Clip text to viewport bounds instead of layout bounds

This commit is contained in:
Héctor Ramón Jiménez 2023-12-01 16:04:27 +01:00
parent 99899d49cc
commit 936d480267
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GPG key ID: 7CC46565708259A7
23 changed files with 177 additions and 115 deletions

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@ -9,7 +9,7 @@ pub use highlighter::Highlighter;
pub use paragraph::Paragraph;
use crate::alignment;
use crate::{Color, Pixels, Point, Size};
use crate::{Color, Pixels, Point, Rectangle, Size};
use std::borrow::Cow;
use std::hash::{Hash, Hasher};
@ -202,6 +202,7 @@ pub trait Renderer: crate::Renderer {
text: &Self::Paragraph,
position: Point,
color: Color,
viewport: Rectangle,
);
/// Draws the given [`Editor`] at the given position and with the given
@ -211,6 +212,7 @@ pub trait Renderer: crate::Renderer {
editor: &Self::Editor,
position: Point,
color: Color,
viewport: Rectangle,
);
/// Draws the given [`Text`] at the given position and with the given
@ -220,5 +222,6 @@ pub trait Renderer: crate::Renderer {
text: Text<'_, Self::Font>,
position: Point,
color: Color,
viewport: Rectangle,
);
}