Simplify image rotation API and its internals
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09a6bcfffc
commit
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23 changed files with 219 additions and 225 deletions
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@ -1,6 +1,5 @@
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//! Display images in your user interface.
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pub mod viewer;
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use iced_renderer::core::{Point, RotationLayout};
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pub use viewer::Viewer;
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use crate::core::image;
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@ -9,7 +8,8 @@ use crate::core::mouse;
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use crate::core::renderer;
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use crate::core::widget::Tree;
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use crate::core::{
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ContentFit, Element, Layout, Length, Rectangle, Size, Widget,
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ContentFit, Element, Layout, Length, Point, Rectangle, Rotation, Size,
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Vector, Widget,
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};
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pub use image::{FilterMethod, Handle};
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@ -37,8 +37,7 @@ pub struct Image<Handle> {
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height: Length,
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content_fit: ContentFit,
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filter_method: FilterMethod,
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rotation: f32,
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rotation_layout: RotationLayout,
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rotation: Rotation,
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}
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impl<Handle> Image<Handle> {
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@ -48,10 +47,9 @@ impl<Handle> Image<Handle> {
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handle: handle.into(),
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width: Length::Shrink,
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height: Length::Shrink,
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content_fit: ContentFit::Contain,
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content_fit: ContentFit::default(),
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filter_method: FilterMethod::default(),
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rotation: 0.0,
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rotation_layout: RotationLayout::Change,
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rotation: Rotation::default(),
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}
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}
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@ -81,15 +79,9 @@ impl<Handle> Image<Handle> {
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self
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}
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/// Rotates the [`Image`] by the given angle in radians.
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pub fn rotation(mut self, degrees: f32) -> Self {
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self.rotation = degrees;
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self
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}
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/// Sets the [`RotationLayout`] of the [`Image`].
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pub fn rotation_layout(mut self, rotation_layout: RotationLayout) -> Self {
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self.rotation_layout = rotation_layout;
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/// Applies the given [`Rotation`] to the [`Image`].
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pub fn rotation(mut self, rotation: impl Into<Rotation>) -> Self {
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self.rotation = rotation.into();
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self
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}
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}
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@ -102,8 +94,7 @@ pub fn layout<Renderer, Handle>(
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width: Length,
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height: Length,
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content_fit: ContentFit,
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rotation: f32,
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rotation_layout: RotationLayout,
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rotation: Rotation,
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) -> layout::Node
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where
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Renderer: image::Renderer<Handle = Handle>,
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@ -114,7 +105,7 @@ where
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Size::new(image_size.width as f32, image_size.height as f32);
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// The rotated size of the image
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let rotated_size = rotation_layout.apply_to_size(image_size, rotation);
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let rotated_size = rotation.apply(image_size);
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// The size to be available to the widget prior to `Shrink`ing
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let raw_size = limits.resolve(width, height, rotated_size);
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@ -144,45 +135,44 @@ pub fn draw<Renderer, Handle>(
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handle: &Handle,
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content_fit: ContentFit,
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filter_method: FilterMethod,
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rotation: f32,
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rotation_layout: RotationLayout,
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rotation: Rotation,
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) where
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Renderer: image::Renderer<Handle = Handle>,
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Handle: Clone,
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{
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let Size { width, height } = renderer.measure_image(handle);
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let image_size = Size::new(width as f32, height as f32);
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let rotated_size = rotation_layout.apply_to_size(image_size, rotation);
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let rotated_size = rotation.apply(image_size);
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let bounds = layout.bounds();
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let adjusted_fit = content_fit.fit(rotated_size, bounds.size());
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let scale = Size::new(
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let scale = Vector::new(
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adjusted_fit.width / rotated_size.width,
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adjusted_fit.height / rotated_size.height,
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);
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let final_size = image_size * scale;
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let position = match content_fit {
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ContentFit::None => Point::new(
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bounds.x + (rotated_size.width - adjusted_fit.width) / 2.0,
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bounds.y + (rotated_size.height - adjusted_fit.height) / 2.0,
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),
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_ => Point::new(
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bounds.center_x() - final_size.width / 2.0,
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bounds.center_y() - final_size.height / 2.0,
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),
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};
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let drawing_bounds = Rectangle::new(position, final_size);
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let render = |renderer: &mut Renderer| {
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let position = match content_fit {
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ContentFit::None => Point::new(
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bounds.position().x
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+ (rotated_size.width - image_size.width) / 2.0,
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bounds.position().y
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+ (rotated_size.height - image_size.height) / 2.0,
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),
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_ => Point::new(
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bounds.center_x() - image_size.width / 2.0,
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bounds.center_y() - image_size.height / 2.0,
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),
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};
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let drawing_bounds = Rectangle::new(position, image_size);
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renderer.draw_image(
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handle.clone(),
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filter_method,
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drawing_bounds,
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rotation,
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scale,
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rotation.radians(),
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);
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};
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@ -221,7 +211,6 @@ where
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self.height,
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self.content_fit,
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self.rotation,
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self.rotation_layout,
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)
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}
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@ -242,7 +231,6 @@ where
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self.content_fit,
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self.filter_method,
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self.rotation,
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self.rotation_layout,
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);
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}
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}
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@ -6,8 +6,8 @@ use crate::core::mouse;
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use crate::core::renderer;
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use crate::core::widget::tree::{self, Tree};
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use crate::core::{
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Clipboard, Element, Layout, Length, Pixels, Point, Rectangle, Shell, Size,
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Vector, Widget,
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Clipboard, Element, Layout, Length, Pixels, Point, Radians, Rectangle,
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Shell, Size, Vector, Widget,
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};
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/// A frame that displays an image with the ability to zoom in/out and pan.
