Implement reactive-rendering for canvas
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9 changed files with 243 additions and 141 deletions
89
widget/src/action.rs
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89
widget/src/action.rs
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@ -0,0 +1,89 @@
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use crate::core::event;
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use crate::core::time::Instant;
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use crate::core::window;
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/// A runtime action that can be performed by some widgets.
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#[derive(Debug, Clone)]
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pub struct Action<Message> {
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message_to_publish: Option<Message>,
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redraw_request: Option<window::RedrawRequest>,
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event_status: event::Status,
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}
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impl<Message> Action<Message> {
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fn new() -> Self {
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Self {
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message_to_publish: None,
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redraw_request: None,
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event_status: event::Status::Ignored,
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}
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}
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/// Creates a new "capturing" [`Action`]. A capturing [`Action`]
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/// will make other widgets consider it final and prevent further
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/// processing.
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///
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/// Prevents "event bubbling".
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pub fn capture() -> Self {
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Self {
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event_status: event::Status::Captured,
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..Self::new()
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}
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}
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/// Creates a new [`Action`] that publishes the given `Message` for
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/// the application to handle.
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///
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/// Publishing a `Message` always produces a redraw.
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pub fn publish(message: Message) -> Self {
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Self {
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message_to_publish: Some(message),
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..Self::new()
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}
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}
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/// Creates a new [`Action`] that requests a redraw to happen as
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/// soon as possible; without publishing any `Message`.
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pub fn request_redraw() -> Self {
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Self {
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redraw_request: Some(window::RedrawRequest::NextFrame),
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..Self::new()
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}
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}
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/// Creates a new [`Action`] that requests a redraw to happen at
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/// the given [`Instant`]; without publishing any `Message`.
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///
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/// This can be useful to efficiently animate content, like a
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/// blinking caret on a text input.
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pub fn request_redraw_at(at: Instant) -> Self {
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Self {
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redraw_request: Some(window::RedrawRequest::At(at)),
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..Self::new()
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}
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}
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/// Marks the [`Action`] as "capturing". See [`Self::capture`].
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pub fn and_capture(mut self) -> Self {
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self.event_status = event::Status::Captured;
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self
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}
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/// Converts the [`Action`] into its internal parts.
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///
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/// This method is meant to be used by runtimes, libraries, or internal
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/// widget implementations.
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pub fn into_inner(
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self,
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) -> (
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Option<Message>,
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Option<window::RedrawRequest>,
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event::Status,
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) {
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(
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self.message_to_publish,
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self.redraw_request,
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self.event_status,
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)
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}
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}
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@ -48,24 +48,24 @@
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//! canvas(Circle { radius: 50.0 }).into()
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//! }
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//! ```
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pub mod event;
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mod program;
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pub use event::Event;
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pub use program::Program;
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pub use crate::core::event::Event;
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pub use crate::graphics::cache::Group;
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pub use crate::graphics::geometry::{
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fill, gradient, path, stroke, Fill, Gradient, Image, LineCap, LineDash,
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LineJoin, Path, Stroke, Style, Text,
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};
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pub use crate::Action;
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use crate::core;
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use crate::core::event;
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use crate::core::layout::{self, Layout};
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use crate::core::mouse;
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use crate::core::renderer;
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use crate::core::widget::tree::{self, Tree};
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use crate::core::window;
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use crate::core::{
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Clipboard, Element, Length, Rectangle, Shell, Size, Vector, Widget,
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};
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@ -148,6 +148,7 @@ where
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message_: PhantomData<Message>,
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theme_: PhantomData<Theme>,
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renderer_: PhantomData<Renderer>,
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last_mouse_interaction: Option<mouse::Interaction>,
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}
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impl<P, Message, Theme, Renderer> Canvas<P, Message, Theme, Renderer>
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@ -166,6 +167,7 @@ where
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message_: PhantomData,
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theme_: PhantomData,
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renderer_: PhantomData,
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last_mouse_interaction: None,
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}
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}
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@ -216,39 +218,60 @@ where
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fn update(
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&mut self,
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tree: &mut Tree,
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event: core::Event,
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event: Event,
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layout: Layout<'_>,
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cursor: mouse::Cursor,
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_renderer: &Renderer,
