Use Pixels for spacing
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fd3a141024
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6 changed files with 51 additions and 58 deletions
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@ -13,7 +13,7 @@ use crate::{
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/// A container that distributes its contents vertically.
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#[allow(missing_debug_implementations)]
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pub struct Column<'a, Message, Renderer> {
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spacing: u16,
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spacing: f32,
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padding: Padding,
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width: Length,
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height: Length,
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@ -33,7 +33,7 @@ impl<'a, Message, Renderer> Column<'a, Message, Renderer> {
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children: Vec<Element<'a, Message, Renderer>>,
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) -> Self {
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Column {
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spacing: 0,
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spacing: 0.0,
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padding: Padding::ZERO,
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width: Length::Shrink,
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height: Length::Shrink,
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@ -48,8 +48,8 @@ impl<'a, Message, Renderer> Column<'a, Message, Renderer> {
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/// Custom margins per element do not exist in iced. You should use this
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/// method instead! While less flexible, it helps you keep spacing between
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/// elements consistent.
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pub fn spacing(mut self, units: u16) -> Self {
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self.spacing = units;
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pub fn spacing(mut self, amount: impl Into<Pixels>) -> Self {
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self.spacing = amount.into().0;
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self
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}
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@ -135,7 +135,7 @@ where
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renderer,
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&limits,
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self.padding,
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self.spacing as f32,
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self.spacing,
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self.align_items,
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&self.children,
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)
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