Merge pull request #2351 from iced-rs/custom-renderer-injection
Type-Driven Renderer Fallback
This commit is contained in:
commit
a2a8381a49
56 changed files with 1994 additions and 1555 deletions
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@ -18,9 +18,11 @@ all-features = true
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maintenance = { status = "actively-developed" }
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[features]
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default = ["wgpu", "fira-sans", "auto-detect-theme"]
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default = ["wgpu", "tiny-skia", "fira-sans", "auto-detect-theme"]
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# Enable the `wgpu` GPU-accelerated renderer backend
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wgpu = ["iced_renderer/wgpu", "iced_widget/wgpu"]
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# Enable the `tiny-skia` software renderer backend
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tiny-skia = ["iced_renderer/tiny-skia"]
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# Enables the `Image` widget
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image = ["iced_widget/image", "dep:image"]
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# Enables the `Svg` widget
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@ -95,7 +95,7 @@ impl<'a, Message, Theme, Renderer> Element<'a, Message, Theme, Renderer> {
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///
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/// ```no_run
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/// # mod iced {
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/// # pub type Element<'a, Message> = iced_core::Element<'a, Message, iced_core::Theme, iced_core::renderer::Null>;
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/// # pub type Element<'a, Message> = iced_core::Element<'a, Message, iced_core::Theme, ()>;
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/// #
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/// # pub mod widget {
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/// # pub fn row<'a, Message>(iter: impl IntoIterator<Item = super::Element<'a, Message>>) -> super::Element<'a, Message> {
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@ -109,7 +109,7 @@ impl<'a, Message, Theme, Renderer> Element<'a, Message, Theme, Renderer> {
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/// # pub enum Message {}
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/// # pub struct Counter;
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/// #
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/// # pub type Element<'a, Message> = iced_core::Element<'a, Message, iced_core::Theme, iced_core::renderer::Null>;
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/// # pub type Element<'a, Message> = iced_core::Element<'a, Message, iced_core::Theme, ()>;
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/// #
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/// # impl Counter {
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/// # pub fn view(&self) -> Element<Message> {
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@ -186,11 +186,11 @@ pub trait Renderer: crate::Renderer {
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type Handle: Clone + Hash;
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/// Returns the dimensions of an image for the given [`Handle`].
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fn dimensions(&self, handle: &Self::Handle) -> Size<u32>;
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fn measure_image(&self, handle: &Self::Handle) -> Size<u32>;
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/// Draws an image with the given [`Handle`] and inside the provided
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/// `bounds`.
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fn draw(
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fn draw_image(
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&mut self,
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handle: Self::Handle,
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filter_method: FilterMethod,
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@ -2,26 +2,47 @@
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#[cfg(debug_assertions)]
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mod null;
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#[cfg(debug_assertions)]
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pub use null::Null;
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use crate::{
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Background, Border, Color, Rectangle, Shadow, Size, Transformation, Vector,
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};
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/// A component that can be used by widgets to draw themselves on a screen.
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pub trait Renderer: Sized {
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pub trait Renderer {
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/// Starts recording a new layer.
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fn start_layer(&mut self);
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/// Ends recording a new layer.
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///
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/// The new layer will clip its contents to the provided `bounds`.
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fn end_layer(&mut self, bounds: Rectangle);
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/// Draws the primitives recorded in the given closure in a new layer.
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///
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/// The layer will clip its contents to the provided `bounds`.
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fn with_layer(&mut self, bounds: Rectangle, f: impl FnOnce(&mut Self));
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fn with_layer(&mut self, bounds: Rectangle, f: impl FnOnce(&mut Self)) {
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self.start_layer();
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f(self);
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self.end_layer(bounds);
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}
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/// Starts recording with a new [`Transformation`].
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fn start_transformation(&mut self);
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/// Ends recording a new layer.
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///
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/// The new layer will clip its contents to the provided `bounds`.
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fn end_transformation(&mut self, transformation: Transformation);
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/// Applies a [`Transformation`] to the primitives recorded in the given closure.
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fn with_transformation(
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&mut self,
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transformation: Transformation,
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f: impl FnOnce(&mut Self),
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);
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) {
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self.start_transformation();
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f(self);
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self.end_transformation(transformation);
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}
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/// Applies a translation to the primitives recorded in the given closure.
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fn with_translation(
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@ -1,5 +1,7 @@
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use crate::alignment;
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use crate::image;
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use crate::renderer::{self, Renderer};
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use crate::svg;
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use crate::text::{self, Text};
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use crate::{
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Background, Color, Font, Pixels, Point, Rectangle, Size, Transformation,
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@ -7,28 +9,14 @@ use crate::{
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use std::borrow::Cow;
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/// A renderer that does nothing.
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///
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/// It can be useful if you are writing tests!
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#[derive(Debug, Clone, Copy, Default)]
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pub struct Null;
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impl Renderer for () {
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fn start_layer(&mut self) {}
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impl Null {
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/// Creates a new [`Null`] renderer.
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pub fn new() -> Null {
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Null
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}
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}
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fn end_layer(&mut self, _bounds: Rectangle) {}
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impl Renderer for Null {
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fn with_layer(&mut self, _bounds: Rectangle, _f: impl FnOnce(&mut Self)) {}
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fn start_transformation(&mut self) {}
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fn with_transformation(
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&mut self,
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_transformation: Transformation,
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_f: impl FnOnce(&mut Self),
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) {
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}
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fn end_transformation(&mut self, _transformation: Transformation) {}
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fn clear(&mut self) {}
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@ -40,7 +28,7 @@ impl Renderer for Null {
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}
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}
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impl text::Renderer for Null {
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impl text::Renderer for () {
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type Font = Font;
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type Paragraph = ();
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type Editor = ();
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@ -174,3 +162,33 @@ impl text::Editor for () {
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) {
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}
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}
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impl image::Renderer for () {
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type Handle = ();
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fn measure_image(&self, _handle: &Self::Handle) -> Size<u32> {
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Size::default()
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}
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fn draw_image(
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&mut self,
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_handle: Self::Handle,
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_filter_method: image::FilterMethod,
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_bounds: Rectangle,
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) {
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}
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}
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impl svg::Renderer for () {
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fn measure_svg(&self, _handle: &svg::Handle) -> Size<u32> {
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Size::default()
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}
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fn draw_svg(
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&mut self,
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_handle: svg::Handle,
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_color: Option<Color>,
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_bounds: Rectangle,
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) {
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}
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}
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@ -1,7 +1,7 @@
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use crate::Vector;
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/// An amount of space in 2 dimensions.
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, Default)]
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pub struct Size<T = f32> {
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/// The width.
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pub width: T,
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@ -91,8 +91,13 @@ impl std::fmt::Debug for Data {
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/// [renderer]: crate::renderer
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pub trait Renderer: crate::Renderer {
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/// Returns the default dimensions of an SVG for the given [`Handle`].
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fn dimensions(&self, handle: &Handle) -> Size<u32>;
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fn measure_svg(&self, handle: &Handle) -> Size<u32>;
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/// Draws an SVG with the given [`Handle`], an optional [`Color`] filter, and inside the provided `bounds`.
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fn draw(&mut self, handle: Handle, color: Option<Color>, bounds: Rectangle);
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fn draw_svg(
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&mut self,
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handle: Handle,
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color: Option<Color>,
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bounds: Rectangle,
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);
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}
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@ -143,23 +143,18 @@ mod bezier {
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bounds: Rectangle,
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cursor: mouse::Cursor,
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) -> Vec<Geometry> {
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let content = self.state.cache.draw(
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renderer,
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bounds.size(),
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|frame: &mut Frame| {
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let content =
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self.state.cache.draw(renderer, bounds.size(), |frame| {
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Curve::draw_all(self.curves, frame);
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frame.stroke(
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&Path::rectangle(Point::ORIGIN, frame.size()),
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Stroke::default().with_width(2.0),
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);
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},
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);
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});
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if let Some(pending) = state {
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let pending_curve = pending.draw(renderer, bounds, cursor);
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vec![content, pending_curve]
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vec![content, pending.draw(renderer, bounds, cursor)]
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} else {
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vec![content]
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}
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@ -602,9 +602,7 @@ mod grid {
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frame.into_geometry()
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};
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if self.scaling < 0.2 || !self.show_lines {
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vec![life, overlay]
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} else {
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if self.scaling >= 0.2 && self.show_lines {
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let grid =
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self.grid_cache.draw(renderer, bounds.size(), |frame| {
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frame.translate(center);
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@ -641,6 +639,8 @@ mod grid {
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});
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vec![life, grid, overlay]
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} else {
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vec![life, overlay]
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}
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}
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@ -44,7 +44,9 @@ mod rainbow {
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cursor: mouse::Cursor,
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_viewport: &Rectangle,
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) {
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use iced::advanced::graphics::mesh::{self, Mesh, SolidVertex2D};
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use iced::advanced::graphics::mesh::{
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self, Mesh, Renderer as _, SolidVertex2D,
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};
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use iced::advanced::Renderer as _;
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let bounds = layout.bounds();
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@ -358,7 +358,7 @@ where
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|renderer| {
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use iced::advanced::graphics::geometry::Renderer as _;
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renderer.draw(vec![geometry]);
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renderer.draw_geometry(geometry);
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},
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);
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}
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@ -1,6 +1,6 @@
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use iced::mouse;
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use iced::widget::canvas::event::{self, Event};
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use iced::widget::canvas::{self, Canvas};
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use iced::widget::canvas::{self, Canvas, Geometry};
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use iced::widget::{column, row, slider, text};
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use iced::{Color, Length, Point, Rectangle, Renderer, Size, Theme};
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@ -111,7 +111,7 @@ impl canvas::Program<Message> for SierpinskiGraph {
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_theme: &Theme,
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bounds: Rectangle,
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_cursor: mouse::Cursor,
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) -> Vec<canvas::Geometry> {
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) -> Vec<Geometry> {
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let geom = self.cache.draw(renderer, bounds.size(), |frame| {
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frame.stroke(
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&canvas::Path::rectangle(Point::ORIGIN, frame.size()),
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@ -10,7 +10,7 @@ use iced::mouse;
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use iced::widget::canvas;
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use iced::widget::canvas::gradient;
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use iced::widget::canvas::stroke::{self, Stroke};
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use iced::widget::canvas::Path;
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use iced::widget::canvas::{Geometry, Path};
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use iced::window;
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use iced::{
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Color, Element, Length, Point, Rectangle, Renderer, Size, Subscription,
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@ -130,7 +130,7 @@ impl<Message> canvas::Program<Message> for State {
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_theme: &Theme,
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bounds: Rectangle,
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_cursor: mouse::Cursor,
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) -> Vec<canvas::Geometry> {
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) -> Vec<Geometry> {
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use std::f32::consts::PI;
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let background =
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@ -2,15 +2,19 @@
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use crate::core::image;
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use crate::core::svg;
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use crate::core::Size;
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use crate::{Compositor, Mesh, Renderer};
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use std::borrow::Cow;
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/// The graphics backend of a [`Renderer`].
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///
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/// [`Renderer`]: crate::Renderer
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pub trait Backend {
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pub trait Backend: Sized {
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/// The custom kind of primitives this [`Backend`] supports.
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type Primitive;
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type Primitive: TryFrom<Mesh, Error = &'static str>;
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/// The default compositor of this [`Backend`].
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type Compositor: Compositor<Renderer = Renderer<Self>>;
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}
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/// A graphics backend that supports text rendering.
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42
graphics/src/cached.rs
Normal file
42
graphics/src/cached.rs
Normal file
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@ -0,0 +1,42 @@
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use crate::Primitive;
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use std::sync::Arc;
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/// A piece of data that can be cached.
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pub trait Cached: Sized {
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/// The type of cache produced.
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type Cache;
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/// Loads the [`Cache`] into a proper instance.
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///
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/// [`Cache`]: Self::Cache
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fn load(cache: &Self::Cache) -> Self;
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/// Caches this value, producing its corresponding [`Cache`].
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///
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/// [`Cache`]: Self::Cache
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fn cache(self) -> Self::Cache;
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}
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impl<T> Cached for Primitive<T> {
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type Cache = Arc<Self>;
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fn load(cache: &Arc<Self>) -> Self {
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Self::Cache {
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content: cache.clone(),
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}
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}
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fn cache(self) -> Arc<Self> {
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Arc::new(self)
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}
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}
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#[cfg(debug_assertions)]
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impl Cached for () {
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type Cache = ();
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fn load(_cache: &Self::Cache) -> Self {}
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fn cache(self) -> Self::Cache {}
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}
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@ -1,9 +1,8 @@
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//! A compositor is responsible for initializing a renderer and managing window
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//! surfaces.
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use crate::{Error, Viewport};
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use crate::core::Color;
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use crate::futures::{MaybeSend, MaybeSync};
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use crate::{Error, Settings, Viewport};
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use raw_window_handle::{HasDisplayHandle, HasWindowHandle};
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use std::future::Future;
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@ -11,19 +10,28 @@ use thiserror::Error;
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/// A graphics compositor that can draw to windows.
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pub trait Compositor: Sized {
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/// The settings of the backend.
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type Settings: Default;
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/// The iced renderer of the backend.
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type Renderer: iced_core::Renderer;
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type Renderer;
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/// The surface of the backend.
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type Surface;
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/// Creates a new [`Compositor`].
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fn new<W: Window + Clone>(
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settings: Self::Settings,
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settings: Settings,
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compatible_window: W,
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) -> impl Future<Output = Result<Self, Error>> {
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Self::with_backend(settings, compatible_window, None)
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}
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/// Creates a new [`Compositor`] with a backend preference.
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///
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/// If the backend does not match the preference, it will return
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/// [`Error::GraphicsAdapterNotFound`].
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fn with_backend<W: Window + Clone>(
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_settings: Settings,
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_compatible_window: W,
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_backend: Option<&str>,
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) -> impl Future<Output = Result<Self, Error>>;
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/// Creates a [`Self::Renderer`] for the [`Compositor`].
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@ -93,6 +101,12 @@ impl<T> Window for T where
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{
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}
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/// Defines the default compositor of a renderer.
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pub trait Default {
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/// The compositor of the renderer.
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type Compositor: Compositor<Renderer = Self>;
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}
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/// Result of an unsuccessful call to [`Compositor::present`].
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#[derive(Clone, PartialEq, Eq, Debug, Error)]
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pub enum SurfaceError {
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@ -122,3 +136,69 @@ pub struct Information {
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/// Contains the graphics backend.
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pub backend: String,
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}
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#[cfg(debug_assertions)]
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impl Compositor for () {
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type Renderer = ();
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type Surface = ();
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async fn with_backend<W: Window + Clone>(
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_settings: Settings,
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_compatible_window: W,
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_preffered_backend: Option<&str>,
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) -> Result<Self, Error> {
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Ok(())
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}
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fn create_renderer(&self) -> Self::Renderer {}
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fn create_surface<W: Window + Clone>(
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&mut self,
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_window: W,
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_width: u32,
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_height: u32,
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) -> Self::Surface {
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}
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||||
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fn configure_surface(
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||||
&mut self,
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_surface: &mut Self::Surface,
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_width: u32,
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_height: u32,
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||||
) {
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}
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fn fetch_information(&self) -> Information {
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Information {
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||||
adapter: String::from("Null Renderer"),
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backend: String::from("Null"),
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||||
}
|
||||
}
|
||||
|
||||
fn present<T: AsRef<str>>(
|
||||
&mut self,
|
||||
_renderer: &mut Self::Renderer,
|
||||
_surface: &mut Self::Surface,
|
||||
_viewport: &Viewport,
|
||||
_background_color: Color,
|
||||
_overlay: &[T],
|
||||
) -> Result<(), SurfaceError> {
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn screenshot<T: AsRef<str>>(
|
||||
&mut self,
|
||||
_renderer: &mut Self::Renderer,
|
||||
_surface: &mut Self::Surface,
|
||||
_viewport: &Viewport,
|
||||
_background_color: Color,
|
||||
_overlay: &[T],
|
||||
) -> Vec<u8> {
|
||||
vec![]
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(debug_assertions)]
|
||||
impl Default for () {
|
||||
type Compositor = ();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,5 +1,7 @@
|
|||
//! See what can go wrong when creating graphical backends.
|
||||
|
||||
/// An error that occurred while creating an application's graphical context.
|
||||
#[derive(Debug, thiserror::Error)]
|
||||
#[derive(Debug, Clone, PartialEq, Eq, thiserror::Error)]
|
||||
pub enum Error {
|
||||
/// The requested backend version is not supported.
|
||||
#[error("the requested backend version is not supported")]
|
||||
|
|
@ -11,9 +13,30 @@ pub enum Error {
|
|||
|
||||
/// A suitable graphics adapter or device could not be found.
|
||||
#[error("a suitable graphics adapter or device could not be found")]
|
||||
GraphicsAdapterNotFound,
|
||||
GraphicsAdapterNotFound {
|
||||
/// The name of the backend where the error happened
|
||||
backend: &'static str,
|
||||
/// The reason why this backend could not be used
|
||||
reason: Reason,
|
||||
},
|
||||
|
||||
/// An error occurred in the context's internal backend
|
||||
#[error("an error occurred in the context's internal backend")]
|
||||
BackendError(String),
|
||||
|
||||
/// Multiple errors occurred
|
||||
#[error("multiple errors occurred: {0:?}")]
|
||||
List(Vec<Self>),
|
||||
}
|
||||
|
||||
/// The reason why a graphics adapter could not be found
|
||||
#[derive(Debug, Clone, PartialEq, Eq)]
|
||||
pub enum Reason {
|
||||
/// The backend did not match the preference
|
||||
DidNotMatch {
|
||||
/// The preferred backend
|
||||
preferred_backend: String,
|
||||
},
|
||||
/// The request to create the backend failed
|
||||
RequestFailed(String),
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,12 +1,16 @@
|
|||
//! Build and draw geometry.
|
||||
pub mod fill;
|
||||
pub mod frame;
|
||||
pub mod path;
|
||||
pub mod stroke;
|
||||
|
||||
mod cache;
|
||||
mod style;
|
||||
mod text;
|
||||
|
||||
pub use cache::Cache;
|
||||
pub use fill::Fill;
|
||||
pub use frame::Frame;
|
||||
pub use path::Path;
|
||||
pub use stroke::{LineCap, LineDash, LineJoin, Stroke};
|
||||
pub use style::Style;
|
||||
|
|
@ -14,11 +18,39 @@ pub use text::Text;
|
|||
|
||||
pub use crate::gradient::{self, Gradient};
|
||||
|
||||
/// A renderer capable of drawing some [`Self::Geometry`].
|
||||
pub trait Renderer: crate::core::Renderer {
|
||||
/// The kind of geometry this renderer can draw.
|
||||
type Geometry;
|
||||
use crate::core::{self, Size};
|
||||
use crate::Cached;
|
||||
|
||||
/// Draws the given layers of [`Self::Geometry`].
|
||||
fn draw(&mut self, layers: Vec<Self::Geometry>);
|
||||
/// A renderer capable of drawing some [`Self::Geometry`].
|
||||
pub trait Renderer: core::Renderer {
|
||||
/// The kind of geometry this renderer can draw.
|
||||
type Geometry: Cached;
|
||||
|
||||
/// The kind of [`Frame`] this renderer supports.
|
||||
type Frame: frame::Backend<Geometry = Self::Geometry>;
|
||||
|
||||
/// Creates a new [`Self::Frame`].
|
||||
fn new_frame(&self, size: Size) -> Self::Frame;
|
||||
|
||||
/// Draws the given [`Self::Geometry`].
|
||||
fn draw_geometry(&mut self, geometry: Self::Geometry);
|
||||
}
|
||||
|
||||
/// The graphics backend of a geometry renderer.
|
||||
pub trait Backend {
|
||||
/// The kind of [`Frame`] this backend supports.
|
||||
type Frame: frame::Backend;
|
||||
|
||||
/// Creates a new [`Self::Frame`].
|
||||
fn new_frame(&self, size: Size) -> Self::Frame;
|
||||
}
|
||||
|
||||
#[cfg(debug_assertions)]
|
||||
impl Renderer for () {
|
||||
type Geometry = ();
|
||||
type Frame = ();
|
||||
|
||||
fn new_frame(&self, _size: Size) -> Self::Frame {}
|
||||
|
||||
fn draw_geometry(&mut self, _geometry: Self::Geometry) {}
|
||||
}
|
||||
|
|
|
|||
108
graphics/src/geometry/cache.rs
Normal file
108
graphics/src/geometry/cache.rs
Normal file
|
|
@ -0,0 +1,108 @@
|
|||
use crate::core::Size;
|
||||
use crate::geometry::{self, Frame};
|
||||
use crate::Cached;
|
||||
|
||||
use std::cell::RefCell;
|
||||
|
||||
/// A simple cache that stores generated geometry to avoid recomputation.
|
||||
///
|
||||
/// A [`Cache`] will not redraw its geometry unless the dimensions of its layer
|
||||
/// change or it is explicitly cleared.
|
||||
pub struct Cache<Renderer>
|
||||
where
|
||||
Renderer: geometry::Renderer,
|
||||
{
|
||||
state: RefCell<State<Renderer::Geometry>>,
|
||||
}
|
||||
|
||||
impl<Renderer> Cache<Renderer>
|
||||
where
|
||||
Renderer: geometry::Renderer,
|
||||
{
|
||||
/// Creates a new empty [`Cache`].
|
||||
pub fn new() -> Self {
|
||||
Cache {
|
||||
state: RefCell::new(State::Empty),
|
||||
}
|
||||
}
|
||||
|
||||
/// Clears the [`Cache`], forcing a redraw the next time it is used.
|
||||
pub fn clear(&self) {
|
||||
*self.state.borrow_mut() = State::Empty;
|
||||
}
|
||||
|
||||
/// Draws geometry using the provided closure and stores it in the
|
||||
/// [`Cache`].
|
||||
///
|
||||
/// The closure will only be called when
|
||||
/// - the bounds have changed since the previous draw call.
|
||||
/// - the [`Cache`] is empty or has been explicitly cleared.
