Refactor texture image filtering

- Support only `Linear` or `Nearest`
- Simplify `Layer` groups
- Move `FilterMethod` to `Image` and `image::Viewer`
This commit is contained in:
Héctor Ramón Jiménez 2023-11-11 07:02:01 +01:00
parent 75c9afc608
commit a5125d6fea
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GPG key ID: 7CC46565708259A7
12 changed files with 250 additions and 160 deletions

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@ -28,6 +28,7 @@ impl Pipeline {
pub fn draw(
&mut self,
handle: &raster::Handle,
filter_method: raster::FilterMethod,
bounds: Rectangle,
pixels: &mut tiny_skia::PixmapMut<'_>,
transform: tiny_skia::Transform,
@ -39,7 +40,7 @@ impl Pipeline {
let transform = transform.pre_scale(width_scale, height_scale);
let quality = match handle.filter().mag {
let quality = match filter_method {
raster::FilterMethod::Linear => {
tiny_skia::FilterQuality::Bilinear
}