add pure version of color_palette example
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10
examples/pure/color_palette/Cargo.toml
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examples/pure/color_palette/Cargo.toml
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[package]
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name = "pure_color_palette"
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version = "0.1.0"
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authors = ["Clark Moody <clark@clarkmoody.com>"]
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edition = "2021"
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publish = false
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[dependencies]
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iced = { path = "../../..", features = ["pure", "canvas", "palette"] }
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palette = "0.6.0"
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15
examples/pure/color_palette/README.md
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examples/pure/color_palette/README.md
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## Color palette
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A color palette generator, based on a user-defined root color.
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<div align="center">
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<a href="https://gfycat.com/dirtylonebighornsheep">
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<img src="screenshot.png">
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</a>
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</div>
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You can run it with `cargo run`:
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```
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cargo run --package pure_color_palette
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```
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examples/pure/color_palette/screenshot.png
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examples/pure/color_palette/screenshot.png
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After Width: | Height: | Size: 44 KiB |
465
examples/pure/color_palette/src/main.rs
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examples/pure/color_palette/src/main.rs
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use iced::pure::{
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column, row, text,
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widget::canvas::{self, Canvas, Cursor, Frame, Geometry, Path},
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widget::Slider,
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Element, Sandbox,
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};
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use iced::{
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alignment, Alignment, Color, Length, Point, Rectangle, Settings, Size,
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Vector,
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};
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use palette::{self, convert::FromColor, Hsl, Srgb};
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use std::marker::PhantomData;
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use std::ops::RangeInclusive;
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pub fn main() -> iced::Result {
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ColorPalette::run(Settings {
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antialiasing: true,
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..Settings::default()
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})
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}
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#[derive(Default)]
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pub struct ColorPalette {
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theme: Theme,
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rgb: ColorPicker<Color>,
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hsl: ColorPicker<palette::Hsl>,
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hsv: ColorPicker<palette::Hsv>,
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hwb: ColorPicker<palette::Hwb>,
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lab: ColorPicker<palette::Lab>,
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lch: ColorPicker<palette::Lch>,
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}
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#[derive(Debug, Clone, Copy)]
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pub enum Message {
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RgbColorChanged(Color),
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HslColorChanged(palette::Hsl),
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HsvColorChanged(palette::Hsv),
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HwbColorChanged(palette::Hwb),
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LabColorChanged(palette::Lab),
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LchColorChanged(palette::Lch),
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}
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impl Sandbox for ColorPalette {
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type Message = Message;
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fn new() -> Self {
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Self::default()
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}
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fn title(&self) -> String {
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String::from("Color palette - Iced")
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}
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fn update(&mut self, message: Message) {
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let srgb = match message {
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Message::RgbColorChanged(rgb) => palette::Srgb::from(rgb),
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Message::HslColorChanged(hsl) => palette::Srgb::from_color(hsl),
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Message::HsvColorChanged(hsv) => palette::Srgb::from_color(hsv),
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Message::HwbColorChanged(hwb) => palette::Srgb::from_color(hwb),
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Message::LabColorChanged(lab) => palette::Srgb::from_color(lab),
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Message::LchColorChanged(lch) => palette::Srgb::from_color(lch),
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};
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self.theme = Theme::new(srgb);
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}
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fn view(&self) -> Element<Message> {
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let base = self.theme.base;
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let srgb = palette::Srgb::from(base);
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let hsl = palette::Hsl::from_color(srgb);
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let hsv = palette::Hsv::from_color(srgb);
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let hwb = palette::Hwb::from_color(srgb);
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let lab = palette::Lab::from_color(srgb);
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let lch = palette::Lch::from_color(srgb);
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column()
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.padding(10)
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.spacing(10)
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.push(self.rgb.view(base).map(Message::RgbColorChanged))
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.push(self.hsl.view(hsl).map(Message::HslColorChanged))
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.push(self.hsv.view(hsv).map(Message::HsvColorChanged))
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.push(self.hwb.view(hwb).map(Message::HwbColorChanged))
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.push(self.lab.view(lab).map(Message::LabColorChanged))
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.push(self.lch.view(lch).map(Message::LchColorChanged))
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.push(self.theme.view())
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.into()
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}
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}
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#[derive(Debug)]
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pub struct Theme {
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lower: Vec<Color>,
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base: Color,
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higher: Vec<Color>,
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canvas_cache: canvas::Cache,
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}
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impl Theme {
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pub fn new(base: impl Into<Color>) -> Theme {
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use palette::{Hue, Shade};
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let base = base.into();
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// Convert to HSL color for manipulation
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let hsl = Hsl::from_color(Srgb::from(base));
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let lower = [
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hsl.shift_hue(-135.0).lighten(0.075),
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hsl.shift_hue(-120.0),
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hsl.shift_hue(-105.0).darken(0.075),
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hsl.darken(0.075),
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];
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let higher = [
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hsl.lighten(0.075),
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hsl.shift_hue(105.0).darken(0.075),
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hsl.shift_hue(120.0),
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hsl.shift_hue(135.0).lighten(0.075),
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];
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Theme {