|
||||
///
|
||||
/// Otherwise, the previously stored geometry will be returned. The
|
||||
/// [`Cache`] is not cleared in this case. In other words, it will keep
|
||||
/// returning the stored geometry if needed.
|
||||
pub fn draw(
|
||||
&self,
|
||||
renderer: &Renderer,
|
||||
bounds: Size,
|
||||
draw_fn: impl FnOnce(&mut Frame<Renderer>),
|
||||
) -> Renderer::Geometry {
|
||||
use std::ops::Deref;
|
||||
|
||||
if let State::Filled {
|
||||
bounds: cached_bounds,
|
||||
geometry,
|
||||
} = self.state.borrow().deref()
|
||||
{
|
||||
if *cached_bounds == bounds {
|
||||
return Cached::load(geometry);
|
||||
}
|
||||
}
|
||||
|
||||
let mut frame = Frame::new(renderer, bounds);
|
||||
draw_fn(&mut frame);
|
||||
|
||||
let geometry = frame.into_geometry().cache();
|
||||
let result = Cached::load(&geometry);
|
||||
|
||||
*self.state.borrow_mut() = State::Filled { bounds, geometry };
|
||||
|
||||
result
|
||||
}
|
||||
}
|
||||
|
||||
impl<Renderer> std::fmt::Debug for Cache<Renderer>
|
||||
where
|
||||
Renderer: geometry::Renderer,
|
||||
{
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
let state = self.state.borrow();
|
||||
|
||||
match *state {
|
||||
State::Empty => write!(f, "Cache::Empty"),
|
||||
State::Filled { bounds, .. } => {
|
||||
write!(f, "Cache::Filled {{ bounds: {bounds:?} }}")
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<Renderer> Default for Cache<Renderer>
|
||||
where
|
||||
Renderer: geometry::Renderer,
|
||||
{
|
||||
fn default() -> Self {
|
||||
Self::new()
|
||||
}
|
||||
}
|
||||
|
||||
enum State<Geometry>
|
||||
where
|
||||
Geometry: Cached,
|
||||
{
|
||||
Empty,
|
||||
Filled {
|
||||
bounds: Size,
|
||||
geometry: Geometry::Cache,
|
||||
},
|
||||
}
|
||||
251
graphics/src/geometry/frame.rs
Normal file
251
graphics/src/geometry/frame.rs
Normal file
|
|
@ -0,0 +1,251 @@
|
|||
//! Draw and generate geometry.
|
||||
use crate::core::{Point, Radians, Rectangle, Size, Vector};
|
||||
use crate::geometry::{self, Fill, Path, Stroke, Text};
|
||||
|
||||
/// The region of a surface that can be used to draw geometry.
|
||||
#[allow(missing_debug_implementations)]
|
||||
pub struct Frame<Renderer>
|
||||
where
|
||||
Renderer: geometry::Renderer,
|
||||
{
|
||||
raw: Renderer::Frame,
|
||||
}
|
||||
|
||||
impl<Renderer> Frame<Renderer>
|
||||
where
|
||||
Renderer: geometry::Renderer,
|
||||
{
|
||||
/// Creates a new [`Frame`] with the given dimensions.
|
||||
pub fn new(renderer: &Renderer, size: Size) -> Self {
|
||||
Self {
|
||||
raw: renderer.new_frame(size),
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns the width of the [`Frame`].
|
||||
pub fn width(&self) -> f32 {
|
||||
self.raw.width()
|
||||
}
|
||||
|
||||
/// Returns the height of the [`Frame`].
|
||||
pub fn height(&self) -> f32 {
|
||||
self.raw.height()
|
||||
}
|
||||
|
||||
/// Returns the dimensions of the [`Frame`].
|
||||
pub fn size(&self) -> Size {
|
||||
self.raw.size()
|
||||
}
|
||||
|
||||
/// Returns the coordinate of the center of the [`Frame`].
|
||||
pub fn center(&self) -> Point {
|
||||
self.raw.center()
|
||||
}
|
||||
|
||||
/// Draws the given [`Path`] on the [`Frame`] by filling it with the
|
||||
/// provided style.
|
||||
pub fn fill(&mut self, path: &Path, fill: impl Into<Fill>) {
|
||||
self.raw.fill(path, fill);
|
||||
}
|
||||
|
||||
/// Draws an axis-aligned rectangle given its top-left corner coordinate and
|
||||
/// its `Size` on the [`Frame`] by filling it with the provided style.
|
||||
pub fn fill_rectangle(
|
||||
&mut self,
|
||||
top_left: Point,
|
||||
size: Size,
|
||||
fill: impl Into<Fill>,
|
||||
) {
|
||||
self.raw.fill_rectangle(top_left, size, fill);
|
||||
}
|
||||
|
||||
/// Draws the stroke of the given [`Path`] on the [`Frame`] with the
|
||||
/// provided style.
|
||||
pub fn stroke<'a>(&mut self, path: &Path, stroke: impl Into<Stroke<'a>>) {
|
||||
self.raw.stroke(path, stroke);
|
||||
}
|
||||
|
||||
/// Draws the characters of the given [`Text`] on the [`Frame`], filling
|
||||
/// them with the given color.
|
||||
///
|
||||
/// __Warning:__ All text will be rendered on top of all the layers of
|
||||
/// a `Canvas`. Therefore, it is currently only meant to be used for
|
||||
/// overlays, which is the most common use case.
|
||||
pub fn fill_text(&mut self, text: impl Into<Text>) {
|
||||
self.raw.fill_text(text);
|
||||
}
|
||||
|
||||
/// Stores the current transform of the [`Frame`] and executes the given
|
||||
/// drawing operations, restoring the transform afterwards.
|
||||
///
|
||||
/// This method is useful to compose transforms and perform drawing
|
||||
/// operations in different coordinate systems.
|
||||
#[inline]
|
||||
pub fn with_save<R>(&mut self, f: impl FnOnce(&mut Self) -> R) -> R {
|
||||
self.push_transform();
|
||||
|
||||
let result = f(self);
|
||||
|
||||
self.pop_transform();
|
||||
|
||||
result
|
||||
}
|
||||
|
||||
/// Pushes the current transform in the transform stack.
|
||||
pub fn push_transform(&mut self) {
|
||||
self.raw.push_transform();
|
||||
}
|
||||
|
||||
/// Pops a transform from the transform stack and sets it as the current transform.
|
||||
pub fn pop_transform(&mut self) {
|
||||
self.raw.pop_transform();
|
||||
}
|
||||
|
||||
/// Executes the given drawing operations within a [`Rectangle`] region,
|
||||
/// clipping any geometry that overflows its bounds. Any transformations
|
||||
/// performed are local to the provided closure.
|
||||
///
|
||||
/// This method is useful to perform drawing operations that need to be
|
||||
/// clipped.
|
||||
#[inline]
|
||||
pub fn with_clip<R>(
|
||||
&mut self,
|
||||
region: Rectangle,
|
||||
f: impl FnOnce(&mut Self) -> R,
|
||||
) -> R {
|
||||
let mut frame = self.draft(region.size());
|
||||
|
||||
let result = f(&mut frame);
|
||||
|
||||
let origin = Point::new(region.x, region.y);
|
||||
|
||||
self.paste(frame, origin);
|
||||
|
||||
result
|
||||
}
|
||||
|
||||
/// Creates a new [`Frame`] with the given [`Size`].
|
||||
///
|
||||
/// Draw its contents back to this [`Frame`] with [`paste`].
|
||||
///
|
||||
/// [`paste`]: Self::paste
|
||||
pub fn draft(&mut self, size: Size) -> Self {
|
||||
Self {
|
||||
raw: self.raw.draft(size),
|
||||
}
|
||||
}
|
||||
|
||||
/// Draws the contents of the given [`Frame`] with origin at the given [`Point`].
|
||||
pub fn paste(&mut self, frame: Self, at: Point) {
|
||||
self.raw.paste(frame.raw, at);
|
||||
}
|
||||
|
||||
/// Applies a translation to the current transform of the [`Frame`].
|
||||
pub fn translate(&mut self, translation: Vector) {
|
||||
self.raw.translate(translation);
|
||||
}
|
||||
|
||||
/// Applies a rotation in radians to the current transform of the [`Frame`].
|
||||
pub fn rotate(&mut self, angle: impl Into<Radians>) {
|
||||
self.raw.rotate(angle);
|
||||
}
|
||||
|
||||
/// Applies a uniform scaling to the current transform of the [`Frame`].
|
||||
pub fn scale(&mut self, scale: impl Into<f32>) {
|
||||
self.raw.scale(scale);
|
||||
}
|
||||
|
||||
/// Applies a non-uniform scaling to the current transform of the [`Frame`].
|
||||
pub fn scale_nonuniform(&mut self, scale: impl Into<Vector>) {
|
||||
self.raw.scale_nonuniform(scale);
|
||||
}
|
||||
|
||||
/// Turns the [`Frame`] into its underlying geometry.
|
||||
pub fn into_geometry(self) -> Renderer::Geometry {
|
||||
self.raw.into_geometry()
|
||||
}
|
||||
}
|
||||
|
||||
/// The internal implementation of a [`Frame`].
|
||||
///
|
||||
/// Analogous to [`Frame`]. See [`Frame`] for the documentation
|
||||
/// of each method.
|
||||
#[allow(missing_docs)]
|
||||
pub trait Backend: Sized {
|
||||
type Geometry;
|
||||
|
||||
fn width(&self) -> f32;
|
||||
fn height(&self) -> f32;
|
||||
fn size(&self) -> Size;
|
||||
fn center(&self) -> Point;
|
||||
|
||||
fn push_transform(&mut self);
|
||||
fn pop_transform(&mut self);
|
||||
|
||||
fn translate(&mut self, translation: Vector);
|
||||
fn rotate(&mut self, angle: impl Into<Radians>);
|
||||
fn scale(&mut self, scale: impl Into<f32>);
|
||||
fn scale_nonuniform(&mut self, scale: impl Into<Vector>);
|
||||
|
||||
fn draft(&mut self, size: Size) -> Self;
|
||||
fn paste(&mut self, frame: Self, at: Point);
|
||||
|
||||
fn stroke<'a>(&mut self, path: &Path, stroke: impl Into<Stroke<'a>>);
|
||||
|
||||
fn fill(&mut self, path: &Path, fill: impl Into<Fill>);
|
||||
fn fill_text(&mut self, text: impl Into<Text>);
|
||||
fn fill_rectangle(
|
||||
&mut self,
|
||||
top_left: Point,
|
||||
size: Size,
|
||||
fill: impl Into<Fill>,
|
||||
);
|
||||
|
||||
fn into_geometry(self) -> Self::Geometry;
|
||||
}
|
||||
|
||||
#[cfg(debug_assertions)]
|
||||
impl Backend for () {
|
||||
type Geometry = ();
|
||||
|
||||
fn width(&self) -> f32 {
|
||||
0.0
|
||||
}
|
||||
|
||||
fn height(&self) -> f32 {
|
||||
0.0
|
||||
}
|
||||
|
||||
fn size(&self) -> Size {
|
||||
Size::ZERO
|
||||
}
|
||||
|
||||
fn center(&self) -> Point {
|
||||
Point::ORIGIN
|
||||
}
|
||||
|
||||
fn push_transform(&mut self) {}
|
||||
fn pop_transform(&mut self) {}
|
||||
|
||||
fn translate(&mut self, _translation: Vector) {}
|
||||
fn rotate(&mut self, _angle: impl Into<Radians>) {}
|
||||
fn scale(&mut self, _scale: impl Into<f32>) {}
|
||||
fn scale_nonuniform(&mut self, _scale: impl Into<Vector>) {}
|
||||
|
||||
fn draft(&mut self, _size: Size) -> Self {}
|
||||
fn paste(&mut self, _frame: Self, _at: Point) {}
|
||||
|
||||
fn stroke<'a>(&mut self, _path: &Path, _stroke: impl Into<Stroke<'a>>) {}
|
||||
|
||||
fn fill(&mut self, _path: &Path, _fill: impl Into<Fill>) {}
|
||||
fn fill_text(&mut self, _text: impl Into<Text>) {}
|
||||
fn fill_rectangle(
|
||||
&mut self,
|
||||
_top_left: Point,
|
||||
_size: Size,
|
||||
_fill: impl Into<Fill>,
|
||||
) {
|
||||
}
|
||||
|
||||
fn into_geometry(self) -> Self::Geometry {}
|
||||
}
|
||||
|
|
@ -17,14 +17,16 @@
|
|||
)]
|
||||
#![cfg_attr(docsrs, feature(doc_auto_cfg))]
|
||||
mod antialiasing;
|
||||
mod error;
|
||||
mod cached;
|
||||
mod primitive;
|
||||
mod settings;
|
||||
mod viewport;
|
||||
|
||||
pub mod backend;
|
||||
pub mod color;
|
||||
pub mod compositor;
|
||||
pub mod damage;
|
||||
pub mod error;
|
||||
pub mod gradient;
|
||||
pub mod mesh;
|
||||
pub mod renderer;
|
||||
|
|
@ -38,6 +40,7 @@ pub mod image;
|
|||
|
||||
pub use antialiasing::Antialiasing;
|
||||
pub use backend::Backend;
|
||||
pub use cached::Cached;
|
||||
pub use compositor::Compositor;
|
||||
pub use damage::Damage;
|
||||
pub use error::Error;
|
||||
|
|
@ -45,6 +48,7 @@ pub use gradient::Gradient;
|
|||
pub use mesh::Mesh;
|
||||
pub use primitive::Primitive;
|
||||
pub use renderer::Renderer;
|
||||
pub use settings::Settings;
|
||||
pub use viewport::Viewport;
|
||||
|
||||
pub use iced_core as core;
|
||||
|
|
|
|||
|
|
@ -74,3 +74,9 @@ pub struct GradientVertex2D {
|
|||
/// The packed vertex data of the gradient.
|
||||
pub gradient: gradient::Packed,
|
||||
}
|
||||
|
||||
/// A renderer capable of drawing a [`Mesh`].
|
||||
pub trait Renderer {
|
||||
/// Draws the given [`Mesh`].
|
||||
fn draw_mesh(&mut self, mesh: Mesh);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,5 +1,6 @@
|
|||
//! Create a renderer from a [`Backend`].
|
||||
use crate::backend::{self, Backend};
|
||||
use crate::compositor;
|
||||
use crate::core;
|
||||
use crate::core::image;
|
||||
use crate::core::renderer;
|
||||
|
|
@ -8,8 +9,9 @@ use crate::core::text::Text;
|
|||
use crate::core::{
|
||||
Background, Color, Font, Pixels, Point, Rectangle, Size, Transformation,
|
||||
};
|
||||
use crate::mesh;
|
||||
use crate::text;
|
||||
use crate::Primitive;
|
||||
use crate::{Mesh, Primitive};
|
||||
|
||||
use std::borrow::Cow;
|
||||
|
||||
|
|
@ -20,6 +22,7 @@ pub struct Renderer<B: Backend> {
|
|||
default_font: Font,
|
||||
default_text_size: Pixels,
|
||||
primitives: Vec<Primitive<B::Primitive>>,
|
||||
stack: Vec<Vec<Primitive<B::Primitive>>>,
|
||||
}
|
||||
|
||||
impl<B: Backend> Renderer<B> {
|
||||
|
|
@ -34,6 +37,7 @@ impl<B: Backend> Renderer<B> {
|
|||
default_font,
|
||||
default_text_size,
|
||||
primitives: Vec::new(),
|
||||
stack: Vec::new(),
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -55,61 +59,35 @@ impl<B: Backend> Renderer<B> {
|
|||
) -> O {
|
||||
f(&mut self.backend, &self.primitives)
|
||||
}
|
||||
|
||||
/// Starts recording a new layer.
|
||||
pub fn start_layer(&mut self) -> Vec<Primitive<B::Primitive>> {
|
||||
std::mem::take(&mut self.primitives)
|
||||
}
|
||||
|
||||
/// Ends the recording of a layer.
|
||||
pub fn end_layer(
|
||||
&mut self,
|
||||
primitives: Vec<Primitive<B::Primitive>>,
|
||||
bounds: Rectangle,
|
||||
) {
|
||||
let layer = std::mem::replace(&mut self.primitives, primitives);
|
||||
impl<B: Backend> iced_core::Renderer for Renderer<B> {
|
||||
fn start_layer(&mut self) {
|
||||
self.stack.push(std::mem::take(&mut self.primitives));
|
||||
}
|
||||
|
||||
fn end_layer(&mut self, bounds: Rectangle) {
|
||||
let layer = std::mem::replace(
|
||||
&mut self.primitives,
|
||||
self.stack.pop().expect("a layer should be recording"),
|
||||
);
|
||||
|
||||
self.primitives.push(Primitive::group(layer).clip(bounds));
|
||||
}
|
||||
|
||||
/// Starts recording a translation.
|
||||
pub fn start_transformation(&mut self) -> Vec<Primitive<B::Primitive>> {
|
||||
std::mem::take(&mut self.primitives)
|
||||
fn start_transformation(&mut self) {
|
||||
self.stack.push(std::mem::take(&mut self.primitives));
|
||||
}
|
||||
|
||||
/// Ends the recording of a translation.
|
||||
pub fn end_transformation(
|
||||
&mut self,
|
||||
primitives: Vec<Primitive<B::Primitive>>,
|
||||
transformation: Transformation,
|
||||
) {
|
||||
let layer = std::mem::replace(&mut self.primitives, primitives);
|
||||
fn end_transformation(&mut self, transformation: Transformation) {
|
||||
let layer = std::mem::replace(
|
||||
&mut self.primitives,
|
||||
self.stack.pop().expect("a layer should be recording"),
|
||||
);
|
||||
|
||||
self.primitives
|
||||
.push(Primitive::group(layer).transform(transformation));
|
||||
}
|
||||
}
|
||||
|
||||
impl<B: Backend> iced_core::Renderer for Renderer<B> {
|
||||
fn with_layer(&mut self, bounds: Rectangle, f: impl FnOnce(&mut Self)) {
|
||||
let current = self.start_layer();
|
||||
|
||||
f(self);
|
||||
|
||||
self.end_layer(current, bounds);
|
||||
}
|
||||
|
||||
fn with_transformation(
|
||||
&mut self,
|
||||
transformation: Transformation,
|
||||
f: impl FnOnce(&mut Self),
|
||||
) {
|
||||
let current = self.start_transformation();
|
||||
|
||||
f(self);
|
||||
|
||||
self.end_transformation(current, transformation);
|
||||
}
|
||||
|
||||
fn fill_quad(
|
||||
&mut self,
|
||||
|
|
@ -211,11 +189,11 @@ where
|
|||
{
|
||||
type Handle = image::Handle;
|
||||
|
||||
fn dimensions(&self, handle: &image::Handle) -> Size<u32> {
|
||||
fn measure_image(&self, handle: &image::Handle) -> Size<u32> {
|
||||
self.backend().dimensions(handle)
|
||||
}
|
||||
|
||||
fn draw(
|
||||
fn draw_image(
|
||||
&mut self,
|
||||
handle: image::Handle,
|
||||
filter_method: image::FilterMethod,
|
||||
|
|
@ -233,11 +211,11 @@ impl<B> svg::Renderer for Renderer<B>
|
|||
where
|
||||
B: Backend + backend::Svg,
|
||||
{
|
||||
fn dimensions(&self, handle: &svg::Handle) -> Size<u32> {
|
||||
fn measure_svg(&self, handle: &svg::Handle) -> Size<u32> {
|
||||
self.backend().viewport_dimensions(handle)
|
||||
}
|
||||
|
||||
fn draw(
|
||||
fn draw_svg(
|
||||
&mut self,
|
||||
handle: svg::Handle,
|
||||
color: Option<Color>,
|
||||
|
|
@ -250,3 +228,42 @@ where
|
|||
});
|
||||
}
|
||||
}
|
||||
|
||||
impl<B: Backend> mesh::Renderer for Renderer<B> {
|
||||
fn draw_mesh(&mut self, mesh: Mesh) {
|
||||
match B::Primitive::try_from(mesh) {
|
||||
Ok(primitive) => {
|
||||
self.draw_primitive(Primitive::Custom(primitive));
|
||||
}
|
||||
Err(error) => {
|
||||
log::warn!("mesh primitive could not be drawn: {error:?}");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "geometry")]
|
||||
impl<B> crate::geometry::Renderer for Renderer<B>
|
||||
where
|
||||
B: Backend + crate::geometry::Backend,
|
||||
B::Frame:
|
||||
crate::geometry::frame::Backend<Geometry = Primitive<B::Primitive>>,
|
||||
{
|
||||
type Frame = B::Frame;
|
||||
type Geometry = Primitive<B::Primitive>;
|
||||
|
||||
fn new_frame(&self, size: Size) -> Self::Frame {
|
||||
self.backend.new_frame(size)
|
||||
}
|
||||
|
||||
fn draw_geometry(&mut self, geometry: Self::Geometry) {
|
||||
self.draw_primitive(geometry);
|
||||
}
|
||||
}
|
||||
|
||||
impl<B> compositor::Default for Renderer<B>
|
||||
where
|
||||
B: Backend,
|
||||
{
|
||||
type Compositor = B::Compositor;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
use crate::core::{Font, Pixels};
|
||||
use crate::graphics::Antialiasing;
|
||||
use crate::Antialiasing;
|
||||
|
||||
/// The settings of a Backend.
|
||||
#[derive(Debug, Clone, Copy, PartialEq)]
|
||||
|
|
@ -12,9 +12,10 @@ keywords.workspace = true
|
|||
|
||||
[features]
|
||||
wgpu = ["iced_wgpu"]
|
||||
image = ["iced_tiny_skia/image", "iced_wgpu?/image"]
|
||||
svg = ["iced_tiny_skia/svg", "iced_wgpu?/svg"]
|
||||
geometry = ["iced_graphics/geometry", "iced_tiny_skia/geometry", "iced_wgpu?/geometry"]
|
||||
tiny-skia = ["iced_tiny_skia"]
|
||||
image = ["iced_tiny_skia?/image", "iced_wgpu?/image"]
|
||||
svg = ["iced_tiny_skia?/svg", "iced_wgpu?/svg"]
|
||||
geometry = ["iced_graphics/geometry", "iced_tiny_skia?/geometry", "iced_wgpu?/geometry"]
|
||||
tracing = ["iced_wgpu?/tracing"]
|
||||
web-colors = ["iced_wgpu?/web-colors"]
|
||||
webgl = ["iced_wgpu?/webgl"]
|
||||
|
|
@ -22,7 +23,9 @@ fira-sans = ["iced_graphics/fira-sans"]
|
|||
|
||||
[dependencies]
|
||||
iced_graphics.workspace = true
|
||||
|
||||
iced_tiny_skia.workspace = true
|
||||
iced_tiny_skia.optional = true
|
||||
|
||||
iced_wgpu.workspace = true
|
||||
iced_wgpu.optional = true
|
||||
|
|
|
|||
|
|
@ -1,270 +1 @@
|
|||
use crate::core::Color;
|
||||
use crate::graphics::compositor::{Information, SurfaceError, Window};
|
||||
use crate::graphics::{Error, Viewport};
|
||||
use crate::{Renderer, Settings};
|
||||
|
||||
use std::env;
|
||||
use std::future::Future;
|
||||
|
||||
pub enum Compositor {
|
||||
TinySkia(iced_tiny_skia::window::Compositor),
|
||||
#[cfg(feature = "wgpu")]
|
||||
Wgpu(iced_wgpu::window::Compositor),
|
||||
}
|
||||
|
||||
pub enum Surface {
|
||||
TinySkia(iced_tiny_skia::window::Surface),
|
||||
#[cfg(feature = "wgpu")]
|
||||
Wgpu(iced_wgpu::window::Surface<'static>),
|
||||
}
|
||||
|
||||
impl crate::graphics::Compositor for Compositor {
|
||||
type Settings = Settings;
|
||||
type Renderer = Renderer;
|
||||
type Surface = Surface;
|
||||
|
||||
fn new<W: Window + Clone>(
|
||||
settings: Self::Settings,
|
||||
compatible_window: W,
|
||||
) -> impl Future<Output = Result<Self, Error>> {
|
||||
let candidates =
|
||||
Candidate::list_from_env().unwrap_or(Candidate::default_list());
|
||||
|
||||
async move {
|
||||
let mut error = Error::GraphicsAdapterNotFound;
|
||||
|
||||
for candidate in candidates {
|
||||
match candidate.build(settings, compatible_window.clone()).await
|
||||
{
|
||||
Ok(compositor) => return Ok(compositor),
|
||||
Err(new_error) => {
|
||||
error = new_error;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Err(error)
|
||||
}
|
||||
}
|
||||
|
||||
fn create_renderer(&self) -> Self::Renderer {
|
||||
match self {
|
||||
Compositor::TinySkia(compositor) => {
|
||||
Renderer::TinySkia(compositor.create_renderer())
|
||||
}
|
||||
#[cfg(feature = "wgpu")]
|
||||
Compositor::Wgpu(compositor) => {
|
||||
Renderer::Wgpu(compositor.create_renderer())
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn create_surface<W: Window + Clone>(
|
||||
&mut self,
|
||||
window: W,
|
||||
width: u32,
|
||||
height: u32,
|
||||
) -> Surface {
|
||||
match self {
|
||||
Self::TinySkia(compositor) => Surface::TinySkia(
|
||||
compositor.create_surface(window, width, height),
|
||||
),
|
||||
#[cfg(feature = "wgpu")]
|
||||
Self::Wgpu(compositor) => {
|
||||
Surface::Wgpu(compositor.create_surface(window, width, height))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn configure_surface(
|
||||
&mut self,
|
||||
surface: &mut Surface,
|
||||
width: u32,
|
||||
height: u32,
|
||||
) {
|
||||
match (self, surface) {
|
||||
(Self::TinySkia(compositor), Surface::TinySkia(surface)) => {
|
||||
compositor.configure_surface(surface, width, height);
|
||||
}
|
||||
#[cfg(feature = "wgpu")]
|
||||
(Self::Wgpu(compositor), Surface::Wgpu(surface)) => {
|
||||
compositor.configure_surface(surface, width, height);
|
||||
}
|
||||
#[allow(unreachable_patterns)]
|
||||
_ => panic!(
|
||||
"The provided surface is not compatible with the compositor."
|
||||
),
|
||||
}
|
||||
}
|
||||
|
||||
fn fetch_information(&self) -> Information {
|
||||
match self {
|
||||
Self::TinySkia(compositor) => compositor.fetch_information(),
|
||||
#[cfg(feature = "wgpu")]
|
||||
Self::Wgpu(compositor) => compositor.fetch_information(),
|
||||
}
|
||||
}
|
||||
|
||||
fn present<T: AsRef<str>>(
|
||||
&mut self,
|
||||
renderer: &mut Self::Renderer,
|
||||
surface: &mut Self::Surface,
|
||||
viewport: &Viewport,
|
||||
background_color: Color,
|
||||
overlay: &[T],
|
||||
) -> Result<(), SurfaceError> {
|
||||
match (self, renderer, surface) {
|
||||
(
|
||||
Self::TinySkia(_compositor),
|
||||
crate::Renderer::TinySkia(renderer),
|
||||
Surface::TinySkia(surface),
|
||||
) => renderer.with_primitives(|backend, primitives| {
|
||||
iced_tiny_skia::window::compositor::present(
|
||||
backend,
|
||||
surface,
|
||||
primitives,
|
||||
viewport,
|
||||
background_color,
|
||||
overlay,
|
||||
)
|
||||
}),
|
||||
#[cfg(feature = "wgpu")]
|
||||
(
|
||||
Self::Wgpu(compositor),
|
||||
crate::Renderer::Wgpu(renderer),
|
||||
Surface::Wgpu(surface),
|
||||
) => renderer.with_primitives(|backend, primitives| {
|
||||
iced_wgpu::window::compositor::present(
|
||||
compositor,
|
||||
backend,
|
||||
surface,
|
||||
primitives,
|
||||
viewport,
|
||||
background_color,
|
||||
overlay,
|
||||
)
|
||||
}),
|
||||
#[allow(unreachable_patterns)]
|
||||
_ => panic!(
|
||||
"The provided renderer or surface are not compatible \
|
||||
with the compositor."
|
||||
),
|
||||
}
|
||||
}
|
||||
|
||||
fn screenshot<T: AsRef<str>>(
|
||||
&mut self,
|
||||
renderer: &mut Self::Renderer,
|
||||
surface: &mut Self::Surface,
|
||||
viewport: &Viewport,
|
||||
background_color: Color,
|
||||
overlay: &[T],
|
||||
) -> Vec<u8> {
|
||||
match (self, renderer, surface) {
|
||||
(
|
||||
Self::TinySkia(_compositor),
|
||||
Renderer::TinySkia(renderer),
|
||||
Surface::TinySkia(surface),
|
||||
) => renderer.with_primitives(|backend, primitives| {
|
||||
iced_tiny_skia::window::compositor::screenshot(
|
||||
surface,
|
||||
backend,
|
||||
primitives,
|
||||
viewport,
|
||||
background_color,
|
||||
overlay,
|
||||
)
|
||||
}),
|
||||
#[cfg(feature = "wgpu")]
|
||||
(
|
||||
Self::Wgpu(compositor),
|
||||
Renderer::Wgpu(renderer),
|
||||
Surface::Wgpu(_),
|
||||
) => renderer.with_primitives(|backend, primitives| {
|
||||
iced_wgpu::window::compositor::screenshot(
|
||||
compositor,
|
||||
backend,
|
||||
primitives,
|
||||
viewport,
|
||||
background_color,
|
||||
overlay,
|
||||
)
|
||||
}),
|
||||
#[allow(unreachable_patterns)]
|
||||
_ => panic!(
|
||||
"The provided renderer or backend are not compatible \
|
||||
with the compositor."
|
||||
),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
enum Candidate {
|
||||
Wgpu,
|
||||
TinySkia,
|
||||
}
|
||||
|
||||
impl Candidate {
|
||||
fn default_list() -> Vec<Self> {
|
||||
vec![
|
||||
#[cfg(feature = "wgpu")]
|
||||
Self::Wgpu,
|
||||
Self::TinySkia,
|
||||
]
|
||||
}
|
||||
|
||||
fn list_from_env() -> Option<Vec<Self>> {
|
||||
let backends = env::var("ICED_BACKEND").ok()?;
|
||||
|
||||
Some(
|
||||
backends
|
||||
.split(',')
|
||||
.map(str::trim)
|
||||
.map(|backend| match backend {
|
||||
"wgpu" => Self::Wgpu,
|
||||
"tiny-skia" => Self::TinySkia,
|
||||
_ => panic!("unknown backend value: \"{backend}\""),
|
||||
})
|
||||
.collect(),
|
||||
)
|
||||
}
|
||||
|
||||
async fn build<W: Window>(
|
||||
self,
|
||||
settings: Settings,
|
||||
_compatible_window: W,
|
||||
) -> Result<Compositor, Error> {
|
||||
match self {
|
||||
Self::TinySkia => {
|
||||
let compositor = iced_tiny_skia::window::compositor::new(
|
||||
iced_tiny_skia::Settings {
|
||||
default_font: settings.default_font,
|
||||
default_text_size: settings.default_text_size,
|
||||
},
|
||||
_compatible_window,
|
||||
);
|
||||
|
||||
Ok(Compositor::TinySkia(compositor))
|
||||
}
|
||||
#[cfg(feature = "wgpu")]
|
||||
Self::Wgpu => {
|
||||
let compositor = iced_wgpu::window::compositor::new(
|
||||
iced_wgpu::Settings {
|
||||
default_font: settings.default_font,
|
||||
default_text_size: settings.default_text_size,
|
||||
antialiasing: settings.antialiasing,
|
||||
..iced_wgpu::Settings::from_env()
|
||||
},
|
||||
_compatible_window,
|
||||
)
|
||||
.await?;
|
||||
|
||||
Ok(Compositor::Wgpu(compositor))
|
||||
}
|
||||
#[cfg(not(feature = "wgpu"))]
|
||||
Self::Wgpu => {
|
||||
panic!("`wgpu` feature was not enabled in `iced_renderer`")
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
570
renderer/src/fallback.rs
Normal file
570
renderer/src/fallback.rs
Normal file
|
|
@ -0,0 +1,570 @@
|
|||
use crate::core::image;
|
||||
use crate::core::renderer;
|
||||
use crate::core::svg;
|
||||
use crate::core::{
|
||||
self, Background, Color, Point, Rectangle, Size, Transformation,
|
||||
};
|
||||
use crate::graphics;
|
||||
use crate::graphics::compositor;
|
||||
use crate::graphics::mesh;
|
||||
|
||||
pub enum Renderer<L, R> {
|
||||
Left(L),
|
||||
Right(R),
|
||||
}
|
||||
|
||||
macro_rules! delegate {
|
||||
($renderer:expr, $name:ident, $body:expr) => {
|
||||
match $renderer {
|
||||
Self::Left($name) => $body,
|
||||
Self::Right($name) => $body,
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
impl<L, R> core::Renderer for Renderer<L, R>
|
||||
where
|
||||
L: core::Renderer,
|
||||
R: core::Renderer,
|
||||
{
|
||||
fn fill_quad(
|
||||
&mut self,
|
||||
quad: renderer::Quad,
|
||||
background: impl Into<Background>,
|
||||
) {
|
||||
delegate!(self, renderer, renderer.fill_quad(quad, background.into()));
|
||||
}
|
||||
|
||||
fn clear(&mut self) {
|
||||
delegate!(self, renderer, renderer.clear());
|
||||
}
|
||||
|
||||
fn start_layer(&mut self) {
|
||||
delegate!(self, renderer, renderer.start_layer());
|
||||
}
|
||||
|
||||
fn end_layer(&mut self, bounds: Rectangle) {
|
||||
delegate!(self, renderer, renderer.end_layer(bounds));
|
||||
}
|
||||
|
||||
fn start_transformation(&mut self) {
|
||||
delegate!(self, renderer, renderer.start_transformation());
|
||||
}
|
||||
|
||||
fn end_transformation(&mut self, transformation: Transformation) {
|
||||
delegate!(self, renderer, renderer.end_transformation(transformation));
|
||||
}
|
||||
}
|
||||
|
||||
impl<L, R> core::text::Renderer for Renderer<L, R>
|
||||
where
|
||||
L: core::text::Renderer,
|
||||
R: core::text::Renderer<
|
||||
Font = L::Font,
|
||||
Paragraph = L::Paragraph,
|
||||
Editor = L::Editor,
|
||||
>,
|
||||
{
|
||||
type Font = L::Font;
|
||||
type Paragraph = L::Paragraph;
|
||||
type Editor = L::Editor;
|
||||
|
||||
const ICON_FONT: Self::Font = L::ICON_FONT;
|
||||
const CHECKMARK_ICON: char = L::CHECKMARK_ICON;
|
||||
const ARROW_DOWN_ICON: char = L::ARROW_DOWN_ICON;
|
||||
|
||||
fn default_font(&self) -> Self::Font {
|
||||
delegate!(self, renderer, renderer.default_font())
|
||||
}
|
||||
|
||||
fn default_size(&self) -> core::Pixels {
|
||||
delegate!(self, renderer, renderer.default_size())
|
||||
}
|
||||
|
||||
fn load_font(&mut self, font: std::borrow::Cow<'static, [u8]>) {
|
||||
delegate!(self, renderer, renderer.load_font(font));
|
||||
}
|
||||
|
||||
fn fill_paragraph(
|
||||
&mut self,
|
||||
text: &Self::Paragraph,
|
||||
position: Point,
|
||||
color: Color,
|
||||
clip_bounds: Rectangle,
|
||||
) {
|
||||
delegate!(
|
||||
self,
|
||||
renderer,
|
||||
renderer.fill_paragraph(text, position, color, clip_bounds)
|
||||
);
|
||||
}
|
||||
|
||||
fn fill_editor(
|
||||
&mut self,
|
||||
editor: &Self::Editor,
|
||||
position: Point,
|
||||
color: Color,
|
||||
clip_bounds: Rectangle,
|
||||
) {
|
||||
delegate!(
|
||||
self,
|
||||
renderer,
|
||||
renderer.fill_editor(editor, position, color, clip_bounds)
|
||||
);
|
||||
}
|
||||
|
||||
fn fill_text(
|
||||
&mut self,
|
||||
text: core::Text<'_, Self::Font>,
|
||||
position: Point,
|
||||
color: Color,
|
||||
clip_bounds: Rectangle,
|
||||
) {
|
||||
delegate!(
|
||||
self,
|
||||
renderer,
|
||||
renderer.fill_text(text, position, color, clip_bounds)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
impl<L, R> image::Renderer for Renderer<L, R>
|
||||
where
|
||||
L: image::Renderer,
|
||||
R: image::Renderer<Handle = L::Handle>,
|
||||
{
|
||||
type Handle = L::Handle;
|
||||
|
||||
fn measure_image(&self, handle: &Self::Handle) -> Size<u32> {
|
||||
delegate!(self, renderer, renderer.measure_image(handle))
|
||||
}
|
||||
|
||||
fn draw_image(
|
||||
&mut self,
|
||||
handle: Self::Handle,
|
||||
filter_method: image::FilterMethod,
|
||||
bounds: Rectangle,
|
||||
) {
|
||||
delegate!(
|
||||
self,
|
||||
renderer,
|
||||
renderer.draw_image(handle, filter_method, bounds)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
impl<L, R> svg::Renderer for Renderer<L, R>
|
||||
where
|
||||
L: svg::Renderer,
|
||||
R: svg::Renderer,
|
||||
{
|
||||
fn measure_svg(&self, handle: &svg::Handle) -> Size<u32> {
|
||||
delegate!(self, renderer, renderer.measure_svg(handle))
|
||||
}
|
||||
|
||||
fn draw_svg(
|
||||
&mut self,
|
||||
handle: svg::Handle,
|
||||
color: Option<Color>,
|
||||
bounds: Rectangle,
|
||||
) {
|
||||
delegate!(self, renderer, renderer.draw_svg(handle, color, bounds));
|
||||
}
|
||||
}
|
||||
|
||||
impl<L, R> mesh::Renderer for Renderer<L, R>
|
||||
where
|
||||
L: mesh::Renderer,
|
||||
R: mesh::Renderer,
|
||||
{
|
||||
fn draw_mesh(&mut self, mesh: graphics::Mesh) {
|
||||
delegate!(self, renderer, renderer.draw_mesh(mesh));
|
||||
}
|
||||
}
|
||||
|
||||
pub enum Compositor<L, R>
|
||||
where
|
||||
L: graphics::Compositor,
|
||||
R: graphics::Compositor,
|
||||
{
|
||||
Left(L),
|
||||
Right(R),
|
||||
}
|
||||
|
||||
pub enum Surface<L, R> {
|
||||
Left(L),
|
||||
Right(R),
|
||||
}
|
||||
|
||||
impl<L, R> graphics::Compositor for Compositor<L, R>
|
||||
where
|
||||
L: graphics::Compositor,
|
||||
R: graphics::Compositor,
|
||||
{
|
||||
type Renderer = Renderer<L::Renderer, R::Renderer>;
|
||||
type Surface = Surface<L::Surface, R::Surface>;
|
||||
|
||||
async fn with_backend<W: compositor::Window + Clone>(
|
||||
settings: graphics::Settings,
|
||||
compatible_window: W,
|
||||
backend: Option<&str>,
|
||||
) -> Result<Self, graphics::Error> {
|
||||
use std::env;
|
||||
|
||||
let backends = backend
|
||||
.map(str::to_owned)
|
||||
.or_else(|| env::var("ICED_BACKEND").ok());
|
||||
|
||||
let mut candidates: Vec<_> = backends
|
||||
.map(|backends| {
|
||||
backends
|
||||
.split(',')
|
||||
.filter(|candidate| !candidate.is_empty())
|
||||
.map(str::to_owned)
|
||||
.map(Some)
|
||||
.collect()
|
||||
})
|
||||
.unwrap_or_default();
|
||||
|
||||
if candidates.is_empty() {
|
||||
candidates.push(None);
|
||||
}
|
||||
|
||||
let mut errors = vec![];
|
||||
|
||||
for backend in candidates.iter().map(Option::as_deref) {
|
||||
match L::with_backend(settings, compatible_window.clone(), backend)
|
||||
.await
|
||||
{
|
||||
Ok(compositor) => return Ok(Self::Left(compositor)),
|
||||
Err(error) => {
|
||||
errors.push(error);
|
||||
}
|
||||
}
|
||||
|
||||
match R::with_backend(settings, compatible_window.clone(), backend)
|
||||
.await
|
||||
{
|
||||
Ok(compositor) => return Ok(Self::Right(compositor)),
|
||||
Err(error) => {
|
||||
errors.push(error);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Err(graphics::Error::List(errors))
|
||||
}
|
||||
|
||||
fn create_renderer(&self) -> Self::Renderer {
|
||||
match self {
|
||||
Self::Left(compositor) => {
|
||||
Renderer::Left(compositor.create_renderer())
|
||||
}
|
||||
Self::Right(compositor) => {
|
||||
Renderer::Right(compositor.create_renderer())
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn create_surface<W: compositor::Window + Clone>(
|
||||
&mut self,
|
||||
window: W,
|
||||
width: u32,
|
||||
height: u32,
|
||||
) -> Self::Surface {
|
||||
match self {
|
||||
Self::Left(compositor) => {
|
||||
Surface::Left(compositor.create_surface(window, width, height))
|
||||
}
|
||||
Self::Right(compositor) => {
|
||||
Surface::Right(compositor.create_surface(window, width, height))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn configure_surface(
|
||||
&mut self,
|
||||
surface: &mut Self::Surface,
|
||||
width: u32,
|
||||
height: u32,
|
||||
) {
|
||||
match (self, surface) {
|
||||
(Self::Left(compositor), Surface::Left(surface)) => {
|
||||
compositor.configure_surface(surface, width, height);
|
||||
}
|
||||
(Self::Right(compositor), Surface::Right(surface)) => {
|
||||
compositor.configure_surface(surface, width, height);
|
||||
}
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
|
||||
fn fetch_information(&self) -> compositor::Information {
|
||||
delegate!(self, compositor, compositor.fetch_information())
|
||||
}
|
||||
|
||||
fn present<T: AsRef<str>>(
|
||||
&mut self,
|
||||
renderer: &mut Self::Renderer,
|
||||
surface: &mut Self::Surface,
|
||||
viewport: &graphics::Viewport,
|
||||
background_color: Color,
|
||||
overlay: &[T],
|
||||
) -> Result<(), compositor::SurfaceError> {
|
||||
match (self, renderer, surface) {
|
||||
(
|
||||
Self::Left(compositor),
|
||||
Renderer::Left(renderer),
|
||||
Surface::Left(surface),
|
||||
) => compositor.present(
|
||||
renderer,
|
||||
surface,
|
||||
viewport,
|
||||
background_color,
|
||||
overlay,
|
||||
),
|
||||
(
|
||||
Self::Right(compositor),
|
||||
Renderer::Right(renderer),
|
||||
Surface::Right(surface),
|
||||
) => compositor.present(
|
||||
renderer,
|
||||
surface,
|
||||
viewport,
|
||||
background_color,
|
||||
overlay,
|
||||
),
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
|
||||
fn screenshot<T: AsRef<str>>(
|
||||
&mut self,
|
||||
renderer: &mut Self::Renderer,
|
||||
surface: &mut Self::Surface,
|
||||
viewport: &graphics::Viewport,
|
||||
background_color: Color,
|
||||
overlay: &[T],
|
||||
) -> Vec<u8> {
|
||||
match (self, renderer, surface) {
|
||||
(
|
||||
Self::Left(compositor),
|
||||
Renderer::Left(renderer),
|
||||
Surface::Left(surface),
|
||||
) => compositor.screenshot(
|
||||
renderer,
|
||||
surface,
|
||||
viewport,
|
||||
background_color,
|
||||
overlay,
|
||||
),
|
||||
(
|
||||
Self::Right(compositor),
|
||||
Renderer::Right(renderer),
|
||||
Surface::Right(surface),
|
||||
) => compositor.screenshot(
|
||||
renderer,
|
||||
surface,
|
||||
viewport,
|
||||
background_color,
|
||||
overlay,
|
||||
),
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "wgpu")]
|
||||
impl<L, R> iced_wgpu::primitive::pipeline::Renderer for Renderer<L, R>
|
||||
where
|
||||
L: iced_wgpu::primitive::pipeline::Renderer,
|
||||
R: core::Renderer,
|
||||
{
|
||||
fn draw_pipeline_primitive(
|
||||
&mut self,
|
||||
bounds: Rectangle,
|
||||
primitive: impl iced_wgpu::primitive::pipeline::Primitive,
|
||||
) {
|
||||
match self {
|
||||
Self::Left(renderer) => {
|
||||
renderer.draw_pipeline_primitive(bounds, primitive);
|
||||
}
|
||||
Self::Right(_) => {
|
||||
log::warn!(
|
||||
"Custom shader primitive is not supported with this renderer."
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "geometry")]
|
||||
mod geometry {
|
||||
use super::Renderer;
|
||||
use crate::core::{Point, Radians, Size, Vector};
|
||||
use crate::graphics::geometry::{self, Fill, Path, Stroke, Text};
|
||||
use crate::graphics::Cached;
|
||||
|
||||
impl<L, R> geometry::Renderer for Renderer<L, R>
|
||||
where
|
||||
L: geometry::Renderer,
|
||||
R: geometry::Renderer,
|
||||
{
|
||||
type Geometry = Geometry<L::Geometry, R::Geometry>;
|
||||
type Frame = Frame<L::Frame, R::Frame>;
|
||||
|
||||
fn new_frame(&self, size: iced_graphics::core::Size) -> Self::Frame {
|
||||
match self {
|
||||
Self::Left(renderer) => Frame::Left(renderer.new_frame(size)),
|
||||
Self::Right(renderer) => Frame::Right(renderer.new_frame(size)),
|
||||
}
|
||||
}
|
||||
|
||||
fn draw_geometry(&mut self, geometry: Self::Geometry) {
|
||||
match (self, geometry) {
|
||||
(Self::Left(renderer), Geometry::Left(geometry)) => {
|
||||
renderer.draw_geometry(geometry);
|
||||
}
|
||||
(Self::Right(renderer), Geometry::Right(geometry)) => {
|
||||
renderer.draw_geometry(geometry);
|
||||
}
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub enum Geometry<L, R> {
|
||||
Left(L),
|
||||
Right(R),
|
||||
}
|
||||
|
||||
impl<L, R> Cached for Geometry<L, R>
|
||||
where
|
||||
L: Cached,
|
||||
R: Cached,
|
||||
{
|
||||
type Cache = Geometry<L::Cache, R::Cache>;
|
||||
|
||||
fn load(cache: &Self::Cache) -> Self {
|
||||
match cache {
|
||||
Geometry::Left(cache) => Self::Left(L::load(cache)),
|
||||
Geometry::Right(cache) => Self::Right(R::load(cache)),
|
||||
}
|
||||
}
|
||||
|
||||
fn cache(self) -> Self::Cache {
|
||||
match self {
|
||||
Self::Left(geometry) => Geometry::Left(geometry.cache()),
|
||||
Self::Right(geometry) => Geometry::Right(geometry.cache()),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub enum Frame<L, R> {
|
||||
Left(L),
|
||||
Right(R),
|
||||
}
|
||||
|
||||
impl<L, R> geometry::frame::Backend for Frame<L, R>
|
||||
where
|
||||
L: geometry::frame::Backend,
|
||||
R: geometry::frame::Backend,
|
||||
{
|
||||
type Geometry = Geometry<L::Geometry, R::Geometry>;
|
||||
|
||||
fn width(&self) -> f32 {
|
||||
delegate!(self, frame, frame.width())
|
||||
}
|
||||
|
||||
fn height(&self) -> f32 {
|
||||
delegate!(self, frame, frame.height())
|
||||
}
|
||||
|
||||
fn size(&self) -> Size {
|
||||
delegate!(self, frame, frame.size())
|
||||
}
|
||||
|
||||
fn center(&self) -> Point {
|
||||
delegate!(self, frame, frame.center())
|
||||
}
|
||||
|
||||
fn fill(&mut self, path: &Path, fill: impl Into<Fill>) {
|
||||
delegate!(self, frame, frame.fill(path, fill));
|
||||
}
|
||||
|
||||
fn fill_rectangle(
|
||||
&mut self,
|
||||
top_left: Point,
|
||||
size: Size,
|
||||
fill: impl Into<Fill>,
|
||||
) {
|
||||
delegate!(self, frame, frame.fill_rectangle(top_left, size, fill));
|
||||
}
|
||||
|
||||
fn stroke<'a>(&mut self, path: &Path, stroke: impl Into<Stroke<'a>>) {
|
||||
delegate!(self, frame, frame.stroke(path, stroke));
|
||||
}
|
||||
|
||||
fn fill_text(&mut self, text: impl Into<Text>) {
|
||||
delegate!(self, frame, frame.fill_text(text));
|
||||
}
|
||||
|
||||
fn push_transform(&mut self) {
|
||||
delegate!(self, frame, frame.push_transform());
|
||||
}
|
||||
|
||||
fn pop_transform(&mut self) {
|
||||
delegate!(self, frame, frame.pop_transform());
|
||||
}
|
||||
|
||||
fn draft(&mut self, size: Size) -> Self {
|
||||
match self {
|
||||
Self::Left(frame) => Self::Left(frame.draft(size)),
|
||||
Self::Right(frame) => Self::Right(frame.draft(size)),
|
||||
}
|
||||
}
|
||||
|
||||
fn paste(&mut self, frame: Self, at: Point) {
|
||||
match (self, frame) {
|
||||
(Self::Left(target), Self::Left(source)) => {
|
||||
target.paste(source, at);
|
||||
}
|
||||
(Self::Right(target), Self::Right(source)) => {
|
||||
target.paste(source, at);
|
||||
}
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
|
||||
fn translate(&mut self, translation: Vector) {
|
||||
delegate!(self, frame, frame.translate(translation));
|
||||
}
|
||||
|
||||
fn rotate(&mut self, angle: impl Into<Radians>) {
|
||||
delegate!(self, frame, frame.rotate(angle));
|
||||
}
|
||||
|
||||
fn scale(&mut self, scale: impl Into<f32>) {
|
||||
delegate!(self, frame, frame.scale(scale));
|
||||
}
|
||||
|
||||
fn scale_nonuniform(&mut self, scale: impl Into<Vector>) {
|
||||
delegate!(self, frame, frame.scale_nonuniform(scale));
|
||||
}
|
||||
|
||||
fn into_geometry(self) -> Self::Geometry {
|
||||
match self {
|
||||
Frame::Left(frame) => Geometry::Left(frame.into_geometry()),
|
||||
Frame::Right(frame) => Geometry::Right(frame.into_geometry()),
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<L, R> compositor::Default for Renderer<L, R>
|
||||
where
|
||||
L: compositor::Default,
|
||||
R: compositor::Default,
|
||||
{
|
||||
type Compositor = Compositor<L::Compositor, R::Compositor>;
|
||||
}
|
||||
|
|
@ -1,210 +0,0 @@
|
|||
mod cache;
|
||||
|
||||
pub use cache::Cache;
|
||||
|
||||
use crate::core::{Point, Radians, Rectangle, Size, Transformation, Vector};
|
||||
use crate::graphics::geometry::{Fill, Path, Stroke, Text};
|
||||
use crate::Renderer;
|
||||
|
||||
macro_rules! delegate {
|
||||
($frame:expr, $name:ident, $body:expr) => {
|
||||
match $frame {
|
||||
Self::TinySkia($name) => $body,
|
||||
#[cfg(feature = "wgpu")]
|
||||
Self::Wgpu($name) => $body,
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
pub enum Geometry {
|
||||
TinySkia(iced_tiny_skia::Primitive),
|
||||
#[cfg(feature = "wgpu")]
|
||||
Wgpu(iced_wgpu::Primitive),
|
||||
}
|
||||
|
||||
impl Geometry {
|
||||
pub fn transform(self, transformation: Transformation) -> Self {
|
||||
match self {
|
||||
Self::TinySkia(primitive) => {
|
||||
Self::TinySkia(primitive.transform(transformation))
|
||||
}
|
||||
#[cfg(feature = "wgpu")]
|
||||
Self::Wgpu(primitive) => {
|
||||
Self::Wgpu(primitive.transform(transformation))
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub enum Frame {
|
||||
TinySkia(iced_tiny_skia::geometry::Frame),
|
||||
#[cfg(feature = "wgpu")]
|
||||
Wgpu(iced_wgpu::geometry::Frame),
|
||||
}
|
||||
|
||||
impl Frame {
|
||||
pub fn new(renderer: &Renderer, size: Size) -> Self {
|
||||
match renderer {
|
||||
Renderer::TinySkia(_) => {
|
||||
Frame::TinySkia(iced_tiny_skia::geometry::Frame::new(size))
|
||||
}
|
||||
#[cfg(feature = "wgpu")]
|
||||
Renderer::Wgpu(_) => {
|
||||
Frame::Wgpu(iced_wgpu::geometry::Frame::new(size))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns the width of the [`Frame`].
|
||||
#[inline]
|
||||
pub fn width(&self) -> f32 {
|
||||
delegate!(self, frame, frame.width())
|
||||
}
|
||||
|
||||
/// Returns the height of the [`Frame`].
|
||||
#[inline]
|
||||
pub fn height(&self) -> f32 {
|
||||
delegate!(self, frame, frame.height())
|
||||
}
|
||||
|
||||
/// Returns the dimensions of the [`Frame`].
|
||||
#[inline]
|
||||
pub fn size(&self) -> Size {
|
||||
delegate!(self, frame, frame.size())
|
||||
}
|
||||
|
||||
/// Returns the coordinate of the center of the [`Frame`].
|
||||
#[inline]
|
||||
pub fn center(&self) -> Point {
|
||||
delegate!(self, frame, frame.center())
|
||||
}
|
||||
|
||||
/// Draws the given [`Path`] on the [`Frame`] by filling it with the
|
||||
/// provided style.
|
||||
pub fn fill(&mut self, path: &Path, fill: impl Into<Fill>) {
|
||||
delegate!(self, frame, frame.fill(path, fill));
|
||||
}
|
||||
|
||||
/// Draws an axis-aligned rectangle given its top-left corner coordinate and
|
||||
/// its `Size` on the [`Frame`] by filling it with the provided style.
|
||||
pub fn fill_rectangle(
|
||||
&mut self,
|
||||
top_left: Point,
|
||||
size: Size,
|
||||
fill: impl Into<Fill>,
|
||||
) {
|
||||
delegate!(self, frame, frame.fill_rectangle(top_left, size, fill));
|
||||
}
|
||||
|
||||
/// Draws the stroke of the given [`Path`] on the [`Frame`] with the
|
||||
/// provided style.
|
||||
pub fn stroke<'a>(&mut self, path: &Path, stroke: impl Into<Stroke<'a>>) {
|
||||
delegate!(self, frame, frame.stroke(path, stroke));
|
||||
}
|
||||
|
||||
/// Draws the characters of the given [`Text`] on the [`Frame`], filling
|
||||
/// them with the given color.
|
||||
///
|
||||
/// __Warning:__ Text currently does not work well with rotations and scale
|
||||
/// transforms! The position will be correctly transformed, but the
|
||||
/// resulting glyphs will not be rotated or scaled properly.
|
||||
///
|
||||
/// Additionally, all text will be rendered on top of all the layers of
|
||||
/// a `Canvas`. Therefore, it is currently only meant to be used for
|
||||
/// overlays, which is the most common use case.
|
||||
///
|
||||
/// Support for vectorial text is planned, and should address all these
|
||||
/// limitations.
|
||||
pub fn fill_text(&mut self, text: impl Into<Text>) {
|
||||
delegate!(self, frame, frame.fill_text(text));
|
||||
}
|
||||
|
||||
/// Stores the current transform of the [`Frame`] and executes the given
|
||||
/// drawing operations, restoring the transform afterwards.
|
||||
///
|
||||
/// This method is useful to compose transforms and perform drawing
|
||||
/// operations in different coordinate systems.
|
||||
#[inline]
|
||||
pub fn with_save<R>(&mut self, f: impl FnOnce(&mut Frame) -> R) -> R {
|
||||
delegate!(self, frame, frame.push_transform());
|
||||
|
||||
let result = f(self);
|
||||
|
||||
delegate!(self, frame, frame.pop_transform());
|
||||
|
||||
result
|
||||
}
|
||||
|
||||
/// Executes the given drawing operations within a [`Rectangle`] region,
|
||||
/// clipping any geometry that overflows its bounds. Any transformations
|
||||
/// performed are local to the provided closure.
|
||||
///
|
||||
/// This method is useful to perform drawing operations that need to be
|
||||
/// clipped.
|
||||
#[inline]
|
||||
pub fn with_clip<R>(
|
||||
&mut self,
|
||||
region: Rectangle,
|
||||
f: impl FnOnce(&mut Frame) -> R,
|
||||
) -> R {
|
||||
let mut frame = match self {
|
||||
Self::TinySkia(_) => Self::TinySkia(
|
||||
iced_tiny_skia::geometry::Frame::new(region.size()),
|
||||
),
|
||||
#[cfg(feature = "wgpu")]
|
||||
Self::Wgpu(_) => {
|
||||
Self::Wgpu(iced_wgpu::geometry::Frame::new(region.size()))
|
||||
}
|
||||
};
|
||||
|
||||
let result = f(&mut frame);
|
||||
|
||||
let origin = Point::new(region.x, region.y);
|
||||
|
||||
match (self, frame) {
|
||||
(Self::TinySkia(target), Self::TinySkia(frame)) => {
|
||||
target.clip(frame, origin);
|
||||
}
|
||||
#[cfg(feature = "wgpu")]
|
||||
(Self::Wgpu(target), Self::Wgpu(frame)) => {
|
||||
target.clip(frame, origin);
|
||||
}
|
||||
#[allow(unreachable_patterns)]
|
||||
_ => unreachable!(),
|
||||
};
|
||||
|
||||
result
|
||||
}
|
||||
|
||||
/// Applies a translation to the current transform of the [`Frame`].
|
||||
#[inline]
|
||||
pub fn translate(&mut self, translation: Vector) {
|
||||
delegate!(self, frame, frame.translate(translation));
|
||||
}
|
||||
|
||||
/// Applies a rotation in radians to the current transform of the [`Frame`].
|
||||
#[inline]
|
||||
pub fn rotate(&mut self, angle: impl Into<Radians>) {
|
||||
delegate!(self, frame, frame.rotate(angle));
|
||||
}
|
||||
|
||||
/// Applies a uniform scaling to the current transform of the [`Frame`].
|
||||
#[inline]
|
||||
pub fn scale(&mut self, scale: impl Into<f32>) {
|
||||
delegate!(self, frame, frame.scale(scale));
|
||||
}
|
||||
|
||||
/// Applies a non-uniform scaling to the current transform of the [`Frame`].
|
||||
#[inline]
|
||||
pub fn scale_nonuniform(&mut self, scale: impl Into<Vector>) {
|
||||
delegate!(self, frame, frame.scale_nonuniform(scale));
|
||||
}
|
||||
|
||||
pub fn into_geometry(self) -> Geometry {
|
||||
match self {
|
||||
Self::TinySkia(frame) => Geometry::TinySkia(frame.into_primitive()),
|
||||
#[cfg(feature = "wgpu")]
|
||||
Self::Wgpu(frame) => Geometry::Wgpu(frame.into_primitive()),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,125 +0,0 @@
|
|||
use crate::core::Size;
|
||||
use crate::geometry::{Frame, Geometry};
|
||||
use crate::Renderer;
|
||||
|
||||
use std::cell::RefCell;
|
||||
use std::sync::Arc;
|
||||
|
||||
/// A simple cache that stores generated [`Geometry`] to avoid recomputation.
|
||||
///
|
||||
/// A [`Cache`] will not redraw its geometry unless the dimensions of its layer
|
||||
/// change or it is explicitly cleared.
|
||||
#[derive(Debug, Default)]
|
||||
pub struct Cache {
|
||||
state: RefCell<State>,
|
||||
}
|
||||
|
||||
#[derive(Debug, Default)]
|
||||
enum State {
|
||||
#[default]
|
||||
Empty,
|
||||
Filled {
|
||||
bounds: Size,
|
||||
primitive: Internal,
|
||||
},
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
enum Internal {
|
||||
TinySkia(Arc<iced_tiny_skia::Primitive>),
|
||||
#[cfg(feature = "wgpu")]
|
||||
Wgpu(Arc<iced_wgpu::Primitive>),
|
||||
}
|
||||
|
||||
impl Cache {
|
||||
/// Creates a new empty [`Cache`].
|
||||
pub fn new() -> Self {
|
||||
Cache {
|
||||
state: RefCell::default(),
|
||||
}
|
||||
}
|
||||
|
||||
/// Clears the [`Cache`], forcing a redraw the next time it is used.
|
||||
pub fn clear(&self) {
|
||||
*self.state.borrow_mut() = State::Empty;
|
||||
}
|
||||
|
||||
/// Draws [`Geometry`] using the provided closure and stores it in the
|
||||
/// [`Cache`].
|
||||
///
|
||||
/// The closure will only be called when
|
||||
/// - the bounds have changed since the previous draw call.
|
||||
/// - the [`Cache`] is empty or has been explicitly cleared.
|
||||
///
|
||||
/// Otherwise, the previously stored [`Geometry`] will be returned. The
|
||||
/// [`Cache`] is not cleared in this case. In other words, it will keep
|
||||
/// returning the stored [`Geometry`] if needed.
|
||||
pub fn draw(
|
||||
&self,
|
||||
renderer: &Renderer,
|
||||
bounds: Size,
|
||||
draw_fn: impl FnOnce(&mut Frame),
|
||||
) -> Geometry {
|
||||
use std::ops::Deref;
|
||||
|
||||
if let State::Filled {
|
||||
bounds: cached_bounds,
|
||||
primitive,
|
||||
} = self.state.borrow().deref()
|
||||
{
|
||||
if *cached_bounds == bounds {
|
||||
match primitive {
|
||||
Internal::TinySkia(primitive) => {
|
||||
return Geometry::TinySkia(
|
||||
iced_tiny_skia::Primitive::Cache {
|
||||
content: primitive.clone(),
|
||||
},
|
||||
);
|
||||
}
|
||||
#[cfg(feature = "wgpu")]
|
||||
Internal::Wgpu(primitive) => {
|
||||
return Geometry::Wgpu(iced_wgpu::Primitive::Cache {
|
||||
content: primitive.clone(),
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let mut frame = Frame::new(renderer, bounds);
|
||||
draw_fn(&mut frame);
|
||||
|
||||
let primitive = {
|
||||
let geometry = frame.into_geometry();
|
||||
|
||||
match geometry {
|
||||
Geometry::TinySkia(primitive) => {
|
||||
Internal::TinySkia(Arc::new(primitive))
|
||||
}
|
||||
#[cfg(feature = "wgpu")]
|
||||
Geometry::Wgpu(primitive) => {
|
||||
Internal::Wgpu(Arc::new(primitive))
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
*self.state.borrow_mut() = State::Filled {
|
||||
bounds,
|
||||
primitive: primitive.clone(),
|
||||
};
|
||||
|
||||
match primitive {
|
||||
Internal::TinySkia(primitive) => {
|
||||
Geometry::TinySkia(iced_tiny_skia::Primitive::Cache {
|
||||
content: primitive,
|
||||
})
|
||||
}
|
||||
#[cfg(feature = "wgpu")]
|
||||
Internal::Wgpu(primitive) => {
|
||||
Geometry::Wgpu(iced_wgpu::Primitive::Cache {
|
||||
content: primitive,
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -4,299 +4,51 @@
|
|||
#[cfg(feature = "wgpu")]
|
||||
pub use iced_wgpu as wgpu;
|
||||
|
||||
pub mod compositor;
|
||||
|
||||
#[cfg(feature = "geometry")]
|
||||
pub mod geometry;
|
||||
|
||||
mod settings;
|
||||
pub mod fallback;
|
||||
|
||||
pub use iced_graphics as graphics;
|
||||
pub use iced_graphics::core;
|
||||
|
||||
pub use compositor::Compositor;
|
||||
pub use settings::Settings;
|
||||
|
||||
#[cfg(feature = "geometry")]
|
||||
pub use geometry::Geometry;
|
||||
|
||||
use crate::core::renderer;
|
||||
use crate::core::text::{self, Text};
|
||||
use crate::core::{
|
||||
Background, Color, Font, Pixels, Point, Rectangle, Transformation,
|
||||
};
|
||||
use crate::graphics::text::Editor;
|
||||
use crate::graphics::text::Paragraph;
|
||||
use crate::graphics::Mesh;
|
||||
|
||||
use std::borrow::Cow;
|
||||
pub use iced_graphics::geometry;
|
||||
|
||||
/// The default graphics renderer for [`iced`].
|
||||
///
|
||||
/// [`iced`]: https://github.com/iced-rs/iced
|
||||
pub enum Renderer {
|
||||
TinySkia(iced_tiny_skia::Renderer),
|
||||
#[cfg(feature = "wgpu")]
|
||||
Wgpu(iced_wgpu::Renderer),
|
||||
pub type Renderer = renderer::Renderer;
|
||||
|
||||
/// The default graphics compositor for [`iced`].
|
||||
///
|
||||
/// [`iced`]: https://github.com/iced-rs/iced
|
||||
pub type Compositor = renderer::Compositor;
|
||||
|
||||
#[cfg(all(feature = "wgpu", feature = "tiny-skia"))]
|
||||
mod renderer {
|
||||
pub type Renderer = crate::fallback::Renderer<
|
||||
iced_wgpu::Renderer,
|
||||
iced_tiny_skia::Renderer,
|
||||
>;
|
||||
|
||||
pub type Compositor = crate::fallback::Compositor<
|
||||
iced_wgpu::window::Compositor,
|
||||
iced_tiny_skia::window::Compositor,
|
||||
>;
|
||||
}
|
||||
|
||||
macro_rules! delegate {
|
||||
($renderer:expr, $name:ident, $body:expr) => {
|
||||
match $renderer {
|
||||
Self::TinySkia($name) => $body,
|
||||
#[cfg(feature = "wgpu")]
|
||||
Self::Wgpu($name) => $body,
|
||||
}
|
||||
};
|
||||
#[cfg(all(feature = "wgpu", not(feature = "tiny-skia")))]
|
||||
mod renderer {
|
||||
pub type Renderer = iced_wgpu::Renderer;
|
||||
pub type Compositor = iced_wgpu::window::Compositor;
|
||||
}
|
||||
|
||||
impl Renderer {
|
||||
pub fn draw_mesh(&mut self, mesh: Mesh) {
|
||||
match self {
|
||||
Self::TinySkia(_) => {
|
||||
log::warn!("Unsupported mesh primitive: {mesh:?}");
|
||||
}
|
||||
#[cfg(feature = "wgpu")]
|
||||
Self::Wgpu(renderer) => {
|
||||
renderer.draw_primitive(iced_wgpu::Primitive::Custom(
|
||||
iced_wgpu::primitive::Custom::Mesh(mesh),
|
||||
));
|
||||
}
|
||||
}
|
||||
}
|
||||
#[cfg(all(not(feature = "wgpu"), feature = "tiny-skia"))]
|
||||
mod renderer {
|
||||
pub type Renderer = iced_tiny_skia::Renderer;
|
||||
pub type Compositor = iced_tiny_skia::window::Compositor;
|
||||
}
|
||||
|
||||
impl core::Renderer for Renderer {
|
||||
fn with_layer(&mut self, bounds: Rectangle, f: impl FnOnce(&mut Self)) {
|
||||
match self {
|
||||
Self::TinySkia(renderer) => {
|
||||
let primitives = renderer.start_layer();
|
||||
|
||||
f(self);
|
||||
|
||||
match self {
|
||||
Self::TinySkia(renderer) => {
|
||||
renderer.end_layer(primitives, bounds);
|
||||
}
|
||||
#[cfg(feature = "wgpu")]
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
#[cfg(feature = "wgpu")]
|
||||
Self::Wgpu(renderer) => {
|
||||
let primitives = renderer.start_layer();
|
||||
|
||||
f(self);
|
||||
|
||||
match self {
|
||||
#[cfg(feature = "wgpu")]
|
||||
Self::Wgpu(renderer) => {
|
||||
renderer.end_layer(primitives, bounds);
|
||||
}
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn with_transformation(
|
||||
&mut self,
|
||||
transformation: Transformation,
|
||||
f: impl FnOnce(&mut Self),
|
||||
) {
|
||||
match self {
|
||||
Self::TinySkia(renderer) => {
|
||||
let primitives = renderer.start_transformation();
|
||||
|
||||
f(self);
|
||||
|
||||
match self {
|
||||
Self::TinySkia(renderer) => {
|
||||
renderer.end_transformation(primitives, transformation);
|
||||
}
|
||||
#[cfg(feature = "wgpu")]
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
#[cfg(feature = "wgpu")]
|
||||
Self::Wgpu(renderer) => {
|
||||
let primitives = renderer.start_transformation();
|
||||
|
||||
f(self);
|
||||
|
||||
match self {
|
||||
#[cfg(feature = "wgpu")]
|
||||
Self::Wgpu(renderer) => {
|
||||
renderer.end_transformation(primitives, transformation);
|
||||
}
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn fill_quad(
|
||||
&mut self,
|
||||
quad: renderer::Quad,
|
||||
background: impl Into<Background>,
|
||||
) {
|
||||
delegate!(self, renderer, renderer.fill_quad(quad, background));
|
||||
}
|
||||
|
||||
fn clear(&mut self) {
|
||||
delegate!(self, renderer, renderer.clear());
|
||||
}
|
||||
}
|
||||
|
||||
impl text::Renderer for Renderer {
|
||||
type Font = Font;
|
||||
type Paragraph = Paragraph;
|
||||
type Editor = Editor;
|
||||
|
||||
const ICON_FONT: Font = iced_tiny_skia::Renderer::ICON_FONT;
|
||||
const CHECKMARK_ICON: char = iced_tiny_skia::Renderer::CHECKMARK_ICON;
|
||||
const ARROW_DOWN_ICON: char = iced_tiny_skia::Renderer::ARROW_DOWN_ICON;
|
||||
|
||||
fn default_font(&self) -> Self::Font {
|
||||
delegate!(self, renderer, renderer.default_font())
|
||||
}
|
||||
|
||||
fn default_size(&self) -> Pixels {
|
||||
delegate!(self, renderer, renderer.default_size())
|
||||
}
|
||||
|
||||
fn load_font(&mut self, bytes: Cow<'static, [u8]>) {
|
||||
delegate!(self, renderer, renderer.load_font(bytes));
|
||||
}
|
||||
|
||||
fn fill_paragraph(
|
||||
&mut self,
|
||||
paragraph: &Self::Paragraph,
|
||||
position: Point,
|
||||
color: Color,
|
||||
clip_bounds: Rectangle,
|
||||
) {
|
||||
delegate!(
|
||||
self,
|
||||
renderer,
|
||||
renderer.fill_paragraph(paragraph, position, color, clip_bounds)
|
||||
);
|
||||
}
|
||||
|
||||
fn fill_editor(
|
||||
&mut self,
|
||||
editor: &Self::Editor,
|
||||
position: Point,
|
||||
color: Color,
|
||||
clip_bounds: Rectangle,
|
||||
) {
|
||||
delegate!(
|
||||
self,
|
||||
renderer,
|
||||
renderer.fill_editor(editor, position, color, clip_bounds)
|
||||
);
|
||||
}
|
||||
|
||||
fn fill_text(
|
||||
&mut self,
|
||||
text: Text<'_, Self::Font>,
|
||||
position: Point,
|
||||
color: Color,
|
||||
clip_bounds: Rectangle,
|
||||
) {
|
||||
delegate!(
|
||||
self,
|
||||
renderer,
|
||||
renderer.fill_text(text, position, color, clip_bounds)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "image")]
|
||||
impl crate::core::image::Renderer for Renderer {
|
||||
type Handle = crate::core::image::Handle;
|
||||
|
||||
fn dimensions(
|
||||
&self,
|
||||
handle: &crate::core::image::Handle,
|
||||
) -> core::Size<u32> {
|
||||
delegate!(self, renderer, renderer.dimensions(handle))
|
||||
}
|
||||
|
||||
fn draw(
|
||||
&mut self,
|
||||
handle: crate::core::image::Handle,
|
||||
filter_method: crate::core::image::FilterMethod,
|
||||
bounds: Rectangle,
|
||||
) {
|
||||
delegate!(self, renderer, renderer.draw(handle, filter_method, bounds));
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "svg")]
|
||||
impl crate::core::svg::Renderer for Renderer {
|
||||
fn dimensions(&self, handle: &crate::core::svg::Handle) -> core::Size<u32> {
|
||||
delegate!(self, renderer, renderer.dimensions(handle))
|
||||
}
|
||||
|
||||
fn draw(
|
||||
&mut self,
|
||||
handle: crate::core::svg::Handle,
|
||||
color: Option<crate::core::Color>,
|
||||
bounds: Rectangle,
|
||||
) {
|
||||
delegate!(self, renderer, renderer.draw(handle, color, bounds));
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "geometry")]
|
||||
impl crate::graphics::geometry::Renderer for Renderer {
|
||||
type Geometry = crate::Geometry;
|
||||
|
||||
fn draw(&mut self, layers: Vec<Self::Geometry>) {
|
||||
match self {
|
||||
Self::TinySkia(renderer) => {
|
||||
for layer in layers {
|
||||
match layer {
|
||||
crate::Geometry::TinySkia(primitive) => {
|
||||
renderer.draw_primitive(primitive);
|
||||
}
|
||||
#[cfg(feature = "wgpu")]
|
||||
crate::Geometry::Wgpu(_) => unreachable!(),
|
||||
}
|
||||
}
|
||||
}
|
||||
#[cfg(feature = "wgpu")]
|
||||
Self::Wgpu(renderer) => {
|
||||
for layer in layers {
|
||||
match layer {
|
||||
crate::Geometry::Wgpu(primitive) => {
|
||||
renderer.draw_primitive(primitive);
|
||||
}
|
||||
crate::Geometry::TinySkia(_) => unreachable!(),
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "wgpu")]
|
||||
impl iced_wgpu::primitive::pipeline::Renderer for Renderer {
|
||||
fn draw_pipeline_primitive(
|
||||
&mut self,
|
||||
bounds: Rectangle,
|
||||
primitive: impl wgpu::primitive::pipeline::Primitive,
|
||||
) {
|
||||
match self {
|
||||
Self::TinySkia(_renderer) => {
|
||||
log::warn!(
|
||||
"Custom shader primitive is unavailable with tiny-skia."
|
||||
);
|
||||
}
|
||||
Self::Wgpu(renderer) => {
|
||||
renderer.draw_pipeline_primitive(bounds, primitive);
|
||||
}
|
||||
}
|
||||
}
|
||||
#[cfg(not(any(feature = "wgpu", feature = "tiny-skia")))]
|
||||
mod renderer {
|
||||
pub type Renderer = ();
|
||||
pub type Compositor = ();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@
|
|||
use crate::Command;
|
||||
|
||||
use iced_core::text;
|
||||
use iced_core::{Element, Renderer};
|
||||
use iced_core::Element;
|
||||
|
||||
mod state;
|
||||
|
||||
|
|
@ -11,7 +11,7 @@ pub use state::State;
|
|||
/// The core of a user interface application following The Elm Architecture.
|
||||
pub trait Program: Sized {
|
||||
/// The graphics backend to use to draw the [`Program`].
|
||||
type Renderer: Renderer + text::Renderer;
|
||||
type Renderer: text::Renderer;
|
||||
|
||||
/// The theme used to draw the [`Program`].
|
||||
type Theme;
|
||||
|
|
|
|||
|
|
@ -45,7 +45,7 @@ where
|
|||
///
|
||||
/// ```no_run
|
||||
/// # mod iced_wgpu {
|
||||
/// # pub use iced_runtime::core::renderer::Null as Renderer;
|
||||
/// # pub type Renderer = ();
|
||||
/// # }
|
||||
/// #
|
||||
/// # pub struct Counter;
|
||||
|
|
@ -62,7 +62,7 @@ where
|
|||
/// // Initialization
|
||||
/// let mut counter = Counter::new();
|
||||
/// let mut cache = user_interface::Cache::new();
|
||||
/// let mut renderer = Renderer::new();
|
||||
/// let mut renderer = Renderer::default();
|
||||
/// let mut window_size = Size::new(1024.0, 768.0);
|
||||
///
|
||||
/// // Application loop
|
||||
|
|
@ -121,7 +121,7 @@ where
|
|||
///
|
||||
/// ```no_run
|
||||
/// # mod iced_wgpu {
|
||||
/// # pub use iced_runtime::core::renderer::Null as Renderer;
|
||||
/// # pub type Renderer = ();
|
||||
/// # }
|
||||
/// #
|
||||
/// # pub struct Counter;
|
||||
|
|
@ -139,7 +139,7 @@ where
|
|||
///
|
||||
/// let mut counter = Counter::new();
|
||||
/// let mut cache = user_interface::Cache::new();
|
||||
/// let mut renderer = Renderer::new();
|
||||
/// let mut renderer = Renderer::default();
|
||||
/// let mut window_size = Size::new(1024.0, 768.0);
|
||||
/// let mut cursor = mouse::Cursor::default();
|
||||
/// let mut clipboard = clipboard::Null;
|
||||
|
|
@ -374,7 +374,7 @@ where
|
|||
///
|
||||
/// ```no_run
|
||||
/// # mod iced_wgpu {
|
||||
/// # pub use iced_runtime::core::renderer::Null as Renderer;
|
||||
/// # pub type Renderer = ();
|
||||
/// # pub type Theme = ();
|
||||
/// # }
|
||||
/// #
|
||||
|
|
@ -394,7 +394,7 @@ where
|
|||
///
|
||||
/// let mut counter = Counter::new();
|
||||
/// let mut cache = user_interface::Cache::new();
|
||||
/// let mut renderer = Renderer::new();
|
||||
/// let mut renderer = Renderer::default();
|
||||
/// let mut window_size = Size::new(1024.0, 768.0);
|
||||
/// let mut cursor = mouse::Cursor::default();
|
||||
/// let mut clipboard = clipboard::Null;
|
||||
|
|
|
|||
|
|
@ -1,4 +1,6 @@
|
|||
//! Build interactive cross-platform applications.
|
||||
use crate::core::text;
|
||||
use crate::graphics::compositor;
|
||||
use crate::shell::application;
|
||||
use crate::{Command, Element, Executor, Settings, Subscription};
|
||||
|
||||
|
|
@ -60,7 +62,7 @@ pub use application::{Appearance, DefaultStyle};
|
|||
/// ```no_run
|
||||
/// use iced::advanced::Application;
|
||||
/// use iced::executor;
|
||||
/// use iced::{Command, Element, Settings, Theme};
|
||||
/// use iced::{Command, Element, Settings, Theme, Renderer};
|
||||
///
|
||||
/// pub fn main() -> iced::Result {
|
||||
/// Hello::run(Settings::default())
|
||||
|
|
@ -73,6 +75,7 @@ pub use application::{Appearance, DefaultStyle};
|
|||
/// type Flags = ();
|
||||
/// type Message = ();
|
||||
/// type Theme = Theme;
|
||||
/// type Renderer = Renderer;
|
||||
///
|
||||
/// fn new(_flags: ()) -> (Hello, Command<Self::Message>) {
|
||||
/// (Hello, Command::none())
|
||||
|
|
@ -109,6 +112,9 @@ where
|
|||
/// The theme of your [`Application`].
|
||||
type Theme: Default;
|
||||
|
||||
/// The renderer of your [`Application`].
|
||||
type Renderer: text::Renderer + compositor::Default;
|
||||
|
||||
/// The data needed to initialize your [`Application`].
|
||||
type Flags;
|
||||
|
||||
|
|
@ -142,7 +148,7 @@ where
|
|||
/// Returns the widgets to display in the [`Application`].
|
||||
///
|
||||
/// These widgets can produce __messages__ based on user interaction.
|
||||
fn view(&self) -> Element<'_, Self::Message, Self::Theme, crate::Renderer>;
|
||||
fn view(&self) -> Element<'_, Self::Message, Self::Theme, Self::Renderer>;
|
||||
|
||||
/// Returns the current [`Theme`] of the [`Application`].
|
||||
///
|
||||
|
|
@ -195,7 +201,7 @@ where
|
|||
Self: 'static,
|
||||
{
|
||||
#[allow(clippy::needless_update)]
|
||||
let renderer_settings = crate::renderer::Settings {
|
||||
let renderer_settings = crate::graphics::Settings {
|
||||
default_font: settings.default_font,
|
||||
default_text_size: settings.default_text_size,
|
||||
antialiasing: if settings.antialiasing {
|
||||
|
|
@ -203,13 +209,13 @@ where
|
|||
} else {
|
||||
None
|
||||
},
|
||||
..crate::renderer::Settings::default()
|
||||
..crate::graphics::Settings::default()
|
||||
};
|
||||
|
||||
let run = crate::shell::application::run::<
|
||||
Instance<Self>,
|
||||
Self::Executor,
|
||||
crate::renderer::Compositor,
|
||||
<Self::Renderer as compositor::Default>::Compositor,
|
||||
>(settings.into(), renderer_settings);
|
||||
|
||||
#[cfg(target_arch = "wasm32")]
|
||||
|
|
@ -241,7 +247,7 @@ where
|
|||
{
|
||||
type Message = A::Message;
|
||||
type Theme = A::Theme;
|
||||
type Renderer = crate::Renderer;
|
||||
type Renderer = A::Renderer;
|
||||
|
||||
fn update(&mut self, message: Self::Message) -> Command<Self::Message> {
|
||||
self.0.update(message)
|
||||
|
|
|
|||
|
|
@ -372,15 +372,16 @@ pub type Result = std::result::Result<(), Error>;
|
|||
/// ]
|
||||
/// }
|
||||
/// ```
|
||||
pub fn run<State, Message, Theme>(
|
||||
pub fn run<State, Message, Theme, Renderer>(
|
||||
title: impl program::Title<State> + 'static,
|
||||
update: impl program::Update<State, Message> + 'static,
|
||||
view: impl for<'a> program::View<'a, State, Message, Theme> + 'static,
|
||||
view: impl for<'a> program::View<'a, State, Message, Theme, Renderer> + 'static,
|
||||
) -> Result
|
||||
where
|
||||
State: Default + 'static,
|
||||
Message: std::fmt::Debug + Send + 'static,
|
||||
Theme: Default + program::DefaultStyle + 'static,
|
||||
Renderer: program::Renderer + 'static,
|
||||
{
|
||||
program(title, update, view).run()
|
||||
}
|
||||
|
|
|
|||
|
|
@ -174,7 +174,7 @@ where
|
|||
Self: 'static,
|
||||
{
|
||||
#[allow(clippy::needless_update)]
|
||||
let renderer_settings = crate::renderer::Settings {
|
||||
let renderer_settings = crate::graphics::Settings {
|
||||
default_font: settings.default_font,
|
||||
default_text_size: settings.default_text_size,
|
||||
antialiasing: if settings.antialiasing {
|
||||
|
|
@ -182,7 +182,7 @@ where
|
|||
} else {
|
||||
None
|
||||
},
|
||||
..crate::renderer::Settings::default()
|
||||
..crate::graphics::Settings::default()
|
||||
};
|
||||
|
||||
Ok(crate::shell::multi_window::run::<
|
||||
|
|
|
|||
|
|
@ -31,7 +31,9 @@
|
|||
//! }
|
||||
//! ```
|
||||
use crate::application::Application;
|
||||
use crate::core::text;
|
||||
use crate::executor::{self, Executor};
|
||||
use crate::graphics::compositor;
|
||||
use crate::window;
|
||||
use crate::{Command, Element, Font, Result, Settings, Size, Subscription};
|
||||
|
||||
|
|
@ -67,37 +69,41 @@ use std::borrow::Cow;
|
|||
/// ]
|
||||
/// }
|
||||
/// ```
|
||||
pub fn program<State, Message, Theme>(
|
||||
pub fn program<State, Message, Theme, Renderer>(
|
||||
title: impl Title<State>,
|
||||
update: impl Update<State, Message>,
|
||||
view: impl for<'a> self::View<'a, State, Message, Theme>,
|
||||
view: impl for<'a> self::View<'a, State, Message, Theme, Renderer>,
|
||||
) -> Program<impl Definition<State = State, Message = Message, Theme = Theme>>
|
||||
where
|
||||
State: 'static,
|
||||
Message: Send + std::fmt::Debug,
|
||||
Theme: Default + DefaultStyle,
|
||||
Renderer: self::Renderer,
|
||||
{
|
||||
use std::marker::PhantomData;
|
||||
|
||||
struct Application<State, Message, Theme, Update, View> {
|
||||
struct Application<State, Message, Theme, Renderer, Update, View> {
|
||||
update: Update,
|
||||
view: View,
|
||||
_state: PhantomData<State>,
|
||||
_message: PhantomData<Message>,
|
||||
_theme: PhantomData<Theme>,
|
||||
_renderer: PhantomData<Renderer>,
|
||||
}
|
||||
|
||||
impl<State, Message, Theme, Update, View> Definition
|
||||
for Application<State, Message, Theme, Update, View>
|
||||
impl<State, Message, Theme, Renderer, Update, View> Definition
|
||||
for Application<State, Message, Theme, Renderer, Update, View>
|
||||
where
|
||||
Message: Send + std::fmt::Debug,
|
||||
Theme: Default + DefaultStyle,
|
||||
Renderer: self::Renderer,
|
||||
Update: self::Update<State, Message>,
|
||||
View: for<'a> self::View<'a, State, Message, Theme>,
|
||||
View: for<'a> self::View<'a, State, Message, Theme, Renderer>,
|
||||
{
|
||||
type State = State;
|
||||
type Message = Message;
|
||||
type Theme = Theme;
|
||||
type Renderer = Renderer;
|
||||
type Executor = executor::Default;
|
||||
|
||||
fn load(&self) -> Command<Self::Message> {
|
||||
|
|
@ -115,7 +121,7 @@ where
|
|||
fn view<'a>(
|
||||
&self,
|
||||
state: &'a Self::State,
|
||||
) -> Element<'a, Self::Message, Self::Theme> {
|
||||
) -> Element<'a, Self::Message, Self::Theme, Self::Renderer> {
|
||||
self.view.view(state).into()
|
||||
}
|
||||
}
|
||||
|
|
@ -127,6 +133,7 @@ where
|
|||
_state: PhantomData,
|
||||
_message: PhantomData,
|
||||
_theme: PhantomData,
|
||||
_renderer: PhantomData,
|
||||
},
|
||||
settings: Settings::default(),
|
||||
}
|
||||
|
|
@ -184,6 +191,7 @@ impl<P: Definition> Program<P> {
|
|||
impl<P: Definition, I: Fn() -> P::State> Application for Instance<P, I> {
|
||||
type Message = P::Message;
|
||||
type Theme = P::Theme;
|
||||
type Renderer = P::Renderer;
|
||||
type Flags = (P, I);
|
||||
type Executor = P::Executor;
|
||||
|
||||
|
|
@ -216,7 +224,7 @@ impl<P: Definition> Program<P> {
|
|||
|
||||
fn view(
|
||||
&self,
|
||||
) -> crate::Element<'_, Self::Message, Self::Theme, crate::Renderer>
|
||||
) -> crate::Element<'_, Self::Message, Self::Theme, Self::Renderer>
|
||||
{
|
||||
self.program.view(&self.state)
|
||||
}
|
||||
|
|
@ -417,6 +425,9 @@ pub trait Definition: Sized {
|
|||
/// The theme of the program.
|
||||
type Theme: Default + DefaultStyle;
|
||||
|
||||
/// The renderer of the program.
|
||||
type Renderer: Renderer;
|
||||
|
||||
/// The executor of the program.
|
||||
type Executor: Executor;
|
||||
|
||||
|
|
@ -431,7 +442,7 @@ pub trait Definition: Sized {
|
|||
fn view<'a>(
|
||||
&self,
|
||||
state: &'a Self::State,
|
||||
) -> Element<'a, Self::Message, Self::Theme>;
|
||||
) -> Element<'a, Self::Message, Self::Theme, Self::Renderer>;
|
||||
|
||||
fn title(&self, _state: &Self::State) -> String {
|
||||
String::from("A cool iced application!")
|
||||
|
|
@ -470,6 +481,7 @@ fn with_title<P: Definition>(
|
|||
type State = P::State;
|
||||
type Message = P::Message;
|
||||
type Theme = P::Theme;
|
||||
type Renderer = P::Renderer;
|
||||
type Executor = P::Executor;
|
||||
|
||||
fn load(&self) -> Command<Self::Message> {
|
||||
|
|
@ -491,7 +503,7 @@ fn with_title<P: Definition>(
|
|||
fn view<'a>(
|
||||
&self,
|
||||
state: &'a Self::State,
|
||||
) -> Element<'a, Self::Message, Self::Theme> {
|
||||
) -> Element<'a, Self::Message, Self::Theme, Self::Renderer> {
|
||||
self.program.view(state)
|
||||
}
|
||||
|
||||
|
|
@ -534,6 +546,7 @@ fn with_load<P: Definition>(
|
|||
type State = P::State;
|
||||
type Message = P::Message;
|
||||
type Theme = P::Theme;
|
||||
type Renderer = P::Renderer;
|
||||
type Executor = executor::Default;
|
||||
|
||||
fn load(&self) -> Command<Self::Message> {
|
||||
|
|
@ -551,7 +564,7 @@ fn with_load<P: Definition>(
|
|||
fn view<'a>(
|
||||
&self,
|
||||
state: &'a Self::State,
|
||||
) -> Element<'a, Self::Message, Self::Theme> {
|
||||
) -> Element<'a, Self::Message, Self::Theme, Self::Renderer> {
|
||||
self.program.view(state)
|
||||
}
|
||||
|
||||
|
|
@ -598,6 +611,7 @@ fn with_subscription<P: Definition>(
|
|||
type State = P::State;
|
||||
type Message = P::Message;
|
||||
type Theme = P::Theme;
|
||||
type Renderer = P::Renderer;
|
||||
type Executor = executor::Default;
|
||||
|
||||
fn subscription(
|
||||
|
|
@ -622,7 +636,7 @@ fn with_subscription<P: Definition>(
|
|||
fn view<'a>(
|
||||
&self,
|
||||
state: &'a Self::State,
|
||||
) -> Element<'a, Self::Message, Self::Theme> {
|
||||
) -> Element<'a, Self::Message, Self::Theme, Self::Renderer> {
|
||||
self.program.view(state)
|
||||
}
|
||||
|
||||
|
|
@ -665,6 +679,7 @@ fn with_theme<P: Definition>(
|
|||
type State = P::State;
|
||||
type Message = P::Message;
|
||||
type Theme = P::Theme;
|
||||
type Renderer = P::Renderer;
|
||||
type Executor = P::Executor;
|
||||
|
||||
fn theme(&self, state: &Self::State) -> Self::Theme {
|
||||
|
|
@ -690,7 +705,7 @@ fn with_theme<P: Definition>(
|
|||
fn view<'a>(
|
||||
&self,
|
||||
state: &'a Self::State,
|
||||
) -> Element<'a, Self::Message, Self::Theme> {
|
||||
) -> Element<'a, Self::Message, Self::Theme, Self::Renderer> {
|
||||
self.program.view(state)
|
||||
}
|
||||
|
||||
|
|
@ -729,6 +744,7 @@ fn with_style<P: Definition>(
|
|||
type State = P::State;
|
||||
type Message = P::Message;
|
||||
type Theme = P::Theme;
|
||||
type Renderer = P::Renderer;
|
||||
type Executor = P::Executor;
|
||||
|
||||
fn style(
|
||||
|
|
@ -758,7 +774,7 @@ fn with_style<P: Definition>(
|
|||
fn view<'a>(
|
||||
&self,
|
||||
state: &'a Self::State,
|
||||
) -> Element<'a, Self::Message, Self::Theme> {
|
||||
) -> Element<'a, Self::Message, Self::Theme, Self::Renderer> {
|
||||
self.program.view(state)
|
||||
}
|
||||
|
||||
|
|
@ -834,18 +850,30 @@ where
|
|||
///
|
||||
/// This trait allows the [`program`] builder to take any closure that
|
||||
/// returns any `Into<Element<'_, Message>>`.
|
||||
pub trait View<'a, State, Message, Theme> {
|
||||
pub trait View<'a, State, Message, Theme, Renderer> {
|
||||
/// Produces the widget of the [`Program`].
|
||||
fn view(&self, state: &'a State) -> impl Into<Element<'a, Message, Theme>>;
|
||||
fn view(
|
||||
&self,
|
||||
state: &'a State,
|
||||
) -> impl Into<Element<'a, Message, Theme, Renderer>>;
|
||||
}
|
||||
|
||||
impl<'a, T, State, Message, Theme, Widget> View<'a, State, Message, Theme> for T
|
||||
impl<'a, T, State, Message, Theme, Renderer, Widget>
|
||||
View<'a, State, Message, Theme, Renderer> for T
|
||||
where
|
||||
T: Fn(&'a State) -> Widget,
|
||||
State: 'static,
|
||||
Widget: Into<Element<'a, Message, Theme>>,
|
||||
Widget: Into<Element<'a, Message, Theme, Renderer>>,
|
||||
{
|
||||
fn view(&self, state: &'a State) -> impl Into<Element<'a, Message, Theme>> {
|
||||
fn view(
|
||||
&self,
|
||||
state: &'a State,
|
||||
) -> impl Into<Element<'a, Message, Theme, Renderer>> {
|
||||
self(state)
|
||||
}
|
||||
}
|
||||
|
||||
/// The renderer of some [`Program`].
|
||||
pub trait Renderer: text::Renderer + compositor::Default {}
|
||||
|
||||
impl<T> Renderer for T where T: text::Renderer + compositor::Default {}
|
||||
|
|
|
|||
|
|
@ -5,6 +5,7 @@ use crate::graphics::backend;
|
|||
use crate::graphics::text;
|
||||
use crate::graphics::{Damage, Viewport};
|
||||
use crate::primitive::{self, Primitive};
|
||||
use crate::window;
|
||||
|
||||
use std::borrow::Cow;
|
||||
|
||||
|
|
@ -989,8 +990,9 @@ fn rounded_box_sdf(
|
|||
(x.powf(2.0) + y.powf(2.0)).sqrt() - radius
|
||||
}
|
||||
|
||||
impl iced_graphics::Backend for Backend {
|
||||
impl backend::Backend for Backend {
|
||||
type Primitive = primitive::Custom;
|
||||
type Compositor = window::Compositor;
|
||||
}
|
||||
|
||||
impl backend::Text for Backend {
|
||||
|
|
@ -1018,3 +1020,12 @@ impl backend::Svg for Backend {
|
|||
self.vector_pipeline.viewport_dimensions(handle)
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "geometry")]
|
||||
impl crate::graphics::geometry::Backend for Backend {
|
||||
type Frame = crate::geometry::Frame;
|
||||
|
||||
fn new_frame(&self, size: Size) -> Self::Frame {
|
||||
crate::geometry::Frame::new(size)
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@ use crate::core::{
|
|||
};
|
||||
use crate::graphics::geometry::fill::{self, Fill};
|
||||
use crate::graphics::geometry::stroke::{self, Stroke};
|
||||
use crate::graphics::geometry::{Path, Style, Text};
|
||||
use crate::graphics::geometry::{self, Path, Style, Text};
|
||||
use crate::graphics::Gradient;
|
||||
use crate::primitive::{self, Primitive};
|
||||
|
||||
|
|
@ -25,23 +25,36 @@ impl Frame {
|
|||
}
|
||||
}
|
||||
|
||||
pub fn width(&self) -> f32 {
|
||||
pub fn into_primitive(self) -> Primitive {
|
||||
Primitive::Clip {
|
||||
bounds: Rectangle::new(Point::ORIGIN, self.size),
|
||||
content: Box::new(Primitive::Group {
|
||||
primitives: self.primitives,
|
||||
}),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl geometry::frame::Backend for Frame {
|
||||
type Geometry = Primitive;
|
||||
|
||||
fn width(&self) -> f32 {
|
||||
self.size.width
|
||||
}
|
||||
|
||||
pub fn height(&self) -> f32 {
|
||||
fn height(&self) -> f32 {
|
||||
self.size.height
|
||||
}
|
||||
|
||||
pub fn size(&self) -> Size {
|
||||
fn size(&self) -> Size {
|
||||
self.size
|
||||
}
|
||||
|
||||
pub fn center(&self) -> Point {
|
||||
fn center(&self) -> Point {
|
||||
Point::new(self.size.width / 2.0, self.size.height / 2.0)
|
||||
}
|
||||
|
||||
pub fn fill(&mut self, path: &Path, fill: impl Into<Fill>) {
|
||||
fn fill(&mut self, path: &Path, fill: impl Into<Fill>) {
|
||||
let Some(path) =
|
||||
convert_path(path).and_then(|path| path.transform(self.transform))
|
||||
else {
|
||||
|
|
@ -61,7 +74,7 @@ impl Frame {
|
|||
}));
|
||||
}
|
||||
|
||||
pub fn fill_rectangle(
|
||||
fn fill_rectangle(
|
||||
&mut self,
|
||||
top_left: Point,
|
||||
size: Size,
|
||||
|
|
@ -89,7 +102,7 @@ impl Frame {
|
|||
}));
|
||||
}
|
||||
|
||||
pub fn stroke<'a>(&mut self, path: &Path, stroke: impl Into<Stroke<'a>>) {
|
||||
fn stroke<'a>(&mut self, path: &Path, stroke: impl Into<Stroke<'a>>) {
|
||||
let Some(path) =
|
||||
convert_path(path).and_then(|path| path.transform(self.transform))
|
||||
else {
|
||||
|
|
@ -110,7 +123,7 @@ impl Frame {
|
|||
}));
|
||||
}
|
||||
|
||||
pub fn fill_text(&mut self, text: impl Into<Text>) {
|
||||
fn fill_text(&mut self, text: impl Into<Text>) {
|
||||
let text = text.into();
|
||||
|
||||
let (scale_x, scale_y) = self.transform.get_scale();
|
||||
|
|
@ -174,51 +187,50 @@ impl Frame {
|
|||
}
|
||||
}
|
||||
|
||||
pub fn push_transform(&mut self) {
|
||||
fn push_transform(&mut self) {
|
||||
self.stack.push(self.transform);
|
||||
}
|
||||
|
||||
pub fn pop_transform(&mut self) {
|
||||
fn pop_transform(&mut self) {
|
||||
self.transform = self.stack.pop().expect("Pop transform");
|
||||
}
|
||||
|
||||
pub fn clip(&mut self, frame: Self, at: Point) {
|
||||
fn draft(&mut self, size: Size) -> Self {
|
||||
Self::new(size)
|
||||
}
|
||||
|
||||
fn paste(&mut self, frame: Self, at: Point) {
|
||||
self.primitives.push(Primitive::Transform {
|
||||
transformation: Transformation::translate(at.x, at.y),
|
||||
content: Box::new(frame.into_primitive()),
|
||||
});
|
||||
}
|
||||
|
||||
pub fn translate(&mut self, translation: Vector) {
|
||||
fn translate(&mut self, translation: Vector) {
|
||||
self.transform =
|
||||
self.transform.pre_translate(translation.x, translation.y);
|
||||
}
|
||||
|
||||
pub fn rotate(&mut self, angle: impl Into<Radians>) {
|
||||
fn rotate(&mut self, angle: impl Into<Radians>) {
|
||||
self.transform = self.transform.pre_concat(
|
||||
tiny_skia::Transform::from_rotate(angle.into().0.to_degrees()),
|
||||
);
|
||||
}
|
||||
|
||||
pub fn scale(&mut self, scale: impl Into<f32>) {
|
||||
fn scale(&mut self, scale: impl Into<f32>) {
|
||||
let scale = scale.into();
|
||||
|
||||
self.scale_nonuniform(Vector { x: scale, y: scale });
|
||||
}
|
||||
|
||||
pub fn scale_nonuniform(&mut self, scale: impl Into<Vector>) {
|
||||
fn scale_nonuniform(&mut self, scale: impl Into<Vector>) {
|
||||
let scale = scale.into();
|
||||
|
||||
self.transform = self.transform.pre_scale(scale.x, scale.y);
|
||||
}
|
||||
|
||||
pub fn into_primitive(self) -> Primitive {
|
||||
Primitive::Clip {
|
||||
bounds: Rectangle::new(Point::ORIGIN, self.size),
|
||||
content: Box::new(Primitive::Group {
|
||||
primitives: self.primitives,
|
||||
}),
|
||||
}
|
||||
fn into_geometry(self) -> Self::Geometry {
|
||||
self.into_primitive()
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
use crate::core::Rectangle;
|
||||
use crate::graphics::Damage;
|
||||
use crate::graphics::{Damage, Mesh};
|
||||
|
||||
pub type Primitive = crate::graphics::Primitive<Custom>;
|
||||
|
||||
|
|
@ -42,3 +42,11 @@ impl Damage for Custom {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl TryFrom<Mesh> for Custom {
|
||||
type Error = &'static str;
|
||||
|
||||
fn try_from(_mesh: Mesh) -> Result<Self, Self::Error> {
|
||||
Err("unsupported")
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,4 +1,5 @@
|
|||
use crate::core::{Font, Pixels};
|
||||
use crate::graphics;
|
||||
|
||||
/// The settings of a [`Backend`].
|
||||
///
|
||||
|
|
@ -22,3 +23,12 @@ impl Default for Settings {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<graphics::Settings> for Settings {
|
||||
fn from(settings: graphics::Settings) -> Self {
|
||||
Self {
|
||||
default_font: settings.default_font,
|
||||
default_text_size: settings.default_text_size,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,11 +1,11 @@
|
|||
use crate::core::{Color, Rectangle, Size};
|
||||
use crate::graphics::compositor::{self, Information};
|
||||
use crate::graphics::damage;
|
||||
use crate::graphics::{Error, Viewport};
|
||||
use crate::graphics::error::{self, Error};
|
||||
use crate::graphics::{self, Viewport};
|
||||
use crate::{Backend, Primitive, Renderer, Settings};
|
||||
|
||||
use std::collections::VecDeque;
|
||||
use std::future::{self, Future};
|
||||
use std::num::NonZeroU32;
|
||||
|
||||
pub struct Compositor {
|
||||
|
|
@ -25,15 +25,25 @@ pub struct Surface {
|
|||
}
|
||||
|
||||
impl crate::graphics::Compositor for Compositor {
|
||||
type Settings = Settings;
|
||||
type Renderer = Renderer;
|
||||
type Surface = Surface;
|
||||
|
||||
fn new<W: compositor::Window>(
|
||||
settings: Self::Settings,
|
||||
async fn with_backend<W: compositor::Window>(
|
||||
settings: graphics::Settings,
|
||||
compatible_window: W,
|
||||
) -> impl Future<Output = Result<Self, Error>> {
|
||||
future::ready(Ok(new(settings, compatible_window)))
|
||||
backend: Option<&str>,
|
||||
) -> Result<Self, Error> {
|
||||
match backend {
|
||||
None | Some("tiny-skia") | Some("tiny_skia") => {
|
||||
Ok(new(settings.into(), compatible_window))
|
||||
}
|
||||
Some(backend) => Err(Error::GraphicsAdapterNotFound {
|
||||
backend: "tiny-skia",
|
||||
reason: error::Reason::DidNotMatch {
|
||||
preferred_backend: backend.to_owned(),
|
||||
},
|
||||
}),
|
||||
}
|
||||
}
|
||||
|
||||
fn create_renderer(&self) -> Self::Renderer {
|
||||
|
|
|
|||
|
|
@ -32,6 +32,7 @@ glyphon.workspace = true
|
|||
guillotiere.workspace = true
|
||||
log.workspace = true
|
||||
once_cell.workspace = true
|
||||
thiserror.workspace = true
|
||||
wgpu.workspace = true
|
||||
|
||||
lyon.workspace = true
|
||||
|
|
|
|||
|
|
@ -7,6 +7,7 @@ use crate::primitive::{self, Primitive};
|
|||
use crate::quad;
|
||||
use crate::text;
|
||||
use crate::triangle;
|
||||
use crate::window;
|
||||
use crate::{Layer, Settings};
|
||||
|
||||
#[cfg(feature = "tracing")]
|
||||
|
|
@ -371,8 +372,9 @@ impl Backend {
|
|||
}
|
||||
}
|
||||
|
||||
impl crate::graphics::Backend for Backend {
|
||||
impl backend::Backend for Backend {
|
||||
type Primitive = primitive::Custom;
|
||||
type Compositor = window::Compositor;
|
||||
}
|
||||
|
||||
impl backend::Text for Backend {
|
||||
|
|
@ -397,3 +399,12 @@ impl backend::Svg for Backend {
|
|||
self.image_pipeline.viewport_dimensions(handle)
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "geometry")]
|
||||
impl crate::graphics::geometry::Backend for Backend {
|
||||
type Frame = crate::geometry::Frame;
|
||||
|
||||
fn new_frame(&self, size: Size) -> Self::Frame {
|
||||
crate::geometry::Frame::new(size)
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ use crate::core::{
|
|||
use crate::graphics::color;
|
||||
use crate::graphics::geometry::fill::{self, Fill};
|
||||
use crate::graphics::geometry::{
|
||||
LineCap, LineDash, LineJoin, Path, Stroke, Style, Text,
|
||||
self, LineCap, LineDash, LineJoin, Path, Stroke, Style, Text,
|
||||
};
|
||||
use crate::graphics::gradient::{self, Gradient};
|
||||
use crate::graphics::mesh::{self, Mesh};
|
||||
|
|
@ -14,6 +14,7 @@ use crate::primitive::{self, Primitive};
|
|||
|
||||
use lyon::geom::euclid;
|
||||
use lyon::tessellation;
|
||||
|
||||
use std::borrow::Cow;
|
||||
|
||||
/// A frame for drawing some geometry.
|
||||
|
|
@ -27,6 +28,325 @@ pub struct Frame {
|
|||
stroke_tessellator: tessellation::StrokeTessellator,
|
||||
}
|
||||
|
||||
impl Frame {
|
||||
/// Creates a new [`Frame`] with the given [`Size`].
|
||||
pub fn new(size: Size) -> Frame {
|
||||
Frame {
|
||||
size,
|
||||
buffers: BufferStack::new(),
|
||||
primitives: Vec::new(),
|
||||
transforms: Transforms {
|
||||
previous: Vec::new(),
|
||||
current: Transform(lyon::math::Transform::identity()),
|
||||
},
|
||||
fill_tessellator: tessellation::FillTessellator::new(),
|
||||
stroke_tessellator: tessellation::StrokeTessellator::new(),
|
||||
}
|
||||
}
|
||||
|
||||
fn into_primitives(mut self) -> Vec<Primitive> {
|
||||
for buffer in self.buffers.stack {
|
||||
match buffer {
|
||||
Buffer::Solid(buffer) => {
|
||||
if !buffer.indices.is_empty() {
|
||||
self.primitives.push(Primitive::Custom(
|
||||
primitive::Custom::Mesh(Mesh::Solid {
|
||||
buffers: mesh::Indexed {
|
||||
vertices: buffer.vertices,
|
||||
indices: buffer.indices,
|
||||
},
|
||||
size: self.size,
|
||||
}),
|
||||
));
|
||||
}
|
||||
}
|
||||
Buffer::Gradient(buffer) => {
|
||||
if !buffer.indices.is_empty() {
|
||||
self.primitives.push(Primitive::Custom(
|
||||
primitive::Custom::Mesh(Mesh::Gradient {
|
||||
buffers: mesh::Indexed {
|
||||
vertices: buffer.vertices,
|
||||
indices: buffer.indices,
|
||||
},
|
||||
size: self.size,
|
||||
}),
|
||||
));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
self.primitives
|
||||
}
|
||||
}
|
||||
|
||||
impl geometry::frame::Backend for Frame {
|
||||
type Geometry = Primitive;
|
||||
|
||||
/// Creates a new empty [`Frame`] with the given dimensions.
|
||||
///
|
||||
/// The default coordinate system of a [`Frame`] has its origin at the
|
||||
/// top-left corner of its bounds.
|
||||
|
||||
#[inline]
|
||||
fn width(&self) -> f32 {
|
||||
self.size.width
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn height(&self) -> f32 {
|
||||
self.size.height
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn size(&self) -> Size {
|
||||
self.size
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn center(&self) -> Point {
|
||||
Point::new(self.size.width / 2.0, self.size.height / 2.0)
|
||||
}
|
||||
|
||||
fn fill(&mut self, path: &Path, fill: impl Into<Fill>) {
|
||||
let Fill { style, rule } = fill.into();
|
||||
|
||||
let mut buffer = self
|
||||
.buffers
|
||||
.get_fill(&self.transforms.current.transform_style(style));
|
||||
|
||||
let options = tessellation::FillOptions::default()
|
||||
.with_fill_rule(into_fill_rule(rule));
|
||||
|
||||
if self.transforms.current.is_identity() {
|
||||
self.fill_tessellator.tessellate_path(
|
||||
path.raw(),
|
||||
&options,
|
||||
buffer.as_mut(),
|
||||
)
|
||||
} else {
|
||||
let path = path.transform(&self.transforms.current.0);
|
||||
|
||||
self.fill_tessellator.tessellate_path(
|
||||
path.raw(),
|
||||
&options,
|
||||
buffer.as_mut(),
|
||||
)
|
||||
}
|
||||
.expect("Tessellate path.");
|
||||
}
|
||||
|
||||
fn fill_rectangle(
|
||||
&mut self,
|
||||
top_left: Point,
|
||||
size: Size,
|
||||
fill: impl Into<Fill>,
|
||||
) {
|
||||
let Fill { style, rule } = fill.into();
|
||||
|
||||
let mut buffer = self
|
||||
.buffers
|
||||
.get_fill(&self.transforms.current.transform_style(style));
|
||||
|
||||
let top_left = self
|
||||
.transforms
|
||||
.current
|
||||
.0
|
||||
.transform_point(lyon::math::Point::new(top_left.x, top_left.y));
|
||||
|
||||
let size =
|
||||
self.transforms.current.0.transform_vector(
|
||||
lyon::math::Vector::new(size.width, size.height),
|
||||
);
|
||||
|
||||
let options = tessellation::FillOptions::default()
|
||||
.with_fill_rule(into_fill_rule(rule));
|
||||
|
||||
self.fill_tessellator
|
||||
.tessellate_rectangle(
|
||||
&lyon::math::Box2D::new(top_left, top_left + size),
|
||||
&options,
|
||||
buffer.as_mut(),
|
||||
)
|
||||
.expect("Fill rectangle");
|
||||
}
|
||||
|
||||
fn stroke<'a>(&mut self, path: &Path, stroke: impl Into<Stroke<'a>>) {
|
||||
let stroke = stroke.into();
|
||||
|
||||
let mut buffer = self
|
||||
.buffers
|
||||
.get_stroke(&self.transforms.current.transform_style(stroke.style));
|
||||
|
||||
let mut options = tessellation::StrokeOptions::default();
|
||||
options.line_width = stroke.width;
|
||||
options.start_cap = into_line_cap(stroke.line_cap);
|
||||
options.end_cap = into_line_cap(stroke.line_cap);
|
||||
options.line_join = into_line_join(stroke.line_join);
|
||||
|
||||
let path = if stroke.line_dash.segments.is_empty() {
|
||||
Cow::Borrowed(path)
|
||||
} else {
|
||||
Cow::Owned(dashed(path, stroke.line_dash))
|
||||
};
|
||||
|
||||
if self.transforms.current.is_identity() {
|
||||
self.stroke_tessellator.tessellate_path(
|
||||
path.raw(),
|
||||
&options,
|
||||
buffer.as_mut(),
|
||||
)
|
||||
} else {
|
||||
let path = path.transform(&self.transforms.current.0);
|
||||
|
||||
self.stroke_tessellator.tessellate_path(
|
||||
path.raw(),
|
||||
&options,
|
||||
buffer.as_mut(),
|
||||
)
|
||||
}
|
||||
.expect("Stroke path");
|
||||
}
|
||||
|
||||
fn fill_text(&mut self, text: impl Into<Text>) {
|
||||
let text = text.into();
|
||||
|
||||
let (scale_x, scale_y) = self.transforms.current.scale();
|
||||
|
||||
if self.transforms.current.is_scale_translation()
|
||||
&& scale_x == scale_y
|
||||
&& scale_x > 0.0
|
||||
&& scale_y > 0.0
|
||||
{
|
||||
let (position, size, line_height) =
|
||||
if self.transforms.current.is_identity() {
|
||||
(text.position, text.size, text.line_height)
|
||||
} else {
|
||||
let position =
|
||||
self.transforms.current.transform_point(text.position);
|
||||
|
||||
let size = Pixels(text.size.0 * scale_y);
|
||||
|
||||
let line_height = match text.line_height {
|
||||
LineHeight::Absolute(size) => {
|
||||
LineHeight::Absolute(Pixels(size.0 * scale_y))
|
||||
}
|
||||
LineHeight::Relative(factor) => {
|
||||
LineHeight::Relative(factor)
|
||||
}
|
||||
};
|
||||
|
||||
(position, size, line_height)
|
||||
};
|
||||
|
||||
let bounds = Rectangle {
|
||||
x: position.x,
|
||||
y: position.y,
|
||||
width: f32::INFINITY,
|
||||
height: f32::INFINITY,
|
||||
};
|
||||
|
||||
// TODO: Honor layering!
|
||||
self.primitives.push(Primitive::Text {
|
||||
content: text.content,
|
||||
bounds,
|
||||
color: text.color,
|
||||
size,
|
||||
line_height,
|
||||
font: text.font,
|
||||
horizontal_alignment: text.horizontal_alignment,
|
||||
vertical_alignment: text.vertical_alignment,
|
||||
shaping: text.shaping,
|
||||
clip_bounds: Rectangle::with_size(Size::INFINITY),
|
||||
});
|
||||
} else {
|
||||
text.draw_with(|path, color| self.fill(&path, color));
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn translate(&mut self, translation: Vector) {
|
||||
self.transforms.current.0 =
|
||||
self.transforms
|
||||
.current
|
||||
.0
|
||||
.pre_translate(lyon::math::Vector::new(
|
||||
translation.x,
|
||||
translation.y,
|
||||
));
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn rotate(&mut self, angle: impl Into<Radians>) {
|
||||
self.transforms.current.0 = self
|
||||
.transforms
|
||||
.current
|
||||
.0
|
||||
.pre_rotate(lyon::math::Angle::radians(angle.into().0));
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn scale(&mut self, scale: impl Into<f32>) {
|
||||
let scale = scale.into();
|
||||
|
||||
self.scale_nonuniform(Vector { x: scale, y: scale });
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn scale_nonuniform(&mut self, scale: impl Into<Vector>) {
|
||||
let scale = scale.into();
|
||||
|
||||
self.transforms.current.0 =
|
||||
self.transforms.current.0.pre_scale(scale.x, scale.y);
|
||||
}
|
||||
|
||||
fn push_transform(&mut self) {
|
||||
self.transforms.previous.push(self.transforms.current);
|
||||
}
|
||||
|
||||
fn pop_transform(&mut self) {
|
||||
self.transforms.current = self.transforms.previous.pop().unwrap();
|
||||
}
|
||||
|
||||
fn draft(&mut self, size: Size) -> Frame {
|
||||
Frame::new(size)
|
||||
}
|
||||
|
||||
fn paste(&mut self, frame: Frame, at: Point) {
|
||||
let size = frame.size();
|
||||
let primitives = frame.into_primitives();
|
||||
let transformation = Transformation::translate(at.x, at.y);
|
||||
|
||||
let (text, meshes) = primitives
|
||||
.into_iter()
|
||||
.partition(|primitive| matches!(primitive, Primitive::Text { .. }));
|
||||
|
||||
self.primitives.push(Primitive::Group {
|
||||
primitives: vec![
|
||||
Primitive::Transform {
|
||||
transformation,
|
||||
content: Box::new(Primitive::Group { primitives: meshes }),
|
||||
},
|
||||
Primitive::Transform {
|
||||
transformation,
|
||||
content: Box::new(Primitive::Clip {
|
||||
bounds: Rectangle::with_size(size),
|
||||
content: Box::new(Primitive::Group {
|
||||
primitives: text,
|
||||
}),
|
||||
}),
|
||||
},
|
||||
],
|
||||
});
|
||||
}
|
||||
|
||||
fn into_geometry(self) -> Self::Geometry {
|
||||
Primitive::Group {
|
||||
primitives: self.into_primitives(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
enum Buffer {
|
||||
Solid(tessellation::VertexBuffers<mesh::SolidVertex2D, u32>),
|
||||
Gradient(tessellation::VertexBuffers<mesh::GradientVertex2D, u32>),
|
||||
|
|
@ -165,386 +485,6 @@ impl Transform {
|
|||
gradient
|
||||
}
|
||||
}
|
||||
|
||||
impl Frame {
|
||||
/// Creates a new empty [`Frame`] with the given dimensions.
|
||||
///
|
||||
/// The default coordinate system of a [`Frame`] has its origin at the
|
||||
/// top-left corner of its bounds.
|
||||
pub fn new(size: Size) -> Frame {
|
||||
Frame {
|
||||
size,
|
||||
buffers: BufferStack::new(),
|
||||
primitives: Vec::new(),
|
||||
transforms: Transforms {
|
||||
previous: Vec::new(),
|
||||
current: Transform(lyon::math::Transform::identity()),
|
||||
},
|
||||
fill_tessellator: tessellation::FillTessellator::new(),
|
||||
stroke_tessellator: tessellation::StrokeTessellator::new(),
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns the width of the [`Frame`].
|
||||
#[inline]
|
||||
pub fn width(&self) -> f32 {
|
||||
self.size.width
|
||||
}
|
||||
|
||||
/// Returns the height of the [`Frame`].
|
||||
#[inline]
|
||||
pub fn height(&self) -> f32 {
|
||||
self.size.height
|
||||
}
|
||||
|
||||
/// Returns the dimensions of the [`Frame`].
|
||||
#[inline]
|
||||
pub fn size(&self) -> Size {
|
||||
self.size
|
||||
}
|
||||
|
||||
/// Returns the coordinate of the center of the [`Frame`].
|
||||
#[inline]
|
||||
pub fn center(&self) -> Point {
|
||||
Point::new(self.size.width / 2.0, self.size.height / 2.0)
|
||||
}
|
||||
|
||||
/// Draws the given [`Path`] on the [`Frame`] by filling it with the
|
||||
/// provided style.
|
||||
pub fn fill(&mut self, path: &Path, fill: impl Into<Fill>) {
|
||||
let Fill { style, rule } = fill.into();
|
||||
|
||||
let mut buffer = self
|
||||
.buffers
|
||||
.get_fill(&self.transforms.current.transform_style(style));
|
||||
|
||||
let options = tessellation::FillOptions::default()
|
||||
.with_fill_rule(into_fill_rule(rule));
|
||||
|
||||
if self.transforms.current.is_identity() {
|
||||
self.fill_tessellator.tessellate_path(
|
||||
path.raw(),
|
||||
&options,
|
||||
buffer.as_mut(),
|
||||
)
|
||||
} else {
|
||||
let path = path.transform(&self.transforms.current.0);
|
||||
|
||||
self.fill_tessellator.tessellate_path(
|
||||
path.raw(),
|
||||
&options,
|
||||
buffer.as_mut(),
|
||||
)
|
||||
}
|
||||
.expect("Tessellate path.");
|
||||
}
|
||||
|
||||
/// Draws an axis-aligned rectangle given its top-left corner coordinate and
|
||||
/// its `Size` on the [`Frame`] by filling it with the provided style.
|
||||
pub fn fill_rectangle(
|
||||
&mut self,
|
||||
top_left: Point,
|
||||
size: Size,
|
||||
fill: impl Into<Fill>,
|
||||
) {
|
||||
let Fill { style, rule } = fill.into();
|
||||
|
||||
let mut buffer = self
|
||||
.buffers
|
||||
.get_fill(&self.transforms.current.transform_style(style));
|
||||
|
||||
let top_left = self
|
||||
.transforms
|
||||
.current
|
||||
.0
|
||||
.transform_point(lyon::math::Point::new(top_left.x, top_left.y));
|
||||
|
||||
let size =
|
||||
self.transforms.current.0.transform_vector(
|
||||
lyon::math::Vector::new(size.width, size.height),
|
||||
);
|
||||
|
||||
let options = tessellation::FillOptions::default()
|
||||
.with_fill_rule(into_fill_rule(rule));
|
||||
|
||||
self.fill_tessellator
|
||||
.tessellate_rectangle(
|
||||
&lyon::math::Box2D::new(top_left, top_left + size),
|
||||
&options,
|
||||
buffer.as_mut(),
|
||||
)
|
||||
.expect("Fill rectangle");
|
||||
}
|
||||
|
||||
/// Draws the stroke of the given [`Path`] on the [`Frame`] with the
|
||||
/// provided style.
|
||||
pub fn stroke<'a>(&mut self, path: &Path, stroke: impl Into<Stroke<'a>>) {
|
||||
let stroke = stroke.into();
|
||||
|
||||
let mut buffer = self
|
||||
.buffers
|
||||
.get_stroke(&self.transforms.current.transform_style(stroke.style));
|
||||
|
||||
let mut options = tessellation::StrokeOptions::default();
|
||||
options.line_width = stroke.width;
|
||||
options.start_cap = into_line_cap(stroke.line_cap);
|
||||
options.end_cap = into_line_cap(stroke.line_cap);
|
||||
options.line_join = into_line_join(stroke.line_join);
|
||||
|
||||
let path = if stroke.line_dash.segments.is_empty() {
|
||||
Cow::Borrowed(path)
|
||||
} else {
|
||||
Cow::Owned(dashed(path, stroke.line_dash))
|
||||
};
|
||||
|
||||
if self.transforms.current.is_identity() {
|
||||
self.stroke_tessellator.tessellate_path(
|
||||
path.raw(),
|
||||
&options,
|
||||
buffer.as_mut(),
|
||||
)
|
||||
} else {
|
||||
let path = path.transform(&self.transforms.current.0);
|
||||
|
||||
self.stroke_tessellator.tessellate_path(
|
||||
path.raw(),
|
||||
&options,
|
||||
buffer.as_mut(),
|
||||
)
|
||||
}
|
||||
.expect("Stroke path");
|
||||
}
|
||||
|
||||
/// Draws the characters of the given [`Text`] on the [`Frame`], filling
|
||||
/// them with the given color.
|
||||
///
|
||||
/// __Warning:__ Text currently does not work well with rotations and scale
|
||||
/// transforms! The position will be correctly transformed, but the
|
||||
/// resulting glyphs will not be rotated or scaled properly.
|
||||
///
|
||||
/// Additionally, all text will be rendered on top of all the layers of
|
||||
/// a `Canvas`. Therefore, it is currently only meant to be used for
|
||||
/// overlays, which is the most common use case.
|
||||
///
|
||||
/// Support for vectorial text is planned, and should address all these
|
||||
/// limitations.
|
||||
pub fn fill_text(&mut self, text: impl Into<Text>) {
|
||||
let text = text.into();
|
||||
|
||||
let (scale_x, scale_y) = self.transforms.current.scale();
|
||||
|
||||
if self.transforms.current.is_scale_translation()
|
||||
&& scale_x == scale_y
|
||||
&& scale_x > 0.0
|
||||
&& scale_y > 0.0
|
||||
{
|
||||
let (position, size, line_height) =
|
||||
if self.transforms.current.is_identity() {
|
||||
(text.position, text.size, text.line_height)
|
||||
} else {
|
||||
let position =
|
||||
self.transforms.current.transform_point(text.position);
|
||||
|
||||
let size = Pixels(text.size.0 * scale_y);
|
||||
|
||||
let line_height = match text.line_height {
|
||||
LineHeight::Absolute(size) => {
|
||||
LineHeight::Absolute(Pixels(size.0 * scale_y))
|
||||
}
|
||||
LineHeight::Relative(factor) => {
|
||||
LineHeight::Relative(factor)
|
||||
}
|
||||
};
|
||||
|
||||
(position, size, line_height)
|
||||
};
|
||||
|
||||
let bounds = Rectangle {
|
||||
x: position.x,
|
||||
y: position.y,
|
||||
width: f32::INFINITY,
|
||||
height: f32::INFINITY,
|
||||
};
|
||||
|
||||
// TODO: Honor layering!
|
||||
self.primitives.push(Primitive::Text {
|
||||
content: text.content,
|
||||
bounds,
|
||||
color: text.color,
|
||||
size,
|
||||
line_height,
|
||||
font: text.font,
|
||||
horizontal_alignment: text.horizontal_alignment,
|
||||
vertical_alignment: text.vertical_alignment,
|
||||
shaping: text.shaping,
|
||||
clip_bounds: Rectangle::with_size(Size::INFINITY),
|
||||
});
|
||||
} else {
|
||||
text.draw_with(|path, color| self.fill(&path, color));
|
||||
}
|
||||
}
|
||||
|
||||
/// Stores the current transform of the [`Frame`] and executes the given
|
||||
/// drawing operations, restoring the transform afterwards.
|
||||
///
|
||||
/// This method is useful to compose transforms and perform drawing
|
||||
/// operations in different coordinate systems.
|
||||
#[inline]
|
||||
pub fn with_save<R>(&mut self, f: impl FnOnce(&mut Frame) -> R) -> R {
|
||||
self.push_transform();
|
||||
|
||||
let result = f(self);
|
||||
|
||||
self.pop_transform();
|
||||
|
||||
result
|
||||
}
|
||||
|
||||
/// Pushes the current transform in the transform stack.
|
||||
pub fn push_transform(&mut self) {
|
||||
self.transforms.previous.push(self.transforms.current);
|
||||
}
|
||||
|
||||
/// Pops a transform from the transform stack and sets it as the current transform.
|
||||
pub fn pop_transform(&mut self) {
|
||||
self.transforms.current = self.transforms.previous.pop().unwrap();
|
||||
}
|
||||
|
||||
/// Executes the given drawing operations within a [`Rectangle`] region,
|
||||
/// clipping any geometry that overflows its bounds. Any transformations
|
||||
/// performed are local to the provided closure.
|
||||
///
|
||||
/// This method is useful to perform drawing operations that need to be
|
||||
/// clipped.
|
||||
#[inline]
|
||||
pub fn with_clip<R>(
|
||||
&mut self,
|
||||
region: Rectangle,
|
||||
f: impl FnOnce(&mut Frame) -> R,
|
||||
) -> R {
|
||||
let mut frame = Frame::new(region.size());
|
||||
|
||||
let result = f(&mut frame);
|
||||
|
||||
let origin = Point::new(region.x, region.y);
|
||||
|
||||
self.clip(frame, origin);
|
||||
|
||||
result
|
||||
}
|
||||
|
||||
/// Draws the clipped contents of the given [`Frame`] with origin at the given [`Point`].
|
||||
pub fn clip(&mut self, frame: Frame, at: Point) {
|
||||
let size = frame.size();
|
||||
let primitives = frame.into_primitives();
|
||||
let transformation = Transformation::translate(at.x, at.y);
|
||||
|
||||
let (text, meshes) = primitives
|
||||
.into_iter()
|
||||
.partition(|primitive| matches!(primitive, Primitive::Text { .. }));
|
||||
|
||||
self.primitives.push(Primitive::Group {
|
||||
primitives: vec![
|
||||
Primitive::Transform {
|
||||
transformation,
|
||||
content: Box::new(Primitive::Group { primitives: meshes }),
|
||||
},
|
||||
Primitive::Transform {
|
||||
transformation,
|
||||
content: Box::new(Primitive::Clip {
|
||||
bounds: Rectangle::with_size(size),
|
||||
content: Box::new(Primitive::Group {
|
||||
primitives: text,
|
||||
}),
|
||||
}),
|
||||
},
|
||||
],
|
||||
});
|
||||
}
|
||||
|
||||
/// Applies a translation to the current transform of the [`Frame`].
|
||||
#[inline]
|
||||
pub fn translate(&mut self, translation: Vector) {
|
||||
self.transforms.current.0 =
|
||||
self.transforms
|
||||
.current
|
||||
.0
|
||||
.pre_translate(lyon::math::Vector::new(
|
||||
translation.x,
|
||||
translation.y,
|
||||
));
|
||||
}
|
||||
|
||||
/// Applies a rotation in radians to the current transform of the [`Frame`].
|
||||
#[inline]
|
||||
pub fn rotate(&mut self, angle: impl Into<Radians>) {
|
||||
self.transforms.current.0 = self
|
||||
.transforms
|
||||
.current
|
||||
.0
|
||||
.pre_rotate(lyon::math::Angle::radians(angle.into().0));
|
||||
}
|
||||
|
||||
/// Applies a uniform scaling to the current transform of the [`Frame`].
|
||||
#[inline]
|
||||
pub fn scale(&mut self, scale: impl Into<f32>) {
|
||||
let scale = scale.into();
|
||||
|
||||
self.scale_nonuniform(Vector { x: scale, y: scale });
|
||||
}
|
||||
|
||||
/// Applies a non-uniform scaling to the current transform of the [`Frame`].
|
||||
#[inline]
|
||||
pub fn scale_nonuniform(&mut self, scale: impl Into<Vector>) {
|
||||
let scale = scale.into();
|
||||
|
||||
self.transforms.current.0 =
|
||||
self.transforms.current.0.pre_scale(scale.x, scale.y);
|
||||
}
|
||||
|
||||
/// Produces the [`Primitive`] representing everything drawn on the [`Frame`].
|
||||
pub fn into_primitive(self) -> Primitive {
|
||||
Primitive::Group {
|
||||
primitives: self.into_primitives(),
|
||||
}
|
||||
}
|
||||
|
||||
fn into_primitives(mut self) -> Vec<Primitive> {
|
||||
for buffer in self.buffers.stack {
|
||||
match buffer {
|
||||
Buffer::Solid(buffer) => {
|
||||
if !buffer.indices.is_empty() {
|
||||
self.primitives.push(Primitive::Custom(
|
||||
primitive::Custom::Mesh(Mesh::Solid {
|
||||
buffers: mesh::Indexed {
|
||||
vertices: buffer.vertices,
|
||||
indices: buffer.indices,
|
||||
},
|
||||
size: self.size,
|
||||
}),
|
||||
));
|
||||
}
|
||||
}
|
||||
Buffer::Gradient(buffer) => {
|
||||
if !buffer.indices.is_empty() {
|
||||
self.primitives.push(Primitive::Custom(
|
||||
primitive::Custom::Mesh(Mesh::Gradient {
|
||||
buffers: mesh::Indexed {
|
||||
vertices: buffer.vertices,
|
||||
indices: buffer.indices,
|
||||
},
|
||||
size: self.size,
|
||||
}),
|
||||
));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
self.primitives
|
||||
}
|
||||
}
|
||||
|
||||
struct GradientVertex2DBuilder {
|
||||
gradient: gradient::Packed,
|
||||
}
|
||||
|
|
|
|||
|
|
@ -28,3 +28,11 @@ impl Damage for Custom {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl TryFrom<Mesh> for Custom {
|
||||
type Error = &'static str;
|
||||
|
||||
fn try_from(mesh: Mesh) -> Result<Self, Self::Error> {
|
||||
Ok(Custom::Mesh(mesh))
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
//! Draw primitives using custom pipelines.
|
||||
use crate::core::{Rectangle, Size};
|
||||
use crate::core::{self, Rectangle, Size};
|
||||
|
||||
use std::any::{Any, TypeId};
|
||||
use std::collections::HashMap;
|
||||
|
|
@ -58,7 +58,7 @@ pub trait Primitive: Debug + Send + Sync + 'static {
|
|||
}
|
||||
|
||||
/// A renderer than can draw custom pipeline primitives.
|
||||
pub trait Renderer: crate::core::Renderer {
|
||||
pub trait Renderer: core::Renderer {
|
||||
/// Draws a custom pipeline primitive.
|
||||
fn draw_pipeline_primitive(
|
||||
&mut self,
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
//! Configure a renderer.
|
||||
use crate::core::{Font, Pixels};
|
||||
use crate::graphics::Antialiasing;
|
||||
use crate::graphics::{self, Antialiasing};
|
||||
|
||||
/// The settings of a [`Backend`].
|
||||
///
|
||||
|
|
@ -29,30 +29,6 @@ pub struct Settings {
|
|||
pub antialiasing: Option<Antialiasing>,
|
||||
}
|
||||
|
||||
impl Settings {
|
||||
/// Creates new [`Settings`] using environment configuration.
|
||||
///
|
||||
/// Specifically:
|
||||
///
|
||||
/// - The `internal_backend` can be configured using the `WGPU_BACKEND`
|
||||
/// environment variable. If the variable is not set, the primary backend
|
||||
/// will be used. The following values are allowed:
|
||||
/// - `vulkan`
|
||||
/// - `metal`
|
||||
/// - `dx12`
|
||||
/// - `dx11`
|
||||
/// - `gl`
|
||||
/// - `webgpu`
|
||||
/// - `primary`
|
||||
pub fn from_env() -> Self {
|
||||
Settings {
|
||||
internal_backend: wgpu::util::backend_bits_from_env()
|
||||
.unwrap_or(wgpu::Backends::all()),
|
||||
..Self::default()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Default for Settings {
|
||||
fn default() -> Settings {
|
||||
Settings {
|
||||
|
|
@ -64,3 +40,14 @@ impl Default for Settings {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<graphics::Settings> for Settings {
|
||||
fn from(settings: graphics::Settings) -> Self {
|
||||
Self {
|
||||
default_font: settings.default_font,
|
||||
default_text_size: settings.default_text_size,
|
||||
antialiasing: settings.antialiasing,
|
||||
..Settings::default()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,13 +1,11 @@
|
|||
//! Connect a window with a renderer.
|
||||
use crate::core::{Color, Size};
|
||||
use crate::graphics;
|
||||
use crate::graphics::color;
|
||||
use crate::graphics::compositor;
|
||||
use crate::graphics::{Error, Viewport};
|
||||
use crate::graphics::error;
|
||||
use crate::graphics::{self, Viewport};
|
||||
use crate::{Backend, Primitive, Renderer, Settings};
|
||||
|
||||
use std::future::Future;
|
||||
|
||||
/// A window graphics backend for iced powered by `wgpu`.
|
||||
#[allow(missing_debug_implementations)]
|
||||
pub struct Compositor {
|
||||
|
|
@ -20,6 +18,32 @@ pub struct Compositor {
|
|||
alpha_mode: wgpu::CompositeAlphaMode,
|
||||
}
|
||||
|
||||
/// A compositor error.
|
||||
#[derive(Debug, Clone, thiserror::Error)]
|
||||
pub enum Error {
|
||||
/// The surface creation failed.
|
||||
#[error("the surface creation failed: {0}")]
|
||||
SurfaceCreationFailed(#[from] wgpu::CreateSurfaceError),
|
||||
/// The surface is not compatible.
|
||||
#[error("the surface is not compatible")]
|
||||
IncompatibleSurface,
|
||||
/// No adapter was found for the options requested.
|
||||
#[error("no adapter was found for the options requested: {0:?}")]
|
||||
NoAdapterFound(String),
|
||||
/// No device request succeeded.
|
||||
#[error("no device request succeeded: {0:?}")]
|
||||
RequestDeviceFailed(Vec<(wgpu::Limits, wgpu::RequestDeviceError)>),
|
||||
}
|
||||
|
||||
impl From<Error> for graphics::Error {
|
||||
fn from(error: Error) -> Self {
|
||||
Self::GraphicsAdapterNotFound {
|
||||
backend: "wgpu",
|
||||
reason: error::Reason::RequestFailed(error.to_string()),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Compositor {
|
||||
/// Requests a new [`Compositor`] with the given [`Settings`].
|
||||
///
|
||||
|
|
@ -27,7 +51,7 @@ impl Compositor {
|
|||
pub async fn request<W: compositor::Window>(
|
||||
settings: Settings,
|
||||
compatible_window: Option<W>,
|
||||
) -> Option<Self> {
|
||||
) -> Result<Self, Error> {
|
||||
let instance = wgpu::Instance::new(wgpu::InstanceDescriptor {
|
||||
backends: settings.internal_backend,
|
||||
..Default::default()
|
||||
|
|
@ -49,8 +73,7 @@ impl Compositor {
|
|||
let compatible_surface = compatible_window
|
||||
.and_then(|window| instance.create_surface(window).ok());
|
||||
|
||||
let adapter = instance
|
||||
.request_adapter(&wgpu::RequestAdapterOptions {
|
||||
let adapter_options = wgpu::RequestAdapterOptions {
|
||||
power_preference: wgpu::util::power_preference_from_env()
|
||||
.unwrap_or(if settings.antialiasing.is_none() {
|
||||
wgpu::PowerPreference::LowPower
|
||||
|
|
@ -59,13 +82,18 @@ impl Compositor {
|
|||
}),
|
||||
compatible_surface: compatible_surface.as_ref(),
|
||||
force_fallback_adapter: false,
|
||||
})
|
||||
.await?;
|
||||
};
|
||||
|
||||
let adapter = instance
|
||||
.request_adapter(&adapter_options)
|
||||
.await
|
||||
.ok_or(Error::NoAdapterFound(format!("{:?}", adapter_options)))?;
|
||||
|
||||
log::info!("Selected: {:#?}", adapter.get_info());
|
||||
|
||||
let (format, alpha_mode) =
|
||||
compatible_surface.as_ref().and_then(|surface| {
|
||||
let (format, alpha_mode) = compatible_surface
|
||||
.as_ref()
|
||||
.and_then(|surface| {
|
||||
let capabilities = surface.get_capabilities(&adapter);
|
||||
|
||||
let mut formats = capabilities.formats.iter().copied();
|
||||
|
|
@ -101,7 +129,8 @@ impl Compositor {
|
|||
};
|
||||
|
||||
format.zip(Some(preferred_alpha))
|
||||
})?;
|
||||
})
|
||||
.ok_or(Error::IncompatibleSurface)?;
|
||||
|
||||
log::info!(
|
||||
"Selected format: {format:?} with alpha mode: {alpha_mode:?}"
|
||||
|
|
@ -115,31 +144,30 @@ impl Compositor {
|
|||
let limits =
|
||||
[wgpu::Limits::default(), wgpu::Limits::downlevel_defaults()];
|
||||
|
||||
let mut limits = limits.into_iter().map(|limits| wgpu::Limits {
|
||||
let limits = limits.into_iter().map(|limits| wgpu::Limits {
|
||||
max_bind_groups: 2,
|
||||
..limits
|
||||
});
|
||||
|
||||
let (device, queue) =
|
||||
loop {
|
||||
let required_limits = limits.next()?;
|
||||
let device = adapter.request_device(
|
||||
let mut errors = Vec::new();
|
||||
|
||||
for required_limits in limits {
|
||||
let result = adapter
|
||||
.request_device(
|
||||
&wgpu::DeviceDescriptor {
|
||||
label: Some(
|
||||
"iced_wgpu::window::compositor device descriptor",
|
||||
),
|
||||
required_features: wgpu::Features::empty(),
|
||||
required_limits,
|
||||
required_limits: required_limits.clone(),
|
||||
},
|
||||
None,
|
||||
).await.ok();
|
||||
)
|
||||
.await;
|
||||
|
||||
if let Some(device) = device {
|
||||
break Some(device);
|
||||
}
|
||||
}?;
|
||||
|
||||
Some(Compositor {
|
||||
match result {
|
||||
Ok((device, queue)) => {
|
||||
return Ok(Compositor {
|
||||
instance,
|
||||
settings,
|
||||
adapter,
|
||||
|
|
@ -149,6 +177,14 @@ impl Compositor {
|
|||
alpha_mode,
|
||||
})
|
||||
}
|
||||
Err(error) => {
|
||||
errors.push((required_limits, error));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Err(Error::RequestDeviceFailed(errors))
|
||||
}
|
||||
|
||||
/// Creates a new rendering [`Backend`] for this [`Compositor`].
|
||||
pub fn create_backend(&self) -> Backend {
|
||||
|
|
@ -168,9 +204,7 @@ pub async fn new<W: compositor::Window>(
|
|||
settings: Settings,
|
||||
compatible_window: W,
|
||||
) -> Result<Compositor, Error> {
|
||||
Compositor::request(settings, Some(compatible_window))
|
||||
.await
|
||||
.ok_or(Error::GraphicsAdapterNotFound)
|
||||
Compositor::request(settings, Some(compatible_window)).await
|
||||
}
|
||||
|
||||
/// Presents the given primitives with the given [`Compositor`] and [`Backend`].
|
||||
|
|
@ -229,15 +263,31 @@ pub fn present<T: AsRef<str>>(
|
|||
}
|
||||
|
||||
impl graphics::Compositor for Compositor {
|
||||
type Settings = Settings;
|
||||
type Renderer = Renderer;
|
||||
type Surface = wgpu::Surface<'static>;
|
||||
|
||||
fn new<W: compositor::Window>(
|
||||
settings: Self::Settings,
|
||||
async fn with_backend<W: compositor::Window>(
|
||||
settings: graphics::Settings,
|
||||
compatible_window: W,
|
||||
) -> impl Future<Output = Result<Self, Error>> {
|
||||
new(settings, compatible_window)
|
||||
backend: Option<&str>,
|
||||
) -> Result<Self, graphics::Error> {
|
||||
match backend {
|
||||
None | Some("wgpu") => Ok(new(
|
||||
Settings {
|
||||
internal_backend: wgpu::util::backend_bits_from_env()
|
||||
.unwrap_or(wgpu::Backends::all()),
|
||||
..settings.into()
|
||||
},
|
||||
compatible_window,
|
||||
)
|
||||
.await?),
|
||||
Some(backend) => Err(graphics::Error::GraphicsAdapterNotFound {
|
||||
backend: "wgpu",
|
||||
reason: error::Reason::DidNotMatch {
|
||||
preferred_backend: backend.to_owned(),
|
||||
},
|
||||
}),
|
||||
}
|
||||
}
|
||||
|
||||
fn create_renderer(&self) -> Self::Renderer {
|
||||
|
|
|
|||
|
|
@ -6,8 +6,10 @@ mod program;
|
|||
pub use event::Event;
|
||||
pub use program::Program;
|
||||
|
||||
pub use crate::graphics::geometry::*;
|
||||
pub use crate::renderer::geometry::*;
|
||||
pub use crate::graphics::geometry::{
|
||||
fill, gradient, path, stroke, Fill, Gradient, LineCap, LineDash, LineJoin,
|
||||
Path, Stroke, Style, Text,
|
||||
};
|
||||
|
||||
use crate::core;
|
||||
use crate::core::layout::{self, Layout};
|
||||
|
|
@ -21,6 +23,19 @@ use crate::graphics::geometry;
|
|||
|
||||
use std::marker::PhantomData;
|
||||
|
||||
/// A simple cache that stores generated [`Geometry`] to avoid recomputation.
|
||||
///
|
||||
/// A [`Cache`] will not redraw its geometry unless the dimensions of its layer
|
||||
/// change or it is explicitly cleared.
|
||||
pub type Cache<Renderer = crate::Renderer> = geometry::Cache<Renderer>;
|
||||
|
||||
/// The geometry supported by a renderer.
|
||||
pub type Geometry<Renderer = crate::Renderer> =
|
||||
<Renderer as geometry::Renderer>::Geometry;
|
||||
|
||||
/// The frame supported by a renderer.
|
||||
pub type Frame<Renderer = crate::Renderer> = geometry::Frame<Renderer>;
|
||||
|
||||
/// A widget capable of drawing 2D graphics.
|
||||
///
|
||||
/// ## Drawing a simple circle
|
||||
|
|
@ -210,9 +225,12 @@ where
|
|||
renderer.with_transformation(
|
||||
Transformation::translate(bounds.x, bounds.y),
|
||||
|renderer| {
|
||||
renderer.draw(
|
||||
self.program.draw(state, renderer, theme, bounds, cursor),
|
||||
);
|
||||
let layers =
|
||||
self.program.draw(state, renderer, theme, bounds, cursor);
|
||||
|
||||
for layer in layers {
|
||||
renderer.draw_geometry(layer);
|
||||
}
|
||||
},
|
||||
);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,5 +1,6 @@
|
|||
use crate::canvas::event::{self, Event};
|
||||
use crate::canvas::mouse;
|
||||
use crate::canvas::Geometry;
|
||||
use crate::core::Rectangle;
|
||||
use crate::graphics::geometry;
|
||||
|
||||
|
|
@ -52,7 +53,7 @@ where
|
|||
theme: &Theme,
|
||||
bounds: Rectangle,
|
||||
cursor: mouse::Cursor,
|
||||
) -> Vec<Renderer::Geometry>;
|
||||
) -> Vec<Geometry<Renderer>>;
|
||||
|
||||
/// Returns the current mouse interaction of the [`Program`].
|
||||
///
|
||||
|
|
@ -94,7 +95,7 @@ where
|
|||
theme: &Theme,
|
||||
bounds: Rectangle,
|
||||
cursor: mouse::Cursor,
|
||||
) -> Vec<Renderer::Geometry> {
|
||||
) -> Vec<Geometry<Renderer>> {
|
||||
T::draw(self, state, renderer, theme, bounds, cursor)
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -93,7 +93,7 @@ where
|
|||
{
|
||||
// The raw w/h of the underlying image
|
||||
let image_size = {
|
||||
let Size { width, height } = renderer.dimensions(handle);
|
||||
let Size { width, height } = renderer.measure_image(handle);
|
||||
|
||||
Size::new(width as f32, height as f32)
|
||||
};
|
||||
|
|
@ -130,7 +130,7 @@ pub fn draw<Renderer, Handle>(
|
|||
Renderer: image::Renderer<Handle = Handle>,
|
||||
Handle: Clone + Hash,
|
||||
{
|
||||
let Size { width, height } = renderer.dimensions(handle);
|
||||
let Size { width, height } = renderer.measure_image(handle);
|
||||
let image_size = Size::new(width as f32, height as f32);
|
||||
|
||||
let bounds = layout.bounds();
|
||||
|
|
@ -148,7 +148,11 @@ pub fn draw<Renderer, Handle>(
|
|||
..bounds
|
||||
};
|
||||
|
||||
renderer.draw(handle.clone(), filter_method, drawing_bounds + offset);
|
||||
renderer.draw_image(
|
||||
handle.clone(),
|
||||
filter_method,
|
||||
drawing_bounds + offset,
|
||||
);
|
||||
};
|
||||
|
||||
if adjusted_fit.width > bounds.width || adjusted_fit.height > bounds.height
|
||||
|
|
|
|||
|
|
@ -117,7 +117,7 @@ where
|
|||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
) -> layout::Node {
|
||||
let Size { width, height } = renderer.dimensions(&self.handle);
|
||||
let Size { width, height } = renderer.measure_image(&self.handle);
|
||||
|
||||
let mut size = limits.resolve(
|
||||
self.width,
|
||||
|
|
@ -335,8 +335,7 @@ where
|
|||
|
||||
renderer.with_layer(bounds, |renderer| {
|
||||
renderer.with_translation(translation, |renderer| {
|
||||
image::Renderer::draw(
|
||||
renderer,
|
||||
renderer.draw_image(
|
||||
self.handle.clone(),
|
||||
self.filter_method,
|
||||
Rectangle {
|
||||
|
|
@ -421,7 +420,7 @@ pub fn image_size<Renderer>(
|
|||
where
|
||||
Renderer: image::Renderer,
|
||||
{
|
||||
let Size { width, height } = renderer.dimensions(handle);
|
||||
let Size { width, height } = renderer.measure_image(handle);
|
||||
|
||||
let (width, height) = {
|
||||
let dimensions = (width as f32, height as f32);
|
||||
|
|
|
|||
|
|
@ -8,7 +8,6 @@ use crate::core::{
|
|||
Color, Element, Layout, Length, Point, Rectangle, Size, Theme, Vector,
|
||||
Widget,
|
||||
};
|
||||
use crate::graphics::geometry::Renderer as _;
|
||||
use crate::Renderer;
|
||||
|
||||
use std::cell::RefCell;
|
||||
|
|
@ -142,7 +141,9 @@ impl<'a, Message, Theme> Widget<Message, Theme, Renderer>
|
|||
renderer.with_translation(
|
||||
bounds.position() - Point::ORIGIN,
|
||||
|renderer| {
|
||||
renderer.draw(vec![geometry]);
|
||||
use crate::graphics::geometry::Renderer as _;
|
||||
|
||||
renderer.draw_geometry(geometry);
|
||||
},
|
||||
);
|
||||
}
|
||||
|
|
@ -161,11 +162,11 @@ where
|
|||
/// The data of a [`QRCode`].
|
||||
///
|
||||
/// It stores the contents that will be displayed.
|
||||
#[derive(Debug)]
|
||||
#[allow(missing_debug_implementations)]
|
||||
pub struct Data {
|
||||
contents: Vec<qrcode::Color>,
|
||||
width: usize,
|
||||
cache: canvas::Cache,
|
||||
cache: canvas::Cache<Renderer>,
|
||||
}
|
||||
|
||||
impl Data {
|
||||
|
|
|
|||
|
|
@ -108,7 +108,7 @@ where
|
|||
limits: &layout::Limits,
|
||||
) -> layout::Node {
|
||||
// The raw w/h of the underlying image
|
||||
let Size { width, height } = renderer.dimensions(&self.handle);
|
||||
let Size { width, height } = renderer.measure_svg(&self.handle);
|
||||
let image_size = Size::new(width as f32, height as f32);
|
||||
|
||||
// The size to be available to the widget prior to `Shrink`ing
|
||||
|
|
@ -142,7 +142,7 @@ where
|
|||
cursor: mouse::Cursor,
|
||||
_viewport: &Rectangle,
|
||||
) {
|
||||
let Size { width, height } = renderer.dimensions(&self.handle);
|
||||
let Size { width, height } = renderer.measure_svg(&self.handle);
|
||||
let image_size = Size::new(width as f32, height as f32);
|
||||
|
||||
let bounds = layout.bounds();
|
||||
|
|
@ -169,7 +169,7 @@ where
|
|||
|
||||
let appearance = (self.style)(theme, status);
|
||||
|
||||
renderer.draw(
|
||||
renderer.draw_svg(
|
||||
self.handle.clone(),
|
||||
appearance.color,
|
||||
drawing_bounds + offset,
|
||||
|
|
|
|||
|
|
@ -13,6 +13,7 @@ use crate::core::window;
|
|||
use crate::core::{Color, Event, Point, Size, Theme};
|
||||
use crate::futures::futures;
|
||||
use crate::futures::{Executor, Runtime, Subscription};
|
||||
use crate::graphics;
|
||||
use crate::graphics::compositor::{self, Compositor};
|
||||
use crate::runtime::clipboard;
|
||||
use crate::runtime::program::Program;
|
||||
|
|
@ -130,7 +131,7 @@ pub fn default(theme: &Theme) -> Appearance {
|
|||
/// settings.
|
||||
pub async fn run<A, E, C>(
|
||||
settings: Settings<A::Flags>,
|
||||
compositor_settings: C::Settings,
|
||||
graphics_settings: graphics::Settings,
|
||||
) -> Result<(), Error>
|
||||
where
|
||||
A: Application + 'static,
|
||||
|
|
@ -219,7 +220,7 @@ where
|
|||
};
|
||||
}
|
||||
|
||||
let compositor = C::new(compositor_settings, window.clone()).await?;
|
||||
let compositor = C::new(graphics_settings, window.clone()).await?;
|
||||
let mut renderer = compositor.create_renderer();
|
||||
|
||||
for font in settings.fonts {
|
||||
|
|
|
|||
|
|
@ -16,6 +16,7 @@ use crate::futures::futures::executor;
|
|||
use crate::futures::futures::task;
|
||||
use crate::futures::futures::{Future, StreamExt};
|
||||
use crate::futures::{Executor, Runtime, Subscription};
|
||||
use crate::graphics;
|
||||
use crate::graphics::{compositor, Compositor};
|
||||
use crate::multi_window::window_manager::WindowManager;
|
||||
use crate::runtime::command::{self, Command};
|
||||
|
|
@ -105,7 +106,7 @@ where
|
|||
/// settings.
|
||||
pub fn run<A, E, C>(
|
||||
settings: Settings<A::Flags>,
|
||||
compositor_settings: C::Settings,
|
||||
graphics_settings: graphics::Settings,
|
||||
) -> Result<(), Error>
|
||||
where
|
||||
A: Application + 'static,
|
||||
|
|
@ -187,7 +188,7 @@ where
|
|||
}
|
||||
|
||||
let mut compositor =
|
||||
executor::block_on(C::new(compositor_settings, main_window.clone()))?;
|
||||
executor::block_on(C::new(graphics_settings, main_window.clone()))?;
|
||||
|
||||
let mut window_manager = WindowManager::new();
|
||||
let _ = window_manager.insert(
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue