Fixed documentation
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@ -124,7 +124,7 @@ impl Backend {
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}
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/// Performs an offscreen render pass. If the `format` selected by WGPU is not
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/// `wgpu::TextureFormat::Rgba8UnormSrgb`, a conversion compute pipeline will run.
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/// `wgpu::TextureFormat::Rgba8UnormSrgb`, it will be run through a blit.
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///
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/// Returns `None` if the `frame` is `Rgba8UnormSrgb`, else returns the newly
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/// converted texture view in `Rgba8UnormSrgb`.
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