Add Renderer and Primitive concepts

This commit is contained in:
Héctor Ramón Jiménez 2019-10-05 03:56:18 +02:00
parent 5204cc8c8b
commit a7d1194403
15 changed files with 227 additions and 126 deletions

View file

@ -1,8 +1,6 @@
use stretch::{geometry, result}; use stretch::{geometry, result};
use crate::{ use crate::{renderer, Color, Event, Hasher, Layout, Node, Point, Widget};
renderer, Color, Event, Hasher, Layout, MouseCursor, Node, Point, Widget,
};
/// A generic [`Widget`]. /// A generic [`Widget`].
/// ///
@ -27,7 +25,10 @@ impl<'a, Message, Renderer> std::fmt::Debug for Element<'a, Message, Renderer> {
} }
} }
impl<'a, Message, Renderer> Element<'a, Message, Renderer> { impl<'a, Message, Renderer> Element<'a, Message, Renderer>
where
Renderer: crate::Renderer,
{
/// Create a new [`Element`] containing the given [`Widget`]. /// Create a new [`Element`] containing the given [`Widget`].
/// ///
/// [`Element`]: struct.Element.html /// [`Element`]: struct.Element.html
@ -102,10 +103,21 @@ impl<'a, Message, Renderer> Element<'a, Message, Renderer> {
/// # /// #
/// # mod iced_wgpu { /// # mod iced_wgpu {
/// # use iced_native::{ /// # use iced_native::{
/// # button, Button, MouseCursor, Node, Point, Rectangle, Style, Layout /// # button, row, Button, MouseCursor, Node, Point, Rectangle, Style, Layout, Row
/// # }; /// # };
/// # pub struct Renderer; /// # pub struct Renderer;
/// # /// #
/// # impl iced_native::Renderer for Renderer { type Primitive = (); }
/// #
/// # impl iced_native::row::Renderer for Renderer {
/// # fn draw<Message>(
/// # &mut self,
/// # _column: &Row<'_, Message, Self>,
/// # _layout: Layout<'_>,
/// # _cursor_position: Point,
/// # ) {}
/// # }
/// #
/// # impl button::Renderer for Renderer { /// # impl button::Renderer for Renderer {
/// # fn node<Message>(&self, _button: &Button<'_, Message>) -> Node { /// # fn node<Message>(&self, _button: &Button<'_, Message>) -> Node {
/// # Node::new(Style::default()) /// # Node::new(Style::default())
@ -116,9 +128,7 @@ impl<'a, Message, Renderer> Element<'a, Message, Renderer> {
/// # _button: &Button<'_, Message>, /// # _button: &Button<'_, Message>,
/// # _layout: Layout<'_>, /// # _layout: Layout<'_>,
/// # _cursor_position: Point, /// # _cursor_position: Point,
/// # ) -> MouseCursor { /// # ) {}
/// # MouseCursor::OutOfBounds
/// # }
/// # } /// # }
/// # } /// # }
/// # /// #
@ -268,6 +278,7 @@ impl<'a, A, B, Renderer> Map<'a, A, B, Renderer> {
impl<'a, A, B, Renderer> Widget<B, Renderer> for Map<'a, A, B, Renderer> impl<'a, A, B, Renderer> Widget<B, Renderer> for Map<'a, A, B, Renderer>
where where
A: Copy, A: Copy,
Renderer: crate::Renderer,
{ {
fn node(&self, renderer: &mut Renderer) -> Node { fn node(&self, renderer: &mut Renderer) -> Node {
self.widget.node(renderer) self.widget.node(renderer)
@ -300,7 +311,7 @@ where
renderer: &mut Renderer, renderer: &mut Renderer,
layout: Layout<'_>, layout: Layout<'_>,
cursor_position: Point, cursor_position: Point,
) -> MouseCursor { ) -> Renderer::Primitive {
self.widget.draw(renderer, layout, cursor_position) self.widget.draw(renderer, layout, cursor_position)
} }
@ -309,14 +320,14 @@ where
} }
} }
struct Explain<'a, Message, Renderer: renderer::Debugger> { struct Explain<'a, Message, Renderer: crate::Renderer> {
element: Element<'a, Message, Renderer>, element: Element<'a, Message, Renderer>,
color: Color, color: Color,
} }
impl<'a, Message, Renderer> std::fmt::Debug for Explain<'a, Message, Renderer> impl<'a, Message, Renderer> std::fmt::Debug for Explain<'a, Message, Renderer>
where where
Renderer: renderer::Debugger, Renderer: crate::Renderer,
{ {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("Explain") f.debug_struct("Explain")
@ -327,7 +338,7 @@ where
impl<'a, Message, Renderer> Explain<'a, Message, Renderer> impl<'a, Message, Renderer> Explain<'a, Message, Renderer>
where where
Renderer: renderer::Debugger, Renderer: crate::Renderer,
{ {
fn new(element: Element<'a, Message, Renderer>, color: Color) -> Self { fn new(element: Element<'a, Message, Renderer>, color: Color) -> Self {
Explain { element, color } Explain { element, color }
@ -337,7 +348,7 @@ where
impl<'a, Message, Renderer> Widget<Message, Renderer> impl<'a, Message, Renderer> Widget<Message, Renderer>
for Explain<'a, Message, Renderer> for Explain<'a, Message, Renderer>
where where
Renderer: renderer::Debugger, Renderer: crate::Renderer + renderer::Debugger,
{ {
fn node(&self, renderer: &mut Renderer) -> Node { fn node(&self, renderer: &mut Renderer) -> Node {
self.element.widget.node(renderer) self.element.widget.node(renderer)
@ -360,10 +371,13 @@ where
renderer: &mut Renderer, renderer: &mut Renderer,
layout: Layout<'_>, layout: Layout<'_>,
cursor_position: Point, cursor_position: Point,
) -> MouseCursor { ) -> Renderer::Primitive {
renderer.explain(&layout, self.color); renderer.explain(
self.element.widget.as_ref(),
self.element.widget.draw(renderer, layout, cursor_position) layout,
cursor_position,
self.color,
)
} }
fn hash_layout(&self, state: &mut Hasher) { fn hash_layout(&self, state: &mut Hasher) {

View file

@ -83,6 +83,10 @@
//! # //! #
//! # pub struct Renderer {} //! # pub struct Renderer {}
//! # //! #
//! # impl iced_native::Renderer for Renderer {
//! # type Primitive = ();
//! # }
//! #
//! # impl button::Renderer for Renderer { //! # impl button::Renderer for Renderer {
//! # fn node<Message>( //! # fn node<Message>(
//! # &self, //! # &self,
@ -96,9 +100,7 @@
//! # _button: &Button<'_, Message>, //! # _button: &Button<'_, Message>,
//! # _layout: Layout<'_>, //! # _layout: Layout<'_>,
//! # _cursor_position: Point, //! # _cursor_position: Point,
//! # ) -> MouseCursor { //! # ) {}
//! # MouseCursor::OutOfBounds
//! # }
//! # } //! # }
//! # //! #
//! # impl text::Renderer for Renderer { //! # impl text::Renderer for Renderer {
@ -192,7 +194,7 @@
//! [documentation]: https://docs.rs/iced //! [documentation]: https://docs.rs/iced
//! [examples]: https://github.com/hecrj/iced/tree/master/examples //! [examples]: https://github.com/hecrj/iced/tree/master/examples
//! [`UserInterface`]: struct.UserInterface.html //! [`UserInterface`]: struct.UserInterface.html
#![deny(missing_docs)] //#![deny(missing_docs)]
#![deny(missing_debug_implementations)] #![deny(missing_debug_implementations)]
#![deny(unused_results)] #![deny(unused_results)]
#![deny(unsafe_code)] #![deny(unsafe_code)]
@ -223,6 +225,7 @@ pub use hasher::Hasher;
pub use layout::Layout; pub use layout::Layout;
pub use mouse_cursor::MouseCursor; pub use mouse_cursor::MouseCursor;
pub use node::Node; pub use node::Node;
pub use renderer::Renderer;
pub use style::Style; pub use style::Style;
pub use user_interface::{Cache, UserInterface}; pub use user_interface::{Cache, UserInterface};
pub use widget::*; pub use widget::*;

View file

@ -17,12 +17,16 @@
//! [`text::Renderer`]: ../widget/text/trait.Renderer.html //! [`text::Renderer`]: ../widget/text/trait.Renderer.html
//! [`Checkbox`]: ../widget/checkbox/struct.Checkbox.html //! [`Checkbox`]: ../widget/checkbox/struct.Checkbox.html
//! [`checkbox::Renderer`]: ../widget/checkbox/trait.Renderer.html //! [`checkbox::Renderer`]: ../widget/checkbox/trait.Renderer.html
use crate::{Color, Layout}; use crate::{Color, Layout, Point, Widget};
pub trait Renderer {
type Primitive;
}
/// A renderer able to graphically explain a [`Layout`]. /// A renderer able to graphically explain a [`Layout`].
/// ///
/// [`Layout`]: ../struct.Layout.html /// [`Layout`]: ../struct.Layout.html
pub trait Debugger { pub trait Debugger: Renderer {
/// Explains the [`Layout`] of an [`Element`] for debugging purposes. /// Explains the [`Layout`] of an [`Element`] for debugging purposes.
/// ///
/// This will be called when [`Element::explain`] has been used. It should /// This will be called when [`Element::explain`] has been used. It should
@ -34,5 +38,11 @@ pub trait Debugger {
/// [`Layout`]: struct.Layout.html /// [`Layout`]: struct.Layout.html
/// [`Element`]: struct.Element.html /// [`Element`]: struct.Element.html
/// [`Element::explain`]: struct.Element.html#method.explain /// [`Element::explain`]: struct.Element.html#method.explain
fn explain(&mut self, layout: &Layout<'_>, color: Color); fn explain<Message>(
&mut self,
widget: &dyn Widget<Message, Self>,
layout: Layout<'_>,
cursor_position: Point,
color: Color,
) -> Self::Primitive;
} }

