Handle mouse cursor in iced_wgpu
This commit is contained in:
parent
8846a239cf
commit
a031a6f213
10 changed files with 104 additions and 67 deletions
|
|
@ -1,5 +1,7 @@
|
|||
use crate::{Primitive, Renderer};
|
||||
use iced_native::{checkbox, Checkbox, Layout, Node, Point, Style};
|
||||
use iced_native::{
|
||||
checkbox, Checkbox, Layout, MouseCursor, Node, Point, Style,
|
||||
};
|
||||
|
||||
impl checkbox::Renderer for Renderer {
|
||||
fn node<Message>(&self, _checkbox: &Checkbox<Message>) -> Node {
|
||||
|
|
@ -13,6 +15,6 @@ impl checkbox::Renderer for Renderer {
|
|||
_cursor_position: Point,
|
||||
) -> Self::Output {
|
||||
// TODO
|
||||
Primitive::None
|
||||
(Primitive::None, MouseCursor::OutOfBounds)
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue