Introduce first-class svg module in iced_native

This commit is contained in:
Héctor Ramón Jiménez 2021-10-31 16:24:31 +07:00
parent c4186a71b7
commit 9a3c81f336
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GPG key ID: 140CC052C94F138E
11 changed files with 106 additions and 98 deletions

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@ -1,11 +1,11 @@
//! Display vector graphics in your application.
use crate::layout;
use crate::renderer;
use crate::svg::{self, Handle};
use crate::{Element, Hasher, Layout, Length, Point, Rectangle, Size, Widget};
use std::hash::{Hash, Hasher as _};
use std::hash::Hash;
use std::path::PathBuf;
use std::sync::Arc;
/// A vector graphics image.
///
@ -51,7 +51,7 @@ impl Svg {
impl<Message, Renderer> Widget<Message, Renderer> for Svg
where
Renderer: self::Renderer,
Renderer: svg::Renderer,
{
fn width(&self) -> Length {
self.width
@ -106,94 +106,9 @@ where
}
}
/// An [`Svg`] handle.
#[derive(Debug, Clone)]
pub struct Handle {
id: u64,
data: Arc<Data>,
}
impl Handle {
/// Creates an SVG [`Handle`] pointing to the vector image of the given
/// path.
pub fn from_path(path: impl Into<PathBuf>) -> Handle {
Self::from_data(Data::Path(path.into()))
}
/// Creates an SVG [`Handle`] from raw bytes containing either an SVG string
/// or gzip compressed data.
///
/// This is useful if you already have your SVG data in-memory, maybe
/// because you downloaded or generated it procedurally.
pub fn from_memory(bytes: impl Into<Vec<u8>>) -> Handle {
Self::from_data(Data::Bytes(bytes.into()))
}
fn from_data(data: Data) -> Handle {
let mut hasher = Hasher::default();
data.hash(&mut hasher);
Handle {
id: hasher.finish(),
data: Arc::new(data),
}
}
/// Returns the unique identifier of the [`Handle`].
pub fn id(&self) -> u64 {
self.id
}
/// Returns a reference to the SVG [`Data`].
pub fn data(&self) -> &Data {
&self.data
}
}
impl Hash for Handle {
fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
self.id.hash(state);
}
}
/// The data of an [`Svg`].
#[derive(Clone, Hash)]
pub enum Data {
/// File data
Path(PathBuf),
/// In-memory data
///
/// Can contain an SVG string or a gzip compressed data.
Bytes(Vec<u8>),
}
impl std::fmt::Debug for Data {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self {
Data::Path(path) => write!(f, "Path({:?})", path),
Data::Bytes(_) => write!(f, "Bytes(...)"),
}
}
}
/// The renderer of an [`Svg`].
///
/// Your [renderer] will need to implement this trait before being able to use
/// an [`Svg`] in your user interface.
///
/// [renderer]: crate::renderer
pub trait Renderer: crate::Renderer {
/// Returns the default dimensions of an [`Svg`] for the given [`Handle`].
fn dimensions(&self, handle: &Handle) -> (u32, u32);
// Draws an [`Svg`].
fn draw(&mut self, handle: Handle, bounds: Rectangle);
}
impl<'a, Message, Renderer> From<Svg> for Element<'a, Message, Renderer>
where
Renderer: self::Renderer,
Renderer: svg::Renderer,
{
fn from(icon: Svg) -> Element<'a, Message, Renderer> {
Element::new(icon)