View file

@ -1,7 +1,7 @@
use crate::{input::mouse, Column, Element, Event, Layout, MouseCursor, Point}; use crate::{input::mouse, Element, Event, Layout, Point};
use std::hash::Hasher; use std::hash::Hasher;
use stretch::result; use stretch::{geometry, result};
/// A set of interactive graphical elements with a specific [`Layout`]. /// A set of interactive graphical elements with a specific [`Layout`].
/// ///
@ -19,7 +19,10 @@ pub struct UserInterface<'a, Message, Renderer> {
cursor_position: Point, cursor_position: Point,
} }
impl<'a, Message, Renderer> UserInterface<'a, Message, Renderer> { impl<'a, Message, Renderer> UserInterface<'a, Message, Renderer>
where
Renderer: crate::Renderer,
{
/// Builds a user interface for an [`Element`]. /// Builds a user interface for an [`Element`].
/// ///
/// It is able to avoid expensive computations when using a [`Cache`] /// It is able to avoid expensive computations when using a [`Cache`]
@ -44,6 +47,19 @@ impl<'a, Message, Renderer> UserInterface<'a, Message, Renderer> {
/// # impl Renderer { /// # impl Renderer {
/// # pub fn new() -> Self { Renderer } /// # pub fn new() -> Self { Renderer }
/// # } /// # }
/// #
/// # impl iced_native::Renderer for Renderer { type Primitive = (); }
/// #
/// # impl iced_native::column::Renderer for Renderer {
/// # fn draw<Message>(
/// # &mut self,
/// # _column: &iced_native::Column<'_, Message, Self>,
/// # _layout: iced_native::Layout<'_>,
/// # _cursor_position: iced_native::Point,
/// # ) -> Self::Primitive {
/// # ()
/// # }
/// # }
/// # } /// # }
/// # /// #
/// # use iced_native::Column; /// # use iced_native::Column;
@ -127,6 +143,19 @@ impl<'a, Message, Renderer> UserInterface<'a, Message, Renderer> {
/// # impl Renderer { /// # impl Renderer {
/// # pub fn new() -> Self { Renderer } /// # pub fn new() -> Self { Renderer }
/// # } /// # }
/// #
/// # impl iced_native::Renderer for Renderer { type Primitive = (); }
/// #
/// # impl iced_native::column::Renderer for Renderer {
/// # fn draw<Message>(
/// # &mut self,
/// # _column: &iced_native::Column<'_, Message, Self>,
/// # _layout: iced_native::Layout<'_>,
/// # _cursor_position: iced_native::Point,
/// # ) -> Self::Primitive {
/// # ()
/// # }
/// # }
/// # } /// # }
/// # /// #
/// # use iced_native::Column; /// # use iced_native::Column;
@ -212,6 +241,19 @@ impl<'a, Message, Renderer> UserInterface<'a, Message, Renderer> {
/// # impl Renderer { /// # impl Renderer {
/// # pub fn new() -> Self { Renderer } /// # pub fn new() -> Self { Renderer }
/// # } /// # }
/// #
/// # impl iced_native::Renderer for Renderer { type Primitive = (); }
/// #
/// # impl iced_native::column::Renderer for Renderer {
/// # fn draw<Message>(
/// # &mut self,
/// # _column: &iced_native::Column<'_, Message, Self>,
/// # _layout: iced_native::Layout<'_>,
/// # _cursor_position: iced_native::Point,
/// # ) -> Self::Primitive {
/// # ()
/// # }
/// # }
/// # } /// # }
/// # /// #
/// # use iced_native::Column; /// # use iced_native::Column;
@ -254,7 +296,7 @@ impl<'a, Message, Renderer> UserInterface<'a, Message, Renderer> {
/// // Flush rendering operations... /// // Flush rendering operations...
/// } /// }
/// ``` /// ```
pub fn draw(&self, renderer: &mut Renderer) -> MouseCursor { pub fn draw(&self, renderer: &mut Renderer) -> Renderer::Primitive {
self.root.widget.draw( self.root.widget.draw(
renderer, renderer,
Layout::new(&self.layout), Layout::new(&self.layout),
@ -295,14 +337,16 @@ impl Cache {
/// [`Cache`]: struct.Cache.html /// [`Cache`]: struct.Cache.html
/// [`UserInterface`]: struct.UserInterface.html /// [`UserInterface`]: struct.UserInterface.html
pub fn new() -> Cache { pub fn new() -> Cache {
let root: Element<'_, (), ()> = Column::new().into(); use crate::{Node, Style};
let hasher = &mut crate::Hasher::default(); let empty_node = Node::new(Style::default());
root.hash_layout(hasher);
Cache { Cache {
hash: hasher.finish(), hash: 0,
layout: root.compute_layout(&mut ()), layout: empty_node
.0
.compute_layout(geometry::Size::undefined())
.unwrap(),
cursor_position: Point::new(0.0, 0.0), cursor_position: Point::new(0.0, 0.0),
} }
} }

View file

@ -20,13 +20,12 @@
//! //!
//! [`Widget`]: trait.Widget.html //! [`Widget`]: trait.Widget.html
//! [renderer]: ../renderer/index.html //! [renderer]: ../renderer/index.html
mod column;
mod row;
pub mod button; pub mod button;
pub mod checkbox; pub mod checkbox;
pub mod column;
pub mod image; pub mod image;
pub mod radio; pub mod radio;
pub mod row;
pub mod slider; pub mod slider;
pub mod text; pub mod text;
@ -47,7 +46,7 @@ pub use slider::Slider;
#[doc(no_inline)] #[doc(no_inline)]
pub use text::Text; pub use text::Text;
use crate::{Event, Hasher, Layout, MouseCursor, Node, Point}; use crate::{Event, Hasher, Layout, Node, Point};
/// A component that displays information and allows interaction. /// A component that displays information and allows interaction.
/// ///
@ -56,7 +55,10 @@ use crate::{Event, Hasher, Layout, MouseCursor, Node, Point};
/// ///
/// [`Widget`]: trait.Widget.html /// [`Widget`]: trait.Widget.html
/// [`Element`]: ../struct.Element.html /// [`Element`]: ../struct.Element.html
pub trait Widget<Message, Renderer>: std::fmt::Debug { pub trait Widget<Message, Renderer>: std::fmt::Debug
where
Renderer: crate::Renderer,
{
/// Returns the [`Node`] of the [`Widget`]. /// Returns the [`Node`] of the [`Widget`].
/// ///
/// This [`Node`] is used by the runtime to compute the [`Layout`] of the /// This [`Node`] is used by the runtime to compute the [`Layout`] of the
@ -69,16 +71,13 @@ pub trait Widget<Message, Renderer>: std::fmt::Debug {
/// Draws the [`Widget`] using the associated `Renderer`. /// Draws the [`Widget`] using the associated `Renderer`.
/// ///
/// It must return the [`MouseCursor`] state for the [`Widget`].
///
/// [`Widget`]: trait.Widget.html /// [`Widget`]: trait.Widget.html
/// [`MouseCursor`]: ../enum.MouseCursor.html
fn draw( fn draw(
&self, &self,
renderer: &mut Renderer, renderer: &mut Renderer,
layout: Layout<'_>, layout: Layout<'_>,
cursor_position: Point, cursor_position: Point,
) -> MouseCursor; ) -> Renderer::Primitive;
/// Computes the _layout_ hash of the [`Widget`]. /// Computes the _layout_ hash of the [`Widget`].
/// ///

View file

@ -7,7 +7,7 @@
//! [`Class`]: enum.Class.html //! [`Class`]: enum.Class.html
use crate::input::{mouse, ButtonState}; use crate::input::{mouse, ButtonState};
use crate::{Element, Event, Hasher, Layout, MouseCursor, Node, Point, Widget}; use crate::{Element, Event, Hasher, Layout, Node, Point, Widget};
use std::hash::Hash; use std::hash::Hash;
pub use iced_core::button::*; pub use iced_core::button::*;
@ -63,7 +63,7 @@ where
renderer: &mut Renderer, renderer: &mut Renderer,
layout: Layout<'_>, layout: Layout<'_>,
cursor_position: Point, cursor_position: Point,
) -> MouseCursor { ) -> Renderer::Primitive {
renderer.draw(&self, layout, cursor_position) renderer.draw(&self, layout, cursor_position)
} }
@ -81,7 +81,7 @@ where
/// ///
/// [`Button`]: struct.Button.html /// [`Button`]: struct.Button.html
/// [renderer]: ../../renderer/index.html /// [renderer]: ../../renderer/index.html
pub trait Renderer { pub trait Renderer: crate::Renderer {
/// Creates a [`Node`] for the provided [`Button`]. /// Creates a [`Node`] for the provided [`Button`].
/// ///
/// [`Node`]: ../../struct.Node.html /// [`Node`]: ../../struct.Node.html
@ -96,7 +96,7 @@ pub trait Renderer {
button: &Button<'_, Message>, button: &Button<'_, Message>,
layout: Layout<'_>, layout: Layout<'_>,
cursor_position: Point, cursor_position: Point,
) -> MouseCursor; ) -> Self::Primitive;
} }
impl<'a, Message, Renderer> From<Button<'a, Message>> impl<'a, Message, Renderer> From<Button<'a, Message>>

View file

@ -2,7 +2,7 @@
use std::hash::Hash; use std::hash::Hash;
use crate::input::{mouse, ButtonState}; use crate::input::{mouse, ButtonState};
use crate::{Element, Event, Hasher, Layout, MouseCursor, Node, Point, Widget}; use crate::{Element, Event, Hasher, Layout, Node, Point, Widget};
pub use iced_core::Checkbox; pub use iced_core::Checkbox;
@ -43,7 +43,7 @@ where
renderer: &mut Renderer, renderer: &mut Renderer,
layout: Layout<'_>, layout: Layout<'_>,
cursor_position: Point, cursor_position: Point,
) -> MouseCursor { ) -> Renderer::Primitive {
renderer.draw(&self, layout, cursor_position) renderer.draw(&self, layout, cursor_position)
} }
@ -59,7 +59,7 @@ where
/// ///
/// [`Checkbox`]: struct.Checkbox.html /// [`Checkbox`]: struct.Checkbox.html
/// [renderer]: ../../renderer/index.html /// [renderer]: ../../renderer/index.html
pub trait Renderer { pub trait Renderer: crate::Renderer {
/// Creates a [`Node`] for the provided [`Checkbox`]. /// Creates a [`Node`] for the provided [`Checkbox`].
/// ///
/// [`Node`]: ../../struct.Node.html /// [`Node`]: ../../struct.Node.html
@ -80,7 +80,7 @@ pub trait Renderer {
checkbox: &Checkbox<Message>, checkbox: &Checkbox<Message>,
layout: Layout<'_>, layout: Layout<'_>,
cursor_position: Point, cursor_position: Point,
) -> MouseCursor; ) -> Self::Primitive;
} }
impl<'a, Message, Renderer> From<Checkbox<Message>> impl<'a, Message, Renderer> From<Checkbox<Message>>

View file

@ -1,8 +1,6 @@
use std::hash::Hash; use std::hash::Hash;
use crate::{ use crate::{Element, Event, Hasher, Layout, Node, Point, Style, Widget};
Element, Event, Hasher, Layout, MouseCursor, Node, Point, Style, Widget,
};
/// A container that distributes its contents vertically. /// A container that distributes its contents vertically.
pub type Column<'a, Message, Renderer> = pub type Column<'a, Message, Renderer> =
@ -10,6 +8,8 @@ pub type Column<'a, Message, Renderer> =
impl<'a, Message, Renderer> Widget<Message, Renderer> impl<'a, Message, Renderer> Widget<Message, Renderer>
for Column<'a, Message, Renderer> for Column<'a, Message, Renderer>
where
Renderer: self::Renderer,
{ {
fn node(&self, renderer: &mut Renderer) -> Node { fn node(&self, renderer: &mut Renderer) -> Node {
let mut children: Vec<Node> = self let mut children: Vec<Node> = self
@ -70,21 +70,8 @@ impl<'a, Message, Renderer> Widget<Message, Renderer>
renderer: &mut Renderer, renderer: &mut Renderer,
layout: Layout<'_>, layout: Layout<'_>,
cursor_position: Point, cursor_position: Point,
) -> MouseCursor { ) -> Renderer::Primitive {
let mut cursor = MouseCursor::OutOfBounds; renderer.draw(&self, layout, cursor_position)
self.children.iter().zip(layout.children()).for_each(
|(child, layout)| {
let new_cursor =
child.widget.draw(renderer, layout, cursor_position);
if new_cursor != MouseCursor::OutOfBounds {
cursor = new_cursor;
}
},
);
cursor
} }
fn hash_layout(&self, state: &mut Hasher) { fn hash_layout(&self, state: &mut Hasher) {
@ -104,10 +91,19 @@ impl<'a, Message, Renderer> Widget<Message, Renderer>
} }
} }
pub trait Renderer: crate::Renderer + Sized {
fn draw<Message>(
&mut self,
row: &Column<'_, Message, Self>,
layout: Layout<'_>,
cursor_position: Point,
) -> Self::Primitive;
}
impl<'a, Message, Renderer> From<Column<'a, Message, Renderer>> impl<'a, Message, Renderer> From<Column<'a, Message, Renderer>>
for Element<'a, Message, Renderer> for Element<'a, Message, Renderer>
where where
Renderer: 'a, Renderer: 'a + self::Renderer,
Message: 'static, Message: 'static,
{ {
fn from( fn from(

View file

@ -20,10 +20,8 @@ where
renderer: &mut Renderer, renderer: &mut Renderer,
layout: Layout<'_>, layout: Layout<'_>,
_cursor_position: Point, _cursor_position: Point,
) -> MouseCursor { ) -> Renderer::Primitive {
renderer.draw(&self, layout); renderer.draw(&self, layout)
MouseCursor::OutOfBounds
} }
fn hash_layout(&self, state: &mut Hasher) { fn hash_layout(&self, state: &mut Hasher) {
@ -40,7 +38,7 @@ where
/// ///
/// [`Image`]: struct.Image.html /// [`Image`]: struct.Image.html
/// [renderer]: ../../renderer/index.html /// [renderer]: ../../renderer/index.html
pub trait Renderer<I> { pub trait Renderer<I>: crate::Renderer {
/// Creates a [`Node`] for the provided [`Image`]. /// Creates a [`Node`] for the provided [`Image`].
/// ///
/// You should probably keep the original aspect ratio, if possible. /// You should probably keep the original aspect ratio, if possible.
@ -52,7 +50,8 @@ pub trait Renderer<I> {
/// Draws an [`Image`]. /// Draws an [`Image`].
/// ///
/// [`Image`]: struct.Image.html /// [`Image`]: struct.Image.html
fn draw(&mut self, image: &Image<I>, layout: Layout<'_>); fn draw(&mut self, image: &Image<I>, layout: Layout<'_>)
-> Self::Primitive;
} }
impl<'a, I, Message, Renderer> From<Image<I>> for Element<'a, Message, Renderer> impl<'a, I, Message, Renderer> From<Image<I>> for Element<'a, Message, Renderer>

View file

@ -1,6 +1,6 @@
//! Create choices using radio buttons. //! Create choices using radio buttons.
use crate::input::{mouse, ButtonState}; use crate::input::{mouse, ButtonState};
use crate::{Element, Event, Hasher, Layout, MouseCursor, Node, Point, Widget}; use crate::{Element, Event, Hasher, Layout, Node, Point, Widget};
use std::hash::Hash; use std::hash::Hash;
@ -40,7 +40,7 @@ where
renderer: &mut Renderer, renderer: &mut Renderer,
layout: Layout<'_>, layout: Layout<'_>,
cursor_position: Point, cursor_position: Point,
) -> MouseCursor { ) -> Renderer::Primitive {
renderer.draw(&self, layout, cursor_position) renderer.draw(&self, layout, cursor_position)
} }
@ -56,7 +56,7 @@ where
/// ///
/// [`Radio`]: struct.Radio.html /// [`Radio`]: struct.Radio.html
/// [renderer]: ../../renderer/index.html /// [renderer]: ../../renderer/index.html
pub trait Renderer { pub trait Renderer: crate::Renderer {
/// Creates a [`Node`] for the provided [`Radio`]. /// Creates a [`Node`] for the provided [`Radio`].
/// ///
/// [`Node`]: ../../struct.Node.html /// [`Node`]: ../../struct.Node.html
@ -77,7 +77,7 @@ pub trait Renderer {
radio: &Radio<Message>, radio: &Radio<Message>,
layout: Layout<'_>, layout: Layout<'_>,
cursor_position: Point, cursor_position: Point,
) -> MouseCursor; ) -> Self::Primitive;
} }
impl<'a, Message, Renderer> From<Radio<Message>> impl<'a, Message, Renderer> From<Radio<Message>>

View file

@ -10,6 +10,8 @@ pub type Row<'a, Message, Renderer> =
impl<'a, Message, Renderer> Widget<Message, Renderer> impl<'a, Message, Renderer> Widget<Message, Renderer>
for Row<'a, Message, Renderer> for Row<'a, Message, Renderer>
where
Renderer: self::Renderer,
{ {
fn node(&self, renderer: &mut Renderer) -> Node { fn node(&self, renderer: &mut Renderer) -> Node {
let mut children: Vec<Node> = self let mut children: Vec<Node> = self
@ -70,21 +72,8 @@ impl<'a, Message, Renderer> Widget<Message, Renderer>
renderer: &mut Renderer, renderer: &mut Renderer,
layout: Layout<'_>, layout: Layout<'_>,
cursor_position: Point, cursor_position: Point,
) -> MouseCursor { ) -> Renderer::Primitive {
let mut cursor = MouseCursor::OutOfBounds; renderer.draw(&self, layout, cursor_position)
self.children.iter().zip(layout.children()).for_each(
|(child, layout)| {
let new_cursor =
child.widget.draw(renderer, layout, cursor_position);
if new_cursor != MouseCursor::OutOfBounds {
cursor = new_cursor;
}
},
);
cursor
} }
fn hash_layout(&self, state: &mut Hasher) { fn hash_layout(&self, state: &mut Hasher) {
@ -105,10 +94,19 @@ impl<'a, Message, Renderer> Widget<Message, Renderer>
} }
} }
pub trait Renderer: crate::Renderer + Sized {
fn draw<Message>(
&mut self,
row: &Row<'_, Message, Self>,
layout: Layout<'_>,
cursor_position: Point,
) -> Self::Primitive;
}
impl<'a, Message, Renderer> From<Row<'a, Message, Renderer>> impl<'a, Message, Renderer> From<Row<'a, Message, Renderer>>
for Element<'a, Message, Renderer> for Element<'a, Message, Renderer>
where where
Renderer: 'a, Renderer: 'a + self::Renderer,
Message: 'static, Message: 'static,
{ {
fn from(row: Row<'a, Message, Renderer>) -> Element<'a, Message, Renderer> { fn from(row: Row<'a, Message, Renderer>) -> Element<'a, Message, Renderer> {

View file

@ -71,7 +71,7 @@ where
renderer: &mut Renderer, renderer: &mut Renderer,
layout: Layout<'_>, layout: Layout<'_>,
cursor_position: Point, cursor_position: Point,
) -> MouseCursor { ) -> Renderer::Primitive {
renderer.draw(&self, layout, cursor_position) renderer.draw(&self, layout, cursor_position)
} }
@ -87,7 +87,7 @@ where
/// ///
/// [`Slider`]: struct.Slider.html /// [`Slider`]: struct.Slider.html
/// [renderer]: ../../renderer/index.html /// [renderer]: ../../renderer/index.html
pub trait Renderer { pub trait Renderer: crate::Renderer {
/// Creates a [`Node`] for the provided [`Radio`]. /// Creates a [`Node`] for the provided [`Radio`].
/// ///
/// [`Node`]: ../../struct.Node.html /// [`Node`]: ../../struct.Node.html
@ -111,7 +111,7 @@ pub trait Renderer {
slider: &Slider<'_, Message>, slider: &Slider<'_, Message>,
layout: Layout<'_>, layout: Layout<'_>,
cursor_position: Point, cursor_position: Point,
) -> MouseCursor; ) -> Self::Primitive;
} }
impl<'a, Message, Renderer> From<Slider<'a, Message>> impl<'a, Message, Renderer> From<Slider<'a, Message>>

View file

@ -1,5 +1,5 @@
//! Write some text for your users to read. //! Write some text for your users to read.
use crate::{Element, Hasher, Layout, MouseCursor, Node, Point, Widget}; use crate::{Element, Hasher, Layout, Node, Point, Widget};
use std::hash::Hash; use std::hash::Hash;
@ -18,10 +18,8 @@ where
renderer: &mut Renderer, renderer: &mut Renderer,
layout: Layout<'_>, layout: Layout<'_>,
_cursor_position: Point, _cursor_position: Point,
) -> MouseCursor { ) -> Renderer::Primitive {
renderer.draw(&self, layout); renderer.draw(&self, layout)
MouseCursor::OutOfBounds
} }
fn hash_layout(&self, state: &mut Hasher) { fn hash_layout(&self, state: &mut Hasher) {
@ -40,7 +38,7 @@ where
/// [`Text`]: struct.Text.html /// [`Text`]: struct.Text.html
/// [renderer]: ../../renderer/index.html /// [renderer]: ../../renderer/index.html
/// [`UserInterface`]: ../../struct.UserInterface.html /// [`UserInterface`]: ../../struct.UserInterface.html
pub trait Renderer { pub trait Renderer: crate::Renderer {
/// Creates a [`Node`] with the given [`Style`] for the provided [`Text`] /// Creates a [`Node`] with the given [`Style`] for the provided [`Text`]
/// contents and size. /// contents and size.
/// ///
@ -66,7 +64,7 @@ pub trait Renderer {
/// [`Text`]: struct.Text.html /// [`Text`]: struct.Text.html
/// [`HorizontalAlignment`]: enum.HorizontalAlignment.html /// [`HorizontalAlignment`]: enum.HorizontalAlignment.html
/// [`VerticalAlignment`]: enum.VerticalAlignment.html /// [`VerticalAlignment`]: enum.VerticalAlignment.html
fn draw(&mut self, text: &Text, layout: Layout<'_>); fn draw(&mut self, text: &Text, layout: Layout<'_>) -> Self::Primitive;
} }
impl<'a, Message, Renderer> From<Text> for Element<'a, Message, Renderer> impl<'a, Message, Renderer> From<Text> for Element<'a, Message, Renderer>

View file

@ -45,13 +45,11 @@ pub trait UserInterface {
event_loop.run(move |event, _, control_flow| match event { event_loop.run(move |event, _, control_flow| match event {
Event::EventsCleared => { Event::EventsCleared => {
// TODO: We should find out a way to keep a user interface // TODO: We should be able to keep a user interface alive
// alive between events while still being able to drop it and // between events once we remove state references.
// rebuild it only when a message is handled.
// //
// The borrow checker does not seem to like it when I try this, // This will allow us to rebuild it only when a message is
// even though I am not technically double borrowing at any // handled.
// point.
let mut user_interface = iced_winit::UserInterface::build( let mut user_interface = iced_winit::UserInterface::build(
self.view(), self.view(),
cache.take().unwrap(), cache.take().unwrap(),

View file

@ -1,7 +1,7 @@
use iced_native::{ use iced_native::{
button, checkbox, image, radio, renderer::Debugger, slider, text, Button, button, checkbox, column, image, radio, renderer::Debugger, row, slider,
Checkbox, Color, Image, Layout, MouseCursor, Node, Point, Radio, Slider, text, Button, Checkbox, Color, Column, Image, Layout, Node, Point, Radio,
Style, Text, Row, Slider, Style, Text, Widget,
}; };
use raw_window_handle::HasRawWindowHandle; use raw_window_handle::HasRawWindowHandle;
@ -87,12 +87,36 @@ impl Renderer {
} }
} }
impl column::Renderer for Renderer {
fn draw<Message>(
&mut self,
_column: &Column<'_, Message, Self>,
_layout: Layout<'_>,
_cursor_position: Point,
) -> Self::Primitive {
()
}
}
impl row::Renderer for Renderer {
fn draw<Message>(
&mut self,
_column: &Row<'_, Message, Self>,
_layout: Layout<'_>,
_cursor_position: Point,
) -> Self::Primitive {
()
}
}
impl text::Renderer for Renderer { impl text::Renderer for Renderer {
fn node(&self, _text: &Text) -> Node { fn node(&self, _text: &Text) -> Node {
Node::new(Style::default()) Node::new(Style::default())
} }
fn draw(&mut self, _text: &Text, _layout: Layout<'_>) {} fn draw(&mut self, _text: &Text, _layout: Layout<'_>) -> Self::Primitive {
()
}
} }
impl checkbox::Renderer for Renderer { impl checkbox::Renderer for Renderer {
@ -105,8 +129,8 @@ impl checkbox::Renderer for Renderer {
_checkbox: &Checkbox<Message>, _checkbox: &Checkbox<Message>,
_layout: Layout<'_>, _layout: Layout<'_>,
_cursor_position: Point, _cursor_position: Point,
) -> MouseCursor { ) -> Self::Primitive {
MouseCursor::OutOfBounds ()
} }
} }
@ -120,8 +144,8 @@ impl radio::Renderer for Renderer {
_radio: &Radio<Message>, _radio: &Radio<Message>,
_layout: Layout<'_>, _layout: Layout<'_>,
_cursor_position: Point, _cursor_position: Point,
) -> MouseCursor { ) -> Self::Primitive {
MouseCursor::OutOfBounds ()
} }
} }
@ -135,8 +159,8 @@ impl slider::Renderer for Renderer {
_slider: &Slider<Message>, _slider: &Slider<Message>,
_layout: Layout<'_>, _layout: Layout<'_>,
_cursor_position: Point, _cursor_position: Point,
) -> MouseCursor { ) -> Self::Primitive {
MouseCursor::OutOfBounds ()
} }
} }
@ -145,7 +169,13 @@ impl image::Renderer<&str> for Renderer {
Node::new(Style::default()) Node::new(Style::default())
} }
fn draw(&mut self, _checkbox: &Image<&str>, _layout: Layout<'_>) {} fn draw(
&mut self,
_checkbox: &Image<&str>,
_layout: Layout<'_>,
) -> Self::Primitive {
()
}
} }
impl button::Renderer for Renderer { impl button::Renderer for Renderer {
@ -158,11 +188,23 @@ impl button::Renderer for Renderer {
_button: &Button<Message>, _button: &Button<Message>,
_layout: Layout<'_>, _layout: Layout<'_>,
_cursor_position: Point, _cursor_position: Point,
) -> MouseCursor { ) -> Self::Primitive {
MouseCursor::OutOfBounds ()
} }
} }
impl Debugger for Renderer { impl iced_native::Renderer for Renderer {
fn explain(&mut self, _layout: &Layout<'_>, _color: Color) {} type Primitive = ();
}
impl Debugger for Renderer {
fn explain<Message>(
&mut self,
widget: &dyn Widget<Message, Self>,
layout: Layout<'_>,
cursor_position: Point,
_color: Color,
) -> Self::Primitive {
widget.draw(self, layout, cursor_position)
}
} }