Refactor Viewport and Compositor
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720e7756f2
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a1a5fcfd46
24 changed files with 202 additions and 278 deletions
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@ -1,11 +1,11 @@
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use crate::quad;
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use crate::text;
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use crate::triangle;
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use crate::{Settings, Target, Transformation};
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use crate::{Settings, Transformation};
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use iced_graphics::backend;
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use iced_graphics::font;
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use iced_graphics::layer::Layer;
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use iced_graphics::Primitive;
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use iced_graphics::{Primitive, Viewport};
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use iced_native::mouse;
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use iced_native::{Font, HorizontalAlignment, Size, VerticalAlignment};
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@ -62,19 +62,19 @@ impl Backend {
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&mut self,
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device: &wgpu::Device,
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encoder: &mut wgpu::CommandEncoder,
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target: Target<'_>,
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frame: &wgpu::TextureView,
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viewport: &Viewport,
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(primitive, mouse_interaction): &(Primitive, mouse::Interaction),
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scale_factor: f64,
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overlay_text: &[T],
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) -> mouse::Interaction {
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log::debug!("Drawing");
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let (width, height) = target.viewport.dimensions();
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let scale_factor = scale_factor as f32;
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let transformation = target.viewport.transformation();
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let target_size = viewport.physical_size();
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let scale_factor = viewport.scale_factor() as f32;
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let transformation = viewport.projection();
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let mut layers = Layer::generate(primitive, &target.viewport);
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layers.push(Layer::overlay(overlay_text, &target.viewport));
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let mut layers = Layer::generate(primitive, viewport);
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layers.push(Layer::overlay(overlay_text, viewport));
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for layer in layers {
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self.flush(
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@ -83,9 +83,9 @@ impl Backend {
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transformation,
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&layer,
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encoder,
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target.texture,
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width,
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height,
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&frame,
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target_size.width,
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target_size.height,
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);
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}
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@ -106,7 +106,7 @@ impl Backend {
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target_width: u32,
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target_height: u32,
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) {
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let bounds = layer.bounds * scale_factor;
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let bounds = (layer.bounds * scale_factor).round();
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if !layer.quads.is_empty() {
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self.quad_pipeline.draw(
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