Refactor alignment types into an alignment module

This commit is contained in:
Héctor Ramón Jiménez 2021-09-20 15:09:55 +07:00
parent 5fae6e59ff
commit a0ad399622
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GPG key ID: 140CC052C94F138E
54 changed files with 402 additions and 377 deletions

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@ -1,6 +1,7 @@
//! Show toggle controls using checkboxes.
use std::hash::Hash;
use crate::alignment::{self, Alignment};
use crate::event::{self, Event};
use crate::layout;
use crate::mouse;
@ -8,8 +9,8 @@ use crate::row;
use crate::text;
use crate::touch;
use crate::{
Clipboard, Color, CrossAlign, Element, Hasher, HorizontalAlignment, Layout,
Length, Point, Rectangle, Row, Text, VerticalAlignment, Widget,
Clipboard, Color, Element, Hasher, Layout, Length, Point, Rectangle, Row,
Text, Widget,
};
/// A box that can be checked.
@ -138,7 +139,7 @@ where
Row::<(), Renderer>::new()
.width(self.width)
.spacing(self.spacing)
.align_items(CrossAlign::Center)
.align_items(Alignment::Center)
.push(
Row::new()
.width(Length::Units(self.size))
@ -202,8 +203,8 @@ where
self.text_size.unwrap_or(renderer.default_size()),
self.font,
self.text_color,
HorizontalAlignment::Left,
VerticalAlignment::Center,
alignment::Horizontal::Left,
alignment::Vertical::Center,
);
let is_mouse_over = bounds.contains(cursor_position);