vornoi experiment
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2 changed files with 81 additions and 5 deletions
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@ -9,3 +9,4 @@ publish = false
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iced = { path = "../..", features = ["canvas", "tokio", "debug"] }
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tokio = { version = "1.0", features = ["sync"] }
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env_logger = "0.9"
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voronoi = "0.1.4"
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@ -9,6 +9,7 @@ use iced::{
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};
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use std::collections::HashMap;
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use voronoi;
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pub fn main() -> iced::Result {
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env_logger::builder().format_timestamp(None).init();
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@ -126,16 +127,77 @@ impl<'a> canvas::Program<Message> for State {
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_state: &Self::State,
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_theme: &Theme,
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bounds: Rectangle,
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_cursor: Cursor,
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cursor: Cursor,
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) -> Vec<Geometry> {
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let fingerweb = self.cache.draw(bounds.size(), |frame| {
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for finger in &self.fingers {
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dbg!(&finger);
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let mut fingers = HashMap::new();
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let circle = Path::new(|p| p.circle(*finger.1, 50.0));
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// TODO delete fake fingers
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fingers.insert(1, Point { x: 50.0, y: 50.0 });
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fingers.insert(2, Point { x: 250.0, y: 400.0 });
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fingers.insert(3, Point { x: 650.0, y: 120.0 });
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fingers.insert(4, Point { x: 750.0, y: 520.0 });
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match cursor {
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canvas::Cursor::Available(pt) => {
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dbg!(&pt);
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fingers.insert(5, pt);
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}
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_ => {}
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}
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// Collect tuples of (id, point);
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let mut zones: Vec<(i32, Point)> = fingers
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.iter()
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.map(|(id, pt)| (id.clone(), pt.clone()))
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.collect();
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// Sort by ID
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zones.sort_by(|a, b| a.0.partial_cmp(&b.0).unwrap());
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// Generate sorted list of points
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let vpoints: Vec<voronoi::Point> = zones
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.iter()
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.map(|zone| iced_point_to_voronoi_point(&zone.1))
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.collect();
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let diagram = voronoi::voronoi(vpoints, 700.0);
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let polys = voronoi::make_polygons(&diagram);
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for i in 0..polys.len() {
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let mut builder = canvas::path::Builder::new();
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let zone = &zones[i];
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let poly = &polys[i];
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for (index, pt) in poly.iter().enumerate() {
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let pt = voronoi_point_to_iced_point(pt);
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match index {
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0 => builder.move_to(pt),
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_ => builder.line_to(pt),
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}
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}
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let path = builder.build();
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let zone = &zones[i];
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let color_r = (10 % zone.0) as f32 / 20.0;
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let color_g = (10 % (zone.0 + 8)) as f32 / 20.0;
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let color_b = (10 % (zone.0 + 3)) as f32 / 20.0;
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frame.fill(
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&path,
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Color {
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r: color_r,
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g: color_g,
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b: color_b,
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a: 1.0,
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},
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);
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frame.stroke(
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&circle,
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&path,
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Stroke {
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color: Color::BLACK,
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width: 3.0,
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@ -148,3 +210,16 @@ impl<'a> canvas::Program<Message> for State {
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vec![fingerweb]
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}
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}
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fn iced_point_to_voronoi_point(pt: &iced::Point) -> voronoi::Point {
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voronoi::Point::new(pt.x.into(), pt.y.into())
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}
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fn voronoi_point_to_iced_point(pt: &voronoi::Point) -> iced::Point {
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let x: f64 = pt.x.into();
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let y: f64 = pt.y.into();
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Point {
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x: x as f32,
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y: y as f32,
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}
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}
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