Allow only uniform scaling in Transformation
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parent
aa41d7656e
commit
a6e91d13d5
4 changed files with 16 additions and 21 deletions
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@ -147,8 +147,8 @@ impl Backend {
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}
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if !layer.meshes.is_empty() {
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let scaled = transformation
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* Transformation::scale(scale_factor, scale_factor);
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let scaled =
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transformation * Transformation::scale(scale_factor);
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self.triangle_pipeline.prepare(
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device,
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@ -161,8 +161,8 @@ impl Backend {
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#[cfg(any(feature = "image", feature = "svg"))]
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{
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if !layer.images.is_empty() {
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let scaled = transformation
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* Transformation::scale(scale_factor, scale_factor);
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let scaled =
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transformation * Transformation::scale(scale_factor);
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self.image_pipeline.prepare(
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device,
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@ -133,7 +133,7 @@ impl<'a> Layer<'a> {
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position: *position * transformation,
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color: *color,
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clip_bounds: *clip_bounds * transformation,
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scale: transformation.scale_y(),
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scale: transformation.scale_factor(),
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});
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}
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Primitive::Editor {
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@ -149,7 +149,7 @@ impl<'a> Layer<'a> {
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position: *position * transformation,
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color: *color,
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clip_bounds: *clip_bounds * transformation,
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scale: transformation.scale_y(),
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scale: transformation.scale_factor(),
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});
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}
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Primitive::Text {
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@ -169,7 +169,7 @@ impl<'a> Layer<'a> {
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layer.text.push(Text::Cached(text::Cached {
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content,
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bounds: *bounds * transformation,
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size: *size * transformation.scale_y(),
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size: *size * transformation.scale_factor(),
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line_height: *line_height,
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color: *color,
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font: *font,
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