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@ -341,8 +341,7 @@ where
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y: bounds.y,
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..Rectangle::with_size(image_size)
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},
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0.0,
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Size::UNIT,
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Radians(0.0),
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);
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});
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});
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@ -5,8 +5,8 @@ use crate::core::renderer;
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use crate::core::svg;
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use crate::core::widget::Tree;
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use crate::core::{
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Color, ContentFit, Element, Layout, Length, Point, Rectangle,
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RotationLayout, Size, Theme, Widget,
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Color, ContentFit, Element, Layout, Length, Point, Rectangle, Rotation,
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Size, Theme, Vector, Widget,
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};
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use std::path::PathBuf;
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@ -29,8 +29,7 @@ where
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height: Length,
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content_fit: ContentFit,
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class: Theme::Class<'a>,
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rotation: f32,
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rotation_layout: RotationLayout,
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rotation: Rotation,
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}
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impl<'a, Theme> Svg<'a, Theme>
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@ -45,8 +44,7 @@ where
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height: Length::Shrink,
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content_fit: ContentFit::Contain,
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class: Theme::default(),
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rotation: 0.0,
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rotation_layout: RotationLayout::Change,
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rotation: Rotation::default(),
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}
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}
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@ -100,15 +98,9 @@ where
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self
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}
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/// Rotates the [`Svg`] by the given angle in radians.
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pub fn rotation(mut self, degrees: f32) -> Self {
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self.rotation = degrees;
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self
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}
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/// Sets the [`RotationLayout`] of the [`Svg`].
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pub fn rotation_layout(mut self, rotation_layout: RotationLayout) -> Self {
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self.rotation_layout = rotation_layout;
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/// Applies the given [`Rotation`] to the [`Svg`].
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pub fn rotation(mut self, rotation: impl Into<Rotation>) -> Self {
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self.rotation = rotation.into();
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self
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}
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}
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@ -137,9 +129,7 @@ where
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let image_size = Size::new(width as f32, height as f32);
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// The rotated size of the svg
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let rotated_size = self
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.rotation_layout
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.apply_to_size(image_size, self.rotation);
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let rotated_size = self.rotation.apply(image_size);
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// The size to be available to the widget prior to `Shrink`ing
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let raw_size = limits.resolve(self.width, self.height, rotated_size);
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@ -174,49 +164,46 @@ where
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) {
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let Size { width, height } = renderer.measure_svg(&self.handle);
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let image_size = Size::new(width as f32, height as f32);
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let rotated_size = self
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.rotation_layout
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.apply_to_size(image_size, self.rotation);
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let rotated_size = self.rotation.apply(image_size);
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let bounds = layout.bounds();
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let adjusted_fit = self.content_fit.fit(rotated_size, bounds.size());
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let scale = Size::new(
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let scale = Vector::new(
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adjusted_fit.width / rotated_size.width,
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adjusted_fit.height / rotated_size.height,
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);
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let final_size = image_size * scale;
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let position = match self.content_fit {
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ContentFit::None => Point::new(
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bounds.x + (rotated_size.width - adjusted_fit.width) / 2.0,
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bounds.y + (rotated_size.height - adjusted_fit.height) / 2.0,
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),
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_ => Point::new(
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bounds.center_x() - final_size.width / 2.0,
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bounds.center_y() - final_size.height / 2.0,
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),
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};
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let drawing_bounds = Rectangle::new(position, final_size);
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let is_mouse_over = cursor.is_over(bounds);
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let status = if is_mouse_over {
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Status::Hovered
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} else {
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Status::Idle
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};
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let style = theme.style(&self.class, status);
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let render = |renderer: &mut Renderer| {
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let position = match self.content_fit {
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ContentFit::None => Point::new(
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bounds.position().x
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+ (rotated_size.width - image_size.width) / 2.0,
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bounds.position().y
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+ (rotated_size.height - image_size.height) / 2.0,
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),
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_ => Point::new(
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bounds.center_x() - image_size.width / 2.0,
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bounds.center_y() - image_size.height / 2.0,
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),
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};
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let drawing_bounds = Rectangle::new(position, image_size);
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let status = if is_mouse_over {
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Status::Hovered
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} else {
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Status::Idle
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};
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let style = theme.style(&self.class, status);
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renderer.draw_svg(
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self.handle.clone(),
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style.color,
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drawing_bounds,
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self.rotation,
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scale,
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self.rotation.radians(),
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);
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};
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