Refactor Viewport and Compositor
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parent
720e7756f2
commit
a1a5fcfd46
24 changed files with 202 additions and 278 deletions
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@ -7,7 +7,7 @@ use crate::{
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};
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pub struct Layer<'a> {
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pub bounds: Rectangle<u32>,
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pub bounds: Rectangle,
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pub quads: Vec<Quad>,
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pub meshes: Vec<Mesh<'a>>,
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pub text: Vec<Text<'a>>,
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@ -15,7 +15,7 @@ pub struct Layer<'a> {
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}
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impl<'a> Layer<'a> {
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pub fn new(bounds: Rectangle<u32>) -> Self {
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pub fn new(bounds: Rectangle) -> Self {
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Self {
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bounds,
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quads: Vec::new(),
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@ -26,14 +26,8 @@ impl<'a> Layer<'a> {
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}
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pub fn overlay(lines: &'a [impl AsRef<str>], viewport: &Viewport) -> Self {
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let (width, height) = viewport.dimensions();
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let mut overlay = Layer::new(Rectangle {
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x: 0,
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y: 0,
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width,
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height,
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});
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let mut overlay =
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Layer::new(Rectangle::with_size(viewport.logical_size()));
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for (i, line) in lines.iter().enumerate() {
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let text = Text {
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@ -61,28 +55,14 @@ impl<'a> Layer<'a> {
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overlay
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}
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pub(crate) fn intersection(
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&self,
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rectangle: Rectangle,
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) -> Option<Rectangle<u32>> {
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let layer_bounds: Rectangle<f32> = self.bounds.into();
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layer_bounds.intersection(&rectangle).map(Into::into)
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}
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pub fn generate(
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primitive: &'a Primitive,
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viewport: &Viewport,
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) -> Vec<Self> {
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let mut layers = Vec::new();
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let (width, height) = viewport.dimensions();
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let first_layer =
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Layer::new(Rectangle::with_size(viewport.logical_size()));
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layers.push(Layer::new(Rectangle {
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x: 0,
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y: 0,
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width,
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height,
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}));
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let mut layers = vec![first_layer];
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Self::process_primitive(&mut layers, Vector::new(0.0, 0.0), primitive);
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@ -156,11 +136,11 @@ impl<'a> Layer<'a> {
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);
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// Only draw visible content
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if let Some(clip_bounds) = layer.intersection(bounds) {
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if let Some(clip_bounds) = layer.bounds.intersection(&bounds) {
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layer.meshes.push(Mesh {
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origin: Point::new(translation.x, translation.y),
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buffers,
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clip_bounds: clip_bounds.into(),
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clip_bounds,
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});
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}
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}
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@ -170,12 +150,13 @@ impl<'a> Layer<'a> {
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content,
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} => {
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let layer = layers.last_mut().unwrap();
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let translated_bounds = *bounds + translation;
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// Only draw visible content
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if let Some(clip_bounds) =
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layer.intersection(*bounds + translation)
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layer.bounds.intersection(&translated_bounds)
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{
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let clip_layer = Layer::new(clip_bounds.into());
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let clip_layer = Layer::new(clip_bounds);
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let new_layer = Layer::new(layer.bounds);
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layers.push(clip_layer);
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@ -236,7 +217,7 @@ pub struct Quad {
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pub struct Mesh<'a> {
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pub origin: Point,
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pub buffers: &'a triangle::Mesh2D,
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pub clip_bounds: Rectangle<u32>,
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pub clip_bounds: Rectangle<f32>,
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}
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#[derive(Debug, Clone, Copy)]
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