Hide window until Renderer has been initialized
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parent
92ba26b8a1
commit
9506fb1181
2 changed files with 16 additions and 7 deletions
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@ -147,11 +147,15 @@ where
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#[cfg(target_arch = "wasm32")]
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let target = settings.window.platform_specific.target.clone();
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let builder = settings.window.into_builder(
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&application.title(),
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event_loop.primary_monitor(),
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settings.id,
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);
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let should_be_visible = settings.window.visible;
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let builder = settings
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.window
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.into_builder(
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&application.title(),
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event_loop.primary_monitor(),
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settings.id,
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)
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.with_visible(false);
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log::info!("Window builder: {:#?}", builder);
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@ -202,6 +206,7 @@ where
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control_sender,
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init_command,
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window,
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should_be_visible,
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settings.exit_on_close_request,
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);
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@ -268,6 +273,7 @@ async fn run_instance<A, E, C>(
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mut control_sender: mpsc::UnboundedSender<winit::event_loop::ControlFlow>,
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init_command: Command<A::Message>,
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window: winit::window::Window,
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should_be_visible: bool,
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exit_on_close_request: bool,
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) where
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A: Application + 'static,
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@ -295,6 +301,10 @@ async fn run_instance<A, E, C>(
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physical_size.height,
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);
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if should_be_visible {
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window.set_visible(true);
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}
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run_command(
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&application,
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&mut cache,
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@ -114,8 +114,7 @@ impl Window {
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.with_decorations(self.decorations)
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.with_transparent(self.transparent)
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.with_window_icon(self.icon)
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.with_always_on_top(self.always_on_top)
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.with_visible(self.visible);
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.with_always_on_top(self.always_on_top);
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if let Some(position) = conversion::position(
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primary_monitor.as_ref(),
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