Remove scale_factor from iced_wgpu::Viewport

This commit is contained in:
Héctor Ramón Jiménez 2020-02-09 03:36:59 +01:00
parent 8edb04fddd
commit 8f0b59a4b2
6 changed files with 12 additions and 15 deletions

View file

@ -73,12 +73,13 @@ impl Renderer {
encoder: &mut wgpu::CommandEncoder,
target: Target<'_>,
(primitive, mouse_cursor): &(Primitive, MouseCursor),
scale_factor: f64,
overlay: &[T],
) -> MouseCursor {
log::debug!("Drawing");
let (width, height) = target.viewport.dimensions();
let scale_factor = target.viewport.scale_factor();
let scale_factor = scale_factor as f32;
let transformation = target.viewport.transformation();
let mut layers = Vec::new();