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lower: lower
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.iter()
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.map(|&color| Srgb::from_color(color).into())
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.collect(),
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base,
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higher: higher
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.iter()
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.map(|&color| Srgb::from_color(color).into())
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.collect(),
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canvas_cache: canvas::Cache::default(),
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}
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}
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pub fn len(&self) -> usize {
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self.lower.len() + self.higher.len() + 1
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}
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pub fn colors(&self) -> impl Iterator<Item = &Color> {
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self.lower
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.iter()
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.chain(std::iter::once(&self.base))
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.chain(self.higher.iter())
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}
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pub fn view(&self) -> Element<Message> {
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Canvas::new(self)
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.width(Length::Fill)
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.height(Length::Fill)
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.into()
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}
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fn draw(&self, frame: &mut Frame) {
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let pad = 20.0;
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let box_size = Size {
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width: frame.width() / self.len() as f32,
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height: frame.height() / 2.0 - pad,
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};
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let triangle = Path::new(|path| {
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path.move_to(Point { x: 0.0, y: -0.5 });
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path.line_to(Point { x: -0.5, y: 0.0 });
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path.line_to(Point { x: 0.5, y: 0.0 });
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path.close();
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});
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let mut text = canvas::Text {
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horizontal_alignment: alignment::Horizontal::Center,
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vertical_alignment: alignment::Vertical::Top,
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size: 15.0,
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..canvas::Text::default()
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};
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for (i, &color) in self.colors().enumerate() {
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let anchor = Point {
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x: (i as f32) * box_size.width,
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y: 0.0,
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};
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frame.fill_rectangle(anchor, box_size, color);
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// We show a little indicator for the base color
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if color == self.base {
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let triangle_x = anchor.x + box_size.width / 2.0;
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frame.with_save(|frame| {
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frame.translate(Vector::new(triangle_x, 0.0));
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frame.scale(10.0);
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frame.rotate(std::f32::consts::PI);
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frame.fill(&triangle, Color::WHITE);
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});
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frame.with_save(|frame| {
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frame.translate(Vector::new(triangle_x, box_size.height));
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frame.scale(10.0);
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frame.fill(&triangle, Color::WHITE);
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});
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}
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frame.fill_text(canvas::Text {
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content: color_hex_string(&color),
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position: Point {
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x: anchor.x + box_size.width / 2.0,
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y: box_size.height,
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},
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..text
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});
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}
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text.vertical_alignment = alignment::Vertical::Bottom;
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let hsl = Hsl::from_color(Srgb::from(self.base));
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for i in 0..self.len() {
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let pct = (i as f32 + 1.0) / (self.len() as f32 + 1.0);
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let graded = Hsl {
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lightness: 1.0 - pct,
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..hsl
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};
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let color: Color = Srgb::from_color(graded).into();
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let anchor = Point {
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x: (i as f32) * box_size.width,
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y: box_size.height + 2.0 * pad,
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};
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frame.fill_rectangle(anchor, box_size, color);
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frame.fill_text(canvas::Text {
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content: color_hex_string(&color),
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position: Point {
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x: anchor.x + box_size.width / 2.0,
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y: box_size.height + 2.0 * pad,
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},
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..text
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});
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}
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}
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}
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impl<Message> canvas::Program<Message> for Theme {
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type State = ();
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fn draw(
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&self,
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_state: &Self::State,
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_theme: &iced::Theme,
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bounds: Rectangle,
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_cursor: Cursor,
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) -> Vec<Geometry> {
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let theme = self.canvas_cache.draw(bounds.size(), |frame| {
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self.draw(frame);
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});
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vec![theme]
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}
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}
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impl Default for Theme {
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fn default() -> Self {
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Theme::new(Color::from_rgb8(75, 128, 190))
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}
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}
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fn color_hex_string(color: &Color) -> String {
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format!(
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"#{:x}{:x}{:x}",
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(255.0 * color.r).round() as u8,
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(255.0 * color.g).round() as u8,
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(255.0 * color.b).round() as u8
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)
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}
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#[derive(Default)]
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struct ColorPicker<C: ColorSpace> {
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color_space: PhantomData<C>,
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}
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trait ColorSpace: Sized {
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const LABEL: &'static str;
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const COMPONENT_RANGES: [RangeInclusive<f64>; 3];
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fn new(a: f32, b: f32, c: f32) -> Self;
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fn components(&self) -> [f32; 3];
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fn to_string(&self) -> String;
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}
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impl<C: ColorSpace + Copy> ColorPicker<C> {
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fn view(&self, color: C) -> Element<C> {
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let [c1, c2, c3] = color.components();
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let [cr1, cr2, cr3] = C::COMPONENT_RANGES;
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fn slider<'a, C: Clone>(
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range: RangeInclusive<f64>,
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component: f32,
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update: impl Fn(f32) -> C + 'a,
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) -> Slider<'a, f64, C, iced::Renderer> {
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Slider::new(range, f64::from(component), move |v| update(v as f32))
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.step(0.01)
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}
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row()
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.spacing(10)
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.align_items(Alignment::Center)
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.push(text(C::LABEL).width(Length::Units(50)))
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.push(slider(cr1, c1, move |v| C::new(v, c2, c3)))
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.push(slider(cr2, c2, move |v| C::new(c1, v, c3)))
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.push(slider(cr3, c3, move |v| C::new(c1, c2, v)))
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.push(text(color.to_string()).width(Length::Units(185)).size(14))
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.into()
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}
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}
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impl ColorSpace for Color {
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const LABEL: &'static str = "RGB";
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const COMPONENT_RANGES: [RangeInclusive<f64>; 3] =
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[0.0..=1.0, 0.0..=1.0, 0.0..=1.0];
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fn new(r: f32, g: f32, b: f32) -> Self {
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Color::from_rgb(r, g, b)
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}
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fn components(&self) -> [f32; 3] {
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[self.r, self.g, self.b]
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}
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fn to_string(&self) -> String {
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format!(
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"rgb({:.0}, {:.0}, {:.0})",
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255.0 * self.r,
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255.0 * self.g,
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255.0 * self.b
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)
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}
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}
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impl ColorSpace for palette::Hsl {
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const LABEL: &'static str = "HSL";
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const COMPONENT_RANGES: [RangeInclusive<f64>; 3] =
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[0.0..=360.0, 0.0..=1.0, 0.0..=1.0];
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fn new(hue: f32, saturation: f32, lightness: f32) -> Self {
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palette::Hsl::new(
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palette::RgbHue::from_degrees(hue),
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saturation,
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lightness,
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)
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}
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fn components(&self) -> [f32; 3] {
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[
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self.hue.to_positive_degrees(),
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self.saturation,
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self.lightness,
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]
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}
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fn to_string(&self) -> String {
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format!(
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"hsl({:.1}, {:.1}%, {:.1}%)",
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self.hue.to_positive_degrees(),
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100.0 * self.saturation,
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100.0 * self.lightness
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)
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}
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}
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impl ColorSpace for palette::Hsv {
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const LABEL: &'static str = "HSV";
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const COMPONENT_RANGES: [RangeInclusive<f64>; 3] =
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[0.0..=360.0, 0.0..=1.0, 0.0..=1.0];
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fn new(hue: f32, saturation: f32, value: f32) -> Self {
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palette::Hsv::new(palette::RgbHue::from_degrees(hue), saturation, value)
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}
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fn components(&self) -> [f32; 3] {
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[self.hue.to_positive_degrees(), self.saturation, self.value]
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}
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fn to_string(&self) -> String {
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format!(
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"hsv({:.1}, {:.1}%, {:.1}%)",
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self.hue.to_positive_degrees(),
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100.0 * self.saturation,
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100.0 * self.value
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)
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}
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}
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impl ColorSpace for palette::Hwb {
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const LABEL: &'static str = "HWB";
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const COMPONENT_RANGES: [RangeInclusive<f64>; 3] =
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[0.0..=360.0, 0.0..=1.0, 0.0..=1.0];
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fn new(hue: f32, whiteness: f32, blackness: f32) -> Self {
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palette::Hwb::new(
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palette::RgbHue::from_degrees(hue),
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whiteness,
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blackness,
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)
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}
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fn components(&self) -> [f32; 3] {
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[
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self.hue.to_positive_degrees(),
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self.whiteness,
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self.blackness,
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]
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}
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fn to_string(&self) -> String {
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format!(
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"hwb({:.1}, {:.1}%, {:.1}%)",
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self.hue.to_positive_degrees(),
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100.0 * self.whiteness,
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100.0 * self.blackness
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)
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}
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}
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impl ColorSpace for palette::Lab {
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const LABEL: &'static str = "Lab";
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const COMPONENT_RANGES: [RangeInclusive<f64>; 3] =
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[0.0..=100.0, -128.0..=127.0, -128.0..=127.0];
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fn new(l: f32, a: f32, b: f32) -> Self {
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palette::Lab::new(l, a, b)
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}
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fn components(&self) -> [f32; 3] {
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[self.l, self.a, self.b]
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}
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fn to_string(&self) -> String {
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format!("Lab({:.1}, {:.1}, {:.1})", self.l, self.a, self.b)
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}
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}
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impl ColorSpace for palette::Lch {
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const LABEL: &'static str = "Lch";
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const COMPONENT_RANGES: [RangeInclusive<f64>; 3] =
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[0.0..=100.0, 0.0..=128.0, 0.0..=360.0];
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fn new(l: f32, chroma: f32, hue: f32) -> Self {
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palette::Lch::new(l, chroma, palette::LabHue::from_degrees(hue))
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||||
}
|
||||
|
||||
fn components(&self) -> [f32; 3] {
|
||||
[self.l, self.chroma, self.hue.to_positive_degrees()]
|
||||
}
|
||||
|
||||
fn to_string(&self) -> String {
|
||||
format!(
|
||||
"Lch({:.1}, {:.1}, {:.1})",
|
||||
self.l,
|
||||
self.chroma,
|
||||
self.hue.to_positive_degrees()
|
||||
)
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue