Update wgpu to 22.0
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aed9a03e3c
commit
a5e69cfb5f
12 changed files with 16 additions and 2 deletions
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@ -143,6 +143,7 @@ pub fn convert(
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depth_stencil: None,
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multisample: wgpu::MultisampleState::default(),
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multiview: None,
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cache: None,
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});
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let texture = device.create_texture(&wgpu::TextureDescriptor {
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@ -190,6 +190,7 @@ impl Pipeline {
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alpha_to_coverage_enabled: false,
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},
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multiview: None,
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cache: None,
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});
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Pipeline {
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@ -174,6 +174,7 @@ impl Pipeline {
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alpha_to_coverage_enabled: false,
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},
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multiview: None,
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cache: None,
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},
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);
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@ -136,6 +136,7 @@ impl Pipeline {
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alpha_to_coverage_enabled: false,
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},
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multiview: None,
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cache: None,
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});
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Self { pipeline }
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@ -774,6 +774,7 @@ mod solid {
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depth_stencil: None,
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multisample: triangle::multisample_state(antialiasing),
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multiview: None,
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cache: None,
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},
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);
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@ -955,6 +956,7 @@ mod gradient {
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depth_stencil: None,
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multisample: triangle::multisample_state(antialiasing),
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multiview: None,
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cache: None,
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},
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);
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@ -140,6 +140,7 @@ impl Blit {
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alpha_to_coverage_enabled: false,
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},
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multiview: None,
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cache: None,
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});
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Blit {
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@ -162,6 +162,7 @@ impl Compositor {
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),
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required_features: wgpu::Features::empty(),
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required_limits: required_limits.clone(),
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memory_hints: wgpu::MemoryHints::MemoryUsage,
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},
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None,
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)
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