Clip text to viewport bounds instead of layout bounds
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23 changed files with 177 additions and 115 deletions
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@ -14,24 +14,26 @@ use std::sync::Arc;
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pub enum Primitive<T> {
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/// A text primitive
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Text {
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/// The contents of the text
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/// The contents of the text.
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content: String,
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/// The bounds of the text
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/// The bounds of the text.
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bounds: Rectangle,
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/// The color of the text
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/// The color of the text.
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color: Color,
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/// The size of the text in logical pixels
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/// The size of the text in logical pixels.
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size: Pixels,
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/// The line height of the text
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/// The line height of the text.
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line_height: text::LineHeight,
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/// The font of the text
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/// The font of the text.
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font: Font,
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/// The horizontal alignment of the text
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/// The horizontal alignment of the text.
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horizontal_alignment: alignment::Horizontal,
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/// The vertical alignment of the text
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/// The vertical alignment of the text.
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vertical_alignment: alignment::Vertical,
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/// The shaping strategy of the text.
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shaping: text::Shaping,
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/// The viewport of the text.
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viewport: Rectangle,
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},
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/// A paragraph primitive
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Paragraph {
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@ -41,15 +43,19 @@ pub enum Primitive<T> {
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position: Point,
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/// The color of the paragraph.
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color: Color,
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/// The viewport of the paragraph.
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viewport: Rectangle,
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},
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/// An editor primitive
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Editor {
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/// The [`editor::Weak`] reference.
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editor: editor::Weak,
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/// The position of the paragraph.
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/// The position of the editor.
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position: Point,
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/// The color of the paragraph.
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/// The color of the editor.
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color: Color,
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/// The viewport of the editor.
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viewport: Rectangle,
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},
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/// A quad primitive
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Quad {
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