Remove TODO about reactive rendering in iced_winit
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1 changed files with 0 additions and 5 deletions
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@ -824,11 +824,6 @@ async fn run_instance<P, C>(
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continue;
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continue;
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};
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};
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// TODO: Avoid redrawing all the time by forcing widgets to
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// request redraws on state changes
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//
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// Then, we can use the `interface_state` here to decide if a redraw
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// is needed right away, or simply wait until a specific time.
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let redraw_event = core::Event::Window(
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let redraw_event = core::Event::Window(
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window::Event::RedrawRequested(Instant::now()),
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window::Event::RedrawRequested(Instant::now()),
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);
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);
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