Reuse text_bounds in text_input::layout
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1 changed files with 1 additions and 1 deletions
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@ -475,7 +475,7 @@ where
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let mut text = layout::Node::new(text_bounds);
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let mut text = layout::Node::new(text_bounds);
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text.move_to(Point::new(padding.left, padding.top));
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text.move_to(Point::new(padding.left, padding.top));
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layout::Node::with_children(text.size().pad(padding), vec![text])
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layout::Node::with_children(text_bounds.pad(padding), vec![text])
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}
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}
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}
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}
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