Refactor texture image filtering
- Support only `Linear` or `Nearest` - Simplify `Layer` groups - Move `FilterMethod` to `Image` and `image::Viewer`
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12 changed files with 250 additions and 160 deletions
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@ -28,6 +28,7 @@ impl Pipeline {
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pub fn draw(
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&mut self,
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handle: &raster::Handle,
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filter_method: raster::FilterMethod,
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bounds: Rectangle,
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pixels: &mut tiny_skia::PixmapMut<'_>,
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transform: tiny_skia::Transform,
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@ -39,7 +40,7 @@ impl Pipeline {
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let transform = transform.pre_scale(width_scale, height_scale);
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let quality = match handle.filter().mag {
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let quality = match filter_method {
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raster::FilterMethod::Linear => {
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tiny_skia::FilterQuality::Bilinear
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}
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