, trait bounds, closures, and more. This documentation
|
||||
//! is not meant to teach you any of these. Far from it, it will assume you have __mastered__
|
||||
//! all of them.
|
||||
//!
|
||||
//! # Overview
|
||||
//! Inspired by [The Elm Architecture], Iced expects you to split user
|
||||
//! interfaces into four different concepts:
|
||||
//! Furthermore—just like Rust—iced is very unforgiving. It will not let you easily cut corners.
|
||||
//! The type signatures alone can be used to learn how to use most of the library.
|
||||
//! Everything is connected.
|
||||
//!
|
||||
//! * __State__ — the state of your application
|
||||
//! * __Messages__ — user interactions or meaningful events that you care
|
||||
//! about
|
||||
//! * __View logic__ — a way to display your __state__ as widgets that
|
||||
//! may produce __messages__ on user interaction
|
||||
//! * __Update logic__ — a way to react to __messages__ and update your
|
||||
//! __state__
|
||||
//! Therefore, iced is easy to learn for __advanced__ Rust programmers; but plenty of patient
|
||||
//! beginners have learned it and had a good time with it. Since it leverages a lot of what
|
||||
//! Rust has to offer in a type-safe way, it can be a great way to discover Rust itself.
|
||||
//!
|
||||
//! We can build something to see how this works! Let's say we want a simple
|
||||
//! counter that can be incremented and decremented using two buttons.
|
||||
//! If you don't like the sound of that, you expect to be spoonfed, or you feel frustrated
|
||||
//! and struggle to use the library; then I recommend you to wait patiently until [the book]
|
||||
//! is finished.
|
||||
//!
|
||||
//! We start by modelling the __state__ of our application:
|
||||
//! [the book]: https://book.iced.rs
|
||||
//!
|
||||
//! ```
|
||||
//! #[derive(Default)]
|
||||
//! struct Counter {
|
||||
//! // The counter value
|
||||
//! value: i32,
|
||||
//! # The Pocket Guide
|
||||
//! Start by calling [`run`]:
|
||||
//!
|
||||
//! ```rust,no_run
|
||||
//! pub fn main() -> iced::Result {
|
||||
//! iced::run("A cool counter", update, view)
|
||||
//! }
|
||||
//! # fn update(state: &mut (), message: ()) {}
|
||||
//! # fn view(state: &()) -> iced::Element<()> { iced::widget::text("").into() }
|
||||
//! ```
|
||||
//!
|
||||
//! Next, we need to define the possible user interactions of our counter:
|
||||
//! the button presses. These interactions are our __messages__:
|
||||
//! Define an `update` function to __change__ your state:
|
||||
//!
|
||||
//! ```
|
||||
//! #[derive(Debug, Clone, Copy)]
|
||||
//! pub enum Message {
|
||||
//! Increment,
|
||||
//! Decrement,
|
||||
//! }
|
||||
//! ```
|
||||
//!
|
||||
//! Now, let's show the actual counter by putting it all together in our
|
||||
//! __view logic__:
|
||||
//!
|
||||
//! ```
|
||||
//! # struct Counter {
|
||||
//! # // The counter value
|
||||
//! # value: i32,
|
||||
//! # }
|
||||
//! #
|
||||
//! # #[derive(Debug, Clone, Copy)]
|
||||
//! # pub enum Message {
|
||||
//! # Increment,
|
||||
//! # Decrement,
|
||||
//! # }
|
||||
//! #
|
||||
//! use iced::widget::{button, column, text, Column};
|
||||
//!
|
||||
//! impl Counter {
|
||||
//! pub fn view(&self) -> Column<Message> {
|
||||
//! // We use a column: a simple vertical layout
|
||||
//! column![
|
||||
//! // The increment button. We tell it to produce an
|
||||
//! // `Increment` message when pressed
|
||||
//! button("+").on_press(Message::Increment),
|
||||
//!
|
||||
//! // We show the value of the counter here
|
||||
//! text(self.value).size(50),
|
||||
//!
|
||||
//! // The decrement button. We tell it to produce a
|
||||
//! // `Decrement` message when pressed
|
||||
//! button("-").on_press(Message::Decrement),
|
||||
//! ]
|
||||
//! ```rust
|
||||
//! fn update(counter: &mut u64, message: Message) {
|
||||
//! match message {
|
||||
//! Message::Increment => *counter += 1,
|
||||
//! }
|
||||
//! }
|
||||
//! # #[derive(Clone)]
|
||||
//! # enum Message { Increment }
|
||||
//! ```
|
||||
//!
|
||||
//! Finally, we need to be able to react to any produced __messages__ and change
|
||||
//! our __state__ accordingly in our __update logic__:
|
||||
//! Define a `view` function to __display__ your state:
|
||||
//!
|
||||
//! ```rust
|
||||
//! use iced::widget::{button, text};
|
||||
//! use iced::Element;
|
||||
//!
|
||||
//! fn view(counter: &u64) -> Element<Message> {
|
||||
//! button(text(counter)).on_press(Message::Increment).into()
|
||||
//! }
|
||||
//! # #[derive(Clone)]
|
||||
//! # enum Message { Increment }
|
||||
//! ```
|
||||
//! # struct Counter {
|
||||
//! # // The counter value
|
||||
//! # value: i32,
|
||||
//! # }
|
||||
//! #
|
||||
//! # #[derive(Debug, Clone, Copy)]
|
||||
//! # pub enum Message {
|
||||
//! # Increment,
|
||||
//! # Decrement,
|
||||
//! # }
|
||||
//! impl Counter {
|
||||
//! // ...
|
||||
//!
|
||||
//! pub fn update(&mut self, message: Message) {
|
||||
//! match message {
|
||||
//! Message::Increment => {
|
||||
//! self.value += 1;
|
||||
//! And create a `Message` enum to __connect__ `view` and `update` together:
|
||||
//!
