Merge pull request #1160 from derezzedex/dev/arm-support

feat: add support to ARM devices (and older hardware)
This commit is contained in:
Héctor Ramón 2022-01-26 13:54:21 +07:00 committed by GitHub
commit 9b3cab82ef
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GPG key ID: 4AEE18F83AFDEB23
30 changed files with 1109 additions and 281 deletions

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@ -10,3 +10,4 @@ iced = { path = "../..", features = ["canvas", "tokio", "debug"] }
tokio = { version = "1.0", features = ["sync"] }
itertools = "0.9"
rustc-hash = "1.1"
env_logger = "0.9"

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@ -18,6 +18,8 @@ use preset::Preset;
use std::time::{Duration, Instant};
pub fn main() -> iced::Result {
env_logger::builder().format_timestamp(None).init();
GameOfLife::run(Settings {
antialiasing: true,
window: window::Settings {

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@ -10,4 +10,3 @@ iced_glutin = { path = "../../glutin" }
iced_glow = { path = "../../glow" }
iced_winit = { path = "../../winit" }
env_logger = "0.8"
glow = "0.6"

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@ -4,16 +4,15 @@ mod scene;
use controls::Controls;
use scene::Scene;
use glow;
use glow::*;
use glutin::dpi::PhysicalPosition;
use glutin::event::{Event, ModifiersState, WindowEvent};
use glutin::event_loop::ControlFlow;
use iced_glow::glow;
use iced_glow::{Backend, Renderer, Settings, Viewport};
use iced_glutin::conversion;
use iced_glutin::glutin;
use iced_glutin::glutin::event::{Event, WindowEvent};
use iced_glutin::glutin::event_loop::ControlFlow;
use iced_glutin::{program, Clipboard, Debug, Size};
use iced_winit::conversion;
use iced_winit::winit;
use winit::{dpi::PhysicalPosition, event::ModifiersState};
pub fn main() {
env_logger::init();

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@ -1,4 +1,5 @@
use glow::*;
use iced_glow::glow;
use iced_glow::Color;
pub struct Scene {