Add Renderer::Defaults and style inheritance
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89a6b8a9a1
commit
8caa66be27
32 changed files with 224 additions and 150 deletions
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@ -1,21 +1,26 @@
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use crate::{button::StyleSheet, Primitive, Renderer};
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use iced_native::{Background, MouseCursor, Point, Rectangle};
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use crate::{button::StyleSheet, defaults, Defaults, Primitive, Renderer};
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use iced_native::{Background, Element, Layout, MouseCursor, Point, Rectangle};
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impl iced_native::button::Renderer for Renderer {
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type Style = Box<dyn StyleSheet>;
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fn draw(
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fn draw<Message>(
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&mut self,
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defaults: &Defaults,
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bounds: Rectangle,
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cursor_position: Point,
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is_disabled: bool,
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is_pressed: bool,
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style: &Box<dyn StyleSheet>,
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(content, _): Self::Output,
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content: &Element<'_, Message, Self>,
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content_layout: Layout<'_>,
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) -> Self::Output {
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let is_mouse_over = bounds.contains(cursor_position);
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// TODO: Render proper shadows
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let styling = if is_mouse_over {
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let styling = if is_disabled {
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style.disabled()
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} else if is_mouse_over {
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if is_pressed {
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style.pressed()
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} else {
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@ -25,6 +30,18 @@ impl iced_native::button::Renderer for Renderer {
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style.active()
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};
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let (content, _) = content.draw(
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self,
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&Defaults {
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text: defaults::Text {
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color: styling.text_color,
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},
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..*defaults
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},
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content_layout,
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cursor_position,
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);
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(
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match styling.background {
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None => content,
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@ -1 +0,0 @@
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@ -4,6 +4,7 @@ use iced_native::{column, Element, Layout, MouseCursor, Point};
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impl column::Renderer for Renderer {
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fn draw<Message>(
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&mut self,
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defaults: &Self::Defaults,
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content: &[Element<'_, Message, Self>],
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layout: Layout<'_>,
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cursor_position: Point,
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@ -17,7 +18,7 @@ impl column::Renderer for Renderer {
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.zip(layout.children())
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.map(|(child, layout)| {
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let (primitive, new_mouse_cursor) =
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child.draw(self, layout, cursor_position);
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child.draw(self, defaults, layout, cursor_position);
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if new_mouse_cursor > mouse_cursor {
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mouse_cursor = new_mouse_cursor;
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@ -4,6 +4,7 @@ use iced_native::{row, Element, Layout, MouseCursor, Point};
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impl row::Renderer for Renderer {
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fn draw<Message>(
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&mut self,
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defaults: &Self::Defaults,
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children: &[Element<'_, Message, Self>],
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layout: Layout<'_>,
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cursor_position: Point,
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@ -17,7 +18,7 @@ impl row::Renderer for Renderer {
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.zip(layout.children())
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.map(|(child, layout)| {
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let (primitive, new_mouse_cursor) =
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child.draw(self, layout, cursor_position);
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child.draw(self, defaults, layout, cursor_position);
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if new_mouse_cursor > mouse_cursor {
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mouse_cursor = new_mouse_cursor;
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@ -27,6 +27,7 @@ impl text::Renderer for Renderer {
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fn draw(
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&mut self,
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defaults: &Self::Defaults,
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bounds: Rectangle,
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content: &str,
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size: u16,
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@ -40,7 +41,7 @@ impl text::Renderer for Renderer {
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content: content.to_string(),
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size: f32::from(size),
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bounds,
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color: color.unwrap_or(Color::BLACK),
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color: color.unwrap_or(defaults.text.color),
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font,
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horizontal_alignment,
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vertical_alignment,
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