Rename buffers module to buffer

... and move `StaticBuffer` to nested `static` module
This commit is contained in:
Héctor Ramón Jiménez 2022-11-03 05:00:35 +01:00
parent 7e22e2d452
commit 99cf98971d
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GPG key ID: 140CC052C94F138E
7 changed files with 66 additions and 66 deletions

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@ -6,7 +6,7 @@ use std::fmt::Formatter;
use iced_graphics::layer::{mesh, Mesh};
use iced_graphics::Size;
use crate::buffers::StaticBuffer;
use crate::buffer::r#static::Buffer;
pub use iced_graphics::triangle::{Mesh2D, Vertex2D};
mod gradient;
@ -17,8 +17,8 @@ mod solid;
#[derive(Debug)]
pub(crate) struct Pipeline {
blit: Option<msaa::Blit>,
vertex_buffer: StaticBuffer<Vertex2D>,
index_buffer: StaticBuffer<u32>,
vertex_buffer: Buffer<Vertex2D>,
index_buffer: Buffer<u32>,
index_strides: Vec<u32>,
pipelines: PipelineList,
}
@ -65,12 +65,12 @@ impl Pipeline {
) -> Pipeline {
Pipeline {
blit: antialiasing.map(|a| msaa::Blit::new(device, format, a)),
vertex_buffer: StaticBuffer::new(
vertex_buffer: Buffer::new(
device,
"iced_wgpu::triangle vertex buffer",
wgpu::BufferUsages::VERTEX | wgpu::BufferUsages::COPY_DST,
),
index_buffer: StaticBuffer::new(
index_buffer: Buffer::new(
device,
"iced_wgpu::triangle vertex buffer",
wgpu::BufferUsages::INDEX | wgpu::BufferUsages::COPY_DST,