Merge pull request #1878 from AustinMReppert/master
Minor Scrollable Improvements
This commit is contained in:
commit
9d83718fbe
2 changed files with 114 additions and 76 deletions
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@ -5,6 +5,7 @@ use iced::widget::{
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};
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use iced::{executor, theme, Alignment, Color};
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use iced::{Application, Command, Element, Length, Settings, Theme};
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use once_cell::sync::Lazy;
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static SCROLLABLE_ID: Lazy<scrollable::Id> = Lazy::new(scrollable::Id::unique);
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@ -199,12 +200,12 @@ impl Application for ScrollableDemo {
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.spacing(40),
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)
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.height(Length::Fill)
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.vertical_scroll(
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.direction(scrollable::Direction::Vertical(
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Properties::new()
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.width(self.scrollbar_width)
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.margin(self.scrollbar_margin)
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.scroller_width(self.scroller_width),
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)
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))
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.id(SCROLLABLE_ID.clone())
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.on_scroll(Message::Scrolled),
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Direction::Horizontal => scrollable(
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@ -223,12 +224,12 @@ impl Application for ScrollableDemo {
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.spacing(40),
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)
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.height(Length::Fill)
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.horizontal_scroll(
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.direction(scrollable::Direction::Horizontal(
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Properties::new()
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.width(self.scrollbar_width)
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.margin(self.scrollbar_margin)
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.scroller_width(self.scroller_width),
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)
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))
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.style(theme::Scrollable::custom(ScrollbarCustomStyle))
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.id(SCROLLABLE_ID.clone())
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.on_scroll(Message::Scrolled),
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@ -264,18 +265,17 @@ impl Application for ScrollableDemo {
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.spacing(40),
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)
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.height(Length::Fill)
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.vertical_scroll(
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Properties::new()
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.direction({
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let properties = Properties::new()
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.width(self.scrollbar_width)
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.margin(self.scrollbar_margin)
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.scroller_width(self.scroller_width),
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)
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.horizontal_scroll(
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Properties::new()
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.width(self.scrollbar_width)
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.margin(self.scrollbar_margin)
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.scroller_width(self.scroller_width),
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)
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.scroller_width(self.scroller_width);
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scrollable::Direction::Both {
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horizontal: properties,
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vertical: properties,
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}
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})
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.style(theme::Scrollable::Custom(Box::new(
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ScrollbarCustomStyle,
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)))
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@ -29,8 +29,7 @@ where
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id: Option<Id>,
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width: Length,
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height: Length,
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vertical: Properties,
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horizontal: Option<Properties>,
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direction: Direction,
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content: Element<'a, Message, Renderer>,
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on_scroll: Option<Box<dyn Fn(Viewport) -> Message + 'a>>,
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style: <Renderer::Theme as StyleSheet>::Style,
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@ -47,8 +46,7 @@ where
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id: None,
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width: Length::Shrink,
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height: Length::Shrink,
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vertical: Properties::default(),
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horizontal: None,
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direction: Default::default(),
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content: content.into(),
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on_scroll: None,
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style: Default::default(),
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@ -73,15 +71,9 @@ where
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self
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}
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/// Configures the vertical scrollbar of the [`Scrollable`] .
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pub fn vertical_scroll(mut self, properties: Properties) -> Self {
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self.vertical = properties;
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self
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}
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/// Configures the horizontal scrollbar of the [`Scrollable`] .
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pub fn horizontal_scroll(mut self, properties: Properties) -> Self {
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self.horizontal = Some(properties);
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/// Sets the [`Direction`] of the [`Scrollable`] .
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pub fn direction(mut self, direction: Direction) -> Self {
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self.direction = direction;
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self
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}
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@ -103,8 +95,50 @@ where
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}
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}
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/// The direction of [`Scrollable`].
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#[derive(Debug, Clone, Copy, PartialEq)]
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pub enum Direction {
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/// Vertical scrolling
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Vertical(Properties),
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/// Horizontal scrolling
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Horizontal(Properties),
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/// Both vertical and horizontal scrolling
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Both {
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/// The properties of the vertical scrollbar.
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vertical: Properties,
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/// The properties of the horizontal scrollbar.
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horizontal: Properties,
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},
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}
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impl Direction {
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/// Returns the [`Properties`] of the horizontal scrollbar, if any.
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pub fn horizontal(&self) -> Option<&Properties> {
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match self {
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Self::Horizontal(properties) => Some(properties),
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Self::Both { horizontal, .. } => Some(horizontal),
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_ => None,
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}
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}
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/// Returns the [`Properties`] of the vertical scrollbar, if any.
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pub fn vertical(&self) -> Option<&Properties> {
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match self {
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Self::Vertical(properties) => Some(properties),
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Self::Both { vertical, .. } => Some(vertical),
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_ => None,
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}
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}
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}
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impl Default for Direction {
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fn default() -> Self {
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Self::Vertical(Properties::default())
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}
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}
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/// Properties of a scrollbar within a [`Scrollable`].
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#[derive(Debug)]
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#[derive(Debug, Clone, Copy, PartialEq)]
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pub struct Properties {
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width: f32,
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margin: f32,
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@ -186,7 +220,7 @@ where
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limits,
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self.width,
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self.height,
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self.horizontal.is_some(),
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&self.direction,
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|renderer, limits| {
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self.content.as_widget().layout(renderer, limits)
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},
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@ -234,8 +268,7 @@ where
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cursor,
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clipboard,
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shell,
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&self.vertical,
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self.horizontal.as_ref(),
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&self.direction,
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&self.on_scroll,
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|event, layout, cursor, clipboard, shell| {
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self.content.as_widget_mut().on_event(
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@ -267,8 +300,7 @@ where
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theme,
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layout,
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cursor,
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&self.vertical,
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self.horizontal.as_ref(),
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&self.direction,
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&self.style,
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|renderer, layout, cursor, viewport| {
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self.content.as_widget().draw(
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@ -296,8 +328,7 @@ where
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tree.state.downcast_ref::<State>(),
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layout,
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cursor,
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&self.vertical,
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self.horizontal.as_ref(),
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&self.direction,
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|layout, cursor, viewport| {
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self.content.as_widget().mouse_interaction(
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&tree.children[0],
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@ -327,10 +358,11 @@ where
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let bounds = layout.bounds();
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let content_layout = layout.children().next().unwrap();
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let content_bounds = content_layout.bounds();
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let offset = tree
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.state
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.downcast_ref::<State>()
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.offset(bounds, content_bounds);
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let offset = tree.state.downcast_ref::<State>().offset(
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&self.direction,
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bounds,
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content_bounds,
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);
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overlay.translate(Vector::new(-offset.x, -offset.y))
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})
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@ -399,20 +431,24 @@ pub fn layout<Renderer>(
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limits: &layout::Limits,
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width: Length,
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height: Length,
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horizontal_enabled: bool,
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direction: &Direction,
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layout_content: impl FnOnce(&Renderer, &layout::Limits) -> layout::Node,
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) -> layout::Node {
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let limits = limits.width(width).height(height);
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let child_limits = layout::Limits::new(
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Size::new(limits.min().width, 0.0),
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Size::new(limits.min().width, limits.min().height),
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Size::new(
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if horizontal_enabled {
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if direction.horizontal().is_some() {
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f32::INFINITY
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} else {
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limits.max().width
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},
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f32::MAX,
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if direction.vertical().is_some() {
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f32::MAX
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} else {
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limits.max().height
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},
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),
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);
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@ -431,8 +467,7 @@ pub fn update<Message>(
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cursor: mouse::Cursor,
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clipboard: &mut dyn Clipboard,
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shell: &mut Shell<'_, Message>,
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vertical: &Properties,
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horizontal: Option<&Properties>,
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direction: &Direction,
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on_scroll: &Option<Box<dyn Fn(Viewport) -> Message + '_>>,
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update_content: impl FnOnce(
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Event,
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@ -448,8 +483,7 @@ pub fn update<Message>(
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let content = layout.children().next().unwrap();
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let content_bounds = content.bounds();
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let scrollbars =
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Scrollbars::new(state, vertical, horizontal, bounds, content_bounds);
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let scrollbars = Scrollbars::new(state, direction, bounds, content_bounds);
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let (mouse_over_y_scrollbar, mouse_over_x_scrollbar) =
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scrollbars.is_mouse_over(cursor);
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@ -460,7 +494,8 @@ pub fn update<Message>(
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if !(mouse_over_x_scrollbar || mouse_over_y_scrollbar) =>
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{
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mouse::Cursor::Available(
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cursor_position + state.offset(bounds, content_bounds),
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cursor_position
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+ state.offset(direction, bounds, content_bounds),
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)
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}
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_ => mouse::Cursor::Unavailable,
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@ -713,8 +748,7 @@ pub fn mouse_interaction(
