Remove scale_factor from iced_wgpu::Viewport
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6 changed files with 12 additions and 15 deletions
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@ -73,12 +73,13 @@ impl Renderer {
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encoder: &mut wgpu::CommandEncoder,
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target: Target<'_>,
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(primitive, mouse_cursor): &(Primitive, MouseCursor),
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scale_factor: f64,
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overlay: &[T],
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) -> MouseCursor {
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log::debug!("Drawing");
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let (width, height) = target.viewport.dimensions();
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let scale_factor = target.viewport.scale_factor();
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let scale_factor = scale_factor as f32;
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let transformation = target.viewport.transformation();
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let mut layers = Vec::new();
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