Enable animation module for Wasm target

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Héctor Ramón Jiménez 2025-01-29 04:55:04 +01:00
parent 9b959d3e80
commit a56c2f3d81
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GPG key ID: 7CC46565708259A7
3 changed files with 5 additions and 12 deletions

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@ -498,25 +498,20 @@ pub mod window;
pub mod advanced;
pub use crate::core::alignment;
pub use crate::core::animation;
pub use crate::core::border;
pub use crate::core::color;
pub use crate::core::gradient;
pub use crate::core::padding;
pub use crate::core::theme;
pub use crate::core::{
Alignment, Background, Border, Color, ContentFit, Degrees, Gradient,
Length, Padding, Pixels, Point, Radians, Rectangle, Rotation, Settings,
Shadow, Size, Theme, Transformation, Vector,
Alignment, Animation, Background, Border, Color, ContentFit, Degrees,
Gradient, Length, Padding, Pixels, Point, Radians, Rectangle, Rotation,
Settings, Shadow, Size, Theme, Transformation, Vector,
};
pub use crate::runtime::exit;
pub use iced_futures::Subscription;
#[cfg(not(target_arch = "wasm32"))]
pub use crate::core::animation;
#[cfg(not(target_arch = "wasm32"))]
pub use crate::core::Animation;
pub use alignment::Horizontal::{Left, Right};
pub use alignment::Vertical::{Bottom, Top};
pub use Alignment::Center;