Rename MouseCursor to mouse::Interaction

This commit is contained in:
Héctor Ramón Jiménez 2020-04-30 08:16:38 +02:00
parent d4c4198f72
commit 98bc8cf2a7
35 changed files with 170 additions and 171 deletions

View file

@ -11,8 +11,8 @@ mod rainbow {
// if you wish to, by creating your own `Renderer` trait, which could be
// implemented by `iced_wgpu` and other renderers.
use iced_native::{
layout, Element, Hasher, Layout, Length, MouseCursor, Point, Size,
Vector, Widget,
layout, mouse, Element, Hasher, Layout, Length, Point, Size, Vector,
Widget,
};
use iced_wgpu::{
triangle::{Mesh2D, Vertex2D},
@ -54,7 +54,7 @@ mod rainbow {
_defaults: &Defaults,
layout: Layout<'_>,
cursor_position: Point,
) -> (Primitive, MouseCursor) {
) -> (Primitive, mouse::Interaction) {
let b = layout.bounds();
// R O Y G B I V
@ -141,7 +141,7 @@ mod rainbow {
},
}),
},
MouseCursor::default(),
mouse::Interaction::default(),
)
}
}