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state: &State,
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layout: Layout<'_>,
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cursor: mouse::Cursor,
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vertical: &Properties,
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horizontal: Option<&Properties>,
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direction: &Direction,
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content_interaction: impl FnOnce(
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Layout<'_>,
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mouse::Cursor,
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@ -727,8 +761,7 @@ pub fn mouse_interaction(
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let content_layout = layout.children().next().unwrap();
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let content_bounds = content_layout.bounds();
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let scrollbars =
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Scrollbars::new(state, vertical, horizontal, bounds, content_bounds);
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let scrollbars = Scrollbars::new(state, direction, bounds, content_bounds);
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let (mouse_over_y_scrollbar, mouse_over_x_scrollbar) =
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scrollbars.is_mouse_over(cursor);
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@ -738,7 +771,7 @@ pub fn mouse_interaction(
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{
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mouse::Interaction::Idle
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} else {
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let offset = state.offset(bounds, content_bounds);
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let offset = state.offset(direction, bounds, content_bounds);
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let cursor = match cursor_over_scrollable {
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Some(cursor_position)
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@ -768,8 +801,7 @@ pub fn draw<Renderer>(
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theme: &Renderer::Theme,
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layout: Layout<'_>,
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cursor: mouse::Cursor,
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vertical: &Properties,
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horizontal: Option<&Properties>,
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direction: &Direction,
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style: &<Renderer::Theme as StyleSheet>::Style,
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draw_content: impl FnOnce(&mut Renderer, Layout<'_>, mouse::Cursor, &Rectangle),
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) where
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@ -780,14 +812,13 @@ pub fn draw<Renderer>(
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let content_layout = layout.children().next().unwrap();
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let content_bounds = content_layout.bounds();
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let scrollbars =
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Scrollbars::new(state, vertical, horizontal, bounds, content_bounds);
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let scrollbars = Scrollbars::new(state, direction, bounds, content_bounds);
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let cursor_over_scrollable = cursor.position_over(bounds);
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let (mouse_over_y_scrollbar, mouse_over_x_scrollbar) =
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scrollbars.is_mouse_over(cursor);
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let offset = state.offset(bounds, content_bounds);
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let offset = state.offset(direction, bounds, content_bounds);
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let cursor = match cursor_over_scrollable {
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Some(cursor_position)
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@ -1126,16 +1157,25 @@ impl State {
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);
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}
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/// Returns the scrolling offset of the [`State`], given the bounds of the
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/// [`Scrollable`] and its contents.
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/// Returns the scrolling offset of the [`State`], given a [`Direction`],
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/// the bounds of the [`Scrollable`] and its contents.
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pub fn offset(
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&self,
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direction: &Direction,
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bounds: Rectangle,
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content_bounds: Rectangle,
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) -> Vector {
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Vector::new(
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self.offset_x.absolute(bounds.width, content_bounds.width),
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self.offset_y.absolute(bounds.height, content_bounds.height),
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if direction.horizontal().is_some() {
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self.offset_x.absolute(bounds.width, content_bounds.width)
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} else {
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0.0
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},
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if direction.vertical().is_some() {
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self.offset_y.absolute(bounds.height, content_bounds.height)
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} else {
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0.0
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},
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)
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}
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@ -1157,22 +1197,21 @@ impl Scrollbars {
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/// Create y and/or x scrollbar(s) if content is overflowing the [`Scrollable`] bounds.
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fn new(
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state: &State,
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vertical: &Properties,
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horizontal: Option<&Properties>,
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direction: &Direction,
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bounds: Rectangle,
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content_bounds: Rectangle,
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) -> Self {
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let offset = state.offset(bounds, content_bounds);
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let offset = state.offset(direction, bounds, content_bounds);
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let show_scrollbar_x = horizontal.and_then(|h| {
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if content_bounds.width > bounds.width {
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Some(h)
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} else {
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None
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}
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});
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let show_scrollbar_x = direction
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.horizontal()
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.filter(|_| content_bounds.width > bounds.width);
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let y_scrollbar = if content_bounds.height > bounds.height {
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let show_scrollbar_y = direction
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.vertical()
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.filter(|_| content_bounds.height > bounds.height);
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let y_scrollbar = if let Some(vertical) = show_scrollbar_y {
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let Properties {
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width,
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margin,
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@ -1240,9 +1279,8 @@ impl Scrollbars {
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// Need to adjust the width of the horizontal scrollbar if the vertical scrollbar
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// is present
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let scrollbar_y_width = y_scrollbar.map_or(0.0, |_| {
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vertical.width.max(vertical.scroller_width) + vertical.margin
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});
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let scrollbar_y_width = show_scrollbar_y
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.map_or(0.0, |v| v.width.max(v.scroller_width) + v.margin);
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let total_scrollbar_height =
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width.max(scroller_width) + 2.0 * margin;
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