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renderer: &Renderer,
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_clipboard: &mut dyn Clipboard,
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shell: &mut Shell<'_, Message>,
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_viewport: &Rectangle,
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viewport: &Rectangle,
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) {
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let bounds = layout.bounds();
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let canvas_event = match event {
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core::Event::Mouse(mouse_event) => Some(Event::Mouse(mouse_event)),
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core::Event::Touch(touch_event) => Some(Event::Touch(touch_event)),
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core::Event::Keyboard(keyboard_event) => {
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Some(Event::Keyboard(keyboard_event))
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}
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core::Event::Window(_) => None,
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};
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let state = tree.state.downcast_mut::<P::State>();
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let is_redraw_request = matches!(
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event,
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Event::Window(window::Event::RedrawRequested(_now)),
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);
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if let Some(canvas_event) = canvas_event {
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let state = tree.state.downcast_mut::<P::State>();
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let (event_status, message) =
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self.program.update(state, canvas_event, bounds, cursor);
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if let Some(action) = self.program.update(state, event, bounds, cursor)
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{
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let (message, redraw_request, event_status) = action.into_inner();
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if let Some(message) = message {
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shell.publish(message);
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}
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if let Some(redraw_request) = redraw_request {
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match redraw_request {
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window::RedrawRequest::NextFrame => {
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shell.request_redraw();
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}
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window::RedrawRequest::At(at) => {
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shell.request_redraw_at(at);
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}
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}
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}
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if event_status == event::Status::Captured {
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shell.capture_event();
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}
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}
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if shell.redraw_request() != Some(window::RedrawRequest::NextFrame) {
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let mouse_interaction = self
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.mouse_interaction(tree, layout, cursor, viewport, renderer);
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if is_redraw_request {
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self.last_mouse_interaction = Some(mouse_interaction);
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} else if self.last_mouse_interaction.is_some_and(
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|last_mouse_interaction| {
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last_mouse_interaction != mouse_interaction
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},
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) {
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shell.request_redraw();
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}
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}
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}
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fn mouse_interaction(
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@ -1,21 +0,0 @@
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//! Handle events of a canvas.
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use crate::core::keyboard;
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use crate::core::mouse;
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use crate::core::touch;
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pub use crate::core::event::Status;
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/// A [`Canvas`] event.
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///
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/// [`Canvas`]: crate::Canvas
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#[derive(Debug, Clone, PartialEq)]
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pub enum Event {
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/// A mouse event.
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Mouse(mouse::Event),
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/// A touch event.
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Touch(touch::Event),
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/// A keyboard event.
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Keyboard(keyboard::Event),
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}
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@ -1,8 +1,8 @@
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use crate::canvas::event::{self, Event};
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use crate::canvas::mouse;
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use crate::canvas::Geometry;
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use crate::canvas::{Event, Geometry};
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use crate::core::Rectangle;
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use crate::graphics::geometry;
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use crate::Action;
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/// The state and logic of a [`Canvas`].
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///
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/// When a [`Program`] is used in a [`Canvas`], the runtime will call this
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/// method for each [`Event`].
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///
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/// This method can optionally return a `Message` to notify an application
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/// of any meaningful interactions.
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/// This method can optionally return an [`Action`] to either notify an
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/// application of any meaningful interactions, capture the event, or
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/// request a redraw.
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///
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/// By default, this method does and returns nothing.
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///
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@ -34,8 +35,8 @@ where
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_event: Event,
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_bounds: Rectangle,
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_cursor: mouse::Cursor,
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) -> (event::Status, Option<Message>) {
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(event::Status::Ignored, None)
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) -> Option<Action<Message>> {
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None
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}
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/// Draws the state of the [`Program`], producing a bunch of [`Geometry`].
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@ -84,7 +85,7 @@ where
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event: Event,
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bounds: Rectangle,
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cursor: mouse::Cursor,
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) -> (event::Status, Option<Message>) {
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) -> Option<Action<Message>> {
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T::update(self, state, event, bounds, cursor)
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}
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@ -8,6 +8,7 @@ pub use iced_renderer::graphics;
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pub use iced_runtime as runtime;
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pub use iced_runtime::core;
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mod action;
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mod column;
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mod mouse_area;
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mod row;
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@ -131,4 +132,5 @@ pub use qr_code::QRCode;
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pub mod markdown;
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pub use crate::core::theme::{self, Theme};
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pub use action::Action;
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pub use renderer::Renderer;
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