Introduce Image struct in core::image
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19 changed files with 184 additions and 334 deletions
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@ -1,11 +1,12 @@
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use crate::core::renderer::Quad;
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use crate::core::svg;
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use crate::core::{
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image, renderer::Quad, svg, Background, Color, Point, Radians, Rectangle,
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Transformation,
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Background, Color, Image, Point, Radians, Rectangle, Transformation,
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};
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use crate::graphics;
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use crate::graphics::damage;
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use crate::graphics::layer;
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use crate::graphics::text::{Editor, Paragraph, Text};
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use crate::graphics::{self, Image};
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use crate::Primitive;
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use std::rc::Rc;
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@ -18,7 +19,7 @@ pub struct Layer {
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pub quads: Vec<(Quad, Background)>,
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pub primitives: Vec<Item<Primitive>>,
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pub text: Vec<Item<Text>>,
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pub images: Vec<Image>,
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pub images: Vec<graphics::Image>,
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}
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impl Layer {
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@ -117,28 +118,14 @@ impl Layer {
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pub fn draw_image(
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&mut self,
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image: &Image,
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image: graphics::Image,
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transformation: Transformation,
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) {
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match image {
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Image::Raster {
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handle,
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filter_method,
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bounds,
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rotation,
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opacity,
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snap: _,
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} => {
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self.draw_raster(
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handle.clone(),
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*filter_method,
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*bounds,
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transformation,
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*rotation,
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*opacity,
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);
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graphics::Image::Raster(raster, bounds) => {
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self.draw_raster(raster.clone(), bounds, transformation);
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}
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Image::Vector {
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graphics::Image::Vector {
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handle,
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color,
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bounds,
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@ -147,11 +134,11 @@ impl Layer {
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} => {
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self.draw_svg(
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handle.clone(),
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*color,
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*bounds,
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color,
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bounds,
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transformation,
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*rotation,
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*opacity,
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rotation,
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opacity,
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);
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}
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}
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@ -159,21 +146,11 @@ impl Layer {
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pub fn draw_raster(
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&mut self,
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handle: image::Handle,
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filter_method: image::FilterMethod,
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image: Image,
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bounds: Rectangle,
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transformation: Transformation,
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rotation: Radians,
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opacity: f32,
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) {
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let image = Image::Raster {
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handle,
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filter_method,
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bounds: bounds * transformation,
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rotation,
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opacity,
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snap: false,
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};
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let image = graphics::Image::Raster(image, bounds * transformation);
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self.images.push(image);
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}
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@ -187,7 +164,7 @@ impl Layer {
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rotation: Radians,
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opacity: f32,
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) {
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let svg = Image::Vector {
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let svg = graphics::Image::Vector {
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handle,
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color,
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bounds: bounds * transformation,
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@ -304,7 +281,7 @@ impl Layer {
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&previous.images,
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¤t.images,
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|image| vec![image.bounds().expand(1.0)],
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Image::eq,
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graphics::Image::eq,
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);
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damage.extend(text);
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