Made gradient pack public for iced_graphics::gradient mod for use with GradientVertex2D.
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6c6930b91d
commit
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2 changed files with 35 additions and 41 deletions
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@ -23,6 +23,15 @@ impl From<Linear> for Gradient {
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}
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}
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impl Gradient {
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/// Packs the [`Gradient`] for use in shader code.
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pub fn pack(&self) -> [f32; 44] {
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match self {
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Gradient::Linear(linear) => linear.pack(),
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}
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}
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}
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/// A linear gradient that can be used in the style of [`Fill`] or [`Stroke`].
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///
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/// [`Fill`]: crate::geometry::Fill;
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@ -85,4 +94,28 @@ impl Linear {
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self
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}
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/// Packs the [`Gradient`] for use in shader code.
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pub fn pack(&self) -> [f32; 44] {
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let mut pack: [f32; 44] = [0.0; 44];
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for (index, stop) in self.stops.iter().enumerate() {
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let [r, g, b, a] =
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stop.map_or(Color::default(), |s| s.color).into_linear();
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pack[index * 4] = r;
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pack[(index * 4) + 1] = g;
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pack[(index * 4) + 2] = b;
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pack[(index * 4) + 3] = a;
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pack[32 + index] = stop.map_or(2.0, |s| s.offset);
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}
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pack[40] = self.start.x;
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pack[41] = self.start.y;
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pack[42] = self.end.x;
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pack[43] = self.end.y;
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pack
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}
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}
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@ -74,7 +74,7 @@ impl BufferStack {
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Box::new(tessellation::BuffersBuilder::new(
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buffer,
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GradientVertex2DBuilder {
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gradient: pack_gradient(gradient),
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gradient: gradient.pack(),
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},
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))
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}
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@ -97,7 +97,7 @@ impl BufferStack {
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Box::new(tessellation::BuffersBuilder::new(
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buffer,
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GradientVertex2DBuilder {
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gradient: pack_gradient(gradient),
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gradient: gradient.pack(),
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},
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))
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}
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@ -623,42 +623,3 @@ pub(super) fn dashed(path: &Path, line_dash: LineDash<'_>) -> Path {
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);
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})
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}
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/// Packs the [`Gradient`] for use in shader code.
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fn pack_gradient(gradient: &Gradient) -> [f32; 44] {
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match gradient {
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Gradient::Linear(linear) => {
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let mut pack: [f32; 44] = [0.0; 44];
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let mut offsets: [f32; 8] = [2.0; 8];
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for (index, stop) in linear.stops.iter().enumerate() {
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let [r, g, b, a] = stop
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.map_or(crate::core::Color::default(), |s| s.color)
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.into_linear();
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pack[index * 4] = r;
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pack[(index * 4) + 1] = g;
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pack[(index * 4) + 2] = b;
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pack[(index * 4) + 3] = a;
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offsets[index] = stop.map_or(2.0, |s| s.offset);
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}
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pack[32] = offsets[0];
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pack[33] = offsets[1];
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pack[34] = offsets[2];
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pack[35] = offsets[3];
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pack[36] = offsets[4];
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pack[37] = offsets[5];
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pack[38] = offsets[6];
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pack[39] = offsets[7];
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pack[40] = linear.start.x;
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pack[41] = linear.start.y;
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pack[42] = linear.end.x;
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pack[43] = linear.end.y;
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pack
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}
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}
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}
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