Re-organize custom module as pipeline module
... and move `Shader` widget to `iced_widget` crate
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14 changed files with 246 additions and 197 deletions
26
widget/src/shader/event.rs
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26
widget/src/shader/event.rs
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//! Handle events of a custom shader widget.
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use crate::core::keyboard;
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use crate::core::mouse;
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use crate::core::touch;
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use std::time::Instant;
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pub use crate::core::event::Status;
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/// A [`Shader`] event.
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///
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/// [`Shader`]: crate::widget::shader::Shader;
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#[derive(Debug, Clone, Copy, PartialEq)]
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pub enum Event {
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/// A mouse event.
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Mouse(mouse::Event),
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/// A touch event.
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Touch(touch::Event),
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/// A keyboard event.
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Keyboard(keyboard::Event),
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/// A window requested a redraw.
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RedrawRequested(Instant),
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}
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