Merge pull request #914 from yusdacra/feat/expose_draw_cache_multithread

feat: expose draw_cache_multithread as a feature
This commit is contained in:
Héctor Ramón 2021-07-22 18:39:37 +07:00 committed by GitHub
commit a2b1ba522a
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
8 changed files with 55 additions and 11 deletions

View file

@ -31,8 +31,13 @@ pub struct Backend {
impl Backend {
/// Creates a new [`Backend`].
pub fn new(device: &wgpu::Device, settings: Settings) -> Self {
let text_pipeline =
text::Pipeline::new(device, settings.format, settings.default_font);
let text_pipeline = text::Pipeline::new(
device,
settings.format,
settings.default_font,
settings.text_multithreading,
);
let quad_pipeline = quad::Pipeline::new(device, settings.format);
let triangle_pipeline = triangle::Pipeline::new(
device,

View file

@ -29,7 +29,15 @@ pub struct Settings {
/// By default, it will be set to 20.
pub default_text_size: u16,
/// If enabled, spread text workload in multiple threads when multiple cores
/// are available.
///
/// By default, it is disabled.
pub text_multithreading: bool,
/// The antialiasing strategy that will be used for triangle primitives.
///
/// By default, it is `None`.
pub antialiasing: Option<Antialiasing>,
}
@ -65,6 +73,7 @@ impl Default for Settings {
internal_backend: wgpu::BackendBit::PRIMARY,
default_font: None,
default_text_size: 20,
text_multithreading: false,
antialiasing: None,
}
}

View file

@ -15,6 +15,7 @@ impl Pipeline {
device: &wgpu::Device,
format: wgpu::TextureFormat,
default_font: Option<&[u8]>,
multithreading: bool,
) -> Self {
let default_font = default_font.map(|slice| slice.to_vec());
@ -46,7 +47,7 @@ impl Pipeline {
let draw_brush =
wgpu_glyph::GlyphBrushBuilder::using_font(font.clone())
.initial_cache_size((2048, 2048))
.draw_cache_multithread(false) // TODO: Expose as a configuration flag
.draw_cache_multithread(multithreading)
.build(device, format);
let measure_brush =