|
||||
//! ```rust
|
||||
//! #[derive(Debug, Clone)]
|
||||
//! enum Message {
|
||||
//! Increment,
|
||||
//! }
|
||||
//! ```
|
||||
//!
|
||||
//! ## Custom State
|
||||
//! You can define your own struct for your state:
|
||||
//!
|
||||
//! ```rust
|
||||
//! #[derive(Default)]
|
||||
//! struct Counter {
|
||||
//! value: u64,
|
||||
//! }
|
||||
//! ```
|
||||
//!
|
||||
//! But you have to change `update` and `view` accordingly:
|
||||
//!
|
||||
//! ```rust
|
||||
//! # struct Counter { value: u64 }
|
||||
//! # #[derive(Clone)]
|
||||
//! # enum Message { Increment }
|
||||
//! # use iced::widget::{button, text};
|
||||
//! # use iced::Element;
|
||||
//! fn update(counter: &mut Counter, message: Message) {
|
||||
//! match message {
|
||||
//! Message::Increment => counter.value += 1,
|
||||
//! }
|
||||
//! }
|
||||
//!
|
||||
//! fn view(counter: &Counter) -> Element<Message> {
|
||||
//! button(text(counter.value)).on_press(Message::Increment).into()
|
||||
//! }
|
||||
//! ```
|
||||
//!
|
||||
//! ## Widgets and Elements
|
||||
//! The `view` function must return an [`Element`]. An [`Element`] is just a generic [`widget`].
|
||||
//!
|
||||
//! The [`widget`] module contains a bunch of functions to help you build
|
||||
//! and use widgets.
|
||||
//!
|
||||
//! Widgets are configured using the builder pattern:
|
||||
//!
|
||||
//! ```rust
|
||||
//! # struct Counter { value: u64 }
|
||||
//! # #[derive(Clone)]
|
||||
//! # enum Message { Increment }
|
||||
//! use iced::widget::{button, column, text};
|
||||
//! use iced::Element;
|
||||
//!
|
||||
//! fn view(counter: &Counter) -> Element<Message> {
|
||||
//! column![
|
||||
//! text(counter.value).size(20),
|
||||
//! button("Increment").on_press(Message::Increment),
|
||||
//! ]
|
||||
//! .spacing(10)
|
||||
//! .into()
|
||||
//! }
|
||||
//! ```
|
||||
//!
|
||||
//! A widget can be turned into an [`Element`] by calling `into`.
|
||||
//!
|
||||
//! Widgets and elements are generic over the message type they produce. The
|
||||
//! [`Element`] returned by `view` must have the same `Message` type as
|
||||
//! your `update`.
|
||||
//!
|
||||
//! ## Layout
|
||||
//! There is no unified layout system in iced. Instead, each widget implements
|
||||
//! its own layout strategy.
|
||||
//!
|
||||
//! Building your layout will often consist in using a combination of
|
||||
//! [rows], [columns], and [containers]:
|
||||
//!
|
||||
//! ```rust
|
||||
//! # struct State;
|
||||
//! # enum Message {}
|
||||
//! use iced::widget::{column, container, row};
|
||||
//! use iced::{Fill, Element};
|
||||
//!
|
||||
//! fn view(state: &State) -> Element<Message> {
|
||||
//! container(
|
||||
//! column![
|
||||
//! "Top",
|
||||
//! row!["Left", "Right"].spacing(10),
|
||||
//! "Bottom"
|
||||
//! ]
|
||||
//! .spacing(10)
|
||||
//! )
|
||||
//! .padding(10)
|
||||
//! .center_x(Fill)
|
||||
//! .center_y(Fill)
|
||||
//! .into()
|
||||
//! }
|
||||
//! ```
|
||||
//!
|
||||
//! Rows and columns lay out their children horizontally and vertically,
|
||||
//! respectively. [Spacing] can be easily added between elements.
|
||||
//!
|
||||
//! Containers position or align a single widget inside their bounds.
|
||||
//!
|
||||
//! [rows]: widget::Row
|
||||
//! [columns]: widget::Column
|
||||
//! [containers]: widget::Container
|
||||
//! [Spacing]: widget::Column::spacing
|
||||
//!
|
||||
//! ## Sizing
|
||||
//! The width and height of widgets can generally be defined using a [`Length`].
|
||||
//!
|
||||
//! - [`Fill`] will make the widget take all the available space in a given axis.
|
||||
//! - [`Shrink`] will make the widget use its intrinsic size.
|
||||
//!
|
||||
//! Most widgets use a [`Shrink`] sizing strategy by default, but will inherit
|
||||
//! a [`Fill`] strategy from their children.
|
||||
//!
|
||||
//! A fixed numeric [`Length`] in [`Pixels`] can also be used:
|
||||
//!
|
||||
//! ```rust
|
||||
//! # struct State;
|
||||
//! # enum Message {}
|
||||
//! use iced::widget::container;
|
||||
//! use iced::Element;
|
||||
//!
|
||||
//! fn view(state: &State) -> Element<Message> {
|
||||
//! container("I am 300px tall!").height(300).into()
|
||||
//! }
|
||||
//! ```
|
||||
//!
|
||||
//! ## Theming
|
||||
//! The default [`Theme`] of an application can be changed by defining a `theme`
|
||||
//! function and leveraging the [`Application`] builder, instead of directly
|
||||
//! calling [`run`]:
|
||||
//!
|
||||
//! ```rust,no_run
|
||||
//! # #[derive(Default)]
|
||||
//! # struct State;
|
||||
//! use iced::Theme;
|
||||
//!
|
||||
//! pub fn main() -> iced::Result {
|
||||
//! iced::application("A cool application", update, view)
|
||||
//! .theme(theme)
|
||||
//! .run()
|
||||
//! }
|
||||
//!
|
||||
//! fn theme(state: &State) -> Theme {
|
||||
//! Theme::TokyoNight
|
||||
//! }
|
||||
//! # fn update(state: &mut State, message: ()) {}
|
||||
//! # fn view(state: &State) -> iced::Element<()> { iced::widget::text("").into() }
|
||||
//! ```
|
||||
//!
|
||||
//! The `theme` function takes the current state of the application, allowing the
|
||||
//! returned [`Theme`] to be completely dynamic—just like `view`.
|
||||
//!
|
||||
//! There are a bunch of built-in [`Theme`] variants at your disposal, but you can
|
||||
//! also [create your own](Theme::custom).
|
||||
//!
|
||||
//! ## Styling
|
||||
//! As with layout, iced does not have a unified styling system. However, all
|
||||
//! of the built-in widgets follow the same styling approach.
|
||||
//!
|
||||
//! The appearance of a widget can be changed by calling its `style` method:
|
||||
//!
|
||||
//! ```rust
|
||||
//! # struct State;
|
||||
//! # enum Message {}
|
||||
//! use iced::widget::container;
|
||||
//! use iced::Element;
|
||||
//!
|
||||
//! fn view(state: &State) -> Element<Message> {
|
||||
//! container("I am a rounded box!").style(container::rounded_box).into()
|
||||
//! }
|
||||
//! ```
|
||||
//!
|
||||
//! The `style` method of a widget takes a closure that, given the current active
|
||||
//! [`Theme`], returns the widget style:
|
||||
//!
|
||||
//! ```rust
|
||||
//! # struct State;
|
||||
//! # #[derive(Clone)]
|
||||
//! # enum Message {}
|
||||
//! use iced::widget::button;
|
||||
//! use iced::{Element, Theme};
|
||||
//!
|
||||
//! fn view(state: &State) -> Element<Message> {
|
||||
//! button("I am a styled button!").style(|theme: &Theme, status| {
|
||||
//! let palette = theme.extended_palette();
|
||||
//!
|
||||
//! match status {
|
||||
//! button::Status::Active => {
|
||||
//! button::Style::default()
|
||||
//! .with_background(palette.success.strong.color)
|
||||
//! }
|
||||
//! Message::Decrement => {
|
||||
//! self.value -= 1;
|
||||
//! _ => button::primary(theme, status),
|
||||
//! }
|
||||
//! })
|
||||
//! .into()
|
||||
//! }
|
||||
//! ```
|
||||
//!
|
||||
//! Widgets that can be in multiple different states will also provide the closure
|
||||
//! with some [`Status`], allowing you to use a different style for each state.
|
||||
//!
|
||||
//! You can extract the [`Palette`] colors of a [`Theme`] with the [`palette`] or
|
||||
//! [`extended_palette`] methods.
|
||||
//!
|
||||
//! Most widgets provide styling functions for your convenience in their respective modules;
|
||||
//! like [`container::rounded_box`], [`button::primary`], or [`text::danger`].
|
||||
//!
|
||||
//! [`Status`]: widget::button::Status
|
||||
//! [`palette`]: Theme::palette
|
||||
//! [`extended_palette`]: Theme::extended_palette
|
||||
//! [`container::rounded_box`]: widget::container::rounded_box
|
||||
//! [`button::primary`]: widget::button::primary
|
||||
//! [`text::danger`]: widget::text::danger
|
||||
//!
|
||||
//! ## Concurrent Tasks
|
||||
//! The `update` function can _optionally_ return a [`Task`].
|
||||
//!
|
||||
//! A [`Task`] can be leveraged to perform asynchronous work, like running a
|
||||
//! future or a stream:
|
||||
//!
|
||||
//! ```rust
|
||||
//! # #[derive(Clone)]
|
||||
//! # struct Weather;
|
||||
//! use iced::Task;
|
||||
//!
|
||||
//! struct State {
|
||||
//! weather: Option<Weather>,
|
||||
//! }
|
||||
//!
|
||||
//! enum Message {
|
||||
//! FetchWeather,
|
||||
//! WeatherFetched(Weather),
|
||||
//! }
|
||||
//!
|
||||
//! fn update(state: &mut State, message: Message) -> Task<Message> {
|
||||
//! match message {
|
||||
//! Message::FetchWeather => Task::perform(
|
||||
//! fetch_weather(),
|
||||
//! Message::WeatherFetched,
|
||||
//! ),
|
||||
//! Message::WeatherFetched(weather) => {
|
||||
//! state.weather = Some(weather);
|
||||
//!
|
||||
//! Task::none()
|
||||
//! }
|
||||
//! }
|
||||
//! }
|
||||
//!
|
||||
//! async fn fetch_weather() -> Weather {
|
||||
//! // ...
|
||||
//! # unimplemented!()
|
||||
//! }
|
||||
//! ```
|
||||
//!
|
||||
//! Tasks can also be used to interact with the iced runtime. Some modules
|
||||
//! expose functions that create tasks for different purposes—like [changing
|
||||
//! window settings](window#functions), [focusing a widget](widget::focus_next), or
|
||||
//! [querying its visible bounds](widget::container::visible_bounds).
|
||||
//!
|
||||
//! Like futures and streams, tasks expose [a monadic interface](Task::then)—but they can also be
|
||||
//! [mapped](Task::map), [chained](Task::chain), [batched](Task::batch), [canceled](Task::abortable),
|
||||
//! and more.
|
||||
//!
|
||||
//! ## Passive Subscriptions
|
||||
//! Applications can subscribe to passive sources of data—like time ticks or runtime events.
|
||||
//!
|
||||
//! You will need to define a `subscription` function and use the [`Application`] builder:
|
||||
//!
|
||||
//! ```rust,no_run
|
||||
//! # #[derive(Default)]
|
||||
//! # struct State;
|
||||
//! use iced::window;
|
||||
//! use iced::{Size, Subscription};
|
||||
//!
|
||||
//! #[derive(Debug)]
|
||||
//! enum Message {
|
||||
//! WindowResized(Size),
|
||||
//! }
|
||||
//!
|
||||
//! pub fn main() -> iced::Result {
|
||||
//! iced::application("A cool application", update, view)
|
||||
//! .subscription(subscription)
|
||||
//! .run()
|
||||
//! }
|
||||
//!
|
||||
//! fn subscription(state: &State) -> Subscription<Message> {
|
||||
//! window::resize_events().map(|(_id, size)| Message::WindowResized(size))
|
||||
//! }
|
||||
//! # fn update(state: &mut State, message: Message) {}
|
||||
//! # fn view(state: &State) -> iced::Element<Message> { iced::widget::text("").into() }
|
||||
//! ```
|
||||
//!
|
||||
//! A [`Subscription`] is [a _declarative_ builder of streams](Subscription#the-lifetime-of-a-subscription)
|
||||
//! that are not allowed to end on their own. Only the `subscription` function
|
||||
//! dictates the active subscriptions—just like `view` fully dictates the
|
||||
//! visible widgets of your user interface, at every moment.
|
||||
//!
|
||||
//! As with tasks, some modules expose convenient functions that build a [`Subscription`] for you—like
|
||||
//! [`time::every`] which can be used to listen to time, or [`keyboard::on_key_press`] which will notify you
|
||||
//! of any key presses. But you can also create your own with [`Subscription::run`] and [`run_with`].
|
||||
//!
|
||||
//! [`run_with`]: Subscription::run_with
|
||||
//!
|
||||
//! ## Scaling Applications
|
||||
//! The `update`, `view`, and `Message` triplet composes very nicely.
|
||||
//!
|
||||
//! A common pattern is to leverage this composability to split an
|
||||
//! application into different screens:
|
||||
//!
|
||||
//! ```rust
|
||||
//! # mod contacts {
|
||||
//! # use iced::{Element, Task};
|
||||
//! # pub struct Contacts;
|
||||
//! # impl Contacts {
|
||||
//! # pub fn update(&mut self, message: Message) -> Action { unimplemented!() }
|
||||
//! # pub fn view(&self) -> Element<Message> { unimplemented!() }
|
||||
//! # }
|
||||
//! # #[derive(Debug)]
|
||||
//! # pub enum Message {}
|
||||
//! # pub enum Action { None, Run(Task<Message>), Chat(()) }
|
||||
//! # }
|
||||
//! # mod conversation {
|
||||
//! # use iced::{Element, Task};
|
||||
//! # pub struct Conversation;
|
||||
//! # impl Conversation {
|
||||
//! # pub fn new(contact: ()) -> (Self, Task<Message>) { unimplemented!() }
|
||||
//! # pub fn update(&mut self, message: Message) -> Task<Message> { unimplemented!() }
|
||||
//! # pub fn view(&self) -> Element<Message> { unimplemented!() }
|
||||
//! # }
|
||||
//! # #[derive(Debug)]
|
||||
//! # pub enum Message {}
|
||||
//! # }
|
||||
//! use contacts::Contacts;
|
||||
//! use conversation::Conversation;
|
||||
//!
|
||||
//! use iced::{Element, Task};
|
||||
//!
|
||||
//! struct State {
|
||||
//! screen: Screen,
|
||||
//! }
|
||||
//!
|
||||
//! enum Screen {
|
||||
//! Contacts(Contacts),
|
||||
//! Conversation(Conversation),
|
||||
//! }
|
||||
//!
|
||||
//! enum Message {
|
||||
//! Contacts(contacts::Message),
|
||||
//! Conversation(conversation::Message)
|
||||
//! }
|
||||
//!
|
||||
//! fn update(state: &mut State, message: Message) -> Task<Message> {
|
||||
//! match message {
|
||||
//! Message::Contacts(message) => {
|
||||
//! if let Screen::Contacts(contacts) = &mut state.screen {
|
||||
//! let action = contacts.update(message);
|
||||
//!
|
||||
//! match action {
|
||||
//! contacts::Action::None => Task::none(),
|
||||
//! contacts::Action::Run(task) => task.map(Message::Contacts),
|
||||
//! contacts::Action::Chat(contact) => {
|
||||
//! let (conversation, task) = Conversation::new(contact);
|
||||
//!
|
||||
//! state.screen = Screen::Conversation(conversation);
|
||||
//!
|
||||
//! task.map(Message::Conversation)
|
||||
//! }
|
||||
//! }
|
||||
//! } else {
|
||||
//! Task::none()
|
||||
//! }
|
||||
//! }
|
||||
//! Message::Conversation(message) => {
|
||||
//! if let Screen::Conversation(conversation) = &mut state.screen {
|
||||
//! conversation.update(message).map(Message::Conversation)
|
||||
//! } else {
|
||||
//! Task::none()
|
||||
//! }
|
||||
//! }
|
||||
//! }
|
||||
//! }
|
||||
//! ```
|
||||
//!
|
||||
//! And that's everything! We just wrote a whole user interface. Let's run it:
|
||||
//!
|
||||
//! ```no_run
|
||||
//! # #[derive(Default)]
|
||||
//! # struct Counter;
|
||||
//! # impl Counter {
|
||||
//! # fn update(&mut self, _message: ()) {}
|
||||
//! # fn view(&self) -> iced::Element<()> { unimplemented!() }
|
||||
//! # }
|
||||
//! #
|
||||
//! fn main() -> iced::Result {
|
||||
//! iced::run("A cool counter", Counter::update, Counter::view)
|
||||
//! fn view(state: &State) -> Element<Message> {
|
||||
//! match &state.screen {
|
||||
//! Screen::Contacts(contacts) => contacts.view().map(Message::Contacts),
|
||||
//! Screen::Conversation(conversation) => conversation.view().map(Message::Conversation),
|
||||
//! }
|
||||
//! }
|
||||
//! ```
|
||||
//!
|
||||
//! Iced will automatically:
|
||||
//! The `update` method of a screen can return an `Action` enum that can be leveraged by the parent to
|
||||
//! execute a task or transition to a completely different screen altogether. The variants of `Action` can
|
||||
//! have associated data. For instance, in the example above, the `Conversation` screen is created when
|
||||
//! `Contacts::update` returns an `Action::Chat` with the selected contact.
|
||||
//!
|
||||
//! 1. Take the result of our __view logic__ and layout its widgets.
|
||||
//! 1. Process events from our system and produce __messages__ for our
|
||||
//! __update logic__.
|
||||
//! 1. Draw the resulting user interface.
|
||||
//! Effectively, this approach lets you "tell a story" to connect different screens together in a type safe
|
||||
//! way.
|
||||
//!
|
||||
//! # Usage
|
||||
//! Use [`run`] or the [`program`] builder.
|
||||
//!
|
||||
//! [Elm]: https://elm-lang.org/
|
||||
//! [The Elm Architecture]: https://guide.elm-lang.org/architecture/
|
||||
//! [`program`]: program()
|
||||
//! Furthermore, functor methods like [`Task::map`], [`Element::map`], and [`Subscription::map`] make composition
|
||||
//! seamless.
|
||||
#![doc(
|
||||
html_logo_url = "https://raw.githubusercontent.com/iced-rs/iced/9ab6923e943f784985e9ef9ca28b10278297225d/docs/logo.svg"
|
||||
html_logo_url = "https://raw.githubusercontent.com/iced-rs/iced/bdf0430880f5c29443f5f0a0ae4895866dfef4c6/docs/logo.svg"
|
||||
)]
|
||||
#![cfg_attr(docsrs, feature(doc_auto_cfg))]
|
||||
#![cfg_attr(docsrs, feature(doc_cfg))]
|
||||
|
|
@ -175,34 +478,51 @@ use iced_winit::core;
|
|||
use iced_winit::runtime;
|
||||
|
||||
pub use iced_futures::futures;
|
||||
pub use iced_futures::stream;
|
||||
|
||||
#[cfg(feature = "highlighter")]
|
||||
pub use iced_highlighter as highlighter;
|
||||
|
||||
mod application;
|
||||
mod error;
|
||||
#[cfg(feature = "wgpu")]
|
||||
pub use iced_renderer::wgpu::wgpu;
|
||||
|
||||
pub mod program;
|
||||
pub mod settings;
|
||||
mod error;
|
||||
mod program;
|
||||
|
||||
pub mod application;
|
||||
pub mod daemon;
|
||||
pub mod time;
|
||||
pub mod window;
|
||||
|
||||
#[cfg(feature = "advanced")]
|
||||
pub mod advanced;
|
||||
|
||||
#[cfg(feature = "multi-window")]
|
||||
pub mod multi_window;
|
||||
|
||||
pub use crate::core::alignment;
|
||||
pub use crate::core::animation;
|
||||
pub use crate::core::border;
|
||||
pub use crate::core::color;
|
||||
pub use crate::core::gradient;
|
||||
pub use crate::core::padding;
|
||||
pub use crate::core::theme;
|
||||
pub use crate::core::{
|
||||
Alignment, Background, Border, Color, ContentFit, Degrees, Gradient,
|
||||
Length, Padding, Pixels, Point, Radians, Rectangle, Rotation, Shadow, Size,
|
||||
Theme, Transformation, Vector,
|
||||
Alignment, Animation, Background, Border, Color, ContentFit, Degrees,
|
||||
Function, Gradient, Length, Padding, Pixels, Point, Radians, Rectangle,
|
||||
Rotation, Settings, Shadow, Size, Theme, Transformation, Vector, never,
|
||||
};
|
||||
pub use crate::runtime::exit;
|
||||
pub use iced_futures::Subscription;
|
||||
|
||||
pub use Alignment::Center;
|
||||
pub use Length::{Fill, FillPortion, Shrink};
|
||||
pub use alignment::Horizontal::{Left, Right};
|
||||
pub use alignment::Vertical::{Bottom, Top};
|
||||
|
||||
pub mod task {
|
||||
//! Create runtime tasks.
|
||||
pub use crate::runtime::task::{
|
||||
Handle, Never, Sipper, Straw, Task, sipper, stream,
|
||||
};
|
||||
}
|
||||
|
||||
pub mod clipboard {
|
||||
//! Access the clipboard.
|
||||
|
|
@ -236,8 +556,10 @@ pub mod font {
|
|||
|
||||
pub mod event {
|
||||
//! Handle events of a user interface.
|
||||
pub use crate::core::event::{Event, MacOS, PlatformSpecific, Status};
|
||||
pub use iced_futures::event::{listen, listen_raw, listen_with};
|
||||
pub use crate::core::event::{Event, Status};
|
||||
pub use iced_futures::event::{
|
||||
listen, listen_raw, listen_url, listen_with,
|
||||
};
|
||||
}
|
||||
|
||||
pub mod keyboard {
|
||||
|
|
@ -254,18 +576,6 @@ pub mod mouse {
|
|||
};
|
||||
}
|
||||
|
||||
pub mod command {
|
||||
//! Run asynchronous actions.
|
||||
pub use crate::runtime::command::{channel, Command};
|
||||
}
|
||||
|
||||
pub mod subscription {
|
||||
//! Listen to external events in your application.
|
||||
pub use iced_futures::subscription::{
|
||||
channel, run, run_with_id, unfold, Subscription,
|
||||
};
|
||||
}
|
||||
|
||||
#[cfg(feature = "system")]
|
||||
pub mod system {
|
||||
//! Retrieve system information.
|
||||
|
|
@ -310,15 +620,20 @@ pub mod widget {
|
|||
mod runtime {}
|
||||
}
|
||||
|
||||
pub use command::Command;
|
||||
pub use application::Application;
|
||||
pub use daemon::Daemon;
|
||||
pub use error::Error;
|
||||
pub use event::Event;
|
||||
pub use executor::Executor;
|
||||
pub use font::Font;
|
||||
pub use program::Program;
|
||||
pub use renderer::Renderer;
|
||||
pub use settings::Settings;
|
||||
pub use subscription::Subscription;
|
||||
pub use task::Task;
|
||||
|
||||
#[doc(inline)]
|
||||
pub use application::application;
|
||||
#[doc(inline)]
|
||||
pub use daemon::daemon;
|
||||
|
||||
/// A generic widget.
|
||||
///
|
||||
|
|
@ -330,15 +645,13 @@ pub type Element<
|
|||
Renderer = crate::Renderer,
|
||||
> = crate::core::Element<'a, Message, Theme, Renderer>;
|
||||
|
||||
/// The result of running a [`Program`].
|
||||
/// The result of running an iced program.
|
||||
pub type Result = std::result::Result<(), Error>;
|
||||
|
||||
/// Runs a basic iced application with default [`Settings`] given its title,
|
||||
/// update, and view logic.
|
||||
///
|
||||
/// This is equivalent to chaining [`program`] with [`Program::run`].
|
||||
///
|
||||
/// [`program`]: program()
|
||||
/// This is equivalent to chaining [`application()`] with [`Application::run`].
|
||||
///
|
||||
/// # Example
|
||||
/// ```no_run
|
||||
|
|
@ -367,18 +680,16 @@ pub type Result = std::result::Result<(), Error>;
|
|||
/// }
|
||||
/// ```
|
||||
pub fn run<State, Message, Theme, Renderer>(
|
||||
title: impl program::Title<State> + 'static,
|
||||
update: impl program::Update<State, Message> + 'static,
|
||||
view: impl for<'a> program::View<'a, State, Message, Theme, Renderer> + 'static,
|
||||
title: impl application::Title<State> + 'static,
|
||||
update: impl application::Update<State, Message> + 'static,
|
||||
view: impl for<'a> application::View<'a, State, Message, Theme, Renderer>
|
||||
+ 'static,
|
||||
) -> Result
|
||||
where
|
||||
State: Default + 'static,
|
||||
Message: std::fmt::Debug + Send + 'static,
|
||||
Theme: Default + program::DefaultStyle + 'static,
|
||||
Theme: Default + theme::Base + 'static,
|
||||
Renderer: program::Renderer + 'static,
|
||||
{
|
||||
program(title, update, view).run()
|
||||
application(title, update, view).run()
|
||||
}
|
||||
|
||||
#[doc(inline)]
|
||||
pub use program::program;
|
||||
|
|
|
|||
|
|
@ -1,263 +0,0 @@
|
|||
//! Leverage multi-window support in your application.
|
||||
use crate::window;
|
||||
use crate::{Command, Element, Executor, Settings, Subscription};
|
||||
|
||||
pub use crate::application::{Appearance, DefaultStyle};
|
||||
|
||||
/// An interactive cross-platform multi-window application.
|
||||
///
|
||||
/// This trait is the main entrypoint of Iced. Once implemented, you can run
|
||||
/// your GUI application by simply calling [`run`](#method.run).
|
||||
///
|
||||
/// - On native platforms, it will run in its own windows.
|
||||
/// - On the web, it will take control of the `<title>` and the `<body>` of the
|
||||
/// document and display only the contents of the `window::Id::MAIN` window.
|
||||
///
|
||||
/// An [`Application`] can execute asynchronous actions by returning a
|
||||
/// [`Command`] in some of its methods.
|
||||
///
|
||||
/// When using an [`Application`] with the `debug` feature enabled, a debug view
|
||||
/// can be toggled by pressing `F12`.
|
||||
///
|
||||
/// # Examples
|
||||
/// See the `examples/multi-window` example to see this multi-window `Application` trait in action.
|
||||
///
|
||||
/// ## A simple "Hello, world!"
|
||||
///
|
||||
/// If you just want to get started, here is a simple [`Application`] that
|
||||
/// says "Hello, world!":
|
||||
///
|
||||
/// ```no_run
|
||||
/// use iced::{executor, window};
|
||||
/// use iced::{Command, Element, Settings, Theme};
|
||||
/// use iced::multi_window::{self, Application};
|
||||
///
|
||||
/// pub fn main() -> iced::Result {
|
||||
/// Hello::run(Settings::default())
|
||||
/// }
|
||||
///
|
||||
/// struct Hello;
|
||||
///
|
||||
/// impl multi_window::Application for Hello {
|
||||
/// type Executor = executor::Default;
|
||||
/// type Flags = ();
|
||||
/// type Message = ();
|
||||
/// type Theme = Theme;
|
||||
///
|
||||
/// fn new(_flags: ()) -> (Hello, Command<Self::Message>) {
|
||||
/// (Hello, Command::none())
|
||||
/// }
|
||||
///
|
||||
/// fn title(&self, _window: window::Id) -> String {
|
||||
/// String::from("A cool application")
|
||||
/// }
|
||||
///
|
||||
/// fn update(&mut self, _message: Self::Message) -> Command<Self::Message> {
|
||||
/// Command::none()
|
||||
/// }
|
||||
///
|
||||
/// fn view(&self, _window: window::Id) -> Element<Self::Message> {
|
||||
/// "Hello, world!".into()
|
||||
/// }
|
||||
/// }
|
||||
/// ```
|
||||
///
|
||||
/// [`Sandbox`]: crate::Sandbox
|
||||
pub trait Application: Sized
|
||||
where
|
||||
Self::Theme: DefaultStyle,
|
||||
{
|
||||
/// The [`Executor`] that will run commands and subscriptions.
|
||||
///
|
||||
/// The [default executor] can be a good starting point!
|
||||
///
|
||||
/// [`Executor`]: Self::Executor
|
||||
/// [default executor]: crate::executor::Default
|
||||
type Executor: Executor;
|
||||
|
||||
/// The type of __messages__ your [`Application`] will produce.
|
||||
type Message: std::fmt::Debug + Send;
|
||||
|
||||
/// The theme of your [`Application`].
|
||||
type Theme: Default;
|
||||
|
||||
/// The data needed to initialize your [`Application`].
|
||||
type Flags;
|
||||
|
||||
/// Returns the unique name of the [`Application`].
|
||||
fn name() -> &'static str {
|
||||
std::any::type_name::<Self>()
|
||||
}
|
||||
|
||||
/// Initializes the [`Application`] with the flags provided to
|
||||
/// [`run`] as part of the [`Settings`].
|
||||
///
|
||||
/// Here is where you should return the initial state of your app.
|
||||
///
|
||||
/// Additionally, you can return a [`Command`] if you need to perform some
|
||||
/// async action in the background on startup. This is useful if you want to
|
||||
/// load state from a file, perform an initial HTTP request, etc.
|
||||
///
|
||||
/// [`run`]: Self::run
|
||||
fn new(flags: Self::Flags) -> (Self, Command<Self::Message>);
|
||||
|
||||
/// Returns the current title of the `window` of the [`Application`].
|
||||
///
|
||||
/// This title can be dynamic! The runtime will automatically update the
|
||||
/// title of your window when necessary.
|
||||
fn title(&self, window: window::Id) -> String;
|
||||
|
||||
/// Handles a __message__ and updates the state of the [`Application`].
|
||||
///
|
||||
/// This is where you define your __update logic__. All the __messages__,
|
||||
/// produced by either user interactions or commands, will be handled by
|
||||
/// this method.
|
||||
///
|
||||
/// Any [`Command`] returned will be executed immediately in the background.
|
||||
fn update(&mut self, message: Self::Message) -> Command<Self::Message>;
|
||||
|
||||
/// Returns the widgets to display in the `window` of the [`Application`].
|
||||
///
|
||||
/// These widgets can produce __messages__ based on user interaction.
|
||||
fn view(
|
||||
&self,
|
||||
window: window::Id,
|
||||
) -> Element<'_, Self::Message, Self::Theme, crate::Renderer>;
|
||||
|
||||
/// Returns the current [`Theme`] of the `window` of the [`Application`].
|
||||
///
|
||||
/// [`Theme`]: Self::Theme
|
||||
#[allow(unused_variables)]
|
||||
fn theme(&self, window: window::Id) -> Self::Theme {
|
||||
Self::Theme::default()
|
||||
}
|
||||
|
||||
/// Returns the current `Style` of the [`Theme`].
|
||||
///
|
||||
/// [`Theme`]: Self::Theme
|
||||
fn style(&self, theme: &Self::Theme) -> Appearance {
|
||||
Self::Theme::default_style(theme)
|
||||
}
|
||||
|
||||
/// Returns the event [`Subscription`] for the current state of the
|
||||
/// application.
|
||||
///
|
||||
/// A [`Subscription`] will be kept alive as long as you keep returning it,
|
||||
/// and the __messages__ produced will be handled by
|
||||
/// [`update`](#tymethod.update).
|
||||
///
|
||||
/// By default, this method returns an empty [`Subscription`].
|
||||
fn subscription(&self) -> Subscription<Self::Message> {
|
||||
Subscription::none()
|
||||
}
|
||||
|
||||
/// Returns the scale factor of the `window` of the [`Application`].
|
||||
///
|
||||
/// It can be used to dynamically control the size of the UI at runtime
|
||||
/// (i.e. zooming).
|
||||
///
|
||||
/// For instance, a scale factor of `2.0` will make widgets twice as big,
|
||||
/// while a scale factor of `0.5` will shrink them to half their size.
|
||||
///
|
||||
/// By default, it returns `1.0`.
|
||||
#[allow(unused_variables)]
|
||||
fn scale_factor(&self, window: window::Id) -> f64 {
|
||||
1.0
|
||||
}
|
||||
|
||||
/// Runs the multi-window [`Application`].
|
||||
///
|
||||
/// On native platforms, this method will take control of the current thread
|
||||
/// until the [`Application`] exits.
|
||||
///
|
||||
/// On the web platform, this method __will NOT return__ unless there is an
|
||||
/// [`Error`] during startup.
|
||||
///
|
||||
/// [`Error`]: crate::Error
|
||||
fn run(settings: Settings<Self::Flags>) -> crate::Result
|
||||
where
|
||||
Self: 'static,
|
||||
{
|
||||
#[allow(clippy::needless_update)]
|
||||
let renderer_settings = crate::graphics::Settings {
|
||||
default_font: settings.default_font,
|
||||
default_text_size: settings.default_text_size,
|
||||
antialiasing: if settings.antialiasing {
|
||||
Some(crate::graphics::Antialiasing::MSAAx4)
|
||||
} else {
|
||||
None
|
||||
},
|
||||
..crate::graphics::Settings::default()
|
||||
};
|
||||
|
||||
Ok(crate::shell::multi_window::run::<
|
||||
Instance<Self>,
|
||||
Self::Executor,
|
||||
crate::renderer::Compositor,
|
||||
>(settings.into(), renderer_settings)?)
|
||||
}
|
||||
}
|
||||
|
||||
struct Instance<A>(A)
|
||||
where
|
||||
A: Application,
|
||||
A::Theme: DefaultStyle;
|
||||
|
||||
impl<A> crate::runtime::multi_window::Program for Instance<A>
|
||||
where
|
||||
A: Application,
|
||||
A::Theme: DefaultStyle,
|
||||
{
|
||||
type Message = A::Message;
|
||||
type Theme = A::Theme;
|
||||
type Renderer = crate::Renderer;
|
||||
|
||||
fn update(&mut self, message: Self::Message) -> Command<Self::Message> {
|
||||
self.0.update(message)
|
||||
}
|
||||
|
||||
fn view(
|
||||
&self,
|
||||
window: window::Id,
|
||||
) -> Element<'_, Self::Message, Self::Theme, Self::Renderer> {
|
||||
self.0.view(window)
|
||||
}
|
||||
}
|
||||
|
||||
impl<A> crate::shell::multi_window::Application for Instance<A>
|
||||
where
|
||||
A: Application,
|
||||
A::Theme: DefaultStyle,
|
||||
{
|
||||
type Flags = A::Flags;
|
||||
|
||||
fn new(flags: Self::Flags) -> (Self, Command<A::Message>) {
|
||||
let (app, command) = A::new(flags);
|
||||
|
||||
(Instance(app), command)
|
||||
}
|
||||
|
||||
fn name() -> &'static str {
|
||||
A::name()
|
||||
}
|
||||
|
||||
fn title(&self, window: window::Id) -> String {
|
||||
self.0.title(window)
|
||||
}
|
||||
|
||||
fn theme(&self, window: window::Id) -> A::Theme {
|
||||
self.0.theme(window)
|
||||
}
|
||||
|
||||
fn style(&self, theme: &Self::Theme) -> Appearance {
|
||||
self.0.style(theme)
|
||||
}
|
||||
|
||||
fn subscription(&self) -> Subscription<Self::Message> {
|
||||
self.0.subscription()
|
||||
}
|
||||
|
||||
fn scale_factor(&self, window: window::Id) -> f64 {
|
||||
self.0.scale_factor(window)
|
||||
}
|
||||
}
|
||||
1012
src/program.rs
1012
src/program.rs
File diff suppressed because it is too large
Load diff
|
|
@ -1,98 +0,0 @@
|
|||
//! Configure your application.
|
||||
use crate::window;
|
||||
use crate::{Font, Pixels};
|
||||
|
||||
use std::borrow::Cow;
|
||||
|
||||
/// The settings of an iced [`Program`].
|
||||
///
|
||||
/// [`Program`]: crate::Program
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct Settings<Flags = ()> {
|
||||
/// The identifier of the application.
|
||||
///
|
||||
/// If provided, this identifier may be used to identify the application or
|
||||
/// communicate with it through the windowing system.
|
||||
pub id: Option<String>,
|
||||
|
||||
/// The window settings.
|
||||
///
|
||||
/// They will be ignored on the Web.
|
||||
pub window: window::Settings,
|
||||
|
||||
/// The data needed to initialize the [`Program`].
|
||||
///
|
||||
/// [`Program`]: crate::Program
|
||||
pub flags: Flags,
|
||||
|
||||
/// The fonts to load on boot.
|
||||
pub fonts: Vec<Cow<'static, [u8]>>,
|
||||
|
||||
/// The default [`Font`] to be used.
|
||||
///
|
||||
/// By default, it uses [`Family::SansSerif`](crate::font::Family::SansSerif).
|
||||
pub default_font: Font,
|
||||
|
||||
/// The text size that will be used by default.
|
||||
///
|
||||
/// The default value is `16.0`.
|
||||
pub default_text_size: Pixels,
|
||||
|
||||
/// If set to true, the renderer will try to perform antialiasing for some
|
||||
/// primitives.
|
||||
///
|
||||
/// Enabling it can produce a smoother result in some widgets, like the
|
||||
/// [`Canvas`], at a performance cost.
|
||||
///
|
||||
/// By default, it is disabled.
|
||||
///
|
||||
/// [`Canvas`]: crate::widget::Canvas
|
||||
pub antialiasing: bool,
|
||||
}
|
||||
|
||||
impl<Flags> Settings<Flags> {
|
||||
/// Initialize [`Program`] settings using the given data.
|
||||
///
|
||||
/// [`Program`]: crate::Program
|
||||
pub fn with_flags(flags: Flags) -> Self {
|
||||
let default_settings = Settings::<()>::default();
|
||||
|
||||
Self {
|
||||
flags,
|
||||
id: default_settings.id,
|
||||
window: default_settings.window,
|
||||
fonts: default_settings.fonts,
|
||||
default_font: default_settings.default_font,
|
||||
default_text_size: default_settings.default_text_size,
|
||||
antialiasing: default_settings.antialiasing,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<Flags> Default for Settings<Flags>
|
||||
where
|
||||
Flags: Default,
|
||||
{
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
id: None,
|
||||
window: window::Settings::default(),
|
||||
flags: Default::default(),
|
||||
fonts: Vec::new(),
|
||||
default_font: Font::default(),
|
||||
default_text_size: Pixels(16.0),
|
||||
antialiasing: false,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<Flags> From<Settings<Flags>> for iced_winit::Settings<Flags> {
|
||||
fn from(settings: Settings<Flags>) -> iced_winit::Settings<Flags> {
|
||||
iced_winit::Settings {
|
||||
id: settings.id,
|
||||
window: settings.window,
|
||||
flags: settings.flags,
|
||||
fonts: settings.fonts,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,5 +1,5 @@
|
|||
//! Listen and react to time.
|
||||
pub use crate::core::time::{Duration, Instant, SystemTime};
|
||||
pub use crate::core::time::*;
|
||||
|
||||
#[allow(unused_imports)]
|
||||
#[cfg_attr(
|
||||
|
|
|
|||
|
|
@ -13,7 +13,7 @@ use std::path::Path;
|
|||
/// This will return an error in case the file is missing at run-time. You may prefer [`from_file_data`] instead.
|
||||
#[cfg(feature = "image")]
|
||||
pub fn from_file<P: AsRef<Path>>(icon_path: P) -> Result<Icon, Error> {
|
||||
let icon = image::io::Reader::open(icon_path)?.decode()?.to_rgba8();
|
||||
let icon = image::ImageReader::open(icon_path)?.decode()?.to_rgba8();
|
||||
|
||||
Ok(icon::from_rgba(icon.to_vec(), icon.width(), icon.height())?)
|
||||
}
|
||||
|
|
@ -27,7 +27,7 @@ pub fn from_file_data(
|
|||
data: &[u8],
|
||||
explicit_format: Option<image::ImageFormat>,
|
||||
) -> Result<Icon, Error> {
|
||||
let mut icon = image::io::Reader::new(std::io::Cursor::new(data));
|
||||
let mut icon = image::ImageReader::new(std::io::Cursor::new(data));
|
||||
|
||||
let icon_with_format = match explicit_format {
|
||||
Some(format) => {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue