diff --git a/README.md b/README.md
index d8db4aed..2c3286e1 100644
--- a/README.md
+++ b/README.md
@@ -2,7 +2,7 @@
-# iced
+# Iced
[][documentation]
[](https://crates.io/crates/iced)
@@ -40,7 +40,7 @@ Inspired by [Elm].
* A [windowing shell]
* A [web runtime] leveraging the DOM
-__iced is currently experimental software.__ [Take a look at the roadmap],
+__Iced is currently experimental software.__ [Take a look at the roadmap],
[check out the issues], and [feel free to contribute!]
[Cross-platform support]: https://raw.githubusercontent.com/iced-rs/iced/master/docs/images/todos_desktop.jpg
@@ -69,13 +69,13 @@ Add `iced` as a dependency in your `Cargo.toml`:
iced = "0.3"
```
-__iced moves fast and the `master` branch can contain breaking changes!__ If
+__Iced moves fast and the `master` branch can contain breaking changes!__ If
you want to learn about a specific release, check out [the release list].
[the release list]: https://github.com/iced-rs/iced/releases
## Overview
-Inspired by [The Elm Architecture], iced expects you to split user interfaces
+Inspired by [The Elm Architecture], Iced expects you to split user interfaces
into four different concepts:
* __State__ — the state of your application
@@ -165,7 +165,7 @@ impl Counter {
}
```
-And that's everything! We just wrote a whole user interface. iced is now able
+And that's everything! We just wrote a whole user interface. Iced is now able
to:
1. Take the result of our __view logic__ and layout its widgets.
@@ -176,7 +176,7 @@ to:
Browse the [documentation] and the [examples] to learn more!
## Implementation details
-iced was originally born as an attempt at bringing the simplicity of [Elm] and
+Iced was originally born as an attempt at bringing the simplicity of [Elm] and
[The Elm Architecture] into [Coffee], a 2D game engine I am working on.
The core of the library was implemented during May 2019 in [this pull request].
@@ -189,7 +189,7 @@ end-user-oriented GUI library, while keeping [the ecosystem] modular: