Merge branch 'master' into feature/event-subscriptions
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commit
9b84b6e403
13 changed files with 510 additions and 62 deletions
145
examples/custom_widget.rs
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145
examples/custom_widget.rs
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//! This example showcases a simple native custom widget that draws a circle.
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mod circle {
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// For now, to implement a custom native widget you will need to add
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// `iced_native` and `iced_wgpu` to your dependencies.
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//
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// Then, you simply need to define your widget type and implement the
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// `iced_native::Widget` trait with the `iced_wgpu::Renderer`.
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//
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// Of course, you can choose to make the implementation renderer-agnostic,
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// if you wish to, by creating your own `Renderer` trait, which could be
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// implemented by `iced_wgpu` and other renderers.
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use iced_native::{
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layout, Background, Color, Element, Hasher, Layout, Length,
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MouseCursor, Point, Size, Widget,
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};
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use iced_wgpu::{Primitive, Renderer};
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pub struct Circle {
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radius: u16,
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}
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impl Circle {
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pub fn new(radius: u16) -> Self {
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Self { radius }
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}
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}
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impl<Message> Widget<Message, Renderer> for Circle {
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fn width(&self) -> Length {
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Length::Shrink
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}
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fn height(&self) -> Length {
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Length::Shrink
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}
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fn layout(
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&self,
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_renderer: &Renderer,
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_limits: &layout::Limits,
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) -> layout::Node {
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layout::Node::new(Size::new(
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f32::from(self.radius) * 2.0,
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f32::from(self.radius) * 2.0,
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))
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}
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fn hash_layout(&self, state: &mut Hasher) {
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use std::hash::Hash;
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self.radius.hash(state);
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}
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fn draw(
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&self,
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_renderer: &mut Renderer,
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layout: Layout<'_>,
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_cursor_position: Point,
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) -> (Primitive, MouseCursor) {
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(
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Primitive::Quad {
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bounds: layout.bounds(),
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background: Background::Color(Color::BLACK),
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border_radius: self.radius,
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},
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MouseCursor::OutOfBounds,
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)
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}
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}
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impl<'a, Message> Into<Element<'a, Message, Renderer>> for Circle {
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fn into(self) -> Element<'a, Message, Renderer> {
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Element::new(self)
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}
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}
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}
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use circle::Circle;
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use iced::{
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slider, Align, Column, Container, Element, Length, Sandbox, Settings,
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Slider, Text,
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};
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pub fn main() {
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Example::run(Settings::default())
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}
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struct Example {
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radius: u16,
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slider: slider::State,
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}
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#[derive(Debug, Clone, Copy)]
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enum Message {
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RadiusChanged(f32),
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}
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impl Sandbox for Example {
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type Message = Message;
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fn new() -> Self {
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Example {
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radius: 50,
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slider: slider::State::new(),
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}
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}
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fn title(&self) -> String {
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String::from("Custom widget - Iced")
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}
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fn update(&mut self, message: Message) {
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match message {
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Message::RadiusChanged(radius) => {
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self.radius = radius.round() as u16;
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}
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}
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}
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fn view(&mut self) -> Element<Message> {
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let content = Column::new()
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.padding(20)
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.spacing(20)
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.max_width(500)
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.align_items(Align::Center)
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.push(Circle::new(self.radius))
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.push(
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Text::new(format!("Radius: {}", self.radius.to_string()))
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.width(Length::Shrink),
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)
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.push(Slider::new(
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&mut self.slider,
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1.0..=100.0,
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f32::from(self.radius),
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Message::RadiusChanged,
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));
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Container::new(content)
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.width(Length::Fill)
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.height(Length::Fill)
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.center_x()
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.center_y()
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.into()
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}
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}
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@ -140,6 +140,7 @@ impl Steps {
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Step::Scrollable,
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Step::TextInput {
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value: String::new(),
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is_secure: false,
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state: text_input::State::new(),
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},
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Step::Debugger,
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@ -210,6 +211,7 @@ enum Step {
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Scrollable,
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TextInput {
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value: String,
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is_secure: bool,
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state: text_input::State,
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},
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Debugger,
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@ -226,6 +228,7 @@ pub enum StepMessage {
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LanguageSelected(Language),
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ImageWidthChanged(f32),
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InputChanged(String),
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ToggleSecureInput(bool),
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DebugToggled(bool),
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}
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@ -277,6 +280,11 @@ impl<'a> Step {
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*value = new_value;
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}
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}
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StepMessage::ToggleSecureInput(toggle) => {
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if let Step::TextInput { is_secure, .. } = self {
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*is_secure = toggle;
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}
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}
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};
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}
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@ -328,7 +336,11 @@ impl<'a> Step {
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spacing,
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} => Self::rows_and_columns(*layout, spacing_slider, *spacing),
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Step::Scrollable => Self::scrollable(),
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Step::TextInput { value, state } => Self::text_input(value, state),
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Step::TextInput {
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value,
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is_secure,
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state,
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} => Self::text_input(value, *is_secure, state),
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Step::Debugger => Self::debugger(debug),
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Step::End => Self::end(),
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}
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@ -582,22 +594,31 @@ impl<'a> Step {
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fn text_input(
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value: &str,
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is_secure: bool,
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state: &'a mut text_input::State,
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) -> Column<'a, StepMessage> {
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let text_input = TextInput::new(
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state,
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"Type something to continue...",
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value,
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StepMessage::InputChanged,
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)
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.padding(10)
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.size(30);
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Self::container("Text input")
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.push(Text::new(
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"Use a text input to ask for different kinds of information.",
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))
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.push(
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TextInput::new(
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state,
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"Type something to continue...",
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value,
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StepMessage::InputChanged,
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)
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.padding(10)
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.size(30),
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)
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.push(if is_secure {
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text_input.password()
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} else {
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text_input
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})
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.push(Checkbox::new(
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is_secure,
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"Enable password mode",
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StepMessage::ToggleSecureInput,
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))
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.push(Text::new(
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"A text input produces a message every time it changes. It is \
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very easy to keep track of its contents:",
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