Introduce backend feature flags in iced_renderer
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06bbcc310e
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9b4bcd287a
6 changed files with 147 additions and 93 deletions
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@ -7,14 +7,18 @@ use crate::graphics::geometry::{Fill, Geometry, Path, Stroke, Text};
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use crate::Backend;
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pub enum Frame {
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#[cfg(feature = "wgpu")]
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Wgpu(iced_wgpu::geometry::Frame),
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#[cfg(feature = "tiny-skia")]
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TinySkia(iced_tiny_skia::geometry::Frame),
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}
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macro_rules! delegate {
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($frame:expr, $name:ident => $body:expr) => {
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($frame:expr, $name:ident, $body:expr) => {
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match $frame {
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#[cfg(feature = "wgpu")]
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Self::Wgpu($name) => $body,
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#[cfg(feature = "tiny-skia")]
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Self::TinySkia($name) => $body,
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}
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};
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@ -23,9 +27,11 @@ macro_rules! delegate {
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impl Frame {
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pub fn new<Theme>(renderer: &crate::Renderer<Theme>, size: Size) -> Self {
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match renderer.backend() {
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#[cfg(feature = "wgpu")]
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Backend::Wgpu(_) => {
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Frame::Wgpu(iced_wgpu::geometry::Frame::new(size))
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}
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#[cfg(feature = "tiny-skia")]
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Backend::TinySkia(_) => {
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Frame::TinySkia(iced_tiny_skia::geometry::Frame::new(size))
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}
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@ -35,31 +41,31 @@ impl Frame {
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/// Returns the width of the [`Frame`].
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#[inline]
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pub fn width(&self) -> f32 {
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delegate!(self, frame => frame.width())
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delegate!(self, frame, frame.width())
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}
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/// Returns the height of the [`Frame`].
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#[inline]
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pub fn height(&self) -> f32 {
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delegate!(self, frame => frame.height())
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delegate!(self, frame, frame.height())
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}
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/// Returns the dimensions of the [`Frame`].
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#[inline]
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pub fn size(&self) -> Size {
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delegate!(self, frame => frame.size())
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delegate!(self, frame, frame.size())
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}
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/// Returns the coordinate of the center of the [`Frame`].
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#[inline]
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pub fn center(&self) -> Point {
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delegate!(self, frame => frame.center())
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delegate!(self, frame, frame.center())
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}
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/// Draws the given [`Path`] on the [`Frame`] by filling it with the
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/// provided style.
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pub fn fill(&mut self, path: &Path, fill: impl Into<Fill>) {
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delegate!(self, frame => frame.fill(path, fill));
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delegate!(self, frame, frame.fill(path, fill));
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}
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/// Draws an axis-aligned rectangle given its top-left corner coordinate and
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@ -70,13 +76,13 @@ impl Frame {
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size: Size,
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fill: impl Into<Fill>,
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) {
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delegate!(self, frame => frame.fill_rectangle(top_left, size, fill));
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delegate!(self, frame, frame.fill_rectangle(top_left, size, fill));
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}
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/// Draws the stroke of the given [`Path`] on the [`Frame`] with the
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/// provided style.
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pub fn stroke<'a>(&mut self, path: &Path, stroke: impl Into<Stroke<'a>>) {
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delegate!(self, frame => frame.stroke(path, stroke));
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delegate!(self, frame, frame.stroke(path, stroke));
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}
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/// Draws the characters of the given [`Text`] on the [`Frame`], filling
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@ -95,7 +101,7 @@ impl Frame {
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///
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/// [`Canvas`]: crate::widget::Canvas
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pub fn fill_text(&mut self, text: impl Into<Text>) {
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delegate!(self, frame => frame.fill_text(text));
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delegate!(self, frame, frame.fill_text(text));
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}
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/// Stores the current transform of the [`Frame`] and executes the given
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@ -105,11 +111,11 @@ impl Frame {
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/// operations in different coordinate systems.
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#[inline]
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pub fn with_save(&mut self, f: impl FnOnce(&mut Frame)) {
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delegate!(self, frame => frame.push_transform());
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delegate!(self, frame, frame.push_transform());
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f(self);
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delegate!(self, frame => frame.pop_transform());
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delegate!(self, frame, frame.pop_transform());
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}
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/// Executes the given drawing operations within a [`Rectangle`] region,
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@ -121,9 +127,11 @@ impl Frame {
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#[inline]
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pub fn with_clip(&mut self, region: Rectangle, f: impl FnOnce(&mut Frame)) {
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let mut frame = match self {
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#[cfg(feature = "wgpu")]
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Self::Wgpu(_) => {
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Self::Wgpu(iced_wgpu::geometry::Frame::new(region.size()))
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}
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#[cfg(feature = "tiny-skia")]
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Self::TinySkia(_) => Self::TinySkia(
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iced_tiny_skia::geometry::Frame::new(region.size()),
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),
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@ -134,12 +142,15 @@ impl Frame {
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let translation = Vector::new(region.x, region.y);
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match (self, frame) {
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#[cfg(feature = "wgpu")]
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(Self::Wgpu(target), Self::Wgpu(frame)) => {
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target.clip(frame, translation);
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}
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#[cfg(feature = "tiny-skia")]
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(Self::TinySkia(target), Self::TinySkia(frame)) => {
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target.clip(frame, translation);
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}
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#[allow(unreachable_patterns)]
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_ => unreachable!(),
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};
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}
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@ -147,22 +158,22 @@ impl Frame {
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/// Applies a translation to the current transform of the [`Frame`].
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#[inline]
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pub fn translate(&mut self, translation: Vector) {
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delegate!(self, frame => frame.translate(translation));
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delegate!(self, frame, frame.translate(translation));
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}
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/// Applies a rotation in radians to the current transform of the [`Frame`].
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#[inline]
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pub fn rotate(&mut self, angle: f32) {
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delegate!(self, frame => frame.rotate(angle));
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delegate!(self, frame, frame.rotate(angle));
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}
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/// Applies a scaling to the current transform of the [`Frame`].
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#[inline]
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pub fn scale(&mut self, scale: f32) {
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delegate!(self, frame => frame.scale(scale));
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delegate!(self, frame, frame.scale(scale));
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}
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pub fn into_geometry(self) -> Geometry {
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Geometry(delegate!(self, frame => frame.into_primitive()))
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Geometry(delegate!(self, frame, frame.into_primitive()))
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}
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}
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