Rename Rectangle::round to snap

Also use `ceil` instead of `round`.
Closes #380.
This commit is contained in:
Héctor Ramón Jiménez 2020-06-02 04:38:55 +02:00
parent b96d87ff69
commit 94af348846
5 changed files with 8 additions and 9 deletions

View file

@ -105,7 +105,7 @@ impl Backend {
target_width: u32,
target_height: u32,
) {
let bounds = (layer.bounds * scale_factor).round();
let bounds = (layer.bounds * scale_factor).snap();
if !layer.quads.is_empty() {
self.quad_pipeline.draw(

View file

@ -326,8 +326,7 @@ impl Pipeline {
for (i, (vertex_offset, index_offset, indices)) in
offsets.into_iter().enumerate()
{
let clip_bounds =
(meshes[i].clip_bounds * scale_factor).round();
let clip_bounds = (meshes[i].clip_bounds * scale_factor).snap();
render_pass.set_scissor_rect(
clip_bounds.x,